Kingdom Hearts: Final Mix Translation Patch (In progress)

Discussion in 'Code Vault' started by Miles, Feb 20, 2012.

  1. Miles Rain The Vitamins
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    THERE WILL BE CRASHES AND IS MEANT FOR TESTING
    THIS IS NOT FOR NORMAL PLAYTHROUGHS


    Patching with only stable "Complete" files

    1. Visit the Zipball Maker at https://goo.gl/wgu4RN. Wait for the page to load, it may take some time.
    2. Click on Download file. Save the zip file and extract it.
    3. (Optional): Download these files at http://bit.ly/RCIAdg and place in your downloaded "import" folder if you wish to remove the japanese subtitles during the opening & ending cutscenes.
    4. Place a clean, unmodified Kingdom Hearts 1 Final Mix ISO into the extracted folder.
    5. Rename the ISO to kh.iso.
    6. Run KH1 ISOMaker.exe.
    7. When prompted to
      Press enter to run using KH.ISO...
      press enter.
    8. Wait while the magic happens. ;)
    9. When
      New ISO finished!
      Press enter to exit...
      is shown, press enter.
    10. kh.NEW.iso is the new, patched ISO.
      kh.iso is still the clean, unmodified ISO.

    This will ONLY translate the following worlds:
    • Dive to the Heart (Tutorial)
    • Destiny Islands
    • Disney Castle
    • Olympus Coliseum
    Patching with possibly unstable "Incomplete" files
    1. Follow Patching with only stable "Complete" files until step #4.
    2. Visit https://goo.gl/XP5381.
      Each folder contains an individual world's files.
      Each folder name also contains its "phase". Simply, the higher the number the better it is. See Phase info.txt for more information.
    3. Download all the files you want to add.
    4. Move the downloaded ARD files into the import folder (extracted from the zip file).
    5. Continue following Patching with only stable "Complete" files at step #5.
    This will translate everything above in addition to:
    • 100 Acre Wood
    • Agrabah
    • Atlantica
    • Deep Jungle
    • End of the World
    • Halloween Town
    • Hollow Bastion
    • Monstro
    • Neverland
    • Traverse Town
    • Wonderland

    Troubleshooting
    A fatal error has occurred: Could not find file '...\kh.iso'.
    Make sure you have copied the ISO to the same folder as KH1 ISOMaker.exe and that its name is kh.iso.​
    A fatal error has occurred: The process cannot access the file '...' because it is being used by another process.
    Some other program has opened the ISO and is blocking access to it. Close any program that has used the ISO lately.​
    All KH1 ISOMaker.exe says is Adding @noname/XXXXXXXX.bin from input ISO and the new ISO isn't different.
    Make sure you have a file named _HashPairs.log in the same folder as KH1 ISOMaker.exe. It should come in the zip file.
    When you first start KH1 ISOMaker.exe, before you press enter, the first line should be something similar to
    Using HASHPAIRS file version 1.5.0 (Crazycatz00) with 3302 entries!.
    The Zipball Maker said something about a Fatal Error.
    Please send a message to Crazycatz00 with the full error it gave you. If it still had a download link, please also send the _Online Zip Builder.log file that is included in the zip file.

    -- Crazycatz00
    Last edited: Apr 21, 2014
  2. Knehcs Moogle Assistant

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    This may be the wrong place to ask about this, but this particular forum seems to be most up-to-date place for Kingdom Hearts hacking/coding information on the Internet.

    I've imported a copy of KHII:FM and played it with the most recent English patch, and that playthrough on Critical mode was probably the most fun I've had with a Kingdom Hearts game thus far (the only games I've not yet played are Re:coded, which I'm halfway finished with, KH:FM, and BBS:FM). I'm aware that there's also an English patch floating around for BBS:FM, and I'll certainly look into that at some point, but what about KH:FM?

    I have no intent to come off as ungrateful, as I respect the hell out of those who have brought us such fantastic patches in the past. I want to discuss this, though, if possible. Have there been any known attempts to translate the game? Are there barriers in place that complicate matters to the point of it being more hassle than its worth? I've read the replies from people who simply suggest playing with the aid of a translation guide, but is there any possibility of anyone translating it?

    And, finally, this is going to be a bit of a long-shot, but does anyone here know how one could go about learning how to access files within the disc to possibly explore options of translating? I know it would be no easy task, but if anyone could point me in the right direction, that would be great.

    Thanks in advance, and sorry again if this is this the wrong place for this.
  3. EvilMan_89 Code Master
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    it's fine to post this here, there are other romhack threads in the Code Vault as well. as for your question though, i don't believe there were any attempts EVER to translate KH1:FM. i've done searches for it in the past and came up with nothing. as for accessing the files, i wouldn't know where to begin, sorry.
  4. Mixt Person?
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    Unfortunately KH1 has not been hacked as wide open as the other titles. I'm not sure if it is a simple lack of man hours comparatively or if there is a more direct road block (well BBS was a bit different due to PSP specific tools) but one of the big issues with translating right now is that last point. This seems to be a bit of a valley where to really get any farther we need to blow open the mine shaft. There isn't much more that we can get feeling out in the dark. But unlocking the game will take a ton of work by people that know what they are doing. I, like many, would be willing to put in time but just have no idea what to do in the least.
  5. Knehcs Moogle Assistant

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    Thanks for the speedy replies. I, too, would be willing to whatever I could to assist; I just have no idea where to even begin. I thought I would tinker with my ripped copy of the NTSC version of KH1, and if I ever got anywhere with it, I would apply the knowledge to the FM if/when I got my hands on it. Google fails to find anything of use for actually cracking open PS2 games.

    There must be something that can be done? A place to start? :(
  6. adamboy7 Traverse Town Homebody

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    I must say, if you hadn't posted this, I was just about to ask about it XD
    Sad to say, I have found no attempts at patching kh1fm. There are plenty of people who have done patching kh2fm and bbs, but I guess its just a lack of intrest or effort :/ I know a little bit about patching, but could by no means do it myself. I know that in the BBS patching, there are four files that hold the main parts that need to be patched. If you rip the ISO and open in in winzip (winzip/7zip/whatever suits your fancy) there are files named BBS0, BBS1, BBS2, BBS3, and BBS4 Those files hold the main parts of the game. They hold the cutscenes, the rooms, character I believe, and alot of miss match filed that make the game file go round. In theory, the same should exsist in the kh1 ISO. I dont have complete knowladge on the sunject, but I can patch BBSFM and KH2FM with the use of programs. Oh, and as for patching you KH2FM game, check out this video, it works great!
    [video=youtube;rDfu4K4LeX8]http://www.youtube.com/watch?v=rDfu4K4LeX8&list=FL7abfxstdvUXipAAxC8y2eg&index=17&feature=plpp_video[/video]
    Wether you burn it and play it on your playstation or just use the patched ISO on your emulator is up to you. Sorry I couldnt be of more help. I was planning on smashing the ISO and poking at its insides in a few months (during the summer when I have more time on my hands.)
  7. Shikou Kingdom Keeper

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    You know what, at the time when KH2 FM was released it was the most popular out of the two (I don't know why). I do find it odd and unfair that KH1 FM never got a translation patch when KH2 FM and BBS FM did. If I knew more about this stuff I would straight up help you out. :)
  8. Majik Chaser
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    I did this along time ago. Never went far with it, just a test I did when creating a file dumper.
    Game uses same custom text table as Japanese KH2. If I had a more powerful PC, these type of projects would be less troublesome for me. I had the hardest time testing KH2FM when I worked on translating it because I run PCSX2 so slowly.
  9. sora6645 Hollow Bastion Committee

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    is that why u stop working on it ? your patch is very good . but frezzes there and there ,
  10. darkriku2000 Merlin's Housekeeper

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    In regards to BBS:FM, from what I understand the final mix translation was easier on account that BBS had already been translated so they had that to work off of.

    Hacking the PS2 games is extremely difficult because you'd have to code your own tools to do so. I'm not sure if you'd be able to use the same tools for KH:FM as you could for KH2:FM on account that some things (such as compression formats and a lot of stuff that's way over my head) could be different. If one wanted to, they could try using the tools Xeeynamo used to translate KH2:FM and see if they'll work with KH:FM as well as ask him if there were other tools he used (Link: http://xeeynamo.blogspot.com/2011/07/kingdom-hearts-ii-final-mix.html ). You could also ask him for a source code to use his tools as a reference though I'm not sure how much it would help.
  11. Killua One-way Road
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    Those are the bugs in majik's patch. freezing once you open a chest and then go into the menu or obtaining an item from a boss (eg: data battles) and then going to start menu, but xeeynamo made a really good english patch for it, i just patched mine today (again because i have a new laptop now) it doesn't freeze at all.
  12. darkriku2000 Merlin's Housekeeper

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    All this being said, it would be extremely cool if Majik made some tools to get into the KH:FM ISO but that would be a lot of work that would take too long for a project that most aren't going to be interested in
  13. sora6645 Hollow Bastion Committee

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    i know i have his patach . can u halep me with kingdom hearts 2 final mix sull speed on my pcsx2 0.9.6 / someone said that my computer can run it full speed

    i know i have his patach . can u halep me with kingdom hearts 2 final mix sull speed on my pcsx2 0.9.6 / someone said that my computer can run it full speed
  14. darkriku2000 Merlin's Housekeeper

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    His patch is a little buggy (though that shouldn't cause an issue with speed)

    I'd suggest downloading Xeeynamo's patch for it. Than tweak some of the settings on PCSX2 to try and maximize speed.

    What's your computer specs?
  15. Killua One-way Road
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    It can run full speed indeed, I have it running full speed on my computer, BUT that would sort of be going off topic, I think it'd be better to Personal message me OR make a thread in the technology section, though i'm not sure if they will allow us to talk about pcsx2 in there, they should do.

    @Dark riku PCSX2 0.9.6 is a bit outdated, so it'd be better for him to download 0.9.8 Instead.

    And as dark riku said, we can't help you in anyway without you telling us your computer specs

    find these out by going onto;

    start menu>RIGHT click on computer/my computer > Properties, the specs should be listed there, we mostly just need your processor and processing speed and ram which should be listed there
  16. sora6645 Hollow Bastion Committee

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    here is my
    Processer: Intel(R) Celeron(R) CPU 3.20GHz 3.20GHz
    Install memory(RAM): 2.00GB
    32-bit operating sytem
  17. EvilMan_89 Code Master
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    people, try to stay on topic, this thread isn't about optimizing PCSX2, it's about a KH1:FM translation patch. optimizing PCSX2, that's a different thread that i've seen people post about in the Technology sub-forum.
  18. Killua One-way Road
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    IS there any known Translation patch for Kingdom hearts 1: Final mix though? Because i don't think there is. I'd do it myself but i don't have any knowledge of a hex editor or know of any english patching tools, i'd like to learn but can't find any tutorials on patching a ps2 game.

    sorry for going a bit of topic for the last post
  19. Majik Chaser
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    You won't find tutorials. Every game is built differently. To edit a game, you must understand how the game is built, take it apart, edit, then rebuild it. You can find tuts for easy stuff, like editting uncompressed ASCII but don't expect that to fly with Square Enix PS2 games. They all (that I have examined) use compression and custom encoding on the text.
  20. Darth Typho Destiny Islands Resident

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    Well, is there anything yet? I have been looking, and looking, for a KH 1 Final Mix Patch, please, please, PLEASE tell me, somone has something, anything, that is a patch for KH FM 1?

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