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  1. JLHack7
    No, not yet at least


    If you want to post about a game that has no relation to any Kingdom Hearts game, PM someone about, don't spam

    This thread is getting out of control, so I shall be watching this, and a moderator will be PM'd immediately if the rules are broken

    Granted, I'll let it slide with new users, but if you post about somthing (without relating it to the Kingdom Hearts series) then it is SPAM, end of story
    Post by: JLHack7, Sep 14, 2007 in forum: Code Vault
  2. JLHack7

    BOTH OF YOU SHUT THE F:censor: UP!
    IF YOU WANT TO START A FLAME WAR, THEN USE PM's TO DO IT...
    AND I DON'T WANT TO KNOW WHO THE F:censor: STARTED IT, BECAUSE I FINISHED IT.
    STOP NOW OR
    I'LL REPORT YOU BOTH

    THIS ENDS NOW!


    And granted, Evilman, I know you were not insulting him, but that doesn't matter, I don't want to hear another insult/threat/whatever out of either of you
    END OF STORY!
    Post by: JLHack7, Sep 14, 2007 in forum: Code Vault
  3. JLHack7
    Videogamecrazyboy, I found some codes on www.codemasters-project.net!

    and... I decided to take a shot at making a mastercode...
    that's right... I made a mastercode... (so it probably won't work, but in any case, check it out)
    game ID is 0005

    M
    BTT8-ZN16-0MHDC
    B9ZH-YET4-CT75B

    The codes have been proven to work on CodeBreaker, so lets try em

    and try this code (somethin about affecting stamina, I think it's the blue bar)

    KVC4-20C6-EU0V8
    V5DK-K9JY-DZKF0
    1TYV-0P6Y-N59EB

    tell me what happens
    Thread by: JLHack7, Sep 14, 2007, 3 replies, in forum: Code Vault
  4. JLHack7
    No official codes, the master code that Evilman posted was taken from www.codemasters-project.net

    the Game ID here uses the master code that Evilman posted

    0123 Naruto Ultimate Ninja 2 (NTSC)

    (using custom codes, found in the Naruto Ultimate Ninja 2 Thread)

    00D9 Kingdom Hearts 1 (UK)
    Post by: JLHack7, Sep 14, 2007 in forum: Code Vault
  5. JLHack7
    YOU COULD NOT BE MORE WRONG!

    about a month ago I spent 3 hours searching 20 pages of google for KH 2 codes to make sure that any codes made by me, had credit to me.
    Code makers DO care about getting credit for codes
    So YES... get your facts right

    While giving credit for codes IS NECESSARY... you're being a little harsh there Redsonic... "jackass" is unnecessary
    Post by: JLHack7, Sep 13, 2007 in forum: Code Vault
  6. JLHack7
    I've been PM'ing Sara and RoxasvsRiku about the attachment thing, and it turns out that "The Code Vault" has an attachment size limit of 10 mbs, my file was 11 mbs
    So, after a chat with Sara, the new rule is that any hacking videos made using this tutorial belong in the Video Portal with all the other videos


    It's a screenshot from jedi academy, but only part of the full screenshot, it's from the weapon select screen

    speaking of Jedi Academy...
    My current project is using GMAX (the "Free" version of 3DS Max) to make WTTD, I did it on my old laptop (it looked crappy though) but my old laptop broke, and I lost the data, and thus the model of it, along with about 3-6 gigabytes of mods, 1.2 gbs of which were mods that I made myself

    by the way, I GOT A MUSIC MOD!

    I CAN RUN MY OWN MP3's IN JEDI ACADEMY!

    YAY! (13th Dilemma doesn't seem to work, because of the sampling frequency, but 13th Struggle does, so when I get into a lightsaber fight, the game plays 13th Struggle, and when I fight a boss, it plays "Still More Fighting" aka "Those who Fight Further" [Final Fantasy 7 boss battle theme, I attached the remix version here

    I had a thing called "Kingdom Hearts: The Bada** Wars" Where Sephiroth, Roxas, and Riku waged a war to see who was the most bada**, Roxas, being so bada** that 1 keyblade isn't enough, Riku, using the dark side to pwnz0r everybody and everything, and Sephiroth... well, Sephiroth doesn't need an explanation, because an explanation isn't enough! A SCREENSHOT IS NEEDED TO SHOW HOW BADA** HE IS! AND I HAVE PROVIDED ONE!

    Sephy is dual wielding Masamune (his 7 ft tall katana) and Darth Vader's lightsaber!

    In the Bada** Wars, Darth Sidious took Sephiroth as his apprentice in the ways of the Force, naming him... DARTH MALICE

    anyway, enough with the spamming...

    The next update won't be for a while, because I need to make the tutorial simpler, as using the disassembler will be very complicated, as in "fry your brain with complexity" complicated

    seriously, check out the Sephy screenshot (I trimmed the image of the useless stuff, namely, the health bar on the lower left, and the Force Meter on the lower right)

    and as for those who have Jedi Academy and are wondering "HOW THE HELL DID HE GET THE CAMERA TO FACE THE CHARACTER FROM THE FRONT?!?!" you pause the game, open up the Command Console by hitting "Shift"+"~" and typing in (without the quotes) "\CG_ThirdPersonAngle #" and replacing the number with the camera angle (0 for behind/default, 180 for in front, 90 for the side, 270 for the other side)
    Post by: JLHack7, Sep 13, 2007 in forum: Code Vault
  7. JLHack7
    Tutorial Update!!!!
    http://www.kh-vids.net/showpost.php?p=850728&postcount=34

    EDIT: also updated the tutorial AGAIN with Joker commands

    READ THIS
    I just found something (this only works with KH: CoM CodeBreaker Advance codes)
    you can take any raw code (except the ASM hacks, they can only use raw... which are the codes that I said only work with Visual Boy Advance 1.8 beta 3, namely the Infinite HP I posted, those codes do not work with this) and convert it to CodeBreaker by changing the first digit to the likewise byte size digit (in other words, it's like when we use Raw PS2 codes we change the first 0 to a 1 or a 2 depending on the size of the value) using 3 for 8 bit codes (00XX) and 8 for 16 bit codes (XXXX)
    Post by: JLHack7, Sep 13, 2007 in forum: Code Vault
  8. JLHack7
    The update with the disassembler tutorial will be here soon I'm working on it now (I love having a public school, I get off for Rosh Hashanah today, horray for the Jews! [Rosh Hashanah is a Jewish holiday])

    anywho...

    next update for the hacking tutorial, but not the disassembler yet (YAY UPDATES!) Is being written right now, and will be up in an hour or 2

    When I'm done, I'll make a Jedi Academy Hacking Tutorial

    Edit: removed the jedi academy samples, they were kinda Spam, and I need to save space for the tutorial
    Post by: JLHack7, Sep 13, 2007 in forum: Code Vault
  9. JLHack7
    [As Jeff Foxworthy] If you've done this...

    You might be obsessed with Kingdom Hearts

    (Please don't make me explain that joke, you should get it if you've ever seen Blue Collar TV)
    Post by: JLHack7, Sep 13, 2007 in forum: Code Vault
  10. JLHack7
    WTF is BSOD?
    seriously...
    Post by: JLHack7, Sep 12, 2007 in forum: Code Vault
  11. JLHack7
    Don't expect one for another week...
    I just got Jedi Academy to work on my new laptop, and when I'm done, it'll be Keyblade Academy
    :D :D :D :D :D :D :D :D :D :D :D :D
    Post by: JLHack7, Sep 12, 2007 in forum: Code Vault
  12. JLHack7
    Maybe, if not, it'll be in the one after that
    Post by: JLHack7, Sep 11, 2007 in forum: Code Vault
  13. JLHack7
    I updated my earlier post with an explanation of hexadecimal

    NEW UPDATE (9/13/2007)

    Visual Boy Advance comes with a memory search function that allows you to make your own codes!

    Here's a tutorial

    What you need:
    Visual Boy Advance (Duh)
    Kingdom Hearts: Chain of Memories Rom
    Save file with Reverse/Rebirth (you need to have Dark Mode ready, if you can't, start a new game for Sora with this code on:
    Code:
    New Game Sora -> Riku
    32039BB8 000A
    
    Its CodeBreaker, so you need the Master code:
    Code:
    M
    000064F1 000A
    10001946 0007
    
    With the "New Game Sora -> Riku" you can start a new game for riku by starting a new game for Sora, I tested this myself, just put it on at the main menu, and then disable it once the game has started (if you go to the cheats list, uncheck the code to disable it)
    you need dark mode for this, because I'm going to teach you how to hack Dark Points!

    First, go into a battle as Riku
    Hit Ctrl+P (this pauses the game)

    (refer to attachment: VBATut9.jpg)

    Click on "Search for cheats"

    then click "Start"

    (Refer to attachment: VBATut10.jpg)

    Set the search options to the options circled in red
    And fill in the number circled in green with the value for Riku's current Dark Points (THE HEX VALUE, NOT THE REGULAR VALUE)

    and click "Search"
    You will probably come up with an error message, but that's okay
    after searching, hit okay and continue playing

    every time you do something that raises or lowers Riku's Dark Points, go back, and search for that value (DO NOT CLICK THE SEARCH BUTTON LABELED "START" IT RESETS THE SEARCH) when you do a second search, it only searches the results of the last search, but if you hit start, it will search through all the addresses

    eventually you will come to only one address, which is the address for Riku's Dark Points!

    (Refer to attachment: VBATut11.jpg)
    (for tutorial purposes, I pixelated the last 4 digits of the DP address)
    The current hexadecimal value of Riku's Dark Points is circled in red
    The current decimal value of Riku's Dark Points is circled in green
    Once you're ready, click on the DP Address, and click "Add Cheat" (circled in blue)

    for "Value" I would recommend 30 (you need to write it in hex, so that would be "1E"), because that is when Riku transforms
    for "Description" put "DP Hack"
    You can also put "0", so that you don't transform at all (Because Dark Riku's Air combat skills are horrendous)
    My favorite, however, is "15" which sets the value at 21 (this makes it so that you do not transform unless there is a card break value of "9" which only occurs when you break a "0" with a "9" or when you use a sleight)
    But the best, however, is... the GBA JOKER!
    Once you find the DP Hack, copy that address and paste it into notepad or something, then add a Codebreaker code
    Code:
    74000130 ????
    3XXXXXXX YYYY
    
    The X's are the DP hack address, but MAKE SURE YOU CHANGE THE FIRST 0 TO A 3 (if the digits are 00YY, if the value is YYYY instead of 00YY, the 3 should be an 8)
    digits for ????
    Code:
    01F9 Select + B + L
    02F9 Select + B + R
    03B9 Select + B + Up
    0379 Select + B + Down
    
    I tested this, it works

    Also... here's a sample of "Keyblade Academy"!

    (refer to attachment: Riku_1-1.jpg)
    Is that Riku? In Dark Mode? Using Force Lightning?
    YES!

    (refer to attachment: SoulEater1-1.jpg)
    Oooooo... Soul Eater!

    Please note that I did not make the Riku and SoulEater models pictured here (but I did make the screenshots)
    Post by: JLHack7, Sep 11, 2007 in forum: Code Vault
  14. JLHack7
    GameBoy Advance, GameCube, N64, Playstation (1,2, and 3), and XBox, are all Hexadecimal, so in order to hack PS2, you need an understanding of hex like humans need blood

    *record scratch*

    Wait, did I just make a simile? Oh.. my... god... I've been in my honors english class for 3 days and it's already getting to me.

    anyway, here is the number system in hex

    1,2,3,4,5,6,7,8,9,A,B,C,D,E,F,10,11,12,13,14,15,16,17,18,19,1A,1B,1C,1D,1E,
    1F,20,21,22,23,24,25,26,27,28,29,2A,2B,2C,2D,2E,2F,30,31, and so on, all the way up to FF

    so, the base 10 number system we use is called decimal, and the computer number system is called hexidecimal (well technically it uses binary, but most things use hexidecimal, mainly, networking, for example, IP addresses are recorded in hexidecimal, because the highest possible IP Address is 255.255.255.255, which in hexidecimal is FF.FF.FF.FF)

    now then, secondly, we will need to know about data size

    as you know, programs take up measures of space called bytes
    to shorten numbers, larger programs are displayed as kilobytes, megabytes, or even gigabytes

    here is the system

    Code:
    1024 bytes = 1 kilobyte
    1024 kilobytes = 1 megabyte
    1024 megabytes = 1 gigabyte
    1024 gigabytes = 1 terabyte (Macintosh sells servers that actually have 1 terabyte storage, that's [COLOR="Red"]HUGE[/COLOR])
    
    However, bytes are actually not the smallest computerized numeral system, the smallest (to my knowledge) is called a bit
    A bit is made out of Binary, that's right, a single bit is a 1 or a 0,
    here is a binary breakdown
    Code:
    1 = 1 bit
    10 = 2 bits
    11 = 2 bits
    100 = 3 bits
    101 = 3 bits
    111 = 3 bits
    1000 = 4 bits
    1001 = 4 bits
    1011 = 4 bits
    1111 = 4 bits
    
    Binary is always grouped into 4's, and guess what a 4 bit numbers translates into?
    A Hexadecimal number!
    Code:
    0001 = 1
    0010 = 2
    0011 = 3
    0100 = 4
    0101 = 5
    0110 = 6
    0111 = 7
    1000 = 8
    1001 = 9
    1010 = A (in hex) or 10 (in decimal)
    1011 = B (in hex) or 11 (in decimal)
    1100 = C (in hex) or 12 (in decimal)
    1101 = D (in hex) or 13 (in decimal)
    1110 = E (in hex) or 14 (in decimal)
    1111 = F (in hex) or 15 (in decimal)
    
    4 bit numbers are commonly grouped into sets of 2, making 8 bits, and every 8 bits = 1 byte, so IP addresses are 4 bytes long, because they are made of 4 sets of 8 bits,
    the first video games were programmed in sets of 8 bits, so for example, while a PS2 raw code might be 20340FF3 25070663, a raw code for "Pong" would 20330F11 0F

    Here is how the system of codes works
    the codes are made of 2 parts,
    (this code is a fake)
    20347055 10330063
    Address Value


    NES (Nintendo Entertainment System, the original nintendo) was programmed with 8 bits, or "FF"

    SNES (Super Nintendo Entertainment System) was programmed with 16 bits, or "FFFF"

    Nintendo 64 is programmed with 16 bits, as well as Gameboy Advance

    now, everything is programmed with 32 bits, or "FFFFFFFF"

    What does this all have to do with PlayStation 2 hacking,
    well...
    in MIPS (PS2 programming language) digits are loaded as Word, Halfword, or Byte
    Code:
    word = 32 bits/FFFFFFFF
    halfword = 16 bits/FFFF
    byte= 8 bits/FF (notice that I said 8 bits = 1 byte)
    
    for example the BGM mod address loads only in byte meaning that it will only load the numbers in red:
    12345678
    so if you put in 0000FF55 as the value for the BGM mod address, it will only load "55" and will get rid of "FF" and thus it will load the BGM digit for "55"

    FOOD FOR THOUGHT!
    Post by: JLHack7, Sep 11, 2007 in forum: Code Vault
  15. JLHack7
    I know, I'm busy, as my mood says, but I'll get to it
    Post by: JLHack7, Sep 11, 2007 in forum: Code Vault
  16. JLHack7
    Muahahahahaha!!!!
    I have done it!

    My new code for Chain of Memories, which I will add to the tutorial!

    Sora-Riku Switcheroo!

    (refer to attachment: VBATut11.avi)

    attachment thing won't work, hold on a sec

    WHAT THE HELL? I CAN'T ADD IT!?

    AGHHHH!!!
    Post by: JLHack7, Sep 9, 2007 in forum: Code Vault
  17. JLHack7
    Some areas freeze when there is an irregular character in your party

    try the codes in the area just outside of merlin's house, just ask me to joker the code or codes you want to use (joker codes do not activate until specific buttons are pressed, so the game won't freeze right away)
    Post by: JLHack7, Sep 9, 2007 in forum: Code Vault
  18. JLHack7
    Just ask me or Clontox to test BGM digits, because we have our own copies of the KH2 Soundtrack, so we know what each song is called

    or I can PM you with a site that has all the MP3's, ripped directly from the soundtrack
    Post by: JLHack7, Sep 9, 2007 in forum: Code Vault
  19. JLHack7
    Yup, here's Riku's new deck!

    (Refer to attachment: VBATut10.avi)

    This is Riku's b****in new hacked deck!

    Anyway, here are the digits (I can't give you the code yet)
    129D - Soul Eater (9)
    129C - Soul Eater (8)
    129B - Soul Eater (7)
    and so on
    1185 - Potion (9) [works for both characters]
    1204 - Defender [Enemy Card]
    118F - High Potion [works for both characters]

    I'm posting the digits because if you know how to use the disassembler and the memory editor already, then by all means go for it!

    Also, here are some codes

    Codebreaker
    Code:
    M
    000064F1 000A
    10001946 0007
    
    Character Mod
    32039BB8 00XX
    02 - Sora
    0A - Riku
    
    (start a new game for Sora with Riku in the slot, and you will start a new game for Riku!)
    
    I also have some new codes, BUT, you need to get the Visual Boy Advance 1.8 Beta 3 (which you can get HERE
    but it's only for windows

    while the previous codes were entered as CodeBreaker Codes, these codes are Raw codes, and VBA did not have much raw support up until now, in the 1.8 Beta 3

    Raw codes are entered with the "Code" option
    enter them exactly as written

    Code:
    Sora recovers cards instantly (like Riku)
    0807DECC:30FF
    
    Press "A" to transform into Dark Mode
    080AB060:30E430E4
    080AB064:800121C8
    080AB068:8800
    
    INVINCIBLE!
    080194EE:25153035
    080194F2:38357005
    
    Infinite HP (Both Characters)
    0802FA24:8DFC
    0802FA28:85BC
    
    Now then, the next time I update, we will be starting on Kingdom Hearts: Chain of Memories, so if you need the Rom, PM me with your e-mail address and I will send it to you
    Post by: JLHack7, Sep 8, 2007 in forum: Code Vault
  20. JLHack7
    don't expect help from me now, because I'm focusing on the hacking tutorial now, then I'm gonna work on KH1, and get flying Neverland Sora into Hollow Bastion (or at least Agrabah)
    Post by: JLHack7, Sep 7, 2007 in forum: Code Vault