RE4 Code request

Discussion in 'Code Vault' started by Taki, Nov 13, 2007.

  1. Taki King's Apprentice

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    Is there a code to make Leon have the Handcannon?
     
  2. Ginix Traverse Town Homebody

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    Probably, for what system and cheat device do you need it for?
     
  3. Taki King's Apprentice

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    Mar 12, 2007
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    Oh sorry. Ps2, ARmax
     
  4. Ginix Traverse Town Homebody

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    Master code, use any.\

    Mastercode
    Z5Y3-96DM-TWCVQ
    5D9N-ER10-DBY2Z


    Mastercode
    Q47B-1JH8-FA6HB
    26J4-3E13-WCPZW


    Mastercode
    GFND-E066-9HPMK
    FMKV-1HQC-8PYN1




    Handcanon

    55M1-BW3Z-N8V3F
    V5MF-KPCN-T1GZ2
     
  5. Taki King's Apprentice

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    Thanks. Rep comin your way. So, If I start a new game (Professinal), will it be there?
     
  6. Ginix Traverse Town Homebody

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    I believe so, yes. I don't know, I never played the game.
     
  7. Taki King's Apprentice

    Joined:
    Mar 12, 2007
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    I tested out the code.
    Some problems:

    It doesnt show up on my inventory
    It seems just to be equiped
    And when I press start, it dissapears and reverts back to a gun I already own.
     
  8. Ginix Traverse Town Homebody

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    Hmmmm, there may not be a code like that then. I did hear that re4 had a different system that process's codes. Well, I'll see what I come up with.
     
  9. Majik Chaser

    Joined:
    Dec 13, 2006
    Gender:
    Male
    74
    Resedent Evil 4
    Credit: Skiller, Szalay, and GMO

    Code:
    Live Dump 
    Resedent Evil 4 (NTSC)(Dump <L3>
    200A0038 0c0AA4e0
    200A0070 0c0AA4e0
    200A0058 0c0AA4e0
    200A0024 0c0AA412
    200A0048 0c0AA7F0
    200A0060 0c0AA46C
    D0451402 0000FFFD
    202A6ECC 08028000
    D0451402 0010FFFD
    202A6ECC 03E00008
    902A6E88 00832021
    
    M) CB6+/GS3+/Xp4+
    902A6E88 00832021
    
    M)CB/GS/XP
    F02A6D5C 002A6D5F
    
    M) AR2V2/GS2V2 
    0E3C7DF2 1456E7A5 
    F02A6D5C 002A6D5F
    
    NTSC2PAL
    202A5B08 24020002
    
    Skip Movies/Scene
    202e7308 03E00008
    202e730C 00000000
    
    Jokers
    D0451402 0000????
    D0451482 0000????
    D0451502 0000????
    D0451582 0000????
    
    
    Inf "X Command" (Note 1) (What is) -=Port from Demo=- Szalays Code
    L3 : ON R3 : Off
    D0451402 0000FFFD
    20221738 00000000
    D0451402 0000FFFB
    20221738 AC820004
    
    Warp To ???? (Hold Select when games loading)
    D0451402 0000FFFE
    1042da58 0000????
    More Digits to come For this one .. 
    
    Digits for Warping
    0332 = Last Battle
    0333 = (Some timed thing After last Battle)
    
    Room Mod (Just for fun) im working on the digits .. looks to end of post
    0042da58 000000??
    
    Weapon Mod (Note 2)
    0042DA82 000000??
    
    Max/Inf Health (Main)
    1042DA76 00000960
    1042DA78 00000960
    
    Max/Inf Health (Partners)
    1042DA7A 000004b0
    1042DA7C 000004b0
    
    Max/Inf Ptas (Money)
    2042DA6C 3B9AC9FF
    
    Save Game To Reset game time
    2042DA54 00000000
    
    Save Times Amount 0
    0042DA5A 00000000
    
    Never Reload 
    2012009C 24420000
    
    Unlock Modes
    10430f66 0000FFFF
    
    Have All Ada Reports
    00430f6d 00000004
    
    Mercs score: 
    203CFA6C 05f5e0ff
    
    Mercs time Stop
    1041B668 00000DD0
    
    Mercs Max Kills 
    203CFA84 0000270f
    
    Mercs Max Kills in a row
    203CFA70 0000270f
    
    Main Character: 
    0042DA8A 0000000?
    
    0 = Leon
    1 = Ashley
    2 = Ada
    3 = Hunk
    4 = Krauser
    5 = Wesker
    
    Main clothes
    0042DA8B 0000000?
    
    Partner Clothing
    0042DA8D 0000000?
    
    0 = Original
    1 = Alt.1
    2 = Alt.2
    3 = Alt.3 (Leon Only)
    
    Results codes
    
    Times killed
    00430F34 00000000
    
    ????
    00430F36 00000000
    
    Max Enemies Killed
    20430F38 000003E7
    20430F3C 0000270F
    
    Perfect Hit Ratio 
    20430F40 00000064
    20430F44 0000270F
    20430F48 00000064
    20430F4C 0000270F
    
    
    Merchent Slots Max items/Item Mod
    Note: the Items will Get Orderd by the game once u use the code .. they will not show up in the order u put them for the slots .. the only reson i put slot is for easy reading .. 
    
    Slot 1
    210F4FE0 03E700??
    
    Slot 2
    210F4FE8 03E700??
    
    Slot 3
    210F4FF0 03E700??
    
    Slot 4
    210F4FF8 03E700??
    
    Slot 5
    210F5000 03E700??
    
    Slot 6
    210F5008 03E700??
    
    Slot 7
    210F5010 03E700??
    
    Slot 8
    210F5018 03E700??
    
    Slot 9
    210F5020 03E700??
    
    Slot 10
    210F5028 03E700??
    
    Slot 11
    210F5030 03E700??
    
    Slot 12
    210F5038 03E700??
    
    Slot 13
    210F5040 03E700??
    
    Slot 14
    210F5048 03E700??
    
    Slot 15
    210F5050 03E700??
    
    Slot 16
    210F5058 03E700??
    
    Slot 17
    210F5060 03E700??
    
    Slot 18
    210F5068 03E700??
    
    Slot 19
    210F5070 03E700??
    
    Slot 20
    210F5078 03E700??
    
    Slot 21
    210F5080 03E700??
    
    Slot 22
    210F5088 03E700??
    
    Slot 23
    210F5090 03E700??
    
    Slot 24
    210F5098 03E700??
    
    Slot 25
    210F50A0 03E700??
    
    Slot 26
    210F50A8 03E700??
    
    Slot 27
    210F50B0 03E700??
    
    Slot 28
    210F50B8 03E700??
    
    Slot 29
    210F50C0 03E700??
    
    Slot 30
    210F50C8 03E700??
    
    Slot 31
    210F50D0 03E700??
    
    Slot 32
    210F50D8 03E700??
    
    Slot 33
    210F50E0 03E700??
    
    Slot 34
    210F50E8 03E700??
    
    Slot 35
    210F50F0 03E700??
    
    Slot 36
    210F50F8 03E700??
    
    Slot 37
    210F5100 03E700??
    
    Slot 38
    210F5108 03E700??
    
    Slot 39
    210F5110 03E700??
    
    Slot 40
    210F5118 03E700??
    
    Slot 41
    210F5120 03E700??
    
    Slot 42
    210F5128 03E700??
    
    Slot 43
    210F5130 03E700??
    
    Slot 44
    210F5138 03E700??
    
    Slot 45
    210F5140 03E700??
    
    Slot 46
    210F5148 03E700??
    
    Slot 47
    210F5150 03E700??
    
    Slot 48
    210F5158 03E700??
    
    Slot 49
    210F5160 03E700??
    
    Slot 50
    210F5168 03E700??
    
    Slot 51
    210F5170 03E700??
    
    Slot 52
    210F5178 03E700??
    
    Slot 53
    210F5180 03E700??
    
    Slot 54
    210F5188 03E700??
    
    Slot 55
    210F5190 03E700??
    
    Slot 56
    210F5198 03E700??
    
    Slot 57
    210F51A0 03E700??
    
    Slot 58
    210F51A8 03E700??
    
    Slot 59
    210F51B0 03E700??
    
    Slot 60
    210F51B8 03E700??
    
    Slot 61
    210F51C0 03E700??
    
    Slot 62
    210F51C8 03E700??
    
    Slot 63
    210F51D0 03E700??
    
    Slot 64
    210F51D8 03E700??
    
    Merchent Max UpGrades
    
    Handgun
    210F51E0 03070023
    110F51E4 00000603
    
    Shotgun
    210F51E8 0107002c
    110F51EC 00000603
    
    Rifle
    210F51F0 0107002e
    110F51F4 00000603
    
    TMP
    210F51F8 01070030
    110F51FC 00000603
    
    Punisher
    210F5200 03070021
    110F5204 00000603
    
    Red9
    210F5208 03070025
    110F520C 00000603
    
    Blacktail
    210F5210 03070027
    110F5214 00000603
    
    Broken Butterfly
    210F5218 01070029
    110F521C 00000403
    
    Rifle (Semi-Auto)
    210F5220 0206002f
    110F5224 00000603
    
    Riot Gun
    210F5228 01070094
    110F522C 00000603
    
    Mine Thrower
    210F5230 01040036
    110F5234 00000302
    
    Striker
    210F5238 0106002d
    110F523C 00000703
    
    Killer7
    210F5240 0103002a
    110F5244 00000303
    
    Chicago TypeWriter
    210F5248 01070034
    110F524C 00000701
    
    Matilda
    210F5250 01070003
    110F5254 00000703
    
    Hand Cannon
    210F5258 01070037
    110F525C 00000703
    
    
    Digit for room mod
    00 = First Save 
    02 = Second House Save point
    03 = 3rd house Save point
    12 = house with Cavern under it
    
    
    Digits For Weapon mod (Note 3, 3a)
    -=Digits By Deathwing and GC ver=-
    01 - Punisher (Circle)
    02 - Handgun (Square)
    03 - Red9
    04 - Blacktail
    05 - Broken Butterfly
    06 - Killer7
    07 - Shotgun
    08 - Striker
    09 - Rifle
    0A - Auto Rifle
    0B - TMP
    0C - Chicago Typewriter
    0D - Rocket Launcher
    0E - Mine Thrower
    0F - Hand Cannon
    10 - Knife 
    11 - Matilda 
    12 - Beta? (Looks Like A Red9) (Damages you)
    13 - Grenades (Unlimited!) 
    14 - Beta TMP (Kills Enemies At Your Sides)
    15 - Beta Rifle (Beta Scope) 
    16 - Incendary Grenades
    17 - Flash Grenades
    18 - Beta Rifle 
    19 - White Eggs
    1A - Super Power Bullets (Kill most enemies with 1 hit)
    1C - Removes Laser Sight
    1E - Beta Rocket Launcher (Beta Scope)
    1F - Pink Eggs
    20 - Gold Eggs
    21 - Riot Shotgun
    22 - Riot Shotgun Ammo (Does no damage)
    27 - Rapid Fire (Only works with Handguns)
    2D - Beta Chicago Typewriter
    2E - P.R.L. 412 (PS2 Exclusive)
    2F - P.R.L. 412 (Different sound)
    35 - Beta Handgun?
    38 - Beta Shotgun (Do not fire)
    3B - Beta Auto-Rifle (No sound)
    3C - TMP (I don't see many differences, except the laser sight)
    44 - Beta Grenades? (They work, and Leon's hand turns into the grenade)
    
    Digits for Merchent (Note the 03e7 = Value)
    00?? =
    -=Digits By Potty and GC ver=-
    
    -=Items=-
    05 = First Aid Spray
    06 = Green Herb
    08 = Chicken Egg
    09 = Brown Chicken Egg
    0A = Gold Chicken Egg
    0C = Plaga Sample
    12 = Green Herb (x2)
    13 = Green Herb (x3)
    14 = Mixed Herbs (G+R)
    15 = Mixed Herbs (G+R+Y)
    16 = Mixed Herbs (G+Y)
    19 = Red Herb
    1C = Yellow Herb
    95 = Black Bass
    97 = Black Bass(L)
    A8 = Mixed Herbs (R+Y)
    
    -=Ammo=-
    00 = Magnum Ammo
    04 = Handgun Ammo
    07 = Rifle Ammo
    18 = Shotgun Shells
    1A = Handcannon Ammo
    20 = TMP Ammo
    6A = Chicago Typewriter Ammo
    A0 = Rife Ammo (Infrared)
    
    -=Weapons=-
    01 = Hand Grenade
    02 = Incendiary Grenade
    03 = Matilda
    0E = Flash Grenade
    17 = Rocket Launcher(Special)
    21 = Punisher
    22 = Punisher w/ Silencer
    23 = Handgun
    24 = Handgun w/ Silencer
    25 = Red9
    26 = Red9 w/ Stock
    27 = Blacktail
    28 = Blacktail w/ Silencer
    29 = Broken Butterfly
    2A = Killer7
    2B = Killer7 w/ Silencer
    2C = Shotgun
    2D = Striker
    2E = Rifle
    2F = Rifle(semi-auto)
    30 = TMP
    31 = TMP w/ Silencer
    32 = TMP w/ Stock
    33 = TMP w/ Silencer & Stock
    34 = Chicago Typewriter
    35 = Rocket Launcher
    36 = Mine Thrower
    37 = Handcannon
    38 = Combat Knife [1x3 graphic]
    3E = Custom TMP
    3F = Silencer(Handgun) [size 2x1]
    40 = Red 9
    41 = P.R.L 412 (Extra weapon)
    42 = Stock (Red 9)
    43 = Stock (Tmp)
    44 = Scope (Rifle)
    45 = Scope (semi-auto rifle)
    46 = Mine-Darts
    47 = Mine-Darts(homing)
    51 = Rifle(semi-auto) w/ Infrared scope
    52 = Krauser's Bow
    6B = Rifle + Scope
    6C = Rifle (semi-auto) w/ Scope
    6D = Infinite Launcher
    94 = Riot Gun
    99 = Rifle w/ Infrared Scope
    AA = Scope (Mine Thrower)
    AB = Mine Thrower + Scope
    C5 = Infrared Scope
    
    -=Treasures=-
    56 = Velvet Blue
    57 = Spinal
    58 = Pearl Pendant
    59 = Brass Pocket Watch
    5A = Elegant Headdress
    5B = Antique Pipe
    5C = Gold Bangle w/ Pearls
    5D = Amber Ring
    5E = Beerstein
    5F = Green Catseye
    60 = Red Catseye
    61 = Yellow Catseye
    62 = Beerstein w/ (G)
    63 = Beerstein w/ (R)
    64 = Beerstein w/ (Y)
    65 = Beerstein w/ (G,R)
    66 = Beerstein w/ (G,Y)
    67 = Beerstein w/ (R,Y)
    68 = Beerstein w/ (G,R,Y)
    6E = King's Grail
    6F = Queen's Grail
    70 = Staff of Royalty
    77 = Ruby
    89 = Dirty Pearl Pendant
    8A = Dirty Brass Pocket Watch
    8F = Gold Bangle
    90 = Elegant Perfume Bottle
    91 = Mirror w/ Pearls & Rubies
    93 = Elegant Chessboard
    96 = Hourglass w/ gold decor
    98 = Illuminados Pendant
    9A = Crown
    9B = Crown Jewel
    9C = Royal Insignia
    9D = Crown with Jewels
    9E = Crown with an insignia
    9F = Salazar Family Crown
    A1 = Emerald
    A2 = Bottle Caps
    B8 = Butterfly Lamp
    B9 = Green Eye
    BA = Red Eye
    BB = Blue Eye
    BC = Butterfly Lamp w/ (G)
    BD = Butterfly Lamp w/ (R)
    BE = Butterfly Lamp w/ (B)
    BF = Butterfly Lamp w/ (G,R)
    C0 = Butterfly Lamp w/ (G,B)
    C1 = Butterfly Lamp w/ (R,B)
    C2 = Butterfly Lamp w/ (R,G,B)
    C6 = Elegant Mask
    C7 = Green Gem
    C8 = Red Gem
    C9 = Purple Gem
    CA = Elegant Mask w/ (G)
    CB = Elegant Mask w/ (R)
    CC = Elegant Mask w/ (P)
    CD = Elegant Mask w/ (G,R)
    CE = Elegant Mask w/ (G,P)
    CF = Elegant Mask w/ (R,P)
    D0 = Elegant Mask w/ (R,G,P)
    D1 = Golden Lynx
    D2 = Green Stone of Judgement
    D3 = Red Stone of Faith
    D4 = Blue Stone of Treason
    D5 = Golden Lynx w/ (G)
    D6 = Golden Lynx w/ (R)
    D7 = Golden Lynx w/ (B)
    D8 = Golden Lynx w/ (G,R)
    D9 = Golden Lynx w/ (G,B)
    DA = Golden Lynx w/ (R,B)
    DB = Golden Lynx w/ (G,R,B)
    
    -=Maps=-
    54 = Treasure Map(Castle)
    55 = Treasure Map(Island)
    A9 = Treasure Map (Village)
    
    -=Special=-
    7C = Attache Case S
    7D = Attache Case M
    7E = Attache Case L
    7F = Attache Case XL
    FE = Tactical Vest
    
    The below ones Might not show up Need testing
    
    -=Notes=-
    48 = Capture Luis Sera
    49 = Target Practice
    4A = Luis' Memo
    4B = Castellan Memo
    4C = Female Intruder
    4D = Butler's Memo
    4E = Sample Retrieved
    4F = Ritual Preparation
    50 = Luis Memo 2
    AC = Playing Manual 1
    AD = Info on Ashley
    AE = Playing Manual 2
    AF = Alert Order
    B0 = About the Blue Medallions
    B1 = Chief's Note
    B2 = Closure of the Church
    B3 = Anonymous Letter
    B4 = Playing Manual 3
    B5 = Sera and the 3rd Party
    B6 = Two Routes
    B7 = Village's Last Defense
    F4 = Letter from Ada
    F5 = Luis' Memo 3
    F6 = Paper Airplane
    F7 = Our Plan
    F8 = Luis' Memo 4
    F9 = Krauser's Note
    FA = Luis' Memo 5
    FB = Our Mission
    
    -=Key Items=-
    0F = Salazar Family Insignia
    1D = Stone Tablet
    1E = Lion Ornament
    1F = Goat Ornament
    39 = Serpent Ornament
    3A = Moonstone(right half)
    3B = Insignia Key
    3C = Round Insignia
    3D = False Eye
    69 = Moonstone(Left Half)
    74 = Emergency Lock Card Key
    7A = Blue Moonstone
    7B = Key to the Mine
    80 = Golden Sword
    81 = Guitar Case
    82 = Stone of Sacrifice
    83 = Storage Room Card Key
    84 = Freezer Card Key
    85 = Piece of the Holy Beast, Panther
    86 = Piece of the Holy Beast, Serpent
    87 = Piece of the Holy Beast, Eagle
    88 = Jet-ski Key
    8B = Old Key
    8C = Camp Key
    8D = Dynamite
    92 = Waste Disposal Card Key
    A3 = Gallery Key
    A4 = Emblem (Right galf)
    A5 = Emblem (Left half)
    A6 = Hexagonal Emblem
    A7 = Castle Gate Key
    C3 = Prison Key
    C4 = Platinum Sword
    
    -=BottleCap=- 
    DC = Leon w/ rocket launcher
    DD = Leon w/ shotgun
    DE = Leon w/ handgun
    DF = Ashley Graham
    E0 = Luis Sera
    E1 = Don Jose
    E2 = Don Diego
    E3 = Don Esteban
    E4 = Don Manuel
    E5 = Dr. Salvador
    E6 = Merchant
    E7 = Zealot w/ scythe
    E8 = Zealot w/ shield
    E9 = Zealot w/ bowgun
    EA = Leader zealot
    EB = Soldier w/ dynamite
    EC = Soldier w/ stun-rod
    ED = Soldier w/ hammer
    EE = Isabel
    EF = Maria
    F0 = Ada Wong
    F1 = Bella Sisters
    F2 = Don Pedro
    F3 = J.J.
    
    -=Unkown=- (Need Testing Big time)
    0B = "aaa" [Examine: "aaa" Graphic: Bottle of pills]
    0D = Krauser's Knife
    10 = "aaa"
    11 = "aaa" Examine: "aaa" with a graphic that looks like a knife/letter opener. maybe the knife Ada stabs Leon with?
    1B = Wristwatch(1) (has an examine graphic)
    53 = "aaa"
    71 = Gold Bars
    72 = Arrows(size 4x1)
    73 = Bonus Time
    75 = Bonus Points
    76 = "aaa"
    78 = Treasure Box(S)
    79 = Treasure Box(L)
    8E = "aaa"
    FC = "aaa"
    FD = "aaa"
    FF = "aaa"
    
    
    Note 1: make sure to Disable this when not picking up items it will crash the game if it goes to a Cutscene . what this codes does is makes it so that the "X take" stays on screen for the last item u picked up and it will alow u to keep hitting X to keep getting that items.. it works for anything that says "X ****"
    
    Whats is:
    What is Inf "X Command" well lets start with say an item when u go to pick it up it says "X take"
    what INF "X Command" does is makes it so that "X take" Never Goes away. meaning u can pick up as much as u want of that items .. another things it does is say the when it says "X to look" this will make it so u can always use that command .. untill u disable the code with R3 .. remember to read the note ..
    
    Note 2: when u look at your items the gun image will go back to normal but will till hold the same Gun type .. so your fireing rate and all the good things are the same
    
    Note 3: Note: Any digits not listed before the end of this document are digits that did nothing of much interest, nothing at all or crashed the game.
    
    Note3A: 3D was interesting, the loading text at the bottom right didn't even show up, most times it does, then locks up. The sound stayed on as well.
     
  10. Ginix Traverse Town Homebody

    Joined:
    Oct 20, 2007
    Location:
    The world that never was...
    5
    143
    Thanks carey.
     
  11. Taki King's Apprentice

    Joined:
    Mar 12, 2007
    16
    409
    Thanks khkid. So Im guessing I need

    Hand Cannon
    210F5258 01070037
    110F525C 00000703

    Into ARMAX?