The Yugioh Card Duel Arena 9.0

Discussion in 'The Playground' started by Hitokiri Shinigami Shinta, Jul 30, 2012.

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  1. SirFred131 Merlin's Housekeeper

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    Since they've been approved, I'm posting my customs here in case anyone wants to see them. They can be used for either random or non-random.
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    "During either player's turn, you can banish this card from your hand, and one card from your Graveyard to banish one card from your opponent's Graveyard. While this card is banished, you can discard one card to return it to the Graveyard. You can banish this card from your graveyard to add one banished "Chaotic" monster to your hand. The effect of Chaotic Portal Master can only be used once per turn."

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    "When this card is banished, your opponent selects and executes one of the following effects:
    Banish one card from your hand
    Reveal one card in your hand; Banish cards from the top of your deck equal to 12 minus the level of that card. (spell and trap cards count as level zero, If you have no cards in your hand, banish twelve cards)"

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    "Once while this card is banished, you can banish the top card of your deck. If it is a Monster Card, destroy one face-up card on the field. If it is a Trap Card, destroy one face-down card on the field. If it is a Spell Card, inflict 1950 damage to your opponent's Life Points."

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    "Once per turn, you can activate one of the following effects based on the number of your banished cards:
    0-5: Banish one card from your hand or field to select one card in your deck, and banish it.
    6-10: Banish one card from your hand or field to draw one card
    11-15: Banish one card from your grave to draw one card
    16-20: draw one card
    21+ Select one card in your deck; add it to your hand."

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    "Banish this card to target one face-up monster on your opponent's side of the field; Take control of that card until the End Phase. That card can not attack until the End Phase, and if it leaves your side of the field, you take damage equal to its attack."

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    "By Banishing Fusion Material Monsters from your hand, field, or Graveyard and this card, you can Fusion Summon one Fusion Monster from your deck with a level equal to the total level of all Fusion Material Monsters. (This card is not used as a Fusion Material Monster.) (This is treated as a proper Fusion Summon.)"

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    "1 Dark Tuner + 1 or more non-tuner Fiend monsters
    The Dark Tuner's level minus the level(s) of the non-tuner monster(s) can and must equal this card's level.
    Once per turn, you can banish any number of "Chaotic" monsters from your hand and inflict 500 X the number of banished cards damage to your opponent, then draw cards equal to the number of cards you banished."

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    "1 level 10 FIRE monster and 1 level 10 DARK monster
    You can also Xyz Summon this monster by using one monster you control with 2000 more more ATK that your opponent owns. (Xyz Material attached to that monster also become Xyz Materials of this card.) Once per turn, you can detach one Xyz Material from this card; inflict damage to your opponent equal to the original ATK of that card. This card cannot attack during that turn."
    This is intended to be an Xyz monster, and before I use it in a duel I will turn it into a rank 10, and remove Xyz from its name.

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    "Add one "Chaotic" monster from your deck to your hand, then place Entropy Counters equal to that monster's level on "Entropic" monsters you control."

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    "Declare one Monster Card name, then send from you hand or your side of the field monsters whose total levels equal the declared monster's level If your opponent has a card of that name in their deck or Extra Deck, Special Summon it to your side of the field. This is treated as a Ritual Summon, and the summoned monster is treated as a Ritual Monster. Otherwise, banish cards from the top of your deck equal to the level of the declared monster."

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    "Target one Xyz Monster you control; banish cards from the top of your deck equal to that monster's Rank. That monster's level becomes equal to the number of cards banished, and it is treated as having no rank. If that card is used as a Synchro or Xyz Material Monster, all Synchro or Xyz Material Monsters must have different Types and Attributes."
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    "This card cannot attack the turn it was summoned. This card's effects cannot be negated. At the start of each battle phase; place one Entropy Counter on this card. This card loses 500 attack for each Entropy Counter on it. When this card's attack is 0; destroy this card."

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    "You can Normal Summon this card without tribute. If you do, its original DEF is halved. When this card is Normal Summoned, change it to defense position. If this card would be destroyed, place one Entropic Counter on this card instead. This card loses 500 DEF for each Entropic Counter on this card. If this face-up defense position card battles a monster with ATK higher than this card's DEF, inflict the difference as battle damage to this card's controller. When this card's DEF is 0, destroy it."

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    "This card can be Normal Summoned without tributes. If it is summoned this way, its ATK and DEF are halved. Each time a card effect is activated, place one Entropy Counter on this card. This card's level is decreased by one for each Entropy Counter on it. When this card's level would reach 0, destroy it. If this card is used as a Synchro Material Monster, the level of the summoned Synchro Monster must be equal to the level of this card, minus the level of all other Synchro Material Monsters."

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    "Each time a card effect is activated, place one Entropy Counter on this card. For each Entropy Counter on this card, all face-up "Entropic" monsters lose 200 ATK and DEF and all other monsters lose 300 ATK and DEF. If a monster's ATK or DEF is reduced to 0 by this card's effect, destroy that monster."

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    "Place any number of Entropy Counters onto one "Entropic" monster you control. After the resolution of the chain, if that "Entropic" monster is still face-up on the field, select one face-up monster with ATK less than or equal to 700 x the number of added counters, and destroy it."
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    "Once per turn, when an Entropy Counter(s) would be place on the field, place it on this card instead. This card loses 100 ATK for each Entropy Counter on it."

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    "Once per turn, when an Entropy Counter would be placed on a monster other than an "Entropic" monster, you can move one Entropy Counter on the field to this card. This card loses 100 DEF for each Entropy Counter on it. When this card with less than five Entropy Counters is destroyed, you can special summon it, then add Entropy Counters to it equal to one more than the number of Entropy Counters it had when it was destroyed."

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    "1 "Chaotic" monster + 1 "Entropic" monster + 1 "Energy" monster
    When an Entropy Counter would be added to the field, you can add it to this card instead. This card loses 100 ATK for each Entropy Counter on it. When your opponent's card effect would affect a card(s) on your side of the field, you can add three Entropy Counters to this card and banish one card from your hand and one from your graveyard of the same type (Monster, Spell or Trap) as the card your opponent activated to negate that effect, then draw and reveal one card. If that card is not of the same type (Monster, Spell, or Trap) as the negated card, banish it. During each Standby Phase, remove one Entropy Counter from this card."
    If you want to comment on stats, effects, images, whatever, feel free.
     
  2. I was just giving an example, not saying you HAVE to color flip everything.
     
  3. Rafael Yuki Merlin's Housekeeper

    Joined:
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    Wtf you do to your Sig show a different pic everytime i refresh the page?
     
  4. Rafael Yuki Merlin's Housekeeper

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  5. Hitokiri Shinigami Shinta The Demon Slayer

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    I wondered that as well.
     
  6. What do ya mean?[DOUBLEPOST=1356391074][/DOUBLEPOST]
     
  7. Beucefilous Kingdom Keeper

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    that...doesn't even fit.
     
  8. Yes it dose, victory in finding a link.
     
  9. Beucefilous Kingdom Keeper

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    ....still doesn't really fit
     
  10. Hitokiri Shinigami Shinta The Demon Slayer

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    Yeah I would go with an item acquiring sound effect instead.
     
  11. Labrys King's Apprentice

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    Can this be the Victory music?
     
  12. Well forgive me for not being able to find the sound... ",~,"
     
  13. Beucefilous Kingdom Keeper

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    also, i just noticed this. Jaden, how did you get three images in your sig?
     
  14. Hitokiri Shinigami Shinta The Demon Slayer

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    How bout this?
    [DOUBLEPOST=1356393817][/DOUBLEPOST]
    I just recently tried adding it and it let me. Guess they removed the restriction.
     
  15. I challenge Terra to a duel on DN!
     
  16. Hitokiri Shinigami Shinta The Demon Slayer

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  17. Rafael Yuki Merlin's Housekeeper

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    the first one you have isn't really good.My Opinion.But The second................Did you really made that? Thats an Awesome sig.[DOUBLEPOST=1356394616][/DOUBLEPOST]2 hours to Christmas here..
    Merry Christmas guys!
     
  18. Darn you Rafa! I have a few awesome looking gifts I want to open and you are able to sooner!
     
  19. Hitokiri Shinigami Shinta The Demon Slayer

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    No I didn't make any of my sigs. I found the top 2 and a friend made my 3rd one.[DOUBLEPOST=1356398214][/DOUBLEPOST][​IMG]
     
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