Doesn't mean you have to support it. Businesses make many if not most of their decisions in such a way that they are bad for the product but good for the financial reports.
No need. Make a new game for the new platform rather than bastardizing the old one. The game was made. It's over. It's time to move on to the next one. It's a compromise of artistic integrity to make money because they can't make it by legitimately making more good games. They're clinging to a success from the past. The only way to progress is to move forward and do new things. A sequel on the iPad which will just be another watered down waste of time. Thanks.
You could not port it to a platform where that would be an issue. The game was very specifically designed to make use of the two screens. It was fun because it was well designed. This compromises the design at its core. It was a decision that was made based on money and involved nothing but money. This wasn't made for players in the end. It was made to see how much money they could make on a cheap rehash.
Same.
I'm slightly disappointed that not all of her suitors are present. This would be a much funnier thread if that were not the case.
Still a tool now. Doesn't see what's wrong with that.
I saw that. 20 chars now? WHAT? This is a veritable outrage.
Pussying out halfway through is pretty beta.
Yes. Yes, it will.
Return marquee text. Add quick messaging/sage.
It gets a little better at bits towards the end of the game, but it still leaves something to be desired.
The object of the game is to hit the other character with your character until one of them stops moving, thus deciding a winner. This means it's a fighting game regardless of the fact that it doesn't involve a lot of the standard hallmarks of the genre.
I'm sorry, I'll be a little more discreet next time.
I don't know if marquee text is still a thing on the new site. Edit: I the old way doesn't seem to work.
Technically is one even if it's one of the worst examples of it.
I knew you were making an attempt at humor, but jokes make sense. That's why people laugh at them. This didn't make sense and it wasn't funny. You need to work on your material or something because you should never be getting this kind of response to a joke.
More like if you can't handle suck, don't pick him. He's objectively horrible. His moves are all laggy, he has the slowest run speed, has a useless roll and is not even one of the heaviest or strongest characters to make up for it. His range is terrible, recovery is unusable and he's predictable. You combine all these things and you get a character that is virtually unplayable if you want to have even the slightest chance of winning. Brawl is not a balanced game. There are bad characters no matter how much you want it to be fair.
See Ganondorf.
That statement doesn't make sense. Please instead make one that does.
No, he's right. Brawl is very slow for a fighting game.