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  1. Gultigargar
    You should probably learn how to convert Raw codes into Action Replay yourself, so you won't have to ask us every time you need a code. Download either

    MaxConvert http://www.codemasters-project.net/portal-english/apportal/download.php?view.6
    or
    Omniconvert http://www.herrvillain.com/omniconvert/

    and then insert your raw code and the game ID and region your game uses. Kind of hard to explain with just text, but it's fairly simple to use. Personally, I prefer using MaxConvert.
    Post by: Gultigargar, Jun 24, 2010 in forum: Code Vault
  2. Gultigargar
    Well, if you have the time (and a save file before defeating Sephiroth), could you test this UCM for me?
    Code:
    Tifa NPC
    11C590EC 0000xxxx
    
    Just use a digit of your choice from here I guess:
    [url]http://www.ultimate-cheatz.de/codebase/kh2/KHIIFM_UCM_Complete_Digit_List.txt[/url]
    It's supposed to replace the Tifa NPC in the Heartless Manufactory. She's only there before you face Sephiroth. It works on my end but I'd like to make sure if it always works.
    Post by: Gultigargar, Jun 23, 2010 in forum: Code Vault
  3. Gultigargar
    From a technical point of view, it's most likely because the PS2 can't handle simulating super-realistic water.

    About the moon thing, I'm pretty sure even without a moon to pull the water there'd still be waves of variable size. Pretty sure storms can happen without the moon, for example.

    Well, that's my input... :3
    Post by: Gultigargar, Jun 23, 2010 in forum: The Spam Zone
  4. Gultigargar
    The zantetsuken "ability" is a dummy ability, it doesn't do anything. Zantetsuken is Limit Form's normal finisher, so you're going to have to use a "Play as Limit Form" code combined with a "Limit Form has Sora's model" code.

    I think it might also be possible to do an animation mod to replace Sora's on of Sora's finisher animations with the zantetsuken animation, but I don't know how to do that (so I don't know if it's even possible), and it's probably difficult to do even for those who might know how.

    002B won't work because that isn't Oblivion's dummy digit. You need to look here http://www.ultimate-cheatz.de/codebase/kh2/KHIIFM_UCM_Complete_Digit_List.txt for dummy weapon digits. Riku is normally supposed to wield his Way to the Dawn, which is why he wields Sora's keyblades strangely. I have a code to make him wield Sora's keyblades somewhat normally, but it's not perfect.
    Post by: Gultigargar, Jun 23, 2010 in forum: Code Vault
  5. Gultigargar
    There's a slightly shorter (2 less lines) version of that code here, also made by Aurangzeb:
    Code:
    Play as Riku
    11CE0B68 0000089B
    01CB8C77 0000002E
    21CB8C78 7465736D
    21CB8C7C 00000000
    01CB8C96 00000005
    11CB8C9E 00000002
    0032ED64 0000008A
    2032F0AC 00020100
    01C9F62F 00000013
    21CD52A8 48455F57
    21CD52AC 00303030
    21CD52B4 00000000
    11CD4390 00000317
    I'm guessing it's either one or both of the extra lines in the other code that's making you crash or it's possible if you're using other codes that they don't work with the Riku code. Or perhaps, like Aurangzeb said, jokering it might work.
    Post by: Gultigargar, Jun 23, 2010 in forum: Code Vault
  6. Gultigargar
    Sure, I wouldn't mind testing it.
    Post by: Gultigargar, Jun 23, 2010 in forum: Code Vault
  7. Gultigargar
    Ehh, I haven't been using codes for my PAL KH2 yet. The one you've posted seems to be the courtyard in Disney Castle, so that should work.
    Post by: Gultigargar, Jun 23, 2010 in forum: Code Vault
  8. Gultigargar
    I think the easiest way to solve this is if you show us the code you're using...(?)

    Anyways, if you're using the code from the front page and are using Limit Form's model, your code should look like this:
    Code:
    21C954F4 5F303031
    21C954F8 4631484B
    *Edit: Not too sure what code you're talking about, Finale (poster below me)
    Post by: Gultigargar, Jun 23, 2010 in forum: Code Vault
  9. Gultigargar
    All right, for science! :/8D:

    Tried all the Summons as Final Form. They all crashed once I hit revert, like with chicken little. Also tried summoning Genie as Limit Form, but he crashed the same way. Maybe I'm using the wrong "Play as Drive Form with command menu"-code? I'm using these at the moment:
    Code:
    Valor Form w/ Normal Command Menu
    4032F064 00130001
    03020104 00000000
    0032F054 00000001
    201A1BE0 C60001B8
    
    Wisdom Form w/ Normal Command Menu
    4032F064 00130001
    03020105 00000000
    0032F054 00000002
    201A1BE0 C60001B8
    
    Limit Form w/ Normal Command Menu
    4032F064 00130001
    03020106 00000000
    0032F054 00000003
    201A1BE0 C60001B8
    
    Master Form w/ Normal Command Menu (trust me, glide in the middle of an aerial dodge, something cool happens :))
    4032F064 00130001
    03020107 00000000
    0032F054 00000004
    201A1BE0 C60001B8
    
    Final Form w/ Normal Command Menu
    4032F064 00130001
    03020108 00000000
    0032F054 00000005
    201A1BE0 C60001B8
    
    Anti Form w/ Normal Commands and Reactions
    4032F064 00130001
    03020109 00000000
    0032F054 00000006
    201A1BE0 C60001B8
    Post by: Gultigargar, Jun 22, 2010 in forum: Code Vault
  10. Gultigargar
    Wasn't there made an NTSC one for the Axel partner battle? I can't find it at the moment, but I'm pretty sure it exists.
    Post by: Gultigargar, Jun 21, 2010 in forum: Code Vault
  11. Gultigargar
    I summoned Chicken Little. I guess Genie works because his AI doesn't take as much space...?
    Post by: Gultigargar, Jun 21, 2010 in forum: Code Vault
  12. Gultigargar
    I'm gonna say the Sephiroth from KH1 was hardest, especially the Final Mix one. (He abuses those damn fire pillars! :yelling:) I thought it was also pretty easy to mess up when you were trying to interrupt his "Descend Heartless Angel" attack.

    Also, I honestly thought this one was a lot cooler, too. Pretty cool intro (even though you have to watch it again and again if you lose) and cooler desperation attacks such as omnislash and those meteors.
    Post by: Gultigargar, Jun 21, 2010 in forum: General & Upcoming Kingdom Hearts
  13. Gultigargar
    OK, nice, I'll try that out. As for the command menu thing, it's probably really tricky to do. There's just one single code I know of that changes your command menu (the one that makes Sora ride the light cycle), and that one only uses UCM...

    *Edit: Tried out that thing with the form with command menu. Wierd thing is, once I summoned, the summon gauge never depleted... weird. I also did the revert thing, kind of worked. I kept the summon and Donald entered the party but then it immediately crashed. Thanks anyway, though.
    Post by: Gultigargar, Jun 21, 2010 in forum: Code Vault
  14. Gultigargar
    I was wondering, has there ever been made a "Command Menu mod"? As in changing the look of the command menu to that of a specific world, such as always having the command menu from 100 Acre Wood (just an example).

    I was also wondering if it's possible to change the command menu into the minigame command menus and the playable characters command menu (Riku and Mickey's command menus)?

    *Edit: Now that I'm at it, I thought I'd ask this as well. Are there any codes that allow you to keep your party and make summons last forever. (Like the codes that allow you to drive while keeping party members and infinite drive form.)
    Post by: Gultigargar, Jun 20, 2010 in forum: Code Vault
  15. Gultigargar
    I'm guessing you mean Action Replay MAX? Anyways, there are two versions of that code. From what I can tell, they do the same thing, so just use whichever one you feel like, I guess
    Code:
    Infinite HP
    CPUU-DCYM-6QCU1
    4GYJ-TEH5-F6TA2
    NENW-KM55-CYTPW
    RNM4-KJ16-EH6AG
    D5C6-ZDY0-KEGA9
    
    Infinite HP
    05UG-GT7N-HZ69Z
    6JNR-63EU-XQNRR
    F961-FUEK-JPGYX
    RNUU-VUZ3-MAN4Z
    KK03-W2JP-ZCV8W
    A problem with this code is that you get killed by attacks that take out all your HP in one hit unless you have Second Chance equipped.
    Post by: Gultigargar, Jun 19, 2010 in forum: Code Vault
  16. Gultigargar
    That doesn't matter. You can have them as seperate codes or make one long code, they'll still do the same thing.
    Post by: Gultigargar, Jun 18, 2010 in forum: Code Vault
  17. Gultigargar
    This seems like a really helpful tool, especially for those who don't have the time (or patience, whatever :xp:) to figure out how the UCM codes work. Nice job. :)

    You should definitely add options to replace Donald and Goofy as well. If possible, you should probably also make it so you can only chose one of the regions, since it seems right now that you can chose several at once.
    Post by: Gultigargar, Jun 17, 2010 in forum: Video Showcase
  18. Gultigargar
    Summon Mickey code

    Whew, I finally figured out how to tell who the different model digits belong to.

    Anyone here heard the rumor that said you could get a Mickey Summon once you had 100% completed the journal? That was a lie, of course, but I always thought it was a cool idea, so here's a code that mods Chicken Little into the Mickey partner (from the Nobody battle):

    Code:
    Chicken Little (Summon) replaced by Mickey (Partner)
    11CAEED4 00003332
    11CAEEF4 00003332
    Post by: Gultigargar, Jun 17, 2010 in forum: Code Vault
  19. Gultigargar
    Ah, nice, I hadn't seen that. How did you do that, by the way? Is it some sort of status mod?
    Post by: Gultigargar, Jun 17, 2010 in forum: Code Vault
  20. Gultigargar
    Saw this code in the NTSC/U thread, but didn't see it here. Here's the ported version, it should work, though I've only tested it by turning Party Members into Enemies.

    Alternate Role Mod (This one affects all units of the chosen type, instead of a single unit)
    Code:
    Player is:
    2036C3Dc 00XXXXXX
    
    Party Members are:
    2036C3E0 00XXXXXX
    
    NPCs are:
    2036C3E4 00XXXXXX
    
    Bosses are:
    2036C3E8 00XXXXXX
    
    Enemies are:
    2036C3Ec 00XXXXXX
    
    Weapons are:
    2036C3F0 00XXXXXX
    
    Partners are:
    2036C400 00XXXXXX
    
    Large Bosses are:
    2036C40C 00XXXXXX
    
    Summons are:
    2036C428 00XXXXXX
    Alternate Role Mod XX-values
    Code:
    Player
    16F154
    
    Party Member
    16F164
    
    NPC
    16F298
    
    Boss
    16F17C
    
    Enemy
    16F1A4
    
    Weapon
    16F298
    
    Partner
    16F1F4
    
    Large Boss
    16F244
    
    Summon
    16F350

    *Super special awesome worthless bonus edit*
    I was playing around with a code made by Aurangzeb, that allowed you to basically replaced Chicken Little with one of Sora's drive forms. I was trying to mod him into Roxas, but I guess I must've used the wrong digits, 'cause Axel popped up. Anyways, I thought it was pretty cool and might be a nice alternative to the Axel Partner, especially if you're playing as Roxas, so here it is:
    Code:
    Chicken Little (Summon) replaced by Axel (Boss)
    01CAEED0 00000042
    11CAEED4 00003131
    01CAEEF0 00000042
    11CAEEF4 00003131
    
    Made a video for those who are interested: http://www.youtube.com/watch?v=IjV6PtXW4VM

    **Double edit: ...aaand of course, when I find the digits for Dual Wield Roxas, he freezes. Oh well... Nevermind, I figured ou the problem. I got Dual Wield Roxas to appear, but he has no keyblades and practically every attack T-stances him...
    Post by: Gultigargar, Jun 17, 2010 in forum: Code Vault