Kingdom Hearts II: Final Mix Codes

Discussion in 'Code Vault' started by Explode, Nov 7, 2011.

  1. Ledxirn Merlin's Housekeeper

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    Hey anyone else, here.
    Do you ever have tried with that/help me to fix that code DW wisdom with Final form's Sub-status digit?
    I've given myself a try with this code.
    It seems that left keyblade of DW-Wisdom form's was that of a dump keyblade using weapon modifier previously not interchangeable just like how DW-limit form's shared the same keyblade as Final form has currently used.

    Some hacking stuff that keeps me getting curiouser, more curiouser everytime, the same way as I had gotten more interested in hacking forms myself.

    Could you fix it for me?
    Thanks!
    here's the code.

    01CB979F 00000005
    21CD5248 58455F57
    21CD524C 5F303130
    21CD5250 46544C55
    21CD5254 00004C5F
     
  2. Necro Malice Mods Modder from the Darkest Abyss

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    try it now!^ ^

    Code:
    DW Wisdom Form
    01CB979F 00000005
    21CD5248 58455F57
    21CD524C 5F303130
    21CD5250 46544C55
    11CD5254 00004C5F
     
  3. Ledxirn Merlin's Housekeeper

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    I just tested with the line at bottom and changed the code,
    However, it seems won't work either way, it's still exactly same as the one in weapon modifier. It's in the shape of Ultima-weapon Keyblade while Final form has a different keyblade.

    Maybe were both wisdom and anti-forms the exceptions which can't use the exact same keyblade that final form has currently used, only limit form had it worked that?
    hmmm....

    Example: Limit form with the share of Final form's selected keyblade that's interchangeable.
     
  4. Necro Malice Mods Modder from the Darkest Abyss

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    hmmm lemme try adding a weapon mod brb.

    try this!^ ^

    Code:
    DW Wisdom Form
    01CB979F 00000005
    21CD5248 58455F57
    21CD524C 5F303130
    21CD5250 46544C55
    11CD43E4 0000077B
     
  5. Wheel of Time Time forever preserved in memory.

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    Or you can use the code that's already made that is certain to work:

    DW Wisdom
    11CE0B68 00000056
    21CD5230 46544C55
    21CD5234 00004C5F
    21CD5248 58455F57
    21CD524C 5F303130
    21CD5250 46544C55
    21CD5254 0000525F
    1032EE5C 00000220 ---->(Second Weapon)
     
  6. superman Traverse Town Homebody

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    please can you give me a coode for hooded roxas replace by goofy
     
  7. darkriku2000 Merlin's Housekeeper

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    I was wondering. Is there a code to make it look like you're always using the kingdom key and the reverse kingdom key or something like that. Basically, I want to obtain the keyblades through legitimate methods, but those are my 2 favorites in terms of looks, so I'd like there to be a way to always use those. I know that in BBS we had to actually mod the iso, how about in this one though?
     
  8. Necro Malice Mods Modder from the Darkest Abyss

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    try using weapon mods for kingdom key and reverse kingdom key

    here you go!^ ^

    Code:
    0074 = Darkside
    Code:
    023D - Kingdom Key
     
  9. silvermistshadow Moogle Assistant

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    Code:
    Press R2 to Unlock All Drive Forms
    (With Antiform in Drive List)
    E006FDFF 0034d3c0
    2032F1F0 FFFFFFFF
    2032F1F4 FFFFFFFF
    2032F1F8 FFFFFFFF
    1032EE24 00000029
    1032EECC 00000029
    1032EF04 00000029
    This one doesn't seem to be working for me. No new forms show up in either the status menu or the command menu (drive sub-menu) after pressing R2. Figured I should also mention that I patched my game with xeeynamo's english patch (I can read Japanese, but not well enough to do anything with a video game), if that matters, though the rest of the codes work fine (though I would like to advise anyone using the medal mod to turn it off before visiting a world, as the main menu will slow down to a crawl, leaving the save menu fine for some reason).

    Also, could I perhaps have a code to enable the use of revert while in anti-sora form? It's rather annoying, not being able to use reaction commands. And some bosses later on will require the use of them. (Everything here is in RAW, right? I prefer RAW, it makes me go through less hoops to get the code into the game.)
     
  10. EvilMan_89 Code Master

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    i believe the drive forms will appear once you leave the map and go to another one (a lot of codes are like that in this game).

    for the other request, i believe this does the trick?

    4032F064 00130001
    03020109 00000000
    0032F054 00000005

    it's just the party mod and the drive mod put together.
     
  11. darknova Merlin's Housekeeper

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    Here's two codes that I found that were in the last thread that I didnt see on the front page:

    Mushroom III 500 Points
    201D1BB0 08028000
    200A0000 3C100000
    200A0004 361001F4
    200A0008 AE30002C
    200A000C 080746ED

    Time Stop mod Sel+R3 Stop, Sel+L3 Start (I believe pausing and unpausing causes the time to start going again)
    D034D3C0 00000003
    20349DEC 00000000
    D034D3C0 00000005
    20349DEC 00000001
     
  12. Gultigargar Hollow Bastion Committee

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    I've been messing around with the method I made to "summon" an enemy to fight you in places where party members don't spawn (like Destiny Islands), and I've discovered 2 things:

    1) You *can* unsummon Terra, as long as the code is right (which mine wasn't at the time). This is Good, because then we don't need a seperate animation joker code to T-stance him once he has fired his cannon.
    2) The spawned enemy *can* have sound effects, as long as the code is right (which, again, mine wasn't).

    So yeah, here are some updated version of the codes:

    Code:
    Summon alone/infinite
    201A1BE0 C60001B8
    201C9B5C 0000102D
    
    Chicken Little -> Terra
    01caeecc 00000001
    21caeed0 58455f42
    21caeed4 00303234
    21caeef0 58455f42
    21caeef4 2e303234
    21caef20 000009fd
    
    ------------------
    
    Terra's Cannon Shot -> Anti-Sora
    21cc07ac 01000004
    21cc07b0 58455f50
    21cc07b4 5f303031
    21cc07b8 464c5448
    21cc07bc 4c54425f
    21cc07d0 58455f50
    21cc07d4 5f303031
    21cc07d8 464c5448
    21cc07dc 4c54425f
    21cc07e0 65736d2e
    01cc07e4 00000074
    01cc07f0 00000004
    
    
    Terra's Cannon Shot -> Sephiroth
    21cc07ac 00000003
    21cc07b0 42485f4e
    21cc07b4 00303336
    21cc07d0 42485f4e
    21cc07d4 2e303336
    21cc07d8 7465736d
    01cc07f0 00000000
    11cc0800 00000912
    
    
    Terra's Cannon Shot -> Riku Boss
    21cc07ac 00000003
    21cc07b0 58455f4e
    21cc07b4 5f303439
    21cc07b8 004c5442
    21cc07d0 58455f4e
    21cc07d4 5f303439
    21cc07d8 2e4c5442
    21cc07dc 7465736d
    01cc07f0 00000000
    
    Terra's Cannon Shot -> Roxas Boss
    21cc07ac 00000003
    21cc07b0 58455f42
    21cc07b4 00303933
    21cc07d0 58455f42
    21cc07d4 2e303933
    21cc07d8 7465736d
    01cc07f0 00000000
    21cc0800 09530952
    Before any of you ask: Yes, I've tried replacing the cannon with Roxas boss, but he does not work. The emulator crashes. Sorry. ****, I was wrong, it's totally possible. I was just stupid and missed the line that makes it possible.
     
  13. EvilMan_89 Code Master

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    thanks guys, i'll add those to the front page. also, what does the code Cannon Shot -> Enemy codes do? bring new enemies whenever Terra fires his cannon?
     
  14. silvermistshadow Moogle Assistant

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    Thanks for the help.

    I'm looking at the universal character modifier now, but some of the digits are a bit.. confusing. They use odd terms like (T-pose/T-stance) and (dummy) (only guest), without explaining exactly what we're supposed to know from the usage of those terms. Like, I found a bunch of Riku in there, and all but one said (dummy) and (T-pose/T-stance), while the other said (only guest). Does this last one mean I should only use his digits to override the guest slot or can I use him as the main character if I feel like it? I'd guess the other ones mean you can't actually use that version to do anything interesting, but I could be wrong.
     
  15. Gultigargar Hollow Bastion Committee

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    Yup, that's exactly it. This is because no matter what I've tried, I can't make summons enemies. Luckily, this does not apply for any objects they spawn. Terra and his cannon were the only things I could think of at the time, but I'm sure there must be some other boss who has a more reliable way to spawn objects.

    The T-stance models you're seeing are mostly cutscene models and stuff like that. The "Only guest" is the Riku party member. On a PS2, the game freezes if you replace your playable character with him. That's why we have seperate (and kind of long) codes for playing as Riku.
     
  16. silvermistshadow Moogle Assistant

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    Hmm. Started playing the game again today, and the drive forms still aren't showing up. I even held R2 while walking into an area transition.

    I'll try the codes for playing as Riku as well. Sounds like fun.

    EDIT: Got an error on a part of the drive form code, my debugging stuff is giving me this: (EE pc:001BEA6C) TLB Miss, addr=0x10 [load] which, I narrowed down to the drive mode code since nothing else starts with 10. Of course, since the error only mentions the first two digits for some silly reason, it could be any of these ones:
    patch=1,EE,1032EE24,extended,00000029
    patch=1,EE,1032EECC,extended,00000029
    patch=1,EE,1032EF04,extended,00000029
     
  17. EvilMan_89 Code Master

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    are you trying these codes on an emulator? because if you are, i believe that changes everything. if i remember correctly there were certain types of codes that the emulator can't use (like ones that start with a 4 if i remember right). try it without the first line in the code (still think you have to change maps).
     
  18. silvermistshadow Moogle Assistant

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    Yeah, I'm using an emulator. Much easier than using my real ps2, though it does get laggy. Just to make sure I'm reading this right, I should comment out the first line, like this?: (// denotes stuff to not use, as far as the emulator is concerned)

    //Drive forms
    //patch=1,EE,E006FDFF,extended,0034D3C0
    patch=1,EE,2032F1F0,extended,FFFFFFFF
    patch=1,EE,2032F1F4,extended,FFFFFFFF
    patch=1,EE,2032F1F8,extended,FFFFFFFF
    patch=1,EE,1032EE24,extended,00000029
    patch=1,EE,1032EECC,extended,00000029
    patch=1,EE,1032EF04,extended,00000029\

    Or were you saying to do this:

    //Drive forms
    patch=1,EE,E006FDFF,extended,0034D3C0
    patch=1,EE,2032F1F0,extended,FFFFFFFF
    patch=1,EE,2032F1F4,extended,FFFFFFFF
    patch=1,EE,2032F1F8,extended,FFFFFFFF
    //patch=1,EE,1032EE24,extended,00000029
    patch=1,EE,1032EECC,extended,00000029
    patch=1,EE,1032EF04,extended,00000029
     
  19. EvilMan_89 Code Master

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    i would say not to include it at all actually since there are certain codes that the emulator doesn't take. but if commenting it out makes it not take effect that may do the trick as well, i've never cheated using pcsx2 so i'm not 100% on how these work.
     
  20. SRPA Moogle Assistant

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    Does anyone know the max strength code for this game for codebreaker?