-Ze Operator's Tower of Power-

Discussion in 'Retirement Home' started by mindstorm787, Sep 11, 2015.

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  1. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,423
    [​IMG]
    Alexis looked down as no one really addressed her or responded to her, it was like they didn't care she was there, invisible unless they needed something from her, as always. Not even Tessa seemed to acknowledge her apology. It was all so hopeless. Alexis looked at her new weapon, something that seemed to fit a whore like her, or at least Operator seemed to think so, or why else give it to her. Reluctantly she took the bullwhip in her hand hesitated for a moment before finally stepping forward to use it. She cringed at the sound it made but accepted it. She remembered one of her owners had a fetish for pain... at least it wasn't that he liked to cause pain on her, just receive it. It would have been horrible to have to explain the scars on top of everything else. But she had used a whip before, on that particular owner, making it so much harder for her to bare using. When her attack was finished Alexis stepped back and in front of Tessa. The least she could do for the girl after making her so uncomfortable was block a hit or two for her.
     
  2. mindstorm787 Gummi Ship Junkie

    Joined:
    Jan 18, 2013
    Gender:
    Male
    167
    368
    Alexis Ackerman uses her Double Bullwhip on the Lingering Will! HASTE! DOUBLE STRIKE!
    52 Dmg dealt! 55 Dmg dealt!

    Ze Operator uses his Binary Rifle on the Lingering Will! HASTE! 95 Dmg dealt!

    Poke used Flare Blitz on the Lingering Will! 53 dmg dealt!
    The Lingering Will is BURNED! Poke takes 1/3 of the damage!

    Zephry Siegund uses his Blue Flame Armament - Balmung on the Lingering Will! 65 Dmg dealt!

    Shane Ware used Psionic Inundation on the Lingering Will! 83 Dmg dealt!
    The Lingering Will's Keyblade Glider is DISABLED!

    Tessa Jones uses Martial Arts on the Lingering Will! 60 Dmg dealt!

    The Lingering Will uses Ultima Cannon!
    Tessa Jones COUNTERS the attack, redirecting it! SPLASH! 177 Dmg dealt! 89 Dmg dealt!



    Lingering Will

    2681/3400 HP
    Ends of The Earth Keyblade
    (BURNED for 2 Turns, DISABLED for 3 Turns)
    TAC: 54%
    [​IMG]

    • Ze Operator | Level 7
      HP: 350 | Attack: 45% | Defense: 15% (+5) | Speed: 40% (-5)
      Head: N/A | Body: N/A | Arms: N/A | Legs: Ronin Boots | Acces.: N/A
      TAC: 8%

      Inventory

      Binary Sword - 40-140 Dmg
      Level 2

      Binary Rifle - 80-220 Dmg + HASTE
      Level 2

      Dual Variant Magnums - 45-95 Dmg
      Level 1

      Impact Arm Cannon - 95-150 Dmg + SPLASH
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      Cloaking Device - CLOAK for 5 posts
      Level 1

      Dead Ringer - Feign Death, CLOAK for 3 posts, 2 Post Cooldown
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Shane Ware | Level 7
      HP: 300 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A

      TAC: 5%

      Inventory
      Riot Shotgun - 50-130 Dmg + SPRAY
      Level 1
      Ronin Helmet - +5 Defense, -5 Speed; Head (Equipped)
      Ronin Chestplate - +10 Defense, -10 Speed; Body (Equipped)
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      No Tools
      (1x) Jammer Grenade - STUNs a group of enemies for 3 turns. DISABLEs a group of enemies for 5 turns.
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Mind Reading - SCAN
      Level 2

      Telepathic Speaking - 5% of CONTROL
      Level 1

      Pushing - CHAOS, DISABLE, 7% of DEATH
      Level 2

      Psionic Induation - 55-125 Dmg + DISABLE, 4% of DEATH
      Level 2

      Telepathic Combat - 45-135 Dmg + 5% of STUN
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

      Cryokinetic Combat - 45-67 Dmg + FREEZE

      Level 1

    • Alexis Ackerman | Level 7
      HP: 325 | Attack: 35% | Defense: 30% | Speed: 40%

      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 13%
      Inventory
      Dagger - 20-100 Dmg + HASTE
      Level 1

      Long Sword - 45-160 Dmg
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1

      Double Bullwhip - 52-178 Dmg + HASTE, DOUBLE STRIKE
      Level 1
      No Armor
      Cloak & Dagger - CLOAK for unlimited posts, but only 2 posts if player attacks.
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Power of Suggestion - 10% of CONTROL, 5% of DEATH, 5% of DISABLE
      Level 1

      Sexual Inducement - 10% of CHAOS, 15% of CONTROL
      Level 1

      Siren Song - 20% of DISABLE
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Tessa Jones | Level 6
      HP: 280 | Attack: 35% | Defense: 55% (+5) | Speed: 20%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A
      TAC: 21%
      Inventory
      Earthen Lance - 30-140 Dmg + 10% STUN
      Level 1
      Scarred Leather Gloves - +5 Defense; Arms (Equipped)
      No Tools
      (3x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (3x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Martial Arts - 50-130 Dmg + COUNTER
      Level 1

      Geokinesis - 60-180 Dmg, 15% BLOCK BREAK
      Level 1

      Golem Creation - SUMMON a Golem. Golems are limited to there elemental and level of skill.
      Level 1

      Psammokinesis - 50-100 Dmg, 15% BLIND
      Level 1

    • Zephyr Siegund | Level 8
      HP: 400 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A

      TAC: 8%
      Inventory
      Katana - 35-165 Dmg + HASTE
      Level 1

      Ignis Katana - 40-170 Dmg + HASTE, 5% more damage on BURNING enemies
      Level 1

      Blue Flame Armament Clarent - 45-265 Dmg + BURN
      Level 2

      Blue Flame Armament Balmung- 40-250 Dmg + BURN
      Level 2
      Ronin Helmet - +5 Defense, -5 Speed; Head

      Ronin Chestplate - +10 Defense, -10 Speed; Body

      Ronin Boots - +5 Defense, -5 Speed; Legs
      No Tools
      (2x) Small Red Potion - Heals 100 HP.
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.

      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Byakko Summon - SUMMONs Byakko. Byakko gains LIFELINK to the user. Also gains HASTE and PIERCE.
      Level 2

      Kamaitachi Summon - SUMMONs Kamaitachi. User cannot be targeted for attacks. And Kamaitachi and User gains PIERCE.
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Poke | Level 8
      HP: 359 | Attack: 50% | Defense: 10% | Speed: 45%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 6%

      Inventory

      No Weapons
      No Armor
      No Tools
      No Items
      Normal Orb -Grants four random miscellaneous abilities. Cannot be used with another Orb.
      Level 1

      Fire Orb (ACTIVATED) - Grants four random fire abilities. Cannot be used with another Orb.
      Level 1

      Zap Orb - Grants four random electrical abilities. Cannot be used with another Orb.
      Level 1

      Earth Orb - Grants four random earth abilities. Cannot be used with another Orb.
      Level 1

      Ice Orb - Grants four random ice abilities. Cannot be used with another Orb.
      Level 1

      Flare Blitz - 60-240 Dmg + 10% BURN, user will receive recoil damage equal to 1/3 of the damage done to the target.
      Leveling Blocked

      Fire Spin - 35-210 Dmg, Lasts two to five turns. The target cannot move while surrounded by flames.

      Leveling Blocked

      Ember - 25-150 Dmg + 10% BURN
      Leveling Blocked

      Blast Burn - 50-300 Dmg, 1/2 Accuracy, 2 Post cooldown
      Leveling Blocked

     
    Last edited: Oct 20, 2015
  3. Magick ~Meaner then my demons~

    Joined:
    Aug 11, 2008
    Gender:
    Female
    Location:
    The True North.
    390
    [​IMG]

    Tessa was far more badass then she had given herself credit for. Alexis had come to stand in front of her, but Tessa couldn't have that. Alexis was a good person who got cursed with bad powers. She had been so nice to Tessa, and how had Tessa repaid her? By ignoring her, by being able to speak. Well not today.

    "You hear that Satan (AKA Lingering Will)? Not today!" Grabbing the end of Alexis' bullwhip, she yanked it back and used the motion to somehow propel her forward, over Alexis in the most awesome manner possible to block the incoming hit. She then turned and smiled at Alexis, careful to only pat the girl where there was clothing.

    "Let's kick this thing's ass together.' She suggested, before turning and retaliating with martial arts against the Lingering Will AKA Satan.
     
    Last edited: Oct 20, 2015
  4. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    [​IMG]
    Shane used Mind Reading because his rper cant be ****ed to write more of a post before he has to leave.​
     
  5. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,340
    [​IMG]

    So far the fight seemed to be going well for them, in fact Tessa countering the energy attack that the suit of armor had sent towards them. Following up the next two attack, Zephyr shifted his Blue Flame Armament - Balmung into Blue Flame Armament Clarent and attacked with it.
     
  6. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,423
    [​IMG]
    Alexis tried to do one good thing. She tried to help in one simple way and the girl wouldn't even allow that, pulling her out of the way instead. Alexis clenched her teeth trying not to think of it. She would fight and make herself worth something, anything. She was more than just the local whore. She was more than the sex slave that she was sold into at a young age. She was going to be her own person and be useful.

    Tessa turned to pat her, which was really awkward since she patted her on one of the only clothed parts of her, her boob. Alexis didn't look Tessa in the eye as the girl seemed to try to encourage her. Alexis instead focused on her abilities, what she could do. On the last floor she rested on she had learned a new ability, one that she would use now.


    Alexis used pyrokinetic combat​
     
  7. jackdaniel0 Twilight Town Denizen

    Joined:
    Jun 9, 2011
    Gender:
    Male
    Location:
    Deep within my brain
    133
    238
    His eyes shut, and he took in a deep breath, the inside of his mouth glowing red. Eyes opening, he set his gaze on Lingering Will and opened his mouth, bursts of fire shooting out and towards the enemy.

    Poke used Ember!
     
    Last edited: Oct 23, 2015
  8. mindstorm787 Gummi Ship Junkie

    Joined:
    Jan 18, 2013
    Gender:
    Male
    167
    368
    The Lingering Will uses Rising Sun! Hits 3 times! HASTE!
    82 Dmg dealt to Tessa Jones!
    52 Dmg dealt to Alexis Ackerman!
    93 Dmg dealt to Ze Operator!
    The Lingering Will takes BURN damage! 71 Dmg dealt!

    Alexis Ackerman uses Pyrokinetic Combat on the Lingering Will! CRITICAL! 102 Dmg dealt!
    The Lingering Will is BURNED!

    Ze Operator uses his Binary Sword on the Lingering Will! 65 Dmg dealt!

    Poke used Ember on the Lingering Will! 59 dmg dealt!

    Zephry Siegund uses his Blue Flame Armament - Clarent on the Lingering Will! MISS!

    Shane Ware used Mind Reading on the Lingering Will!

    Lingering Will
    HP: 2384 | Attack: 86% | Defense: 51% | Speed: 45%
    Head: Keyblade Armor (Helmet) | Body: Keyblade Armor (Chestplate) | Arms: Keyblade Armor (Arms) | Legs: Keyblade Armor (Boots) | Acces.: Keyblade Armor (Cape)
    TAC: 69%

    Inventory
    Ends of The Earth Keyblade - 80-400 Dmg + 45% BLOCK BREAK
    MAX LEVEL
    <Data Blocked>
    Ultima Cannon - 70-340 Dmg + Splash
    Level 5

    Rising Sun - 5 52-160 Dmg + HASTE
    Level 3

    Keyblade Glider - 3x 63-130 Dmg + HASTE, FLINCH, ¼ Accuracy
    Level 2

    Light Shooter Summon - SUMMONs up to 3 Light Shooters. Light Shooter stats randomized.
    Level 1


    Tessa Jones uses Martial Arts on the Lingering Will! MISS!



    Lingering Will

    2384/3400 HP
    Ends of The Earth Keyblade
    (BURNED for 3 Turns, DISABLED for 2 Turns)
    TAC: 69%
    [​IMG]

    • Ze Operator | Level 7
      HP: 257 | Attack: 45% | Defense: 15% (+5) | Speed: 40% (-5)
      Head: N/A | Body: N/A | Arms: N/A | Legs: Ronin Boots | Acces.: N/A
      TAC: 22%

      Inventory

      Binary Sword - 40-140 Dmg
      Level 2

      Binary Rifle - 80-220 Dmg + HASTE
      Level 2

      Dual Variant Magnums - 45-95 Dmg
      Level 1

      Impact Arm Cannon - 95-150 Dmg + SPLASH
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      Cloaking Device - CLOAK for 5 posts
      Level 1

      Dead Ringer - Feign Death, CLOAK for 3 posts, 2 Post Cooldown
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Shane Ware | Level 7
      HP: 300 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A

      TAC: 5%

      Inventory
      Riot Shotgun - 50-130 Dmg + SPRAY
      Level 1
      Ronin Helmet - +5 Defense, -5 Speed; Head (Equipped)
      Ronin Chestplate - +10 Defense, -10 Speed; Body (Equipped)
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      No Tools
      (1x) Jammer Grenade - STUNs a group of enemies for 3 turns. DISABLEs a group of enemies for 5 turns.
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Mind Reading - SCAN
      Level 2

      Telepathic Speaking - 5% of CONTROL
      Level 1

      Pushing - CHAOS, DISABLE, 7% of DEATH
      Level 2

      Psionic Induation - 55-125 Dmg + DISABLE, 4% of DEATH
      Level 2

      Telepathic Combat - 45-135 Dmg + 5% of STUN
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

      Cryokinetic Combat - 45-67 Dmg + FREEZE

      Level 1

    • Alexis Ackerman | Level 7
      HP: 273 | Attack: 35% | Defense: 30% | Speed: 40%

      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 32%
      Inventory
      Dagger - 20-100 Dmg + HASTE
      Level 1

      Long Sword - 45-160 Dmg
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1

      Double Bullwhip - 52-178 Dmg + HASTE, DOUBLE STRIKE
      Level 1
      No Armor
      Cloak & Dagger - CLOAK for unlimited posts, but only 2 posts if player attacks.
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Power of Suggestion - 10% of CONTROL, 5% of DEATH, 5% of DISABLE
      Level 1

      Sexual Inducement - 10% of CHAOS, 15% of CONTROL
      Level 1

      Siren Song - 20% of DISABLE
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Tessa Jones | Level 6
      HP: 198 | Attack: 35% | Defense: 55% (+5) | Speed: 20%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A
      TAC: 38%
      Inventory
      Earthen Lance - 30-140 Dmg + 10% STUN
      Level 1
      Scarred Leather Gloves - +5 Defense; Arms (Equipped)
      No Tools
      (3x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (3x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Martial Arts - 50-130 Dmg + COUNTER
      Level 1

      Geokinesis - 60-180 Dmg, 15% BLOCK BREAK
      Level 1

      Golem Creation - SUMMON a Golem. Golems are limited to there elemental and level of skill.
      Level 1

      Psammokinesis - 50-100 Dmg, 15% BLIND
      Level 1

    • Zephyr Siegund | Level 8
      HP: 400 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A

      TAC: 8%
      Inventory
      Katana - 35-165 Dmg + HASTE
      Level 1

      Ignis Katana - 40-170 Dmg + HASTE, 5% more damage on BURNING enemies
      Level 1

      Blue Flame Armament Clarent - 45-265 Dmg + BURN
      Level 2

      Blue Flame Armament Balmung- 40-250 Dmg + BURN
      Level 2
      Ronin Helmet - +5 Defense, -5 Speed; Head

      Ronin Chestplate - +10 Defense, -10 Speed; Body


      Ronin Boots - +5 Defense, -5 Speed; Legs
      No Tools
      (2x) Small Red Potion - Heals 100 HP.
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.

      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Byakko Summon - SUMMONs Byakko. Byakko gains LIFELINK to the user. Also gains HASTE and PIERCE.
      Level 2

      Kamaitachi Summon - SUMMONs Kamaitachi. User cannot be targeted for attacks. And Kamaitachi and User gains PIERCE.
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Poke | Level 8
      HP: 359 | Attack: 50% | Defense: 10% | Speed: 45%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 10%


      Inventory

      No Weapons
      No Armor
      No Tools
      No Items
      Normal Orb -Grants four random miscellaneous abilities. Cannot be used with another Orb.
      Level 1

      Fire Orb (ACTIVATED) - Grants four random fire abilities. Cannot be used with another Orb.
      Level 1

      Zap Orb - Grants four random electrical abilities. Cannot be used with another Orb.
      Level 1

      Earth Orb - Grants four random earth abilities. Cannot be used with another Orb.
      Level 1

      Ice Orb - Grants four random ice abilities. Cannot be used with another Orb.
      Level 1

      Flare Blitz - 60-240 Dmg + 10% BURN, user will receive recoil damage equal to 1/3 of the damage done to the target.
      Leveling Blocked

      Fire Spin - 35-210 Dmg, Lasts two to five turns. The target cannot move while surrounded by flames.

      Leveling Blocked

      Ember - 25-150 Dmg + 10% BURN
      Leveling Blocked

      Blast Burn - 50-300 Dmg, 1/2 Accuracy, 2 Post cooldown
      Leveling Blocked
     
  9. jackdaniel0 Twilight Town Denizen

    Joined:
    Jun 9, 2011
    Gender:
    Male
    Location:
    Deep within my brain
    133
    238
    He raised his arm towards Lingering Will, flames spiralling around it before shooting towards the ground in front of the enemy., the spiral changing into a ring of fire surrounding it.
    Poke used Fire Spin!
     
  10. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    [​IMG]
    Shane used Psionic inundation!
     
  11. Aelin Best Waifu

    Joined:
    Jun 30, 2011
    Gender:
    Female
    Location:
    British Columbia, Canada
    1,423
    [​IMG]
    Alexis uses EMP Launcher​
     
  12. Magick ~Meaner then my demons~

    Joined:
    Aug 11, 2008
    Gender:
    Female
    Location:
    The True North.
    390
    [​IMG]
    Tessa stumbled back from the hit, then used psammokinesis.
     
  13. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,340
    [​IMG]
    Zephyr attacked with Blue Flame - Armament Clarent​
     
  14. mindstorm787 Gummi Ship Junkie

    Joined:
    Jan 18, 2013
    Gender:
    Male
    167
    368
    The Lingering Will takes BURN damage! 65 Dmg dealt!

    Poke used Fire Spin on the Lingering Will! 105 dmg dealt!

    The Lingering Will uses Ultima Cannon! SPLASH!
    201 Dmg dealt to Poke!
    190 Dmg dealt to Alexis Ackerman!
    245 Dmg dealt to Ze Operator! Dealt an extra 32 dmg!
    Ze Operator falls with a groan, his energy spent from the damage sustained.
    102 Dmg dealt to Tessa Jones!

    Alexis Ackerman uses her EMP Launcher on the Lingering Will!
    The Lingering Will is STUNNED!

    Shane Ware used Psionic Inundation on the Lingering Will! 55 Dmg dealt!


    Zephry Siegund uses his Blue Flame Armament - Clarent on the Lingering Will! 45 Dmg dealt!

    Tessa Jones uses Psammokinesis on the Lingering Will! 50 Dmg dealt!



    Lingering Will

    2064/3400 HP
    Ends of The Earth Keyblade
    (BURNED for 2 Turns, DISABLED for 1 Turns,
    STUNNED for 1 Turn)
    TAC: 75%
    [​IMG]

    • Ze Operator | Level 7
      HP: -20 | Attack: 45% | Defense: 15% (+5) | Speed: 40% (-5)
      Head: N/A | Body: N/A | Arms: N/A | Legs: Ronin Boots | Acces.: N/A
      TAC: 82%

      Inventory

      Binary Sword - 40-140 Dmg
      Level 2

      Binary Rifle - 80-220 Dmg + HASTE
      Level 2

      Dual Variant Magnums - 45-95 Dmg
      Level 1

      Impact Arm Cannon - 95-150 Dmg + SPLASH
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      Cloaking Device - CLOAK for 5 posts
      Level 1

      Dead Ringer - Feign Death, CLOAK for 3 posts, 2 Post Cooldown
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Shane Ware | Level 7
      HP: 300 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A

      TAC: 5%

      Inventory
      Riot Shotgun - 50-130 Dmg + SPRAY
      Level 1
      Ronin Helmet - +5 Defense, -5 Speed; Head (Equipped)
      Ronin Chestplate - +10 Defense, -10 Speed; Body (Equipped)
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      No Tools
      (1x) Jammer Grenade - STUNs a group of enemies for 3 turns. DISABLEs a group of enemies for 5 turns.
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Mind Reading - SCAN
      Level 2

      Telepathic Speaking - 5% of CONTROL
      Level 1

      Pushing - CHAOS, DISABLE, 7% of DEATH
      Level 2

      Psionic Induation - 55-125 Dmg + DISABLE, 4% of DEATH
      Level 2

      Telepathic Combat - 45-135 Dmg + 5% of STUN
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

      Cryokinetic Combat - 45-67 Dmg + FREEZE

      Level 1

    • Alexis Ackerman | Level 7
      HP: 83 | Attack: 35% | Defense: 30% | Speed: 40%

      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 98%
      Inventory
      Dagger - 20-100 Dmg + HASTE
      Level 1

      Long Sword - 45-160 Dmg
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1

      Double Bullwhip - 52-178 Dmg + HASTE, DOUBLE STRIKE
      Level 1
      No Armor
      Cloak & Dagger - CLOAK for unlimited posts, but only 2 posts if player attacks.
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Power of Suggestion - 10% of CONTROL, 5% of DEATH, 5% of DISABLE
      Level 1

      Sexual Inducement - 10% of CHAOS, 15% of CONTROL
      Level 1

      Siren Song - 20% of DISABLE
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Tessa Jones | Level 6
      HP: 96 | Attack: 35% | Defense: 55% (+5) | Speed: 20%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A
      TAC: 76%
      Inventory
      Earthen Lance - 30-140 Dmg + 10% STUN
      Level 1
      Scarred Leather Gloves - +5 Defense; Arms (Equipped)
      No Tools
      (3x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (3x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Martial Arts - 50-130 Dmg + COUNTER
      Level 1

      Geokinesis - 60-180 Dmg, 15% BLOCK BREAK
      Level 1

      Golem Creation - SUMMON a Golem. Golems are limited to there elemental and level of skill.
      Level 1

      Psammokinesis - 50-100 Dmg, 15% BLIND
      Level 1

    • Zephyr Siegund | Level 8
      HP: 400 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A

      TAC: 8%
      Inventory
      Katana - 35-165 Dmg + HASTE
      Level 1

      Ignis Katana - 40-170 Dmg + HASTE, 5% more damage on BURNING enemies
      Level 1

      Blue Flame Armament Clarent - 45-265 Dmg + BURN
      Level 2

      Blue Flame Armament Balmung- 40-250 Dmg + BURN
      Level 2
      Ronin Helmet - +5 Defense, -5 Speed; Head

      Ronin Chestplate - +10 Defense, -10 Speed; Body


      Ronin Boots - +5 Defense, -5 Speed; Legs
      No Tools
      (2x) Small Red Potion - Heals 100 HP.
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.

      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Byakko Summon - SUMMONs Byakko. Byakko gains LIFELINK to the user. Also gains HASTE and PIERCE.
      Level 2

      Kamaitachi Summon - SUMMONs Kamaitachi. User cannot be targeted for attacks. And Kamaitachi and User gains PIERCE.
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Poke | Level 8
      HP: 158 | Attack: 50% | Defense: 10% | Speed: 45%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 91%


      Inventory

      No Weapons
      No Armor
      No Tools
      No Items
      Normal Orb -Grants four random miscellaneous abilities. Cannot be used with another Orb.
      Level 1

      Fire Orb (ACTIVATED) - Grants four random fire abilities. Cannot be used with another Orb.
      Level 1

      Zap Orb - Grants four random electrical abilities. Cannot be used with another Orb.
      Level 1

      Earth Orb - Grants four random earth abilities. Cannot be used with another Orb.
      Level 1

      Ice Orb - Grants four random ice abilities. Cannot be used with another Orb.
      Level 1

      Flare Blitz - 60-240 Dmg + 10% BURN, user will receive recoil damage equal to 1/3 of the damage done to the target.
      Leveling Blocked

      Fire Spin - 35-210 Dmg, Lasts two to five turns. The target cannot move while surrounded by flames.

      Leveling Blocked

      Ember - 25-150 Dmg + 10% BURN
      Leveling Blocked

      Blast Burn - 50-300 Dmg, 1/2 Accuracy, 2 Post cooldown
      Leveling Blocked
     
  15. Magick ~Meaner then my demons~

    Joined:
    Aug 11, 2008
    Gender:
    Female
    Location:
    The True North.
    390
    Tessa, nearly dead, uses Golem Creation to protect herself.
     
  16. jackdaniel0 Twilight Town Denizen

    Joined:
    Jun 9, 2011
    Gender:
    Male
    Location:
    Deep within my brain
    133
    238
    Grunting in pain, he growled and took in a deep breath, another barrage of Ember erupting from his mouth and towards Lingering Will.

    His eyes glowed white.

    Poke switched the Fire orb for his Normal Orb
     
  17. CrownMoksha Decimo

    Joined:
    Jan 11, 2011
    Gender:
    Male
    Location:
    On board the DenLiner
    1,340
    [​IMG]
    Zephyr summons Byakko
     
  18. Glen Returned from the dead

    Joined:
    Jan 18, 2011
    Gender:
    Male
    Location:
    Australia
    713
    Shane uses small red potion on Tessa
     
  19. Magick ~Meaner then my demons~

    Joined:
    Aug 11, 2008
    Gender:
    Female
    Location:
    The True North.
    390
    [​IMG]
    Tessa swallowed the red potion before making a face. It tasted like cherry...she hated cherry. "Thanks!" She shouted to Shane before sending her Golem to protect Alexis. She had seen Ze Operator go down, and refused to let another team mate fall.
     
  20. mindstorm787 Gummi Ship Junkie

    Joined:
    Jan 18, 2013
    Gender:
    Male
    167
    368
    The Lingering Will takes BURN damage! 51 Dmg dealt!

    Poke used Fire Spin on the Lingering Will! 75 dmg dealt!
    Poke changes to his Normal Orb!

    The Lingering Will is no longer stunned!
    The Lingering Will is no longer disabled!

    Shane Ware used a small on the Tessa Jones! 100 Dmg healed!

    Zephry Siegund SUMMONS Byakko!

    Tessa Jones SUMMONS Golem A!

    Golem A guards Alexis Ackerman!


    Lingering Will

    1920/3400 HP
    Ends of The Earth Keyblade
    (BURNED for 2 Turns, DISABLED for 1 Turns,
    STUNNED for 1 Turn)
    TAC: 83%
    [​IMG]

    • Ze Operator | Level 7
      HP: -20 | Attack: 45% | Defense: 15% (+5) | Speed: 40% (-5)
      Head: N/A | Body: N/A | Arms: N/A | Legs: Ronin Boots | Acces.: N/A
      TAC: 82%

      Inventory

      Binary Sword - 40-140 Dmg
      Level 2

      Binary Rifle - 80-220 Dmg + HASTE
      Level 2

      Dual Variant Magnums - 45-95 Dmg
      Level 1

      Impact Arm Cannon - 95-150 Dmg + SPLASH
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      Cloaking Device - CLOAK for 5 posts
      Level 1

      Dead Ringer - Feign Death, CLOAK for 3 posts, 2 Post Cooldown
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Shane Ware | Level 7
      HP: 300 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A

      TAC: 5%

      Inventory
      Riot Shotgun - 50-130 Dmg + SPRAY
      Level 1
      Ronin Helmet - +5 Defense, -5 Speed; Head (Equipped)
      Ronin Chestplate - +10 Defense, -10 Speed; Body (Equipped)
      Ronin Boots - +5 Defense, -5 Speed; Legs (Equipped)
      No Tools
      (1x) Jammer Grenade - STUNs a group of enemies for 3 turns. DISABLEs a group of enemies for 5 turns.
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Mind Reading - SCAN
      Level 2

      Telepathic Speaking - 5% of CONTROL
      Level 1

      Pushing - CHAOS, DISABLE, 7% of DEATH
      Level 2

      Psionic Induation - 55-125 Dmg + DISABLE, 4% of DEATH
      Level 2

      Telepathic Combat - 45-135 Dmg + 5% of STUN
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

      Cryokinetic Combat - 45-67 Dmg + FREEZE

      Level 1

    • Alexis Ackerman | Level 7
      HP: 83 | Attack: 35% | Defense: 30% | Speed: 40%

      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 98%
      Inventory
      Dagger - 20-100 Dmg + HASTE
      Level 1

      Long Sword - 45-160 Dmg
      Level 1

      EMP Launcher - 50% STUN, Disables Exo Abilities for 2 turns, 2 Post Cooldown.
      Level 1

      Double Bullwhip - 52-178 Dmg + HASTE, DOUBLE STRIKE
      Level 1
      No Armor
      Cloak & Dagger - CLOAK for unlimited posts, but only 2 posts if player attacks.
      Level 1
      (2x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Power of Suggestion - 10% of CONTROL, 5% of DEATH, 5% of DISABLE
      Level 1

      Sexual Inducement - 10% of CHAOS, 15% of CONTROL
      Level 1

      Siren Song - 20% of DISABLE
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Tessa Jones | Level 6
      HP: 196 | Attack: 35% | Defense: 55% (+5) | Speed: 20%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A
      TAC: 76%
      Inventory
      Earthen Lance - 30-140 Dmg + 10% STUN
      Level 1
      Scarred Leather Gloves - +5 Defense; Arms (Equipped)
      No Tools
      (3x) Small Red Potion - Heals 100 HP
      (2x) Green Shard - Eliminates all Exo States.
      (3x) Phoenix Vial - Revives fainted teammates with half of their HP.
      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Martial Arts - 50-130 Dmg + COUNTER
      Level 1

      Geokinesis - 60-180 Dmg, 15% BLOCK BREAK
      Level 1

      Golem Creation - SUMMON a Golem. Golems are limited to there elemental and level of skill.
      Level 1

      Psammokinesis - 50-100 Dmg, 15% BLIND
      Level 1

    • Zephyr Siegund | Level 8
      HP: 400 | Attack: 35% | Defense: 35% | Speed: 35%
      Head: N/A | Body: N/A | Arms: Scarred Leather Gloves | Legs: N/A | Acces.: N/A

      TAC: 8%
      Inventory
      Katana - 35-165 Dmg + HASTE
      Level 1

      Ignis Katana - 40-170 Dmg + HASTE, 5% more damage on BURNING enemies
      Level 1

      Blue Flame Armament Clarent - 45-265 Dmg + BURN
      Level 2

      Blue Flame Armament Balmung- 40-250 Dmg + BURN
      Level 2
      Ronin Helmet - +5 Defense, -5 Speed; Head

      Ronin Chestplate - +10 Defense, -10 Speed; Body


      Ronin Boots - +5 Defense, -5 Speed; Legs
      No Tools
      (2x) Small Red Potion - Heals 100 HP.
      (2x) Green Shard - Eliminates all Exo States.
      (2x) Phoenix Vial - Revives fainted teammates with half of their HP.

      (2x) Enhancer Shot - Fills 50% of you or another player's TAC bar.
      Byakko Summon - SUMMONs Byakko. Byakko gains LIFELINK to the user. Also gains HASTE and PIERCE.
      Level 2

      Kamaitachi Summon - SUMMONs Kamaitachi. User cannot be targeted for attacks. And Kamaitachi and User gains PIERCE.
      Level 1

      Pyrokinetic Combat- 56-89 Dmg + BURN
      Level 1

    • Poke | Level 8
      HP: 158 | Attack: 50% | Defense: 10% | Speed: 45%
      Head: N/A | Body: N/A | Arms: N/A | Legs: N/A | Acces.: N/A
      TAC: 94%


      Inventory

      No Weapons
      No Armor
      No Tools
      No Items
      Normal Orb (ACTIVATED)- Grants four random miscellaneous abilities. Cannot be used with another Orb.
      Level 1

      Fire Orb - Grants four random fire abilities. Cannot be used with another Orb.
      Level 1

      Zap Orb - Grants four random electrical abilities. Cannot be used with another Orb.
      Level 1

      Earth Orb - Grants four random earth abilities. Cannot be used with another Orb.
      Level 1

      Ice Orb - Grants four random ice abilities. Cannot be used with another Orb.
      Level 1

      Tackle - 50-175 Dmg + 10% STUN
      Leveling Blocked

      Scratch - 60-230 Dmg
      Leveling Blocked

      Double Slap - 25-150 Dmg + DOUBLE STRIKE
      Leveling Blocked

      Harden - Raises HP and DEF by 5% (Max. 100%)
      Leveling Blocked


    • Byakko (PIERCE, HASTE)
      HP: 400 | Attack: 35% | Defense: 35% | Speed: 35%
      TAC: 8%

      Inventory

      Rolling Lightning - 56-230 Dmg
      Leveling Blocked

      Breath of the Mighty - Grants 15% ATK and BLOODLUST to the entire party. Lasts two turns.
      Leveling Blocked


    • Golem A [Guarding Alexis Ackerman]
      HP: 392 | Attack: 35% | Defense: 60% | Speed: 20%

      Inventory


      Earthen Lance - 30-140 Dmg + 10% STUN
      Leveling Blocked
      Geokinesis - 60-180 Dmg, 15% BLOCK BREAK
      Leveling Blocked


      Psammokinesis - 50-100 Dmg, 15% BLIND
      Leveling Blocked
     
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