Kingdom Hearts II NTSC U/C Codes (Closed)

Discussion in 'Code Vault' started by Explode, Jun 24, 2009.

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  1. NarutoSuperKubii Chaser

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    May you label this code
     
  2. ◄Slip► 1st Class Coder

    55
    I ported the
    Xemnes Custom Moveset code for PAL
    I would port it for NTSC but i seriously don't have a NTSC Dump i will get it ASAP so i can do it.. It took me 2mins to port it for PAL so if you wanna port it use my PAL Version it works 100% and it'll be easier on PAL -> NTSC instead of FM -> NTSC.

    NEW CODE!

    [​IMG]

    Xemnas w/ Unique Moveset
    [Ported/Re-Hacked by Slip]
    Replaces Goofy!


    PAL

    RAW:
    11CFAC80 0000081f
    21cda710 58455f42
    21cda714 5f303731
    21cda718 3939564c
    21cda71c 00000000

    Well that code can be shorter if i may say.
    I actually figure out by modding Donalds Model & Mset it will make the any Form a Ally! and if you change the status and weapon attachment it works :D
    if you dnt believe me check this

    [​IMG]

    I change Donalds Model to Sora's then change Sora model to Final Halloween Sora's and change around the status the code was 6lines :D
     
  3. thecoder180 Hollow Bastion Committee

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    Whenever I try to give donald someone's model it freezes.
     
  4. ◄Slip► 1st Class Coder

    55

    It freezes due to the Model begin taken over only.. You gotta change the mset and the weapon attachment he freezes because your just changing his model if you change his moveset it makes that character a ALLY!
    Model is a model it aint anything that mset makes a model playable is crashes because Donald has a model but not the right Moveset and when u add the mset of the character is works like i did
    I add Sora model and his mset and it worked and i experimented by changing the model furthur and i made Sora Halloween Final a Ally!
     
  5. thecoder180 Hollow Bastion Committee

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    What's that? Do you need PS2DIS for it?
     
  6. ♥♦♣♠Luxord♥♦♣♠ Chaser

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    can we give xemnas final xemnas' model without screwed up joints etc...

    i was thinking of something but then i remembered my gba hacking rule(which may aply to ps2)

    most models will not be perfect just by switching or modding

    cuz i know their moves are not the same!

    wait a sec if i gave xemnas final xemnas' model and moveset would that work................

    if so i need a dump of the fisrt xemnas battle
     
  7. Graxe King's Apprentice

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    Could someone test this? Go in the Throne Room to work.

    11C7B810 0000081F
    11C7B850 0000081F
    11CFA3FE 000008D1
    11CFA400 00000023
    11C7BFD0 00000688
    11C7C0B0 00000688
    11C7C18C 00000688
    10354E9C 000000AA
    10354EAC 000000AA
    20378D2C 00000000
    2037AE48 00000000
    003567EC 00000001
    003568FC 00000001
     
  8. Ø Riku Gummi Ship Junkie

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    It would help to know what we're testing. What's supposed to happen?
     
  9. KH-Player Twilight Town Denizen

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    I think thats the code to replace the soldiers, save point, ... .
     
  10. tSG1 Chaser

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    Perhaps it mods them to bosses :)
     
  11. KH-Player Twilight Town Denizen

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    yeah i think so
     
  12. thecoder180 Hollow Bastion Committee

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    It replaces them with Final Xemnas...
     
  13. Ol'Sephy Traverse Town Homebody

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    Hey! I looked through the last dozen or so posts and am wondering about something. Two people mentioned Drive Form allies and I would like to know if any of those work. I am not at home, so I can't test them out. However, I can get codes printed out to test out when I get home... I'll reply with results tomorrow, if I get any codes that I want to use.

    Specifically, I would LOVE to have an party of AntiFinal Form allies! Basically, (if you don't know what AntiFinal Form is), you would take Antiform's model and apply Final Form's moveset to it. I THINK that's all you'd need to do. I'll post the codes tomorrow, for those of you who want it. I use it all the time. Or, at least, whenever I use my files that have Final Form unlocked...

    Which brings me to my next subject: unlocking all the Drive Forms. I used a code that maxed-out all of the Forms that I had, while also unlocking them. However, I used it when I only had Valor Form. So, whenever I went into the "Items" menu, it would show white question marks in red circles, (or something along those lines), for Master Form's and Final Form's left hand Keyblades. I suppose this is because I only had two Keyblades at the time, (Kingdom Key and Star Seeker), and, therefore, it couldn't equip anything for the other two DW Forms. Problem: when I got more Keyblades, it STILL didn't automatically equip them! So, I tried to equip them manually, but it froze whenever I tried to select the slot... I'm thinking that I can possibly use a UWM to mod their left hands, but I'm not sure if that would work. I'm going to try it later, when I go home, but for now, I'll see what any of you have to say about it! =D On a side note, in the future, how can I avoid this problem? I would think that either waiting until I have at least four Keyblades or using a code for having all the Keyblades would work...

    Well, I'm off! Thanks in advance for any help that you may be able to give me!

    - Ol'Sephy
     
  14. thecoder180 Hollow Bastion Committee

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    It'll be a while because I'm currently working on DW Roxas ally DULUXE Edition! It'll be realeased by the end of the day, so look for it! As for you, Ol'Sephy, you can create them if you use this setup: (I think it's it)

    E00?FDFF 0035B55C (Joker. Replace ? with how many lines code has.)
    51C????? 00000020 (replace ? with model digit of desired ally)
    01CB9A50 00000000
    21CB9A94 00?00003 (? goes with moveset digit of desired ally.)
     
  15. NarutoSuperKubii Chaser

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    Well For starters dont try using codes at the begining of the game.

    How to avoid them
    1. Make sure you have over 5 blades
    2. Try using the all forms code without the item slots needed
    3 (best of all). Dont use the codes.
     
  16. Ol'Sephy Traverse Town Homebody

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    Anyone Available for a Quick Code Test...?

    Hey! I decided to work on a cool idea that I've been wanting to work on for a while. I just finished up and would like to know what some of you think...

    Code:
    AntiFinal Form Party:
    11CFA3FC 00000057 – Normal Sora = [COLOR="Yellow"]Master Form[/COLOR]
    11CFA3FE 00000057 – Donald = [COLOR="yellow"]Master Form[/COLOR]
    11CFA400 00000057 – Goofy = [COLOR="yellow"]Master Form[/COLOR]
    21CB9814 5F303031 – [COLOR="yellow"]Master Form [/COLOR]Model = [COLOR="Navy"]Antiform[/COLOR]
    21CB9818 58455F50 – [COLOR="yellow"]Master Form [/COLOR]Model = [COLOR="navy"]Antiform[/COLOR]
    01CB9856 00000005 – [COLOR="Yellow"]Master Form [/COLOR]Moveset = [COLOR="Silver"]Final Form[/COLOR]
    
    Anybody want to test this for me? If not, I'll just test it when I get home...

    Thanks in advance!

    - Ol'Sephy
     
  17. thecoder180 Hollow Bastion Committee

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    Slip, I need help! I tried your strategy, modding an allies model, and adding the moveset, and I jokered it to R2. After I jokered, it froze. What did I do wrong?

    Here's what I did:

    Code:
    E003FDFF 0035B55C <- R2 joker
    51CB9870 00000020 <- Model mod (Goofy has Final's model)
    01CB9A50 00000000 <- Same ^
    21CB9A94 00050003 <- Goofy has Final's Moveset and Goofy's status[/spoiler]
     
  18. NarutoSuperKubii Chaser

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    You forgot the role mod
     
  19. thecoder180 Hollow Bastion Committee

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    Final's or Goofy's?
     
  20. NarutoSuperKubii Chaser

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    Finals you need the role mod
     
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