KH1: Animation Modding

Discussion in 'New Releases' started by NeoCloudstrife, Aug 31, 2008.

  1. 778MasterMarluxia Twilight Town Denizen

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    yea now i see what your saying. this it'll ever progress and work in every room?
     
  2. Advent 【DRAGON BALLSY】

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    Well DMA fixes are possible, so maybe.
     
  3. Majik Chaser

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    they are extremely hard to make for the ps2 since tracing asm on the ps2 is quite difficult =/
     
  4. Advent 【DRAGON BALLSY】

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    Haha yea, I guess it would be. >_<
     
  5. Darxae_22 Twilight Town Denizen

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    How many time there is to port these codes for PAL?
     
  6. krayzie Lionhart

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    although u think that its a waste of time its not
    u've played and can play as other characters whenever u want but not all of us have and even in one room it would be awesome!
    dont convert if u dont want
    i understand that u got better things to do
    but its not a waste
     
  7. 778MasterMarluxia Twilight Town Denizen

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    i think someone should just port it to america ntsc codebreaker so we can have atleast a little fun.
     
  8. xacrax Moogle Assistant

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    Hi guys

    I know this is stupid.. but i need to know.. its possible to swap a model from an enemy of KH to KH2?.. i mean ,,, its possible transfer the animation mod of an enemy of kh1 (e.g. kurt siza)for use in the skeleton of other enemy in kh2(e.g. twilight thorn) .. and finally... to use it well in the game..(but without codes)....only through of 3dStudio



    I know this is illegal.. but i want to know
     
  9. Azure Flame Banned

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    We don't talk about anything illegal on this site.
     
  10. Gopihearts123 Destiny Islands Resident

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    i try to figure this code by myself but i was wrong.is this only for final mix.it is give me a code in raw (codebreaker)
     
  11. NeoCloudstrife Decisive Being

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    impossible

    i think it was ported to NTSC, by tiagossj3 :D

    could be wrong though :/
     
  12. Tiagossj3 Gummi Ship Junkie

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    yup, maybe it´s wrong or the joker it´s wrong but with FM it gives BSOD too if you don´t do it correctly and the joker i think it´s correct because it´s from Room mod code, and you checked the code cloud -_-
     
  13. Gopihearts123 Destiny Islands Resident

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    could you put this into kh1 in normal code
     
  14. Chevalier Crystal Princess

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    at last someone understands.

    once this code can be used on a full-playthrough or similar.

    then it can be considered.

    because of the DMA you won't be able to go much farther than that room.

    and yet, i think it should be ported, if only to please everyone.

    and they can try it out for themselves.
     
  15. NeoCloudstrife Decisive Being

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    but whats better, a kickass DMA code, or nothing?

    its all we can do
     
  16. 00Roxas00 剛情のロクサス

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    I guess, DMA or not. I think its cool. :D
     
  17. Gopihearts123 Destiny Islands Resident

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    please tell me that can be for kh1 english version too.
     
  18. Janime6 the truest queen of them all

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    if anyone said "nothing," they are wacko O_olo_O
    but still cool! even though i can't try it for myself. xD​
     
  19. DjC Chaser

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    I'd rather have nothing. Playing as 1 character in 1 room just gets your hopes up for the day of when there is a playable boss anyway, which won't be any time soon. Sure we can stop DMA, but it's not easy and it's buggy. But, I'm still great full that it isn't like KH2 and just BSODs >____>
     
  20. NeoCloudstrife Decisive Being

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    .....dood. bosses are playable. did you check the codes?