It would have been nice right? Oh well. If we could change that it would be awesome though. But I feel that is another thing that needs assembly
Speaking of consistency what the heck is going on with the first pic in your sig. It has two HP bars
I could compress it. It's only 3kb larger[DOUBLEPOST=1376092608][/DOUBLEPOST]I compressed it not by much, but it turns out to now be 33kb
We need to test it first before saying that.
True, but who is gonna hack 1.5 Remix? Xentax was doing it but we never heard about it again. And you need a hacked PS3 to do it too :(
No they are not re-recording everything. That was just for 358/2 days. Young Sora's voice stays the same[DOUBLEPOST=1376090205][/DOUBLEPOST]BTW Roxas I brought back the scripts folder. First file in there is Hallow Bastion. Await for more
yeah I did. This is my enhancement. I also plan to replace the disney interactive and squaresoft logos with the current stuff
Someone else can do it then?
Cool. I just want to try some stuff. I'll upload it to the drive for anyone to try[DOUBLEPOST=1376084112][/DOUBLEPOST]Game graphic studio doesn't have a TM2 save option
No need, it's already extracted and you can export the images from Noesis. The issue for me is getting them back into the TIM2 format
Not so much the title screen, but the stuff before it. Title screen can be doable, but i guess we have to move around some stuff.
Yeah a PCSX2 only type of thing.
No need to edit the resolution just adust them for 16x9 so they don't gain the stretched look. I can edit the png file, but I just need someone to help me insert it back in.
Really? TIM2 files can be extracted and inserted into Crazycat's tool that is not a model?
I want to fix the title screen intro pics fo 16x9 screen, but I can't find a TIM2 inserter anywhere. It's odd since there are so many extractors out there. I don't think Crazycat's tool works on TIM2
lol roxas. You want me to give you the scripts again?
oh okay. Confused for a second lol
Question about btltbl.bin. Shouldn't it be readable on the Final Mix English EVT font? Or US font? I though it had to be set to the Final Mix english evt font? Is it because Crazycat didn't finish his SLPS file yet? I heard that file contains the final mix font right?
Yeah that's why I was wondering if it was possible to do some of this stuff, because if two programmers did it in a year then why not at least attempt it? I don't care if it takes longer than a year, a bigger team of people, and little phases/parts of the project. It would be nice to play in 1080p, but we all can't have nice things. The models and textures will probably be the best we can do period, but we need that entry key ( .fbk to .mdls) then the rest is history BTW I hate how Xentax basically forces you to "pay" to use their forums. I feel sorry for anyone that joins and doesn't get help or discussions going.
I might bite the bullet a PS3 and this game. hmm..