Avatar: The Moonlight Sonata

Discussion in 'Retirement Home' started by Shadow_Rocks, Aug 22, 2012.

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  1. Shadow_Rocks Gummi Ship Junkie

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    The Four Nations.
    When the peace of the nations was threatened, the Avatar was there to restore balance. The nations had lived in Harmony for so long, but now the Avatar must restore balance between the nations once again.
    A two years ago, the Water Tribe started a war. A war that could change everything about the four nations. What is the Water Tribe trying to accomplish from this war? They are trying to create an everlasting Ice Age. They plan on taking control of this whole world, bringing back the Ice Age, and making it to where the Water Tribes are in charge. They believe it is time for the Water Tribe to rise. They've already managed to take control of parts of the Earth Kingdom and assimilated them into the Ice Age. They've forced people into their military and they've managed to throw the Earth Kingdom into a Civil War of some sorts.
    The Avatar, born an Earth Bender, must restore balance. If S/he fails..well, you know what's going to happen now don't you?
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    Rules:​
    1.PG-13 Romance. Anything beyond that is going to be through PM​
    2. No God-Modding​
    3. No killing or fatally injuring another person's character with out permission​
    4.Obviously be literate​
    5. Post at least a paragraph or more​
    6. Keep discussion or any OOC talk in the OOC and don't fight in the OOC or IC ((if it's an OOC fight)) and try to resolve your bloody issues through PM or VM IF NOT Then tRY AND USE THen Channel your ANGER through character your IC posts and make it creative and relevant to the RP​
    7. If you are going to be leaving for a while notify me or the CO-GM that way we can keep the RP from moving too fast or place your character in the hands of someone else. Or just try to place your character somewhere' where you can just jump right back in.​
    8. Pre-Planning fights (specifically ones that aren't like bIG Battles) or specific things would be nice​
    9. Wait for at least 3-4 other people to post before you make another post. The only exception if no one else posts for like a really long time.​
    10. To stray from back and forth posting between two characters, create collaborative posts. This is only needed for events likes battles between two or three specific characters or maybe just something that may require you and the other person (s) to do a lot of back and forth posting. To do collab posts you can use PM (if it's just between you and on other person) or THIS SITE which is actually much more preferred than PMing​
    11. Have fun​
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    Put dual bending?
    [​IMG]
    No dual bending please.​
    You ain't the uh-vatar.​
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    Earth Kingdom
    Info: The Earth Kingdom has been split into two since the war started. One side is on the side of the Water Tribe, the other against the Ice Age and fighting against it. There have been a small number of battles over control of Ba Sing Se, the capitol of the Earth Kingdom, but currently Ba Sing Se has remained on the side fighting against the Water Tribe. Parts of the Earth Kingdom have become assimilated into this Ice Age that Water Tribe has started.​
    Earth Kingdom Characters:
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    Fire Nation
    Info: The Fire Nation fights against the Water Tribe. They allow refugees into the nation, but people from the Water Tribes or people from the Earth Kingdom have to go through many different procedures before being allowed into the Fire Nations for security reasons. The people from the Earth Kingdom don't receive as harsh a treatment but people from the Water Tribe normally aren't able to pass through to the Fire Nation. If they do, they normally aren't welcomed by many citizens and find themselves in the rural villages of the Fire Nation. Most soldiers in the United Forces, due to the war, come from the Fire Nation and are relied on the most. It is the only nation that hasn't been attacked by the Water Tribe. The Fire Nations is also the Birth place of the current Avatar.​
    Fire Nation Characters:
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    Northern Water Tribe:
    Info: The Northern Water Tribe has become more gender equalized than it was in the past. Women are able to use their water bending however they wish and are allowed to join the Army. Arranged Marriages are still aren't forced like they used to be, unless the parents wish for their daughter/son to be arranged to marry someone. The Northern Water Tribe is really the main cause of the Ice Age war that has been going on and the main villain. Thy decided that it was their time to rise and planned out and started an Imperial Conquest of the Nations, by causing new Ice Age. Most water benders and non bender above a specific age are drafted into the military. The Northern Water Tribe has also drafted members from their Sister Tribe, the Southern Water Tribe, into their military. They have been known to preform impressment and also assimilate men (ages 15 and up) from any place they take control over into their army. Women, the elderly, and children have a choice to leave the area or stay. Not everyone in the Northern Water Tribe approves of this war.​
    Northern Water Tribe Characters:
    Sura​
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    Southern Water Tribe
    Info: They are actually against the war, but are forced to ally with their sister tribe. The Southern Water Tribe is forced to send a specific amount people ,normally a mix of benders and non benders, to join the army every month. Southern Water Tribe members sometimes move to one of the other nations to keep themselves from being drafted into the army or to get away from the Northern Water Tribe's control. They were normally allowed to continue on with their normal way of life as long as they sent the new recruits, but since the Northern Water Tribe has found out about members leaving to one of the other nations, they have taken control of the Southern Water Tribe. The Southern Water Tribe does plan on rebelling against their Sister Tribe at some point, but they are waiting for the right time to strike.​
    Southern Water Tribe Characters:
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    Extra info about the water tribes: Since Aang defeated Ozai, the Southern Water Tribe's population has increased and their are benders now residing in the tribe. Blood-bending is still considering a sinister technique, but there is a section of the army, a very small section that is only used for very important missions, that does use Blood Bending. The Water Tribe is able to gain more power from the moon than before. Their power sharply increases during specific moon phases, but in return for more power, you still have your weakness. Not only do the become incapable of bending during a lunar eclipse, but during a new moon their bending becomes so weak that it is almost like they aren't able to bend at all. Their bending power during the daytime has also become somewhat weaker than normal.​
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    Air Nomads/Acolytes
    Info: The Air Nomads/Acolytes fight against the Water Tribe as well. They welcome all who need shelter ,water tribe or not. The population of Air Benders has increased quite a bit, but it's small in comparison to the number of benders for the other elements. Most Air Nomads ,non benders or not, do take up combat training. Most of the Air Benders and Non Bending Air Nomads either guard their temples and take care of the people with in it or travel to Earth Kingdom or Republic City or just places in need of protection in general. One out of the four air temples has been taken under the control of the Water Tribe but the others haven't been attacked as of yet.​
    Air Nomad Characters:
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    Republic City
    Info: Republic City has become a Hotspot for refugees. There are refugee camps that lay outside the city. The city and the camps are guarded by soldiers or policemen/policewoman day and night. Only once has the City been attacked, but they were able to thwart off the Water Tribe troops attacking. The Citizens of the cities go about their normal lives, still being cautious of another attack on their beloved city. Incoming people always go through the same procedures as everyone else. Water Tribe and Earth Kingdom Members are treated the same, but do find themselves being watched more closely than any others. The Metal Bending Police Force now compromises of all types of benders. The background of every policemen/woman is looked into to find any connections they may have with an enemy, but even if they do have connections they are let into the police force. Those officers who may have connections with an enemy are watched more and normally aren't allowed to leave alone for specific missions. The city still holds Pro-Bending matches, but they don't have to be professional/sponsored. Equipment and gear is free and anyone can participate. There are no tournaments and the winners of a match get a cash prize. For the most part, life in Republic City is fairly normal but people still take extra precautions in the case that a battle is waged.​
    Republic City Characters:
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    What nation your placed under depends on where you were born.​
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    Roles Needed:​
    Northern Water Tribe Chief (most needed)​
    Southern Water Tribe Chief (also needed more than the others)​
    Avatar ( NEEDED BADLY)​
    Council Members ( they can be made later in the RP but if anything they might end up being NPCs)​
    Earth King ( I suppose this is also a needed role because of the whole civil war thing)​
    Fire Lord ( might be made an NPC later)​
    Teachers for the avatar aren't needed unless the person who creates the Avatar makes it to where there are elements he does need to master. (The Avatar is a fire bender,remember that)​
    Companions for the avatar (such as the people who travelled with the avatar and helped/him her restore peace and all) aren't needed but you can still make them. Team avatar all the way!​
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    CS:​
    -Appearance Here-​
    Username:
    Name:
    Age:
    Gender:
    Birthplace:
    Bender?: (yes or no)​
    What do you bend: (Water, fire, earth, air)​
    Special Skills: (Chi Blocking, Sub Variations of main four elements such as metal bending, Ice, plant bending, lightning, etc. or w/e else)​
    Other Skills: (Skills that don't have to do with combat or fighting in general)​
    Affiliation: On the side of the Water Tribe or on the Opposing nations (a.k.a fire nation, air nomads, that other part of the Earth Kingdom)​
    Weapons/Items:
    Personality:
    Bio:
    Animal Companion: IF you have one​
    Other:
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    [​IMG]
    Username: Shadowgirl2020
    Name: Sura
    Age: 26
    Gender: Female
    Birthplace: Northern Water Tribe
    Bender?: Yes
    What do you bend: Water- Advanced bender
    Special Skills: Sura is a very skilled and powerful water bender. She isn't a master yet, but aims to be. She is great at knife proficiency,using it as a means of offence. She finds that she is best at long or mid range attacks, but still has trouble with close range ones. She is an expert healer and it seems that is what most people in the gang use2 her for.She knows how to use steam manipulation and is also one of the few plant benders that aren't from the Foggy Swamp Tribe. Sura is capable of using it to manipulate or control plants, but prefers to use her plantbending to extract water from the plants as a quick source of a water considering it can be a bit difficult to control/manipulate plants that aren't as high saturated as those from a swamp. She likes using steam manipulation as a way of concealing herself.
    Other Skills: Sura is a great cook, normally being the one feeding the soldiers that are in her platoon. She's a decent singer, and likes to sing lullabies to children accidentally left behind by the other people. Sura is great at drawing and map making, which makes her an asset to the platoon. She's a decent seamstress, which comes in handy really.
    Affiliation: She sides with opposing nations, but is forced to fight for the water tribe
    Weapons/Items: Water Skin that is normally tied around her waist, Akia's saddle which has a small storage bag one one side and a water skin on the other, betrothal necklace which is worn around her neck, hand-made throwing knives, a satchel she carries some of her items, pens/pencils, paper, hand-drawn maps, a journal, and a hand-drawn portait of her grandad.
    Personality: Sura can be kind of shy when meeting new people or when placed in an unfamiliar environment, but in due time she will start acting like her normal self. This normal self being a quite friendly and cheerful girl. Sura has a motherly and comforting aura about her an you can come to her for anything really. She will comfort you whenever you are depressed and will try to help you out with your problems, She never discourages others and always believes that one should always try their best to achieve their goals. Sura sort of has trouble encouraging herself though.
    Sura isn't very easy to fool and can tell when you're lying or not. She can normally see through a person's façade, and will be vary determined to reveal that person's true self. Sura can be seen as very protective of her friends or people she thinks of as family, trying to make sure they will never die while she's still alive. Sura is the type of person who is afraid of being alone or the people around her dying or leaving her which is the reason why she can be so protective over her friends. She is usually a very serious fighter and also hates being looked down upon because of her gender.
    Bio: Sura was born in the Northern Water Tribe. Her parents having died in a boating accident, was left to be nursed by another person. After she turned two, she was handed over to her grandfather, her only living relative. Her grandfather influenced her a lot and helped shape her personality to what it is now. When she was seven, she found out she could water bend and trained under her grandfather, one of the top water benders of the tribe. Along with her water bending training, she was taught map making and healing by one of his friends. Though Sura didn't have any other relatives, she grew close to a lot of people and they were the closest she had to family. By 18 years of age, Sura became an intermediate level water bender. At 18 She and her Grandfather travelled to the Earth Kingdom to train her in fighting in different surroundings. They stayed in the Earth Kingdom for three years. During these three years she started to perform plant bending and soon became fairly skilled in the technique. After returning to the Northern Water Tribe, she continued her training. At the 24, around the time the Ice Age War began, her grandfather became ill. While ill, he would talk to Sura, explaining that his thoughts on this war and how he did not agree with it. Sura felt the same way, and always refused any requests to join their forces. It wasn't until her grandfather died, when she was 25, that she found herself in the army, and engaged. A few weeks after her grandfather's death, she was taken in by one of his old friends. At 26,Without even asking, they engaged her to their eldest son, one of the higher ranking soldiers of the Northern Water Tribe army. She ended up joining the army and ended up in his platoon. Currently Sura and the other soldiers in her platoon are stationed in an Earth Kingdom town that they just recently taken over. She plans on running away to Republic City, but hasn't found the chance to even try and run.
    Animal Companion: Akia the Buffalo Yak in this picture
    Other: Akia, the Buffalo Yak, is very protective of Sura. She disapproves of guys and will normally ram into any of the guys that try to even touch herself or try to flirt with Sura. Akia is really Sura's only true friend and they've formed a close bond and both will become devastated whenever separated from each other. Akia can become extremely violent when separated from Sura and will try her very best to get back to her.
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    OH YEAH

    UM
    WELL
    LIKE

    THIS TAKES PLACE IN THE LATE 1950 to early 1960s

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    haha
    i haven't RPed here for like
    a long time

    it's changed a lot

    i mIGHT BE DOING THIS WRONG /SOB


    i'VE BEEN RPING ON A DIFFERENT SITE FOR A COUPLE YEARS NOW SO I'M USED TO THAT ONE

    I MEAN THE WHOLE OOC AND IC BEING SEPARATE IS THE SAME HERE AS THE SITE
    BUT IT'S STILL PRETTY CONFUSING


    I MIGHT NEED A CO-GM

    ACTUALLY I PROBABLY WILL NEED ONE

    I'M KIND OF A HORRIBLE GM WHEN I'M ALONE
    --

    I am totally willing to discuss with people of ways to make the plot a bit more different since it's still kinda similar to the plot of A:TLA and that kinda irks me a bit
     
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