Metal KH-VIDS Solid 3: Spam Eater [1]

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  1. Laurence_Fox Chaser

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    Cast

    Pardon me for making this posted so late but school started and I've been in a petty pisspoor mood since it has.

    Oh well...

    They're going to be rather long segments and the way I did the names here is rather strange. Since they're all codenames I put those first and then the username of who that person is represented by. Oh you'll figure it out.


    .~+~.


    After the end of the server change, the forum known as KH-Vids was split into two -- East and West. This marked the beginning of a Cold War.​

    5:30 AM. August 24th, 1964. Over Soviet Airspace

    Pilot 1: Flying over Pakistan altitude 30,000 feet. Approaching Soviet airspace.

    Behind the pilot, another person is seated in the plane appearing to smoke a cigar.

    Pilo 1t: 20 minutes to dropoff. Commencing internal depressurization. Equipment check.

    Another figure is sighted. That of a woman.

    Pilot 1: Arm main parachute.

    A man with a distinctive British Accent speaks next.

    British Man: Alright, are you ready to go?

    Pilot 1: Drop zone still showing a high pressure mass. CAVOK (Cloud and Visibility OK)

    British Man: Good, we've got high visibility.


    Pilot 2: Connecting oxygen hose to interior connector. Put on your mask. He appears to take stock of the man with the cigar. Does this pantywaist know what he's doing?

    Pilot 1: Approaching release point...ten minutes to dropoff.

    British Man: Hey! Are you deaf? He said put out the cigar and put on your mask.

    Pilot 1: Depressurization complete. Checking oxygen supply.

    Pilot 2: Six minutes to dropoff! Opening rear hatch!

    The hatch opens bringing light into the otherwise dark plane. It is a sunrise.

    British man: You'll be falling at 130 miles per hour. Try not to get frostbite from the windchill. This is one for the history books. The world's first HALO jump...and no I'm not making this up.

    The man approaches the rear of the plane preparing to jump.

    British man: Spread your wings and fly! God be with you! Man that was cheesy...

    The man jumps from the plane. Leaning into a swift dive into Soviet controlled territory.

    Begin Flashback

    British man: Spike, I've got some important news. The head of the CIA hs finally given us the green light for the virtuous mission.

    Spike: Virtual Mission?

    British Man: annoyed No, the Virtuous Mission. The future of our FOX unit depends on it. It it succeeds, we'll be officially organized into a unit.

    Spike: Virtuous Mission? Sounds like some kind of initiation ritual.

    British man: Don't get cocky on us now. This ain't a training op here.

    Spike: So what exactly is this wonderful mission?

    British man: Well...about 2 years ago, a certain Soviet scientist requested asylum in our new server, aka the West, through one of our moles.

    Spike: Mo-le mo-le mo-le!

    British: Very funny. Now don't interrupt. His name is Soushirei. He's head of the OKB-754 Design Bureau, one of the Soviets' top-secret weapon facilities and the East's foremost expert on weapons development.

    Spike: If it's top secret...how do we know about it? But isn't he that famous rocket scientist?

    British man: The very same. On April 12, 1961, the Soviets achieved the first manned flight in history.

    Spike: The Earth was blue. But there was no God.

    British man: You see that on a fortune cookie? The rocket that carried Yuri Gagarin into orbit was the A1. Known as the Vostok rocket. Soushirei is said to be the man most responsible for the multi-engine cluster used in that rocket.

    Spike: Are you reading this on Wikipedia?

    British: Wikipedia doesn't exist in Cold War era. I know all this. Anyway, after Gagarin's flight, Soushirei left rocket development to become the head of the newly established Design Bureau.

    Spike: From a lowly technician to head of a design bureau. UPGRADE. That's quite a promotion. So why'd he want to defect?

    British man: It seems he'd become afraid of his own creations.

    Spike: Afraid?

    British man: Call it a crisis of conscience. Or it could have been that Alice bot he tried to make. I don't remember.

    Spike: And for that, he left his country and his family behind and hopped the fence?

    British man: Not really. One of his conditions was that his family was also to be taken safely to the West. We used a mole to get the family out first and succeeded in sneaking Soushirei over the Berlin Wall shortly afterwards. I was the one who conducted the operation.

    Spike: The security on the eastern side was still full of holes back then. Then what?

    British Man: We got Sokolov over in one piece but the whole ordeal had left him exhausted and we checked him into a hospital in West Berlin. It took him two weeks and more than 600 miles to get from the reseach facility in the Soviet Union to Berlin. He was in no condition to say anything coherent. And it was only a week later that we had something much bigger on our hands.

    Spike: The Cuban Missile Crisis right?

    British Man: October 16, 1962. Deathspank received word that the Soviets were in the process of deploying intermediate-range ballistic missiles in Cuba. The President demanded that the Soviets dismantle and remove the missiles. At the same time, he announced a naval blockade to prevent further missile shipments from reaching Cuba. But the Soviets didn't back down instead placing their armed forces on secondary alert. Soviet transport ships carrying missiles continued on course toward Cuba. U.S and Soviet forces went on alert for an all-out nuclear war. Frantic negotiations were conducted through the UN's Emergency Security Council and unoffical channels to end the hair-trigger standoff. Finally, on October 28th, the Soviet Union agreed to remove its missiles from Cuba. And so the world avoided a nuclear holocaust...but in order for the Soviets to get their missiles out we had to make a deal.

    Spike: You mean the one where the U.S agreed to remove its IRBMs from Turkey?

    British Man: No. The Jupiter IRBMs deployed in Turkey were obsolete and we were going to get rid of them anyway. They had no strategic value whatsoever to either the U.S or the Russians. The Turkey deal was a ruse - a cover story that was fed to the other intelligence agencies around the world.

    Spike: So what did they really want?

    British man: Soushirei. They wanted us to return Soushirei.

    Spike: You mean the Soviets pulled out of Cuba just to get their hands on Sokolov?

    British Man: That's right.

    Spike: What the hell was he working on?

    British man: At the time, we had no idea. We were running out of time. It was either give up Soushirei or risk a full-scale nuclear war. In the end we had no choice. Deathspank gave in to the Soviets' demand. The next day, I got Soushirei out of the hospital and handed him over to the agents on the eastern side. Soushirei kept on screaming "Save me!"until he disappeared from my sight. Then, a month ago we received some new information from one of our moles.

    Spike: About Soushirei?

    British man: Yes. He was taken back to the research facility and forced to continue working on the weapon in question under KGB supervision. What's more, it's on the verge of completion.

    Spike: So? What kind of weapon is it? Something to do with space rockets?

    British man: No, missiles.

    Spike: Same technology.

    British man: I suppose you're right. We don't know the details but it appears to be a new kind of nuclear device. For half a year now, the Soviets have been conducting frequent nuclear tests.

    Spike: Something to do with the weapon I assume.

    British man: We're talking about a secret weapon so big that the Soviets were ready to pull out of Cuba to get it back.

    Spike: Is Soushirei still in the facility?

    British Man: According to our intelligence he's in Tselinoyarsk.

    Spike: Where?

    British man: Tselinoyarsk.

    Spike: Scene of the great vowel rebellion.

    British man: Would you stop? Tselinoyarsk is a place in the mountains about 3 miles to the west that's known as the "Virgin Cliffs".

    Spike: Hmm...The Virgin Cliffs. Nice name for a Virtuous Mission.

    British man: They movied him there just recently.

    Spike: Why?

    British man: Apparently they're conducting a field test of the weapon. But it's our best chance to get him back. This mission would never have been possible if he were still at the research facility. This is our last chance so don't **** it up. Soushirei must have known that too when he contacted us.

    End Flashback as Spike continues his HALO jump into Soviet territory.

    British Man: Listen up, Spike. Your mission is to infiltrate Tselinoyarsk in the Soviet mountains, ensure the safety of Soushirei, and bring him bac to the West. If we don't get Soushirei back before that weapon is complete we'll be facing a major crisis. The clock is ticking.

    At that point, Spike opens up his parachute to float safely down to the ground.

    British man: Once we've confirmed the rescue of Soushirei, stand by at the recovery point. A recovery balloon will be dropped at that point. Helium will be pumped into the balloon to inflate it. The process takes about 20 minutes. Once it's complete, the gunship's arm will latch onto the balloon and pull it up.

    Spike: The Fulton Surface-To-Air Recovery System. I'm familiar with the theory.

    British Man: Take it easy. It's been combat-proven.

    Spike: Do you think Soushirei's up to it?

    British man: The shock will be less than during a parachute jump and the arm can handle up to 500 pounds.

    Spike: So you're planning going over the border in a single Combat Talon?

    British man: She's equipped with two 6-barrel 20 millimeter Vulcan cannons as well as two 40 millimeter machine guns.

    Spike: Sounds like she could hold her own against a battalion of tanks.

    British man: Even with the fuel in the reserve tank, we're facing a 4-hour time limit. If all goes well, it shouldn't take more than a few hours.

    Spike: Home in time for dinner.

    British man: But if anything goes wrong. You'll be eating dinner, breakfast, and all the rest of your meals in the jungle.

    Spike descends into the canopy of a Russian jungle, losing his backpack on the way. He releases the parachute and lands on terra firma. He pulls off his mask to reveal...a rather feminine looking face. He quickly receives a call over his radio.

    British man: Do you copy? You're already in enemy territory, and somebody might be listening in. From here on out, we'll be using code names to refer to each other. You're codename will be Naked Snake. I'll be referring to you as Snake from now on. You are not to mention your real name.

    Spike: "Snake"?

    British Man: You don't like snakes?

    Spike: What do you mean?

    British man: You've eaten one before, haven't you?

    Spike: In survival training.

    British Man: Snickers. I'm glad to hear that.

    Spike: I don't know if I'd ever order one in a restaurant, but...

    British man: Be careful, You might not have a choice.

    Spike: What about you, Major? What should I call you?

    British Man: Hmm, let's see...I'll be... I'll be Tom. Call me Major Tom. Oh and Snake...

    Spike: Yeah?

    Major Tom(DarkAndroid): The crew isn't watching anymore. You can take off the disguise now.

    Spike: Good idea. This isn't right. Time for the snake to shed his skin.

    Spike ends the call to pull the effeminate mask off. Since we chose the 'I like MGS2!' option at start. He looks about his surroundings before ducking behind a tree.

    Spike: Ground control to Major Tom. This is Snake. Kept you waiting huh?

    Major Tom(DarkAndroid): This will be a sneaking mission. You must not be seen by the enemy. You must leave no trace of your presence. Is that clear? This kind of inflitration is the FOX unit's specialty. In other words, weapons and equipment are procure on-site...that goes for food as well. You're completely naked, just as your name implies.

    Spike: Great, Now I can see why you asked me if I like snakes. I suppose calling me "Snake" was your idea of a joke too.

    Major Tom(DarkAndroid): No, there's a good reason for that. I'll tell you later, when the time is right.

    Spike: Gotcha. Getting back to the subject, how exactly am I supposed to feed myself?

    Major Tom(DarkAndroid): You've been given a knife and a tranquilizer gun. Use them to hunt for food. You'll also find some medical supplies in your backpack.

    Spike: Sheepish Yeah, about the backpack...I lost it in a tree on the way down.

    Major Tom(DarkAndroid): I see. Well, you'd better go back and get it, then. Do you know where is it?

    Spike: No problem. I can see it from here. It's stuck on a branch...

    Major Tom(DarkAndroid): To climb a treem stand in front of a tree that's covered in ivy and press the Action button. I'll be monitoring your progress over the radio. We can't risk violating Soviet airspace, but I'll be in the gunship. My frequency is 140.85. I'll give you a CALL if I need to talk to you. If you need to talk to me use the SEND function. OK, Snake. Go get your backpack.

    Spike proceeds to slide down a nearby hill toward the tree where his backpack got snared on. He climbs up to the limb, walks out then plucks the backup up.

    Major Tom(DA): I see you've retreived your backpack, Snake. To equip a weapon it is necessary to take it out of your backpack. In the Survival Viewer, choose "WEAPON" from the "BACKPACK." Your available weapons will be displayed in a window in the upper-left. From that list, choose the weapon you want to equip and press the Enter button. For other equipped items, just do the same thing from "ITEM".

    Spike: Got it! Use the Survival Viewer "BACKPACK".

    Major Tom(DA): Yep, that's right. Survival is funadamental to this mission. After you've been out in the field for a while, your stamina will start to drop. If your stamina gets too low, it'll affect your performance. You won't be able to shoot acuurately, for example, and your wounds won't heal as smoothly. Keep an eye on your stamina so you don't run out. To recover lost stamina, you can hunt for local flora and fauna. You can use either your tranquilizer gun or your knife to hunt.

    Spike: My only weapon is a Mk22 Hush Puppy tranquilizer gun?

    Major Tom(DA): That's right. It's been fitted with its own suppressor. How ever, the suppressor will deteriorate every time you fire. Once it's durability reaches zero, the noise suppression effect will be gone. So don't get too trigger happy with it. The suppressor's durability is shown in the icon. Any weapons and equipment beyond what you're carrying now, you'll have to find as you go.

    Spike: I have to find my own weapons and equipment? Whose crazy idea was this, anyway?

    Major Tom(DA): Lisbeth thought it up. I mean...Solo covert actions are standard FOX operating procedure. You can't leave any traces of your presence. No weapons, equipment, footprints, sweat, or bodily wastes - the same goes for bullets and cartdriges, too. Your presence in enemy territory is already a violation of international conventions of welfare. There aren't supposed to be any American soldiers in Russia. It could spark an international incident. You can't let anyone see you. You can't let the enemy know you're there. This is a stealth mission. You're a ghost, Snake, in every sense of the word. There'll be know rescue if you're captured. The military and the U.S government will deny any involvement in the affair.

    Spike: Then I'll just have to take care of myself, huh.

    Major Tom(DA): I'm afraid so. You've been given a "Fake death" pill for that purpose. SIS guidelines stipulate that soldiers on covert ops like this one, be issued a potassium cyanide capsule. Tape it to your body, so you can take it when you need to.

    Spike: How generous of you.

    Major Tom(DA): Use it if you're taken prisoner by the enemy. It'll send you into a state of false death for a short time.

    Spike: ...fooling them into thinking I'm really dead. So how do I come back to life?

    Major Tom(DA): Just take the revival pill.

    Spike: You mean that thing they put in my tooth before the mission?

    Major Tom(DA): That's the one. But be careful. If you remain in a state of false death for too long, nothing will be able to bring you back. Remember that.

    Spike: I'll keep it in mind. You said this was a solo mission, right?

    Major Tom(DA): Right.

    Spike: I guess that means I can't count on any reinforcements

    Major Tom(DA): Correct. The mission rests entirely in your hands.

    Spike: A real one-man army.

    Major Tom(DA): Relax, there's a support team ready to back you up over the radio. I'll introduce them to you. This time, survival is of utmost importance. The first member of the support team will be in charge of monitoring your physical condition - acting as a medic so to speak, as well as recording your mission data. She's a member of FOX as well, and she's here on the gunship with me.

    Spike: *Perks* "She"?

    Para-Medic(Rosey): Hello, Snake, I'm Para-Medic. Nice to meet you.

    Spike: Para...Medic?

    Para-Medic(Rosey): As in a medic who comes in by parachute. What did you expect?

    Spike: Aren't you going to tell me your real name?

    Para-Medic(Rosey): Are you going to tell me yours, Mr. Snake?

    Spike: my name, huh...it's John Doe.

    Para-Medic(Rosey): And they call you Jack for short? You're a regular Captain Nemo.

    Spike: Lucky fin?

    Para-Medic: No no...CAPTAIN Nemo not FINDING Nemo.

    Spike: Well...a name means nothing on the battlefield. After a week, no one has a name. What's your name?

    Para-Medic(Rosey): Jane Doe.

    Spike: Faceplant Very funny.

    Para-Medic(Rosey): I wasn't joking, but I'll tell you my name only if you manage to make it back alive. my frequency is 145.73.

    Major Tom(DA): She's also in charge of recording your mission data. Whenever you want to SAVE, SEND a message over the reserved SAVE frequency, 140.96.

    Spike: So saving lets me record my mission data?

    Para-Medic(Rosey): That's right. It also records the state of your health.

    Spike: Good to know.

    Major Tom(DA): There's one more person I want to introduce you to, Snake.

    Spike: Huh?

    Major Tom(DA): Speaking of snakes, you remember The Boss, don't you? A legendary soldier, and your mentor. Actually, it was The Boss that got the DCI's authorization in the first place. She's going to be serving as FOX's mission advisor.

    Spike: The Boss is?

    Major Tom(DA): She also helped me plan this mission. She and I were at SAS together.

    The Boss(Mish): Spike, is that you? How many years has it been?

    Spike: Jaw drops. Boss??

    The Boss(Mish): That's right, it's me. Talk to me. Let me hear your voice. (I'd say something at this point. But she'd likely hurt me.)

    Spike: It's been 5 years, 72 days, and 18 hours. T-T

    The Boss(Mish): You've lost weight.

    Spike: You can tell just by the sound of my voice? oO;

    The Boss(Mish): Of course I can. I know ALLLLL about you.

    Spike: Really. Well I don't know anything about you.

    The Boss(Mish): What's that supposed to mean?

    Spike: Why did you disappear on me?

    The Boss(Mish): I was on a top-secret mission. You didn't need me anymore.

    Spike: But there were still so many things I wanted you to teach me.

    The Boss(Mish): No. I taught you everything you needed to know about fighting techniques. I taught you all I could. The rest you needed to lean on your own.

    Spike: Techniques, sure. But what about how to think like a soldier?

    The Boss(Mish): How to think like a soldier? I can't teach you that. Srsly, gtfo. A soldier needs to be strong in spirit, body, and technique - and the only thing you can learn from someone else is technique. In fact, technique doesn't even matter. What's most important is spirit. Spirit and body are like two sides of a single coin. They're the same thing. I can't teach you how to think. You'll just have to figure it out for yourself. Listen to me Spike. Just because soldiers are on the same side righy now, doesn't mean they always will be. Having personal feelings about your comrades is one of the worst sins you can commit. Politics determine who you will face on the battlefield. And politics are a living thing. They change along with the times. Yesterday's good might be tomorrow's evil.

    Spike: Is that why you abandoned me?

    The Boss(Mish): No. It had nothing to do with you. I already told you, Spike. I was on a top-secret mission. A soldier has to follow whatever orders he's given. It's not his place to question why. But you're looking for a reason to fight. You're a natural born fighter, but you're not quite a soldier. A soldier is a political tool, nothing more. That's doubly true if he's a coareer soldier. Right and wrong have no place in his mission. He has no enemies and no friends. Only the mission. You follow the orders you're given. That's what being a soldier is.

    Spike: I do whatever I have to do to get the job done. I don't think about politics.

    The Boss(Mish): That's not the same thing. Sooner or later, your conscience is going to bother you. In the end, you'll have to choose wether you're going to live as a soldier, or just another man with a gun. There's a saying in the Orient: 'Loyalty to the end." Do you know what it means?

    Spike: being...patriotic?

    The Boss(Mish): It means devoting yourself to your country.

    Spike: I follow the President and the top brass. I'm ready to die for them if necessary.

    The Boss(Mish): The President and the top brass won't be there forever. Once their terms are up, others will take their place.

    Spike: I follow the will of the leader, no matter who's in charge.

    The Boss(Mish): People aren't the ones who dictate the missions.

    Spike: Then who does?

    The Boss(Mish): The times. People's values change over time. And so do the leaders of a country. So there's no such thing as an enemy in absolute terms. The enemies we fight are only enemies in relative terms, constantly changing with the times. As long as we have "loyalty to the end", there's no point in believing in anything... even those we love.

    Spike: And that's the way a soldier's supposed to think?

    The Boss(Mish): The only thing we can believe in with absolute certainty...is the mission, Spike.

    Spike: Alright, but do me a favor.

    The Boss(Mish): What is it?

    Spike: Call me Snake.

    The Boss(Mish): Snake? Oh, right, your code name is Snake. It suits you well.

    Major Tom(DA): That's right. The legendary unit that The Boss put together during World War II was a snake. The Cobra Unit...a group of heroes that brought the war to an end and saved the world. As long as you got a legendary hero backing you up, you'll be fine. Isn't that right, Snake?

    Spike: Yeah. I can't think of anyone else I'd rather have with me. Oh and more thing, Boss...

    The Boss(Mish): Yes?

    Spike: it's good to hear your voice again.

    The Boss(Mish): Same here. After all, who knows if either of us will make it out alive... Snake, you were always best at urban warfare and inflitrating buildings. But this is the jungle. Survival is going ot be the key. Those CQC techniques I taught you are sure to come in handy.

    Spike: CQC - Close Quarters Combat, huh... I've been in the Green Berets for the past few years. I'm probably pretty rusty.

    The Boss(Mish): Not to worry. I'll be here to help you remember. You newbie. After all, this is your first actual survival mission. I'll be supporting you over the radio.

    Spike: Where are you Boss? Next to the major?

    Major Tom(DA): The Boss is communicating with us by radio from aboad a Permit-class submarine in the Arctic Ocean.

    The Boss(Mish): My freqeunce is 141.80. Call me if you need my advice on battle techniques.

    Spike: Gotcha.

    Major Tom(DA): Your mission is to retrieve Dr. Soushirei. Dr. Soushirei is being held in an abandoned factory located to the north of your current position. Avoid heavy combat and don't let anyone see you. Don't forget that this is a stealth mission.

    The Boss(Mish): Snake, try to remember some of the basics of CQC...

    Spike draws the knife he's been given as well as the tranquilizer gun.

    Spike: Commencing Virtuous Mission...now.

    Spike climbs underneath a nearby falled tree. Killing a snake for food.

    Para-Medic(Rosey): I see you caught yourself a reticulated python. The reticulated python is said to be the longest snake in the world. The biggest ones can grow up to 10 meters in length. Although they're not posionous, they're still very dangerous, so be careful around them. They have a highly ferocious temperment, and they can swallow who even large animals like deer and pigs. Their most distinguishing feature is the mesh pattern of their scales. This pattern acts as a highly effective natural camouflage. If you think there might be a reticulated python about, pay close attention to your surroundings. Otherwise you could get bitten before you even know it's there. It's a huge snake, but you should be able to capture it alive by using the tranquilizer gun. I'll bet if you capture one and throw it at an enemy, it'll give him a good scare.

    Spike: Right. But - how do they taste?

    Para-Medic(Rosey): Huh?

    Spike: Do they taste good?

    Para-Medic(Rosey): You're actually going to eat one?

    Spike: Why else would I be asking?

    Para-Medic(Rosey): MutteringCannibal.

    Spike: What was that?

    Para-Medic(Rosey): Nothing. Let's see what the guide says...Ah you're in luck. It says they taste pretty good.

    Spike: Good. I can hardly wait.

    Spike proceeds into a swamp where there are large crocodile like creatures. He throws a grenade in the mouth of one causing a ? to appear over it's head before it explodes into 3 neat little floating ration boxes.

    Para-Medic(Rosey): I see you've captured an Indian Gavial. The Indian Gavial is a crocodile that originally lived in freshwater regions in India and Nepal.

    Spike: Why are Indian crocodiles way out here?

    Para-Medic(Rosey): They're captice crocodiles that were brought here for research purposes, but escaped and became wild again. Indian gavials are large creatures - adult males grow to over six meters in length. You'll never catch one alive. Even if you use the tranquilizer gun.

    Spike: Got it. So, how do they...

    Para-Medic(Rosey): Taste? Yes, I did look into that. You know what they always say - tastes like chicken!

    Spike: Sounds delicious.

    Para-Medic(Rosey): But be careful when capturing an Indian Gavial. Normally they're cowardly creatures, but the ones in the forest there are belligerent. Apparently they attack humans.

    Spike: What do you mean?

    Para-Medic(Rosey): They weren't the direct subject of any serious research but some think they may have become violent as a side-effect of the atomic research that was conducted nearby.

    Spike ends the call and continues North to rescue Soushirei.
     
  2. Rosey Chaser

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    Omg the duck xDDDDDD

    Lisbeth ftw xD

    <33333333333333333333333333333333333333

    <33333333333333333333333333333333333333333333333333333333333333333

    CUBAN MISSILE CRISIS!! :DDDDDDDDDDD *Cuban Missile Crisis nerd* :3

    <3 it :3
     
  3. GhettoXemnas literally dead inside

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    Spike: Mo-le mo-le mo-le!

    xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
     
  4. Spike H E R O

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    Hmm. Middle of the wilderness, I have to live off the local wildlife, the only companionship are voices in my head....this story is going to kick some ass ans a hald >=)

    I hate it when people leave me ;_;
     
  5. Laurence_Fox Chaser

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    I do have part 2 started. If you're lucky you might see it tonight.
     
  6. Fork These violent delights have violent ends

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    I love you Fox xDDD

    lmao, I guess the Lisbeth thing is catching up, XD Must see more!



    Mo-le Mo-le mo-le!!
     
  7. burnitup Still the Best 1973

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    You've turned my favorite game (Metal Gear Solid 3: Snake Eater) into a KH-Vids based story. *joyful squeel* Make me The Fury in the story!
     
  8. Jiηx You're such a loser.

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    Twisting like a flame in a slow dance, baby.
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    there was no need to quote the whole ****ing story >.> and the fury has been cast, just like everyone else.
     
  9. burnitup Still the Best 1973

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    Oh... *walks off with sad violen(sp) music playing in the background*
     
  10. Jiηx You're such a loser.

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    Twisting like a flame in a slow dance, baby.
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    *walks the other way with a spring in my step*
     
  11. burnitup Still the Best 1973

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    I can't wait to see the rest of this. I wonder who is going to be Volgin, the Bisexual sadist GRU commader who's body carries a charge of ten million volts.
     
  12. Jiηx You're such a loser.

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  13. burnitup Still the Best 1973

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    I think Risk would be a better The Sorrow, I'm Risk is an emo he would be perfect for that part.
     
  14. Laurence_Fox Chaser

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    I'm sorry but The Sorrow is not emo. Please keep your labels out of my story. kthnxbai
     
  15. burnitup Still the Best 1973

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    I know that, he's a ghost with depression, but yeah.
     
  16. Laurence_Fox Chaser

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    I don't recall the game saying anywhere that The Sorrow had depression. He was a Spirit Medium and as far as everyone but The Boss and Snake are concerned...he's DEAD.
     
  17. burnitup Still the Best 1973

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    That is true, The Sorrow was a powerful spirit medium and a former member of the Cobra unit who used his psychic powers to aid his fellow soldiers on the battlefield. He was romantically involved with The Boss and is revealed in the course of the game to be the father of her child. He sacrificed himself for The Boss when they met on a battlefield after the Cobra unit disbanded, and it is possible for Snake to find his skeleton. It is interesting to note that his son, who would grow up to be Revolver Ocelot, would inherit some of The Sorrow's abilities; this is demonstrated by Revolver Ocelot's possession by the deceased Liquid Snake's arm that was grafted on to him.
     
  18. Jiηx You're such a loser.

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    She's written a story about the first, an ongoing one about the 3rd and you're telling her story plots? I think she ****ing knows about the games more so than you.
     
  19. burnitup Still the Best 1973

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    Don't need to be so rude.
     
  20. Jiηx You're such a loser.

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    I'm being me, if you find me rude that is your problem.
     
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