Kingdom Hearts Re:Chain of Memories US/JAP

Discussion in 'Code Vault' started by AntiWeapon, Dec 2, 2008.

  1. sora6645 Kingdom Keeper

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    909
    Is the max cp code for the japan version. 99999?
     
  2. EvilMan_89 Code Master

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    no, i don't believe the CP can even go that high.
     
  3. Koda Destiny Islands Resident

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    Are there confirmed values for the EXP gained from each block modifier?
     
  4. EvilMan_89 Code Master

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    no, i believe you can just use hex values to get what you want. for example

    270F = 9999 EXP
    000A= 10 EXP
     
  5. Jin うごかないで

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    I don't think the card codes will work for Emuhaste will they?
     
  6. Koda Destiny Islands Resident

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    All Attack Cards, All Magic Cards, All Item Cards, All Enemy Cards, All Cards, and All Slights didn't work, yet the EXP Block Modifier did. :\
     
  7. Jin うごかないで

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    I think if memory serves right. The card code's are compressed codes and emu haste doesn't support them. If I'm correct. You might need to use a pnach file. IF you're using an emulator to load KH:RE:com
     
  8. Wheel of Time Time forever preserved in memory.

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    That is correct that emuhaste dosen't support compressed codes.
    Either you use a codebreaker elf or decompress the code ^^
     
  9. Jin うごかないで

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    and decompressing the codes would take quite a while. it would be better to just use a codebreaker elf file. :\
     
  10. Wheel of Time Time forever preserved in memory.

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    Actually it dosen't take so much time, just give me the code and I'll do it for you ^^
     
  11. Jin うごかないで

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    Code:
     Have ALL cards (Press L2)
    E004FEFF 0043B91C
    4060c524 01260001
    63636363 00000000
    1060C9bc 00006363
    0060C9be 00000063 
     
  12. Wheel of Time Time forever preserved in memory.

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    Oh, now I realize why that code is condensed xD
    It's veeeeeeeery long when uncondensed (296 lines to be exact)
    That isn't really worth it ^^'

    You were right, this one would be time consuming xD
     
  13. Jin うごかないで

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    I told you so xD so i guess there really isn't any helping it. A pnach file or Codebreaker elf file would have to be used for this code.
     
  14. Hitokiri Shinigami Shinta The Demon Slayer

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    Wait, What exactly happens if you save with the Infinite Dark Points code?
     
  15. Blayz Mods Set The World A Blayz

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    I think it has to do with not being able to turn the code off or something like that.:/
     
  16. Hitokiri Shinigami Shinta The Demon Slayer

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    Really? That doesn't sound so bad. In fact I like it.
     
  17. Blayz Mods Set The World A Blayz

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    I'm the same way I kinda like it too.^ ^
     
  18. Koda Destiny Islands Resident

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    Do the Have All Cards and All Sleights codes have to be jokered? (I'm using Action Replay Max) I've tried converting them with Omniconvert, MaxConvert, and even took the ones converted by someone else a few pages back, (with the correct Game ID), and I pressed L2 constantly, along with every other button, but they didn't work. I've put them in several times as well, so I'm not making a mistake with input, and the EXP Block Modifier worked fine when I converted it, so I don't see the problem. :\
     
  19. EvilMan_89 Code Master

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    i believe they do need to be jokered, otherwise you get a black screen when trying to start the game. i don't know what to tell you, all i can say is that the codes worked for me before.
     
  20. Koda Destiny Islands Resident

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    So how would I go about that?