The only drug I took was the expert sphere grid, where the impossible becomes possible. Seriously though, he does twice as much damage as Lulu, with the same spells.
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Lies, all lies. Both Yuna and Kimari starts out with high magic stats, so the only logical thing is to send Yuna through the black mage path and Kimhari through the white mage path. And right now, Kimhari is by far my strongest character with his black magic, dealing 4k damage to enemies without elemental weaknesses. And I just got Bahamut. There are quite a few good builds, if you just experiment a bit.
I played it, but have been distracted by all the recent JRPGs. I intend to go back to it soon-ish though.
Running is a great little hobby. You get to go down different roads you'd not normally go, enjoy the scenery, while listening to some good music and jazz. I used to run quite a bit, until recently when I started in a pretty physically demanding job, just don't have any motivation to do it. You should have still gone during the winter though, Misty. It feels great to run in the cold, I think. Feels super refreshing.
Well alright then, I just assumed since you used it in plural. In that case, does it matter what is being said by others? What other people say shouldn't matter. I was mostly just referring to how you cited the post count in this thread for success. I've always enjoyed discussing things, even if it's things I like.
Come on man, it's fine to discuss things once in a while. Discussing things and looking at them critically doesn't equate to looking down or hating. I don't appreciate the name calling though, broski.
Then how can we measure success, if we disregard the only thing that's been similar to this? And as someone who used to post in those threads, nobody actually cared about the whole game aspect. It was just about hanging out. While it might not have started out that way, it ended up being exactly what this thread is meant to be, a place to just post about whatever is on your mind. No other comparison would be more apt.
Well I mean really, if we're being completely serious, it's not all that successful. Some of those old Last Person To Post threads reached the 5000 limit in around a month and a half. And considering that this is just a reskin of those old threads, it could be a lot more successful.
NOBODY BREAKS THE LAW ON MY WATCH
i don't think you are one :\ but i am one XD
STOP RIGHT THERE CRIMINAL SCUM
At first I thought senpai finally noticed me. Can't believe it was a prank, you just don't play with people's feelings like that, man.
White power, bitches!
Then skip the Arland games and try out the Dusk games. They moved away from that whole "slice of life anime" thing that the Arland games had going for them. If you get a chance, you should try out Atelier Ayesha, it sounds like it would be the one most suited for you... going by that one sentence.
Totori was the last one where the time was kinda strict. After that they have gotten more lenient with each entry. Let's just put it this way, when I did my perfect run of Ayesha, to get the true ending, I still had over one and a half year left by the time I had done everything. Different people like them for different reasons. The biggest selling point seems to have always been that they are not your average JRPG. There's usually no plot about being the chosen and saving the world, instead the stories revolve around alchemists doing various smaller tasks. It's a nice change of pace. With the new Dusk games though, the games have gotten a lot more typical to JRPGs though. Atelier Ayesha had a ton of world building and even ended with a big bad. The Atelier series is also one of the last JRPG series' that actually have a decent turn based battle system. Fighting some of the optional bosses in the games can be extremely fun because of how good the battle system is, and how if you suck it's definitely your own fault. Another draw tends to be the alchemy systems. They're pretty rad. What is it you dislike about the games, from what you've seen? Edit: Oh and the games have some of the best soundtracks in gaming. IMO, of course.
It's super lenient though. The time managment system is really just there so that they can make new things open at specific times. However, you will be happy to hear that everything said in magazines so far point towards Atelier Shallie dropping the time management system altogether.
Well, IIRC, you can still get the evil ending, despite playing good all the way through. Isn't there a choice at the end? You should just do that. inFamous 2 was such a good game. Made me very invested in the characters, unlike the original game.
Which ending did you get? I found the evil ending to be by far the most emotional one, but the good ending was aight too.
Spoiler Who knew that next gen PS3 games could look so beautiful?