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  1. Krowley
    "Everyone is upset with Aux," he replied. "I was working against you all for months. And my lack of a sunny disposition doesn't help much either," he snidely added. "If you wanna go straight, then great. Forward it is..."

    CHAMBER 22
    (Ananta, Aux, Caster, Karina)

    Straight or left?

    ----------------------------------------------------------------------

    CHAMBER 26
    (AJ, Kaida, Kairi, Sora)

    Left or RIGHT?

    "Cool!" Sora exclaimed. "Y'know, Riku and I used to train a lot on the island in case we needed to fight any touch baddies in the worlds beyond. Check it out!" Sora showcased a basic wooden sword to AJ and Kaida. "It's not as fancy as Riku's... but I think it'll get the job done. What about you guys! You know how to fight?"

    ---------------------------------------------------------------------------

    CHAMBER 9
    (Ignis, Kel, Marx, Pinocchio)

    Straight or LEFT?

    Pinocchio kept trying to run away as Kel was already caught up with him.
    Post by: Krowley, Jan 31, 2019 in forum: Role-Playing Arena
  2. Krowley
    CHAMBER 5
    (Ignis, Kel, Marx)

    "But I have to find the others! We aren't done playing yet!" Pinocchio whined.
    The little wooden puppet ran off ahead.

    Pinocchio ran straight ahead!

    -----------------------------------------------------------------

    CHAMBER 27
    (AJ, Kaida, Kairi, Sora)

    Chamber 28 is now closed off!
    Where would you like to go?

    Straight, or left?

    Sora walked beside Kairi with arms bent behind his head. He seemed rather carefree, as if he didn't have a care in the world.
    "So are you guys from another world to? Riku, Sora and I built a raft to go and see what's out there!" Kairi cheered.
    "Yeah, Kairi's from another world too... but she's too young to remember."
    "Looks like we didn't get very far though..." She said, looking around the world.
    "Still! This would've never happened back on our island! So bizzare..." Sora said with a smile.

    ------------------------------------------------------------------------------------------

    CHAMBER 16

    The party fast traveled to chamber 16!
    Where would you like to go?

    Straight or right?

    Seeing Ananta's defeated expression made Aux feel guilty as he sighed to himself. He didn't hate the girl, but he didn't like being told how to feel either. From the looks of it, Karina was the same.
    "Why didn't we go left the first time then?" Aux grumbled to himself.
    Post by: Krowley, Jan 28, 2019 in forum: Role-Playing Arena
  3. Krowley
    Sing along if you know the words!



    VALJEAN
    One game more!
    Another game and new journey to start.
    This never-ending road of Kingdom Hearts;
    The players waiting all this time
    Will surely buy the game online
    One game more!

    MARIUS
    I did not live until I played.
    Birth by Sleep and Dream Drop Distance

    VALJEAN
    One game more.

    MARIUS & COSETTE
    Tomorrow we will get the game
    It's real, with actual existence

    EPONINE
    One more game for me to own.

    MARIUS & COSETTE
    Will we see a waking Ven?

    EPONINE
    One more day with me not caring.

    MARIUS & COSETTE
    I was born to play it new.

    EPONINE
    What a life I might have known.

    MARIUS & COSETTE
    And I want to play Riku!

    EPONINE
    But he never saw me there!

    ENJOLRAS
    One more day before the storm!

    MARIUS
    Do I follow where she goes?

    ENJOLRAS
    At the barricades of gamestop.

    MARIUS
    Shall I join my brothers there?

    ENJOLRAS
    When our ranks begin to form

    MARIUS
    Should I stay; should I care?

    ENJOLRAS
    Will you take your place with me?

    ALL
    The time is now, the day is here!

    VALJEAN
    One game more!

    JAVERT
    One game more to resolution,
    Won't stop playing 'till I'm done!
    We feel sorry for the newbies,
    they won't know what's going on!

    VALJEAN
    One game more!

    M. & MME. THENARDIER
    Watch 'em run amuck,
    Catch 'em as they fall,
    Never know your luck
    When you're on critical,
    Here a little tip
    There a little guide
    Most are older players,
    so they're all cought up!

    Students (2 Groups)
    1: One game to a new beginning

    2: Raise the flag of fandom high!

    1: Riku fighting with the king!

    2: Riku fighting with the king king!

    1: There's a new world for exploring

    2: There's a new world, so much fun!

    ALL
    Do you hear the people sing?

    MARIUS
    My place is here, I fight with you!

    VALJEAN
    One game more!

    MARIUS & COSETTE
    One more game for me to own.

    EPONINE
    One more game for me to own!

    MARIUS & COSETTE
    Birth by Sleep and Dream Drop Distance

    JAVERT(overlapping)
    We will play our favorite heroes
    Wielding keyblades left and right
    Fighting heartless and nobodies,
    Never sleeping through the night

    VALJEAN
    One game more!

    MARIUS & COSETTE
    Tomorrow we will get the game

    EPONINE
    What a life I might have known!

    MARIUS & COSETTE
    It's real, with actual existence

    JAVERT(overlapping)
    One game more to resolution,
    Won't stop playing 'till I'm done!
    We feel sorry for the newbies,

    THENARDIERS(overlapping)
    Watch 'em run amuck,
    Catch 'em as they fall,
    Never know your luck
    When you're on critical,

    VALJEAN
    Tomorrow we'll be far away,
    Tomorrow is the judgement day

    ALL
    Tomorrow we'll discover
    What our God Nomura has in store!
    One more dawn
    One more game
    One game more!
    Post by: Krowley, Jan 28, 2019 in forum: The Spam Zone
  4. Krowley
    What Castur said felt almost more insulting than re-assuring.
    "Yeah, I'm playing a character too. It's called 'the guy who doesn't like to be attacked for fun.' And since you don't like things all convoluted, I'll keep the character description nice and simple," He stepped closer to Castur until he was within arm's length "He does not... like being attacked... for fun." Aux said with a glare. "And Japello is fine. He's with a couple of the others back in the mouth of the whale."
    Post by: Krowley, Jan 28, 2019 in forum: Role-Playing Arena
  5. Krowley
    "Not giving up if you don't try," Aux shrugged. As Karina mentioned the idea of who could be down there, he could only hope that at least Kaida was alright. He knew she could take care of herself, but he was on decent ground with her again and didn't want anything to ruin that. "Yeah that's me... guy who doesn't care," he said in a sarcastic tone. He took a quick look at the left path before slowly following Karina to the right.
    The path was fairly straight forward without any crossroads for a couple chambers

    "I still haven't met half of this group, I mean, there was Luna, Beuce, Steel, Kaida, Stratos, and-"
    He paused his words as he locked his eyes on Ananta. "Dammit it's you!" He realized how rude that was and instantly tried to correct it. "I mean, thank goodness it's you."

    Nailed it.

    His head tried to wander elsewhere onto Castur. The one who last he saw, tried to kill him because of Karina's desire to off him as well.
    This was just not a fun room for him to be in right now.

    CHAMBER 14
    (Ananta, Aux, Castur, Karina)

    Which way do you wish to go?

    Straight, Left, or back?

    ------------------------------------------------------------------------------------------------------------

    CHAMBER 28
    (AJ, Kaida, Kairi)

    As the group approached the dead end, they came across a young boy scratching the back of his head as he looked around at the walls. He had spiky brown hair and bright red and white clothing. On his feet were also large yellow shoes. "Aww man... another dead end," the boy sighed.
    "Sora!" Kairi called out, running up to the boy. "I'm so happy you're okay."
    "Aww, I coulda taken care of myself," the boy chuckled. "You know you can always count on me in a fight."
    "Well, I wasn't concerned at first, because Riku was with you."
    "Oh..."
    "But then I started to worry once I heard you got separated. So I got our new friends to help out," Kairi smiled. "This is AJ, and that's Kaida!"
    Sora raised an eyebrow. "Are they related."
    Kairi chuckled. "Heheheeeee. I don't think so."

    Sora waved his hand at the two as he jogged up tot them. "Well, thanks a lot for chipping in. Y'know there are some real creepy monsters in here...." He offered his hand to Kaida to shake.
    "I'm Sora by the way! Nice to meet you Kaida!" he smiled.
    Post by: Krowley, Jan 28, 2019 in forum: Role-Playing Arena
  6. Krowley
    He wasn't sure where all these new people were comin from, but at least there was a good number of hands helping out. He still didn't get the names of the people that were already here. As fancy as Faust's introduction was, Aux simply replied. "And I'm Aux..." He paused as if he was going to add a title, but simply left it at that.
    "Yeah, you guys can go on ahead," Aux told Karina and Luna as they seemed eager to charge in. "Think I'll stay here in the main whale hub." He took a seat one one of the intact boards and sighed as he folded his arms.
    There was a moment of silence as nothing but the sound of Geppetto hammering nails into the rafts could be heard. He was alone with the pun making mage, the princess who slapped him, an unconscious Beuce, and an ever silent Steel.

    He tapped his fingers awkwardlyon his arm as he looked around at the baron mouth. His eyes eventually fell on Jiminy. "Y'know... you seem like real swell folks for helping us out. Tell me young fella... Do you know what a conscience is? Because to Pinoke, I'm his conscience. I keep him outta trouble by telling him what's right and-"
    "-Karina, wait up,' Aux said, standing and making a quick fast walk towards the stomach chambers.

    Aux and Karina were fast travelled to Chamber 2!

    CHAMBER 2
    (Aux, Karina)

    Left, Right or back?
    Post by: Krowley, Jan 27, 2019 in forum: Role-Playing Arena
  7. Krowley
    Ignis fast traveled to Chamber 5!

    CHAMBER 5
    (Kel, Marx, Ignis)
    Where do you wish to go?

    Straight, left or right?
    Post by: Krowley, Jan 27, 2019 in forum: Role-Playing Arena
  8. Krowley
  9. Krowley
    I really dig the choreography in the start of something new" musical number at the beginning of the first film.



    It's simple sure, but there's definitely something nuance about the genuine movements of both characters. Notice the awkward "I'm totally not prepared for this musical karaoke, but know I have the vocals to back it up" expressions on their faces. Note their subtle stares at one another that indicate they feign interest for each other, but knowing their impulsive and attractive demeanor will probably cause them to leave one another within the next 5 years after hooking up. The choreography does a very good job at portraying the awkward and lame side sways of white kids at an unsupervised party. Like... a lot of white kids.

    The effortless clapping,
    the listless interest,
    The boy at the 0:49 mark in the middle that doesn't know what to do.
    The boy at the 2:24 mark in the middle that looks like he's trying to do the twist.

    All works of gold that really sell this as a rewarding musical number to show that this would indeed be the start of something new.

    (Also I thought this whole song was a metaphor for $ex when I saw it. Like. She's nervous, but the guy loosens up and gets her into it, getting her more comfortable, but as he starts getting aggressive towards her, she backs away, only to be pushed back into it by her fellow peers...)
    Post by: Krowley, Jan 26, 2019 in forum: The Spam Zone
  10. Krowley
    No trouble at all miss, Geppeetto smiled.

    Aux stood there dumbfounded as Ignis raced in. "What... Why are people going into the whale?!"
    "They went to find my boy Pinocchio!" Geppetto replied from his sip. "I volunteered to fix your boats while I waited their safe return. Judging by your clothes, I'd say those kids from earlier were your friends."
    Aux looked at the tunnel. "Of course they did... Hey old timer! Any of them had blonde hair?"
    Geppetto nodded. "Two of them actually... And my name is Geppetto. Nice to meet you."
    Surprised that he could stay so well mannered in his situation, Aux gave a little two finger salute back. "Ditto."
    "I've warned Pinocchio about traveling in there.. He said there were strange creatures from there earlier. So two other boys; Sora and Riku, went in to go look for him."
    Aux scratched the back of his head. He wasn't sure if it was best to wait or venture off. Most people had already left except for one of them with silver hair.

    "Well, at least we know most of our own are in there," he said to Luna.
    "So why aren't you going after them?" he asked Faust.
    Post by: Krowley, Jan 25, 2019 in forum: Role-Playing Arena
  11. Krowley
    1K Bonus achieved!
    Congratulations players of Kingdom Hearts SOS! You have reached another 1,000 replies.
    All players have been awarded 2,000 Munny for their dedication!

    1,000 Posts - Anora - Nottingham - July 27 2012
    2,000 Posts - Steel - Castle of Dreams - February 25 2013
    3,000 Posts - Etrius - Kingdom of the Sun - September 14 2013
    4,000 Posts - Beuce - Camelot - April 17 2014
    5,000 Posts - Raisor - Central Haven - September 11 2014
    6,000 Posts - Base - Wasteland - January 7 2016
    7,000 Posts - Gwendolyn - San Fransokyo - February 25 2017
    8,000 Posts - Aux - Shibuya - February 28 2018
    9,000 Posts - Kaida - Ohana Island - June 21 2018

    10,000 Posts - Arctus - Monstro - January 21 2019

    CHAMBER 2
    [Ananta, Castur]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔

    Post by: Krowley, Jan 21, 2019 in forum: Role-Playing Arena
  12. Krowley
    One short trip out to see, Sebastian was already waving at the group as he watched them swim into the ocean blue.
    It was eerily silent as they left the lively underwater kingdom behind.

    "So exactly what direction are we supposed to go in? It's a whole lot of ocean out there. Not like something's gonna come along and conveniently-"

    And then they were eaten by a whale.


    The party blacked out for a moment as they emerged inside the broken wood remnants from torn ships. Aux woke up as he shook his head. "Uggh, my head... my legs..." His eyes widened for a minute as he sat straight up and shook his knees. "I will never take your granted again," he said with a sigh of relief. Things were finally about to be more normal. "Hey guys you should wake up. We finally ended up somewhere nor... mal..." his words trailed off as he saw they were literally inside a belly of a beast. "Aww dangit."

    "Welcome friends!" A tiny voice bellowed. Aux looked around but didn't know where the voice was coming from. He only saw an old man working on rafts, but his mouth wasn't moving. "Over here!" the gentle, high pitched voice called out. Aux' head turned to see a small hopping cricket in a suede jacket. "Cricket's the name. Jiminy cricket! I'm looking for a small wooden boy named Pinocchio! I'm his conscience yah see! Could you help us find him!"

    Aux blinked only once as he recalled what he learned in the last world about choosing to help others. "Nope," he replied without even a second thought.
    He had a limit to the reality he was willing to accept.

    The cricket instead hopped onto Luna's face and knocked her forehead with his umbrella. "Hey, you folks okay?!"

    --------------------------------------------------------------------------

    CHAMBER 8
    [Kel, Marx]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    X ⬅ ✙ ➡ X


    As they hit a dead end, Marx and Kel came across a small little wooden puppet that could walk. It was quite the shock to be sure, as he was walking and talking around.
    He turned and smiled at the two boys. "Oh hey! New people to play with! I'm playing Hide and Seek with my friends Sora and Riku! Wanna play?!" he asked in a chipper tone.

    CHAMBER 10
    [Kaida, Kairi, AJ]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔


    CHAMBER 2
    [Ananta]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔

    Post by: Krowley, Jan 21, 2019 in forum: Role-Playing Arena
  13. Krowley
    "Well, the ocean's a big place... Who knows how long-" Aux stopped talking for a brief moment as he stared at the crown on Beuce's head. "How long... it'll take to- I'm sorry, but why are you wearing that?"
    "Ursula's crown is a source of great magic. It's how she was able to wield the king's triton at all!" Sebastian informed, swimming into the scene.
    "Yup!" Flounder agreed. "What power does your hat have?"
    "Lots... of patience." he said, trying to keep his cool at the little fish.

    Flounder chuckled a bit as he his behind Ariel.
    "Well if yah need a way out of these waters, the king asked that I see yah out!" Sebastian replied. "Not as banished ocean dwellers of course, but a royal escort to de outer rim!"
    Aux looked to the rest of the party. "So we can leave then? I mean... We did the helping thing, right?" Aux didn't exactly know how much help he needed to offer before it was deemed just.


    Atlantica
    World Completion Bonus:
    Aux completed 100% of the missions. Gained 10,000 EXP
    Beuce completed 100% of the missions. Gained 10,000 EXP
    Karina completed 100% of the missions. Gained 10,000 EXP
    Luna completed 100% of the missions. Gained 10,000 EXP
    Steel completed 100% of the missions. Gained 10,000 EXP

    Aux leveled up! (54) AP increased!
    Beuce leveled up! (53)
    Karina leveled up! (54) AP increased!
    Steel leveled up! (53)

    ------------------------------------------------------
    Post by: Krowley, Jan 20, 2019 in forum: Role-Playing Arena
  14. Krowley
    CHAMBER 7
    [Kel, Marx]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    Marx and Kel hit a fast pass!
    There is a save point in front of the left path.



    ✔ ⬅ ✙ ➡ X


    CHAMBER 10
    [Kaida, Kairi, AJ]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔

    Post by: Krowley, Jan 18, 2019 in forum: Role-Playing Arena
  15. Krowley
    Guild Hall Update 3.09

    DRIVE FORMS
    Blot Form - Refill now heals 15 HP and 1 MP per cycle.
    Blot Form - PAINT Mode abilities now cost 2 MP each.
    Blot Form - Red Paint grants +25 Strength to any player for 1 cycle.
    Blot Form - Orange Paint grant +25% Luck to any player for 1 cycle.
    Blot Form - Yellow Paint grants +25 Speed to any player for 1 cycle.
    Blot Form - Green Paint grants +25 Defense to any player for 1 cycle.
    Blot Form - Blue Paint grants +25 Magic to any player for 1 cycle.
    Blot Form - Violet Paint grants +25 Resistance to any player for 1 cycle.

    Data Form - Light Cycle now deals damage at the start of each cycle.
    Data Form - Scouting Disk ability removed.
    Data Form - Reprogram allows players to change their combo's elemental properties

    JOBS
    Soldier - Combo Master now increases combos by 150% instead of 250%
    Soldier - Cross Slash CG increased to 35%
    Black Mage - Osmose CG increased to 30%
    Monk - Martial Arts cooldown decreased to 5 turns. 80% CG decreased to 65% CG gain.
    Summoner - Elemental Siphon now recieves 30% CG (From 25%)
    Dark Knight - Dark Aura CG increased to 50%
    Red Mage - Red Slash CG increased to 40%
    Paladin - Excalibur CG increased to 50%
    Paopu Knight - Paradigm shift can only use an alternate job skill once each. Cooldown decreased to 6.
    Ranger - Judgement changed to "Head Shot"
    Blacksmith - "Exhaust" increases cooldowns by 3 instead of doubling.

    SKILL COMMANDS
    Aerial Slam CG increased to 40%
    Barrier Surce CG increased to 30%
    Dolphin Kick CG increased to 50%
    Fire Strike CG increased to 50%
    Hyperjump CG increased to 40%
    Poison Edge CG increased to 30%
    Powerline changed to Keyblade/Thunder/Ground/Sound. CG decreased to 50%. Power at 400% to all enemies.
    Splattercombo CG increased to 45%
    Sliding Dash Power/CG now increases by level.
    Strike Raid Power/CG now increases by level.
    Vorpal Blitz CG increased to 45%.
    Zantetsuken CG increased to 50%

    Aqua Splash CG increased to 40%.
    Faith CG increased to 50%.
    Fox Taser CG increased to 40%
    Howling Winds CG increased to 40%.
    Ice Barrage CG increased to 40%
    Quake CG increased to 50%
    Thunder Bell CG increased to 40%
    Tidal Wave CG increased to 40%
    All "Other" Skill commands cooldowns increased to 12.

    LIMITS
    - Level 50 Limits increased to 300% again.
    - All for One now grants damage based on "Total Friendship level x 20" (Instead of 15)
    - Get'em! now grants damage based on "Number of posts in 24 hours x 40" (Caps at 100 posts)
    - Symphonia now has potential to do 4,000 Damage!

    FLAT DAMAGE
    Flat Damage is a concept that introduces flat numbers as damage instead of being stat based.
    All limits will do flat damage. (Accept for "Perfect Harmony" limit)

    SUMMONS
    - Dumbo was sent home!
    - Experiment 221 - Conductor only fires back thunder damage on its last turn.
    Post by: Krowley, Jan 16, 2019 in forum: OOC Lounge
  16. Krowley
    MISSION COMPLETE!
    Aux leveled up! (53)
    Beuce leveled up! (52)
    Karina leveled up! (53)
    Luna leveled up! (53)

    Ursula swayed back in forth as she cried out in pain. "NOOOOOOOOOO!"
    Beuce swooped in for the final hit as he charged his keyblade with projectiles of light, firing a bombardment against the behemoth.
    She tried to pretect herself with the trident, but she took too much damage.
    Ink surrounded her as she faded into darkness. Ursula was defeated.

    The group re-emerged in Triton's throne room. Everything seemed to have settled.
    "Daddy, I’m so sorry," Ariel began. "I shouldn't have gone against your-"
    "It’s my fault," Triton interrupted. "You followed Ursula because... I wouldn’t let you follow your heart. But I would rather lose you to a human than that wretched sea witch."
    "Does this mean... I can be with him?!" Ariel perked up.
    "Well... as things are, some surface dwellers may be after you still. I say this as your father, and not because I want you to stay clear of humans. You may visit the human for now, but I'm afraid for the time being... you must remain under the sea."
    Ariel sighed as she she clasped her hands together. "Well... it's not what I was hoping for... but it's a start. Oh just wait till you meet him daddy, I know you'll love him!"
    "Well now settle down Ariel, you'll have to be supervised until we're sure it's safe!"
    "Sorry daddy, he's just so wonderful!"
    Triton smiled as he saw her daughter happy again. He turned to the group before gently taking back the Trident from Beuce. "As for you group, I owe you an apology. I let my own past experiences judge you before I knew of your character. I may be king of the sea, but even a king should have better judgement. Please take these as tokens of my respect."


    ALL PLAYERS RECEIVED MYSTERIOUS ABYSS KEYBLADE
    RECEIVED URSULA'S CROWN.


    "Key bearers, I have one more request: Seal the Keyhole. You've already seen it as it's hidden in Ariel's grotto. I'm sure you have places to be, so you may keep it brief."
    "Can I take them there before they have to leave? I want flounder and Sebastian to say goodbye too!"
    "Of course, dear," Triton smiled. "I wish you all luck on your journey. Just know you are always welcome in my ocean."
    Post by: Krowley, Jan 16, 2019 in forum: Role-Playing Arena
  17. Krowley
    January 2019
    This Month's Keyblades are 50% off!


    [​IMG][​IMG][​IMG]
    Post by: Krowley, Jan 16, 2019 in forum: OOC Lounge
  18. Krowley
    They were definitely hitting hard, but it wasn't enough. Even with Beuce and Karina providing impressive offense, She was still able to repel most magic attacks. Luna and Steel also added to the fray, but she was already preparing her counter offensive. "This won't be pretty!" she jeered as she opened her mouth to unleash more powerful magic. Aux added in his own combo, but she was still breathing. The sea witch was tiring out, but she was still dishing out hard attacks.

    Everyone was close within the blast radius to take damage, as Aux quickly reacted. He clapped his hands as his arms flung forward, providing a large mystical veil to protect the party. "Guardian Wall!" he called out, summoning a dome over the group.


    Boss Battle • URSULA
    R O U N D 8
    Trident Thunder > Steel x2 > Beuce x2 > Karina x2 > Luna x2 > Aux x2 > Ursula x2


    Steel used Vorpal Blitz! CRITICAL! Dealt 122 Damage!
    Steel used Barrier Surge! Dealt 81 Damage!
    Beuce used Final Ragnarok! Dealt 999 Damage!
    Beuce used Fox Taser! WEAKNESS! RESIST! CRITICAL! Dealt 900 Damage!
    Karina attacked with a combo! Dealt 588 Damage!
    Karina attacked with a combo! CRITICAL! Dealt 882 Damage!
    Luna used Salvation! RESIST! Dealt 140 Damage! Healed all party HP by 50%
    Aux gained 25 CG from Invigorate!
    Aux used Martial Arts! Dealt 265 Damage!
    Aux gained 25 CG from Invigorate!
    Aux used Guardian wall!

    Ursula used Bubble Blast!
    Guardian Wall absorbed damage!
    Guardian wall: 203/250 HP

    Ursula used Suction!
    Guardian Wall absorbed Damage!
    Guardian Wall: 96/250 HP

    ROUND 9
    Ursula used Trident Thunder!
    Guardian Wall absorbed Damage!
    Guardian Wall: 10/250 HP

    Steel's Turn!



    URSULA - 1,023/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 90/90 HP
      2/9 MP
      100% CG

      Buff: 100% to Blade Commands, Luck 35%, Increase all commands by 45%, 200% to Thunder commands, +3 MAG/STR
      Resistance: 30% Dodge, Aeroga = 1 Cycles

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (0/3) 445% Str
      Ice Barrage (3/3) 400% Mag
      Vorpal Blitz (1/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 97/97 HP
      5/5 MP
      300% CG

      Buff: Increase Physical commands by 200%, Luck - 35%, +200% STR/20 CG Combo plus, +10 STR
      Resistance: 30% Dodge,

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (4/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (3/5) 950% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 82/135 HP
      7/13 MP
      162% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 121/121 HP
      5/8 MP
      105% CG

      Buff: 100% Earth commands, 300% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES, STR/MAG +9
      Resistance: 20% Dodge,

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (3/3) - 600% STR - 80 CG

      Martial Arts (0/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 48/91 HP
      9/9 MP
      300% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge
      Debuff: -10 SPD

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (0/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (1/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (3/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      ---
    Post by: Krowley, Jan 15, 2019 in forum: Role-Playing Arena
  19. Krowley
    CHAMBER 5
    [AJ, Kel, Kairi, Marx]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔


    CHAMBER 9
    [Kaida]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)



    X ⬅ ✙ ➡ ✔

    Post by: Krowley, Jan 14, 2019 in forum: Role-Playing Arena
  20. Krowley
    Boss Battle • URSULA
    R O U N D 7
    Trident Thunder > Steel x2 > Beuce x2 > Karina x2 > Luna x2 > Aux x2 > Ursula x2


    Steel performed a combo! Dealt 95 Damage!
    Steel performed a combo! CRITICAL! Dealt 143 Damage!
    Steel performed a combo! Dealt 95 Damage!
    Beuce used Powerline! WEAKNESS! Dealt 826 Damage!
    Beuce used Vorpal Blitz! CRITICAL! Dealt 426 Damage!
    Karina used Sacrifice! Dealt 1,809 Damage!
    Karina used a combo! Dealt 838 Damage!
    Luna cast Curaga on Karina. Healed Karina's HP to full!
    Luna cast Curaga on Karina! Healed to full HP!
    Luna used an Ether!
    Aux Upgraded
    Aux gained 25 CG from Invigorate!
    Aux used Powerline! WEAKNESS! CRITICAL! Dealt 1,323 Damage!

    HP HALT!

    Aux gained 25 CG from Invigorate!
    Aux used Curaga on himself! Healed to full HP!

    Ursula used Thunder Canon! WEAKNESS!
    Dealt 75 Damage to Steel!
    Dealt 40 Damage to Karina!
    Dealt 22 Damage to Beuce!
    Dealt 80 Damage to Luna! Luna restored 1 MP!
    Dealt 29 Damage to Aux!

    Ursula used Suction!
    Steel evaded!
    Karina evaded!
    Dealt 11 Damage to Beuce!
    Dealt 40 Damage to Luna!
    Dealt 15 Damage to Aux!

    ROUND 8
    Ursula used Trident Thunder!
    Steel evaded!
    Karina evaded!
    Dealt 9 Damage to Beuce
    Missed Luna!
    Dealt 12 Damage to Aux!

    Steel's Turn!



    URSULA - 5,000/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 46/90 HP
      4/9 MP
      170% CG

      Buff: 100% to Blade Commands, Luck 35%, Increase all commands by 45%, 200% to Thunder commands, +3 MAG/STR
      Resistance: 30% Dodge, Aeroga = 2 Cycles

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (0/3) 445% Str
      Ice Barrage (3/3) 400% Mag
      Vorpal Blitz (1/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 57/97 HP
      5/5 MP
      300% CG

      Buff: Increase Physical commands by 200%, Luck - 35%, +200% STR/20 CG Combo plus, +10 STR
      Resistance: 30% Dodge, Aeroga - 1 Cycles

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (2/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (1/5) 950% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 15/135 HP
      9/13 MP
      132% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 65/121 HP
      5/8 MP
      300% CG

      Buff: 100% Earth commands, 300% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES, STR/MAG +9
      Resistance: 20% Dodge,

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (1/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 3/91 HP
      9/9 MP
      300% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge
      Debuff: -10 SPD

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (3/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (3/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (3/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      ---


    Seeing that Karina was trying to save face, Aux left his comments to himself. If Karina had something to prove to herself, he wouldn't interfere in the matter. She just delivered a mighty hit and he could see that it took it's toll. Ursula had her own mystical tricks as she dealt massive thunder and wind damage to the party. Wincing slightly, Aux was thankful that he at least healed himself before that attack. Everyone was low on health and could use a cure though.
    "Once she uses up her trident power, we can let loose one last volley of attacks. If I need to... I should be able to put up a wall to block any more deadly attacks from her. Ready?"
    Post by: Krowley, Jan 14, 2019 in forum: Role-Playing Arena