Kingdom Hearts: Final Mix Translation Patch (In progress)

Discussion in 'Code Vault' started by Trilix, Feb 20, 2012.

  1. Disgustor Traverse Town Homebody

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    I told you in the other thread. xD You need to manually hex them out. I tried opening it in Noesis, like you said but it didn't work.
     
  2. Jadentheman Hollow Bastion Committee

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    I am a newbie, so it's kinda difficult for me. However if you're up to it can you hex out and give me the TM2 files?
     
  3. Disgustor Traverse Town Homebody

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    Sure can. Might take me a little bit, I'm actually in the middle of writing a texture editing tutorial to post in my thread. I'll put it up in pdf format. Do you want them in png format or tm2?
     
  4. Jadentheman Hollow Bastion Committee

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    I like png better because I then can edit them in GIMP.
     
  5. sora6645 Kingdom Keeper

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  6. Sorentas Traverse Town Homebody

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    From what i got out i couldn't find the Japanese symbols also this is what i was up to:
    [​IMG]
    [​IMG]
    [​IMG]
    As you can see there are also two other title images i can't seem to find, one that is transparently behind the first screenshot and the image on the third screenshot.
    I've searched though the hex and couldn't find them so i don't know where you found them.
    Edit: i just thought i would mention, i found an interesting menu option which displays INSTALL.
     

    Attached Files:

  7. Jadentheman Hollow Bastion Committee

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  8. sora6645 Kingdom Keeper

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    Just wanted to let them know
     
  9. Disgustor Traverse Town Homebody

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    Are these what you're looking for? They're found at offset 000c0130 and offset 00150170 respectively.

    [​IMG]

    [​IMG]
     
  10. Jadentheman Hollow Bastion Committee

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    Is that all there is to the title textures? I'm going to make a proof of concept for 16x9[DOUBLEPOST=1376182328][/DOUBLEPOST]I'm gonna try to aim for the 1.5 title screen like this

    [​IMG]

    It won't be exactly like that, but I will try for something
     
  11. Sorentas Traverse Town Homebody

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    No there is more i would get it for you but my computer crashed(well froze) not to mention it takes a while you manually extract the images, so as you can guess im not in much of a mood maybe Distgustor can help you.
     
  12. Jadentheman Hollow Bastion Committee

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    OK just let me know. Is there any way to get the developed by Square Enix tag from BBS or Kh2?[DOUBLEPOST=1376186470][/DOUBLEPOST]Atlantica ARDs uploaded
     
  13. root670 Destiny Islands Resident

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    For files that contain TIM2 images, you can use this tool to scan, extract, and reinsert textures in bulk. It was able to extract 14 files when I tried it on title.img and can reinsert all of them in one command. Pretty nifty, huh?
     
  14. Jadentheman Hollow Bastion Committee

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    Agrabah ARDs have been uploaded. It's in teh incomplete files files this time because there is still one or two lines of Japanese text. But to me it's 99% translated. Feel free to test.
     
  15. crazycatz00 Twilight Town Denizen

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    Sorry for my slight disappearance, just a few things picked up for a bit. Over for now, though.

    I'll post my in-progress SLPS file later tonight, with the new sysfont fix (moved "p","q", etc down). I'm not done, but it does cover a lot now.

    Yep, this game supports installing data to a PS2 hard drive to speed up load times, same as the KH:BBS option.

    Also, I have tools that can extract and re-pack the title.img file (and anything setup the same as it). The extractor is very easy to use, but the repacker not so much... I'd have to type up specific instructions for it. Could make a video, since it seems there's more visual people here. ;)
    Did this a few months back with it: [​IMG].
    Can't remember for the life of me how I edited the TM2 file though.

    Seems we're making good progress too!
     
  16. Jadentheman Hollow Bastion Committee

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    That's ok Crazycat you deserved the break. You already did enough. If you want to rest more I wouldn't mind. Remember to keep it varied. ;)
     
  17. crazycatz00 Twilight Town Denizen

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    Have been. ;) I'd like to get a voice-modding program out sometime soon as well, to compliment everything else. Might look at their video format as well, sometime. :p

    ---

    Updated SLPS and sysfont.bin on the drive and my site. It now includes the "p\q\g" fixes, along with my current progress translating SLPS.

    Ohh, and the ISO-maker program is pretty much finished up. Did a final test, and all seems well, thus a release.
    As for using it, it uses a new folder: "import". This program only needs changed files, so if you don't change a file don't put it in there.
    Also make sure KH.ISO is a completely unmodified Final Mix ISO. Using a modified ISO as the source could cause some really funky problems.
    I also DO NOT support other versions with this. It uses some hardcoded offsets, which are different in other versions.

    And just to show a sample structure:
    Code:
    D:.
    │  kh.iso
    │  KH1ISOMake.exe
    │  KHCompress.dll
    │  NEW-kh.iso [This is the ISO made by KH1ISOMake]
    │  _HashPairs.log
    │
    └───import
        │  btltbl.bin
        │  kanji.knj
        │  SLPS_251.98
        │
        ├───menu
        │      md_anthem.kmb
        │      md_dic_msg.kmb
        │      md_jiminy.kmb
        │      md_memo_sysmsg.bin
        │      md_syno.kmb
        │      sysfont.bin
        │
        └───title
                title.img
    

    Since my website hosting provider seems to be down right now, I'll just attach the tools here. :p
    Edit: Site's back up, tools can be found here: http://crazycatz00.x10host.com/KH/files/app_ISOTools.7z.
     
  18. Trilix Twilight Town Denizen

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    Awesome work man! Just tested with an import folder full of changes on my backup unmodified iso and BAM love it. This is essentially the final step one would do once translation is fully complete. Obviously IMGreplace is still useful for testing individual edits. Which reminds me: Would it be possible for you to make IMGreplace read from the new import folder when testing individual files instead of the export folder? That way I don't have to keep backups of files I replace in the export folder and just have the export folder itself be the backup.

    Also not totally important but it would be nice if IMGextract had some sort of warning if an export folder already exists. Can't tell you how many times I've accidentally ran that instead of IMGreplace haha.
     
  19. crazycatz00 Twilight Town Denizen

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    Updated IMGreplace to use some of the newer functions KH1ISOMake is using. It has less chance of messing up now when opening the ISO from this. It also uses the "import" folder now instead of "export", by default mods "NEW-KH.ISO" instead of "KH.ISO", and additionally will use the external KHCompress.dll if available.
    Updated IMGextract to use some newer methods too, as well as complaining if the "export" folder already exists.

    These updates will be available sometime tomorrow... look for versions 3.00 (Also, my site is down for a bit now. Apparently my hosting service is having some router problems with their servers.)

    And a simple comparison of the 2 compression methods on "title/title.img":
    KHCompress.dll: ~0.5 seconds
    Built-in Legacy: ~4 seconds (This is what IMGreplace used to use)

    Not bad, imo. ;)
     
  20. sora6645 Kingdom Keeper

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    thanks CrazyCatt for everything for this game the translation is awsome