Though I won't be constructing any of these until most likely 2013, I still wish to get some feedback and positions of interest for any of the concepts you see below. Roleplay Ideas have been organized in a way to show the difficulty and target audience. Feel free to vote for the ones that best interest you (Multiple votes are permitted) Novice - Open to all newcomers, regardless of roleplaying ability. Only your active status and rule following is requested of you. Novice~Experienced - Open to new and experienced roleplayers. Experienced - Requires some basic and fundamental roleplaying ability. Experienced~Advanced - Knowledge in the subject is fairly key. Fundamental roleplaying ability required. (May be slot based) Advanced - This roleplay expects well written replies and engaging story. (May be slot based) Current Roleplays Kingdom Hearts SOS RP Difficulty: Novice~Experienced Target Audience: Fans of the Kingdom Hearts series, as well as turn based RPGs, and even Disney songs. Concept: An RPG-like Roleplay with Battle mechanics, Over 30 worlds, and a level up system. Set 14 years prior to the events of Kingdom Hearts I. Synopsis: http://kh-vids.net/threads/kingdom-hearts-sos-dive-to-the-heart.118479/ The STRANGE RP Difficulty: Advanced Target Audience: Comic book fanatics. Concept: A very mysterious Future setting where Superheroes and Super villains have been forgotten. Synopsis: http://kh-vids.net/threads/the-strange-ooc-discussion.124514 ~ALL SLOTS ARE FILLLED~ Garden of Eve: The 9th Rose RP Difficulty: Experienced Target Audience: Horror/Puzzle themed. Concept: Based of the RPGMaker game: "Ib" Synopsis: http://kh-vids.net/threads/【ooc-guide】garden-of-eve-the-9th-rose.125923/ ~ALL SLOTS ARE FILLLED~ Future Roleplay Ideas Digimon BURST RP Difficulty: Experienced~Advanced Target Audience: Fans of the Digimon Franchise Concept: A Prequel to the first season of Digimon (Set in the 1980s) Synopsis: The story of how the first Digidestined connected to the digital world. A young High school student is picking up faint transmissions from his computer. In hopes of boosting his signal, he visits Toriyama Tower, a newly finished building designed as a TV and radio communication platform to serve the area. Fortunately, there is a tour prepared for all Public Schools, giving him the clearance he needs. As he begins to reach closer and closer to gaining a clear connection, lightning strikes the tower, transporting him and 7 others to a strange realm. In it's current state, the digital world is being dictated by four unfathomably powerful Digimon known as the "O-Megas." With help from newly found creatures, they need to put a stop to it and find out how to return home. Make Believe. RP Difficulty: Novice Target Audience: Nostalgic Sony Fans Concept: A Cross over involving characters originating from the Playstation 1 System Synopsis: In the early 1990s, Sony was in the process of developing a machine that would help change the gaming world. This developers for the machine had created a Disc. One side colored Blue, the other red. Inside these test programs, over 50 unrevealed game ideas resided. Unfortunately, during an Alpha test, the machine malfunctioned, erasing everything on the disc and seemingly busting the machine. Figuring the project had failed, it was disbanded, The Machine locked away. What the company had not realized was the machine was still functioning. In sleep mode. The Disc program had downloaded itself into the machine, along with all the characters from the games. These characters wish to be free from their imprisonment, and have their games may be developed, and virtual worlds created, but their is a threat looming who plants to prevent that. Virtual Memory RP Difficulty: Experienced Target Audience: Anyone with knowledge of the inner workings of an Operating System. Also noted that fans of Tron or Reboot would enjoy it. Concept: A world where Programs live in the upgraded age of Computers. Synopsis: Ever wonder what life inside your computer is like? Perhaps how the inner workings would look like when converted into a society. Programs doing their daily jobs, How Internet browsers operate, and the fact that a User is seen as some form of deity. A lot has been accomplished in the past 20 years for computers. Jobs are made easier, and Anti-Virus systems keep things smooth and safe. During a false system upgrade, a virus had somehow gotten past digital defenses. The Virus is looking for something and will do anything to get it. If things weren't bad enough, the system begins to downgrade from this new species of computer Virus and only the programs can defend the system in it's time of vulnerability. Power Rangers Level Up RP Difficulty: Experienced~Advanced Target Audience: Fans of the Power Rangers franchise Concept: An MMORPG themed series to the franchise Synopsis: SabanCorp has released a brand new Online Game called "MORPHA" A contest was held where 5 lucky players gained access to the Beta Release of the game. The game in question is based off the "Media propaganda" of Power Rangers. On the day where all the players meet to "Test" the game, a dark threat reveals himself claiming to take over the world. Not thinking much of it, they continue to play the game. What they don't realize is that the game is becoming all to real, and they need to harness the powers of the MMO Classed Power Rangers before it's too late. Mysteries of Grimm RP Difficulty: Advanced Target Audience: Mystery Lovers. Fans of Sherlock Holmes, Nancy Drew, Scooby Doo, etc. Concept: Strange and supernatural things happen in the city of Grimm. Synopsis: The town of Grimm is an enigma indeed. Named after the famous Brothers Grimm, the town is well known for it's dwelling in the bizarre and supernatural. Though the brothers were known as storytellers, they also knew how to unravel the most mind boggling queries. Whenever strange happenings occur, they hire detectives to solve their cases. An old town legend has also begun to resurface of how The Brothers Grimm kept an unsolved mystery buried somewhere. They constructed a map to get there, but divided it up into 25 pieces, so only the most daring and cunning adventurers would be able to find it. These pieces are kept all over town in the houses of civilians while others are hidden. If you help some one solve a mystery, they might even be willing to part with the heirloom. But beware of the shady doings in the town of Grimm, for some mysteries should stay locked away...