RP Thread Story Pando Magic Rules/FAQ OC Form and Characters Legend has it that this world was born through the war of gods and their countless deaths. It is even believed by some that this world, its star Aten, and its moon Iah were formed from the deaths of their namesakes. When humans came into being they displayed magical abilities which, in time, became the power that fueled their wars. Stories of old tell of heroes who performed godlike acts for the sake of peace spawning the legends of the Mystics, a powerful race of beings who have long since left this world to allow humanity to progress at its own pace. Throughout its history humans have displayed excessive violence towards one another. It was only that through the events of one horrific battle three thousand years ago that their conflicts over territory and power were ceased. Dubbed The Last War, its greatest battle left Pando, their world, scarred by the complete annihilation of its largest country Amelatu. After The Last War Amelatu’s capital, Zenith, was rebuilt as a reminder of what was lost. Even today Zenith still stands and has only grown in size since that day. It serves as a central attraction for yearly festivities that commemorate the end of the war. Being the three thousandth year since The Last War’s end, this day will be something exceptionally special...and different... World Map A country with a tough mountainous climate and a tougher people, it has a large defense force simply known as “The Knights of Eridis” who exist solely to uphold the law and protect their country from Pando’s more dangerous wildlife. Officers of the Knights are easily distinguishable from others as they travel through the air with the use of domestic dragons(which have been bred so that they no longer breathe fire). The people here are often friendly and respected for their strength. Though both Zenith and Eridis have advanced a great deal in the sciences over millennia, Belnuru serves as a center for the scientific community. It is through the breakthroughs within Belnuru that have allowed for the creation of energy generators that draw on the naturally occurring Aether in the world. Even in its defense force Belnuru makes use of metallic giants known as Golems. This urban environment also brought a quick means of transportation throughout its country and to both Eridis and Zenith by way of a vast network of railways. It goes without saying that the people of Belnuru are often thought to be highly intelligent. The rebuilt capital of the fallen country Amelatu, Zenith is a massive city home to the wealthy and the powerful. Children from both Eridis and Belnuru yearn to be accepted into its academy and very few ever pass the entrance exam. Graduating from the Zenith Academy almost guarantees a bright future. During the yearly celebrations for the end of The Last War, political figures from all over Pando visit this grand city. The Aether is said to be the beginning of magic itself. Humans are attuned to it in such a way that magical abilities manifest. Creatures like dragons have a natural affinity towards using it directly but humans are unable to directly control pure Aether without the assistance of technology. The use of magic causes fatigue and if an unexperienced practioner uses their powers at a level their bodies are not capable of handing it may cause death. Using powerful magic creates an aura around the user which can be sensed by others nearby. ҉ xx No Godmodding or Power-Playing. ҉ xx Can I start somewhere other than Zenith? Yes, if your character is not a student. ҉ xx What kind of school is Zenith? A boarding school. Regardless of whether or not your student’s home is in Zenith, the students sleep at the school. ҉ xx Can my student have a job? Sure, as long as it’s in Zenith. ҉ xx Will this just be a magical school RP? No. The Zenith Academy and the time spent there will be a very small part of this RP. ҉ xx “Elemental magic” does not count as one power. Each element your character controls is an individual power. ҉ xx I’m not going to be strict about your character being an orphan. Just have the reason make sense. There are no wars or oppressive dictators to have your character’s parents killed by. ҉ xx No mind reading powers, abilities to control the Aether directly, control over the dead(or spirits), nullifying powers, time magic, or copying abilities. Examples of accepted powers would be: Shapeshifting, invisibility, teleportation, telekinesis, or an elemental power. These aren’t the only powers allowed though. Get creative and if you’re in doubt, feel free to ask me if an ability you’re thinking of will be accepted. I don’t bite! ҉ xx Students will be the main focus of the story. ҉ xx Feel free to have as many characters as you can handle. ҉ xx If you have any questions about the RP don’t be afraid to ask. If something here isn't clear for you, you won’t look stupid by asking me something! Code: [font=georgia]Username: Name: Age: [16-19 for students] Appearance: Personality: Home: Occupation: [Student, teacher, or anything reasonable.] Magic: [2 powers max] Specialty: [Something that can be totally irrelevant, like cooking, fishing, expertise in history, etc.] Other:[/font] Arch Prince_of_Hearts Boy Wonder Moksha jackdaniel0 cstar Name: Kendric Ritter Age: 19 Appearance: Kendric Personality: Laidback, lighthearted, and unwilling to start a fight. Kendric is loyal to his friends and is always determined to do what is right. He has a fear of letting others down and being forced into situations where people could get hurt. Home: Eridis Occupation: Student Magic: Augmentation – The ability to enhance physical attributes for short periods of time. Specialty: Extensive background in history. Other: His father is the Second-In-Command of Eridis’s Knights. Name: Cassian Wyllt Age: 24 Appearance: Cass Personality: Cass is determined to do the right thing regardless of whether or not his choice is a popular one. He prefers to act rather than speak and can come off as cold with his straightforward nature. Home: Zenith Occupation: None Magic: ? Specialty: Talented at spellcasting. Other: Graduated from Zenith's academy several years ago at the top of his class. Name: Sasha Ki Age: 19 Appearance: Wazza Personality: Very optimistic and carefree. She gets very distracted by things in need of assistance where it be something small like a dirty smudge to larger problems. Though if needed, she can draw a line in case someone decides to push her a bit too far. Home: Belnuru Occupation: Student Magic: Growth - Enhance the growing power and strength of plants to an extent Specialty: Large expansive memory on plants, wildlife, and history Other: Ironically, her mother and father are involved in research on the naturalistic front. Name: Zauriel l'Zrael Age: 18 Appearance: Click here Personality: Extremely sympathetic and kind, Zauriel is one who finds the good in everything. His optimism would be annoying if it wasn't for the child-like way that he views the world. He has virtually no concept of the "big picture" and cares little for it at all. He enjoys the little things, rarely frowns, and hates politics. He reacts much like an animal to new developments. Due to the nature of his powers, he is tired quite a bit. Home: Eridis Occupation: Student (has a part-time job caretaking for animals at the school) Magic: Shapeshifting - Able to shapeshift his body into various forms. He's not able to shapeshift his entire body, but can change his limbs to animal limbs or grow wings, tails, horns, etc. Small details such as his eyes, ears, or hair are constantly changing. Specialty: Great with animals, almost to the point of communication. Other: Due to the huge flux of magical power within his body, Zauriel is almost constantly shapeshifting without control. This manifests in his eyes changing color or shape, his horns changing size, an unwanted tail, etc. It is usually done in tandem with his emotions or to match his environment. Because his family raised dragons for The Knights of Eridis, his forms tend to lean to dragonic. Name: Damion Haal Age: 18 Appearance: Damion Personality: Damion is a somewhat quiet boy. He's not known to openly speak to others unless they speak to him first. Though behind this shy shell is someone who cares about the few friends he's actually can make. Home: Eridis Occupation: Student Magic: Gun Manipulation - Damion is able to reform the pistol he carries with him into any other weapon so long as there has been prior contact with the gun he wishes to make and or he can form a clear mental image of how he wants it come out. Specialty: Has a fair knowledge on guns Other: N/A Name: Poke Kuvari Age: 16 Appearance: He's 5'9" tall, has black hair, and cyan eyes. He wears a red coat, a black T-shirt inside, dark-blue jeans and white-black sneakers. Personality: He's pretty friendly and warm towards other, although he may crack some bad jokes, and maybe even act rude at times, but it's all in good spirit. Poke's someone that loves to make other people happy, and if he sees someone in a bad mood, he'll do his best to try to help. Home: Zenith Occupation: Student Magic: Augmentation – The ability to enhance physical attributes for short periods of time. However, he's most experienced(And prefers) with using it on his legs. Since he spent so much time concentrating on just those specific areas, he's grown inexperienced with using it on other muscles, so if he tries using it on any other area, he has a chance to completely fail, or just stop halfway through the time limit. Teleportation - By imagining himself in a certain location, Poke can use teleportation, with a certain range. He doesn't have the risk of accidentally teleporting in to objects, he'll automatically avoid it, although there is a risk, one that makes him scared to use this power in large bursts or in certain situations. He can teleport in succession, but that's if he gets lucky. Many times, he'll 'lag'. Basically, you'll see him fizzing like static from where he starts, some random distance to his destination, and then he'll just stop at some point, completely frozen(And I mean literally frozen, even in midair). Once he unfreezes, which can take a few seconds to a few minutes, he'll unable to teleport for a certain amount of time depending on how far he attempted to, also up to a few minutes. So if he lags in the middle of a fight, or if he finds himself high up in the air, he's pretty much screwed. Specialty: He's highly proficient in acts related to running, such as parkour. Other: N/A Name: Jen Forte Age: 17 Appearance: Jen Personality: Jen is very quiet and observant and tends to talk short, but doesn't not talk. When he does speak it tends to be about something very important. He's not shy, in fact he's quite the opposite and enjoys company. The more clones he has, the louder he becomes and he seems less bright. Home: Belnuru Occupation: Student Magic: "Survey Cloning"- here Specialty: He's great at being stealthy, unintentionally. Sometimes he's so light on his feet people don't realize he entered the room. Other: N/A Name: Tal Gaeta & Ember Age: 19 Appearance: Tal --- Ember Personality: Tal is always up for adventure and is very energetic, but tends to keep to herself and stick with dragons. Although she does keep to herself, she still enjoys talking to people, but isn't very good at staying friends with people since she tends to evade them as much as she can. If she isn't running about she's probably eating, or learning more about dragons. Home: Eridis Occupation: Student Magic: Dragon Link- Able to telepathically communicate with dragons. She shares even more of a connection with dragons that are her own, such as Ember. Specialty: She's very charismatic in her speaking, which is why it's more disappointing when she doesn't keep up relationships with people. Other: Her dragon, Ember, breathes fire. Since it isn't normal for dragons anymore she tends to keep quiet about it.