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KINGDOM HEARTS: Hot Topic Merchandise

Hot Topic has once again added some more of those t-shirts with the KINGDOM HEARTS series. Once again a couple of new ones were added from Kingdom Hearts II. It appears no other colors except black and white were added. You can view all the merchandise from Hot Topic, by clicking HERE.

Source: Thanks to our staff member DP Wolf.

KINGDOM HEARTS Birth By Sleep (Impressions)
In other news, our member Imminent has informed me on a review/impressions of the reactions from Kotaku, where they share their input from the KINGDOM HEARTS Birth By Sleep title. We've added the article below in case you guys are interested.
Having bailed on Kingdom Hearts 2 after reaching the Steamboat Willy stage, I may have finally found the KH game to bring me back. It was available to preview last week in Tokyo.

Kingdom Hearts: Birth By Sleep is, according to the wonderfully pithy Square-Enix TGS press kit, a game that lets us "Turn back the pages of time and join three all-new characters in this earliest chapter of the Kingdom Hearts saga."

This new Kingdom Hearts is on the PSP, which could have introduced all sorts of control disappointments and limit what I had found most appealing about Kingdom Hearts 2: The series' looks.

Some background, so you can tell where I'm coming from: I had found the PS2 game to be gaming junk food, something with a lot of pop, color and flavor, but which lacked any substance I found fulfilling. The Steamboat Willy and other Disney-inspired levels looked great, as did the many extraordinary attacks I could execute in real-time with simple efforts on my controller. But I found nothing engaging in the game's controls and no magic in the level design. The game, for me, was a lot of tap-tap-tap-see-something-cool.

Birth By Sleep, which I walked away from Tokyo liking, turns out to offer a lot of tap-tap-tap-see-something-cool as well. The difference is that I now think that formula might be perfect for Sony's platform. The PSP has fewer buttons than a console controller does, so the simplistic inputs for the game don't bother me as much on the portable. And with the PSP powerful enough to show some lovely graphical flourishes, the feeling that Kingdom Hearts on the go might provide a sugary junk food experience suits me right.

Three levels of the game were available in Tokyo, each featuring a different character. I chose to play as the dark-haired warrior man Terra who would be fighting his way to Sleeping Beauty's castle, her Enchanted Dominion. We first fought in what I guess were the forest outskirts. Circle button was attack. X was jump. Square was dash.

Enemies were always popping up, encouraging a fast playing speed: Chop at this guy, dash to the next, chop at him, etc. Taps of the shoulder buttons locked onto enemies, ensuring that I could keep on offense and turn to the next target without wasting much time. Holding the shoulder buttons produced a targeting reticule and enabled some magical shooting.

The main things to manage in combat were the meter and move menu on the screen's lower left corner. You trigger these attacks with the triangle button. Filling the meter by successfully executing attacks produced a special status condition, like Fire Blazer or Fatal Mode. Tapping up and down on the d-pad flicked through possible power moves listed in that menu, offering a thick quiver of ways to assault. All menu attacks, once used, required recharging. And using them in the right combination altered both the status effects in the game and the nature of Terra's basic attack.

That all might sound a little overwhelming, but I think that's the idea: To provide a great deal of moves that can be stacked and executed without ever pausing the game, with the guarantee that the player won't have to repeat themselves that much and will know that what they're doing will always look cool. As I said before, it's like junk food. Maybe like munching a variety of jelly beans.

The approach to Sleeping Beauty's castle was fun in the gameplay sense, if not brilliant in its level design. I fought enemies on a long bridge, then in some castle rooms. I button-mashed against a big red Tinker-Toy-looking boss and got hit with a screen informing me the demo was over.

Our resident Kingdom Hearts fan, AJ Glasser, suggests that I play the first Kingdom Hearts to better appreciate what the series is all about. If, however, my opinion of it is going to be what it is today, then getting what Kingdom Hearts seems capable of delivering on the PSP is alright by me.​
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Hey everyone, Square-Enix has just updated the official KINGDOM HEARTS 358/2 Days (North American) website with all the characters from the new KINGDOM HEARTS title. Characters from the title include King Mickey, Riku and the organization. By the way, the "preorder" link has been taken down and the "order" link was added in replace.
Link: http://na.square-enix.com/khdays/

Also, we have a fun exclusive that KHV is sharing with you guys. Fayt-Harkwind, one of our moderators of KHV has made a demo "The Fantasy RPG". The demo is up for downlaod and you guys can play as "KH-Vids.net is a fantasy world with magic and swords. A bit like FF and .Hack combined but with internet drama."

It's defiantly worth checking out. For more on the demo, click HERE. I know it sounds confusing now, but check out the thread. That's all for now guys.

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The release of KINGDOM HEARTS 358/2 Days is set for September 29th 2009, which is today. The game has finally released across North America, where fans can experience a new character, the chapter of the organization and the new feature from the KINGDOM HEARTS series "multiplayer mode". Although fans are excited about the game, it appears that the official website for KINGDOM HEARTS 358/2 Days hasn't been updated and the website still features the "preorder" button. When this changes, we will let you guys know.

Where can I order the new KINGDOM HEARTS title?
Kingdom Hearts 358/2 Days can be found at many retail stores (Ex: Gamestop, Walmart, Kmart & Best Buy). For those of you that want to order it online, you can buy your copy at Amazon, by clicking "ORDER NOW".

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Hey everyone, it's time to celebrate the release of KINGDOM HEARTS 358/2 Days. We have one day left until the release of KINGDOM HEARTS 358/2 Days in North America. Below I added a counter. We have only hours until the game finally releases. Make sure you pick up your copy tomorrow. Discover the relationship between Axel, Roxas and Xion. Find out who Xion is and how she was number fourteen in the organization. PLUS vs your friends in multiplayer for the first time in the KINGDOM HEARTS series. We'll keep you guys informed on the latest. The only thing I have to ask is...ARE YOU GUYS READY?

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KINGDOM HEARTS 358/2 Days (Avatars):
I just made some quick and simple avatars from KINGDOM HEARTS 358/2 Days for the celebration of the release. There's three below. Feel free to use.

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A new scan from Jump magazine features new content from KINGDOM HEARTS Birth By Sleep. The scan features information on the "Dimension-Link" feature. If you look above we added the image that was shown at Jump Festa. In the scan below and the picture above, you can see that Ven is calling Stich.

The "Dimension link" can borrow the power of the companion from different worlds by linking with the companion hero's status, and can use a unique and fun finish technique. The example is shown with Ven and experiment 626 (Stich).

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Source: FF-Reunion
Thanks for the find AxelRikkuconnection