KH-Vids | Your ultimate source for Kingdom Hearts media

Your ultimate source for Kingdom Hearts media, Kingdom Hearts news. Kingdom Hearts discussion, cutscenes, cheats, and more!

A new interview from Nintendo Dream has featured the directors (<strong>Tetsuya Nomura</strong>, Jun Katou and Hiroyuki Itoi) from KINGDOM HEARTS Re:Coded in a newly interview since it's release in Japan.

<a href="http://elwi.blog15.fc2.com" target="_blank">The Light in Chaos</a>" has posed this interview and the following tranlsations below has been translated by <strong>gold_panner</strong> from <a href="http://www.heartstation.org" target="-blank">Heart Station</a>

<blockquote>Coded was developed for use on mobile phones, but it wasn’t compatible on as many devices as they first planned. Particularly, there wasn’t a single compatible device overseas, which meant gamers outside Japan could not play.

Talks of remaking the game for the most widely used hardware, so that as many gamers as possible could play, began.

In the beginning, the plan was to port the game instead of remaking it. Howeber, h.a.n.d, the team who were asked to do it, still had knowledge from making Days and so it happened that they decided to make the game in proper 3D. Also, the way the cutscenes were presented and the growth system were changed, and as a result, it ended up being hugely remade where everything but the story was completely different.

The scedule they’d set when the plan was simply to make a port didn’t change, and so time-wise it was severe. The h.a.n.d staff were stationed permenantly, and the Osaka team who developed BbS collaborated too, so it’s like the title was made from the cooperation of the Tokyo, Osaka and Sapporo teams.

Days was made with particularly hard elements, and many people said that it was difficult. For that reason, they thought they would make this title something that felt light to play, not something that demanded technique.

The component of playing with a customisable character was left in, and for the action part, refreshing play was a point they kept in mind.

Specifically, the balance of enemies in Days was also hard, and if the player did not think cleverly about customisation and technique, the degree of difficulty got higher. However, this time they went with a cut-down design, and they also aimed to tighten the frequency of controlling with the directional pad.
The original coded had an autojump feature too. Thanks to this, the puzzle action is much easier.

This title is the furthest of all the game so far in the timeline. It is a sequel which establishes the contents of the letter from the King in the KHII ending.

Rather than an adventure in which you travel near and far through the worlds, this game has an impression of making worlds to travel in.

Also, amongst the titles in the KH series, there is a regular pattern of solving past mysteries only to give rise to new mysteries. In this title, the mystery of the erasure of Jiminy’s Journal in CoM is settled.

And then, this gives rise to the setting of worlds within the data of Jiminy’s Journal.

The Sora in this title was reanimated through data, and so (in the very beginning) he is as he was before the journey of KH began. This is so he is at level 1.
Nomura: It’s very difficult, thinking of reasons for Sora to return to level 1 each time (laughs)

They thought they’d make a side link that only the gamers who also played all three games would understand. It takes the shape of summarising everything in the end of Coded.

Coded is unique within the series. It does not have a story in which emotions fluctuate intensely, but there were people who conversely thought this was good.</blockquote>
<center><a href="http://kh-recharged.com/wp-content/uploads/2010/10/NYCC_04.jpg"><img src="http://kh-recharged.com/wp-content/uploads/2010/10/NYCC_04-150x150.jpg" alt="" title="New York Comic Con" width="150" height="150" class="alignnone size-thumbnail wp-image-2098" /></a></center>

Now that New York Comic Con is over, the Square-Enix store is in stock with the Jack Skellington (KHII) Play Arts figure. Along with the new Play Arts, three new keyblades (keychains) have also been added, which feature the keyblades for Ven, Aqua and Terra (I got one for myself at the NY Comic event. Can you guess who's keyblade it was?).

Jack Skellington Play Arts Figure
https://ssl.square-enix-shop.com/SqEx/us/ShowDetail.action?productId=671&sid=12870191883346ZZEiTYtz5

Ven's Keyblade (Keychain)
https://ssl.square-enix-shop.com/SqEx/us/ShowDetail.action?productId=674&sid=12870191883346ZZEiTYtz5

Aqua's Keyblade (Keychain)
https://ssl.square-enix-shop.com/SqEx/us/ShowDetail.action?productId=676&sid=12870191883346ZZEiTYtz5

Terra's Keyblade (Keychain)
https://ssl.square-enix-shop.com/SqEx/us/ShowDetail.action?productId=675&sid=12870191883346ZZEiTYtz5

Also Hot Topic has updated again on some more KINGDOM HEARTS merchandise, but nothing in regards to KINGDOM HEARTS Birth by Sleep.

KH Themed SillyBandz
http://www.hottopic.com/hottopic/Wh...-Kingdom-Hearts-Icons-Rubber-Bands-155282.jsp

Etched Keyblade Necklace
http://www.hottopic.com/hottopic/Wh...om-Hearts-Keyblade-Etched-Necklace-164583.jsp

Etched Heartless Necklace
http://www.hottopic.com/hottopic/Wh...s-Heartless-Emblem-Etched-Necklace-165066.jsp
Hey everyone, this update is from my own KINGDOM HEARTS fan-based website, but since I also work at KHV, I thought it should also be a part of this community. =)

[​IMG]

Hey everyone, I don't know about the rest of you, but ever since the KINGDOM HEARTS Twitter opened for Japan, I've been wanting to see one for North America.

Luckily the day has came! Be the first to follow the (NA) KINGDOM HEARTS Twitter. For more information, follow the link below.
Link: http://twitter.com/KH_Official_NA

Recent Tweets:
NYCC is in full swing! http://yfrog.com/jbzembj
about 3 hours ago via Osfoora for iPhone

Day 1 of New York Comic Con is here! KINGDOM HEARTS Re:coded is playable at the Square Enix booth (#1823), so be sure to swing by!!
about 12 hours ago via Twitter for iPhone

The Official North American KINGDOM HEARTS Twitter account is now open!
about 13 hours ago via web
<center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/zleE73C6zjQ?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/zleE73C6zjQ?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center>

The next video in the KINGDOM HEARTS Re:Coded Fandub Production is the Japanese TV spot, which surfaced online early October 2010.

The commercial features the same lines from the charcters in the previous version, but it has been edited to work with the new TV spot. The official release date for North America and Europe has been set for January 2011.

KINGDOM HEARTS Re:Coded Fandub Production (Cast)
Director: Mike (CGNET)
Editor: Mike (CGNET)
Translations: KHInsider
Video Provider: KH13

Sora: Voiced by greater_bloo (KH-Vids)
Riku: Voiced by hlmactiii (KH-Vids)
Namine: Voiced by 9tails (KHInsider)
Maleficent: Voiced by Gemma (KHInsider)
Chip: Kitty Voiced by (KHInsider)
King Mickey: Voiced by Riko
Goofy: Voiced by Newkidaye (KH-Recharged)