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  1. AntiWeapon
    Hehe no problem ^^ I had nothing better to do.

    Edit: I dono about the enemy cards. I always saw them as mear dummies with only thier value taking any real effect.
    But If you can find a way to mod enemys decks I can test it out.

    Sucks that the card mod dosent work ontutorials fights. XD I wanted to try kill leon.
    Post by: AntiWeapon, Oct 20, 2007 in forum: Code Vault
  2. AntiWeapon
    Front page. Its there.

    Edit: Found something interesting with the statless keyblades. Although they dont always conect, they are uber powerfull D:

    Also 66 Aparantly is the mickey magic card type. I tried it against the guard armor, sora did the whole raise the card and special effect thing. Although it didn't do anything (probebly because I had the wrong mickey magic card.)
    Post by: AntiWeapon, Oct 20, 2007 in forum: Code Vault
  3. AntiWeapon
    Yes I say its worth playing again. The extra cutscenes, and attempting critical mode plus the feeling of final killing terra after working so hard. XD
    Post by: AntiWeapon, Oct 20, 2007 in forum: Code Vault
  4. AntiWeapon
    ^^; I actully like Final mix better, Theres not much replay value in this game. (Unless you have a nice variety of codes. XD )
    Post by: AntiWeapon, Oct 20, 2007 in forum: Code Vault
  5. AntiWeapon
    Look at the updated list of cards.
    I found a few of the mickey heads. I relised then I forget about them. Ill test them when I'm done with the card list.
    Post by: AntiWeapon, Oct 20, 2007 in forum: Code Vault
  6. AntiWeapon
    Ill set to work on testing some of them digits for you.

    55= Green border. Im pretty sure only items have green borders.
    66= Another green border. But this time I put one of the items there instead of the keyblade, when I try to use it Sora just stalls for a few seconds nothing happens then I can move again. Same thing probebly happens with the first.
    ^ One of them is probebly ally cards. I just relised. But you havent got any ally cards up there right now so I can't test that.
    88= Gives you soras charge bar XD Its got like the number and everything with the card you choose behind it. It actully works too. Although the number keeps changing on its own.
    99= Dark red border (Boss cards) When I use it in play I dont do anything, but the card remains in the middle so the heartless cant attack.
    AA= Dark green border (another boss one behaves the same.)
    BB= Dark blue (yada yada)
    CC= Put nothing there, but the slot took 34cp XD I could use the invisible card in battle, behaved like the other boss cards.
    DD= Gave me a light blue card. Instead of the value it had a crown next to it. I think its a world card. I can use it in battle but it acts like a boss card remains there and cannot be broken.
    EE= Will look like a normal attack card. If you try use it in battle it turns into a Zexion card and you get stunned or something, you cant move after that.
    FF= Dark blue, dosent have a number in the corner, acts like the boss cards.
    2= Looks and acts exactly like a premium card.

    02= Three wishes
    03= CrabClaw
    04= Pumpkinhead
    05= FairyHarp
    06= The one geopetto gives you ^^; Forgot the name.
    07= Uh..I think its the 'magic' keyblade that merlin gives you.
    08= Metal Chokobo
    09= Olympia
    0A= Lionheart
    0B= Alice in wonderland verstion ^^;
    0C= Rose keyblade (one from belle ^^; )
    0D= Oathkeeper
    0E= Oblivion
    0F= UltimaWeapon
    10= The ice one from the first Final Mix
    11= One winnged angel.
    12= Souleater
    13= Starseeker
    14= Steamboat willy key
    15= PotC Keyblade.
    16= Mulans world blade.
    17= Photon Debugger
    18= Bond of flame
    19= Statless Kingdom Key
    1A= Fire
    1B= Blizzard
    1C= Thunder
    1D= Cure
    1E= Gravity
    1F= Stop
    20= Tornato
    21= Statless Crabclaw?
    22= Statless Three wishes?
    23= Simba
    24= Genie
    25= Bambi
    26= Dumbo
    27= Tinkerbell
    28= Mushu
    29= Cloud
    2A= Potion
    2B= Hi-Potion
    2C= Mega Potion
    2D= Ether
    2E= Mega Ether
    2F= Elixer
    30= MegaElicer
    31= Donald
    32= Goofy
    33= Aladin
    34= Ariel
    35= Jack
    36= Peter Pan
    37= Beast
    38= Mickey
    39= Pluto
    3A= Mickey Magic card
    3B= Mickey Magic card
    3C= Mickey Magic card
    3D= Mickey Magic card (All of them are named differnt'y , but I can't read Jap.)
    3E= Mickey Magic card
    3F= Mickey Magic card
    40= Mickey Magic card
    41= Mickey Magic card
    42= Some Orange soul eater thing (I think the one zexion used.)
    43= Zexion
    44= Shadow
    45= Soldier
    46= Large body
    47= Red Nocturne
    48= Blue Rhapsody
    49= Yellow Opera
    4A= Green Requiem
    4B= Powerwild
    4C= BouncyWild
    4D= Air Soldier
    4E= Bandit
    4F= Fat Bandit
    50= Barrel Spider
    51= Search Ghost
    52= SeaNeon
    53= Screwdriver
    54= AquaTank
    55= Wight Knight
    56= Gargoyle
    57= Pirate
    58= Air pirate
    59= Darkball
    5A= Defender
    5B= Wyvern
    5C= Wizard
    5D= NeoShadow
    5E= White Mushroom
    5F= Black Fungus
    60= Creeper Plant
    61= Tornado step
    62= Crescendo
    63= Guard Armor
    64= Parasite Cage
    65= Trickster
    67= Darkside
    68= Heart soilder (The one from wonderland )
    69= Jafar
    6A= Oogie Boogie
    6B= Ursula
    6C= Captain Hook
    6D= Maleficent Dragon
    6E= Riku Replica
    6F= Axel
    70= Larxene
    71= Vexion
    72= Marluxia
    73= Lexaeus
    74= Xehanorts Heartless (ansem)
    75= Zexion
    76= Xemnas
    77= Xigbar
    78= Xaldin
    79= Saix
    7A= Demyx
    7B= Luxord
    7C= Roxas
    7D= Gold crown?!
    7E= Silver crown?!
    7F= Black card soilder
    80= Red card soilder (Not an enemy card you use)
    81= Statless Kingdom key
    82= Statless Three wishes
    83= Statless Crabclaw
    84= Statless Pumpkin head
    85= Statless Fairy harp
    86= Statless GeopettoBladething
    87= Statless Spellbinder
    88= Statless Metal Chokobo
    89= Statless Kingdom key
    8A= Statless three wishes
    8B= Statless Crapclaw
    8C= Statless Pumkinhead (This is starting to get repetitive aint it :/ )
    8D= Statless Fairyharp
    8E=Statless Geopettos blade thing
    -same loop keeps going-

    Ok I think those are just what the game puts in if there isnt a proper card there. So Ill just stop now. -looks at clock- Wow.. 4 hours... D;
    Post by: AntiWeapon, Oct 20, 2007 in forum: Code Vault
  7. AntiWeapon
    Uhh the kingdom key was ment to be for Riku.. >.> So technicaly it would of been made best for Riku.
    Post by: AntiWeapon, Oct 19, 2007 in forum: Kingdom Hearts HD II.5 ReMIX
  8. AntiWeapon
    I need a code for Mickey to have 9 Drive bars.
    Post by: AntiWeapon, Oct 19, 2007 in forum: Code Vault
  9. AntiWeapon
    Is anyone going to try recreating the Roxas keyblade code. (You know the ones that float behind you. ) I would love a code for that.
    Post by: AntiWeapon, Oct 18, 2007 in forum: Code Vault
  10. AntiWeapon
    X_x; Yeah the US and Jap verstions of this code are really similar I think I got them mixed up.
    Post by: AntiWeapon, Oct 17, 2007 in forum: Code Vault
  11. AntiWeapon
  12. AntiWeapon
    You guys playing smash brothers 64 online. Cool May join you sometime. :)
    Post by: AntiWeapon, Oct 17, 2007 in forum: Gaming
  13. AntiWeapon
    Isnt that a good thing? D:
    Post by: AntiWeapon, Oct 17, 2007 in forum: The Spam Zone
  14. AntiWeapon
    Thats what I ment. ^^

    I was refering to Kh2 being 10 years after BBS and that there could be any number of reasons why her armor is laying in that room.

    Kairi came from Hollow Bastian. Ansem (Or xehanort not sure) sent her because she would wind up were the next keyblade master would appear. (Riku in Destiny Islands. )
    Post by: AntiWeapon, Oct 17, 2007 in forum: Kingdom Hearts HD II.5 ReMIX
  15. AntiWeapon
    I like your second theory, It would explain why Sora Mickey and Rikus keyblades are all there in bad condition, if they get a new master they probebly get restored.
    Post by: AntiWeapon, Oct 17, 2007 in forum: Kingdom Hearts HD II.5 ReMIX
  16. AntiWeapon
    The bottem screen should have like. Your items like potions and whatever. You can tap them to use the potion or hold and drag them into one of your allies icons to give it to them if they need it. Also a Map or something would be cool.
    Post by: AntiWeapon, Oct 17, 2007 in forum: Kingdom Hearts News & Updates
  17. AntiWeapon
    Keyblade school? Where did hear that >_>;
    Post by: AntiWeapon, Oct 17, 2007 in forum: Kingdom Hearts HD II.5 ReMIX
  18. AntiWeapon
    He said he got permission from a mod.

    Maybe this can become the code request thread like the one we used to have waaayy back. X-x since he dosen't have all the codes up there yet. He could put them up as people ask for them.
    Post by: AntiWeapon, Oct 17, 2007 in forum: Code Vault
  19. AntiWeapon
    Considering its 10 years after the game. There could be a whole number of reasons why that armor was left there. She could of died, there could of been a great battle and it was damaged. She just dosen't want to wear it.. who knows?

    As for Kairi we MAY see her seeing as Ven and Terra look like there in Radient garden in a few of the pictures. But she wont have much of a purpose, and probebly just be in there for the sake of it.
    Post by: AntiWeapon, Oct 16, 2007 in forum: Kingdom Hearts HD II.5 ReMIX
  20. AntiWeapon
    Id like the point out that both Terra and Aquas (Not sure about Ven) keyblades both actully have the little ring for a keychain to be put into it. Maybe they just don't choose to use them. Or just don't have any yet. O-o;
    Post by: AntiWeapon, Oct 16, 2007 in forum: Kingdom Hearts HD II.5 ReMIX