Discussion in 'Kingdom Hearts HD I.5 ReMIX' started by libregkd, Oct 26, 2012.
Does it bother anyone else that Square decided to keep the allies' hud location and enemy HP bar completely unchanged?
With the multiple colors instead of tabs, and Goofy/Donald/everyone else's HP/MP bars taking up the entire upper part of the screen?
They said they wanted to update the game to be more consistent, but it seems that they missed some things.
Might just be me, but every image in your post isn't working
That trophy list has me quite frightened.
I don't quite know what to think since this will be my first taste of console trophies.
The completionist in me is really not liking the thought of beating the game on each difficulty just for a trophy. *ahem.. re:coded* A lot of others seem like a pain as well, like the not changing armor for the whole game thing, but nonetheless I am still excited, albeit a little apprehensive.
im so glad there is a language options ! for final mix anyways lol.
btw i have a hunch that the usa release is september 5th since the game was released one or two weeks after but hey its just a guess since the jap version came out march 28th and the HD remix came out today lol.
Anxiously awaiting the Fall US release of this. Debating on purchasing a PS3 due to this release actually. I hear the PS4 release date may be sometime near after Fall, so would Purchasing a PS3 for this release as well as a few others like Shadow of the Colossus HD/backward compatible PS2 releases be in vain? I'm mainly just looking to relive a bit of my childhood and play Chain of Memories, seeing as I never had a chance to in the past. Maybe this release would extend the PS3's shelf life a bit?
I don't like how they didn't update Ansem's model in Re:CoM. It's kind of glaring to have a semi-HQ version of the original model alongside the HD-version that in DDD and KH1 now.
I have a Xbox 360 but I'm getting a PS3 just for this game.