Do any of you guys know if it's possible to take your party members with you to cutscene areas, such as Destiny Islands? (That area looks so nice, so I'm trying to see if I can do a hacked fight there.) When I use the room mod it only spawns Sora even though it says I have a full party in the pause menu. :( Unnecessary edit: Also, nice work on those "play as Final Fantasy characters" codes Sephiroth&Cloud :noworries:
Oh, all right. I'll try at Hall of the Cornerstone, then. What I'm trying to do is to replace the Shadow Roxas boss' model/effects/animations with the Mickey partner's model/effects/animations, since their attacks and behaviour are very similar. I think a Sora vs Mickey fight would be pretty cool :P EDIT: Hmm, now it just gives me a BSOD. Guess it wasn't as simple as I'd hoped...
I've got a (somewhat late) question: Does this kind of model replacement only work with Sora? I've been trying to replace Shadow Roxas' model with the Mickey partner model (trying to make a sort of Mickey "boss"), but the only thing that changes is the texture.
Here's a post with most of the organization members playable. Not sure I understand your question fully, but yes, you can fight them on proud mode (on any mode, for that matter).
I remember playing this game long ago. Never expected to see a hack like this, this is pretty damn awesome. Nice job. :noworries:
I don't have the NTSC version of KH2, so I can't make one for you, but it's not hard to do (if you have PCSX2 and Emuhaste). Aurangzeb made a tutorial on how to find adresses with specific values (such as the point counter for he Titan Cup). I can try to guide you through how it's done if you'd like (and have PCSX2 and Emuhaste...) EDIT: Or if you don't want to go through the trouble of making a code, I'd recommend you just summon Chicken Little, since he's pretty broken.
Thought I'd bump this thread with some UCM digits. Currently, we only have UCM's for a few locations, so I found some more for some different places: Code: ------------------------------ Agrabah - Palace ------------------------------ Jasmine NPC 11c332bc 0000xxxx Market stands (8) Don't know the right digit, can't find them ------------------------------ Agrabah - Treasure Room ------------------------------ Mushroom 5 11c555cc 0000xxxx Small treasure chests (2) 11c540d4 0000xxxx 11c54114 0000xxxx ------------------------------ Beast's Castle - Bridge ------------------------------ Mushroom 3 11c55080 0000xxxx ------------------------------ Disney Castle - Courtyard ------------------------------ Skateboard (Only when comming from Gummi Hangar) 11c59d00 0000xxxx Small treasure chests (7) 11c599d8 0000xxxx 11c59a18 0000xxxx 11c59a58 0000xxxx 11c59a98 0000xxxx 11c59ad8 0000xxxx 11c59b18 0000xxxx 11c59b58 0000xxxx ------------------------------ Halloween Town - Christmas Tree Plaza ------------------------------ Mushroom 2 11c56194 0000xxxx ------------------------------ Hollow Bastion - Marketplace ------------------------------ Leon/Squall NPC Don't know the right digit, can't find it Cloud NPC 11c4d430 0000xxxx Scrooge NPC 11c4d178 0000xxxx Moogle Shop Don't know the right digit, can't find it NOTE: The following NPCs might not be useful because they are inside their booth. Huey NPC 11c4c808 0000xxxx Dewey NPC 11c4c8c4 0000xxxx Louie NPC 11c4c980 0000xxxx Armor Shop Guy Don't know the right digit, can't find it ------------------------------ Port Royal - Black Pearl ------------------------------ Donald NPC 11c3c4e8 0000xxxx Goofy NPC 11c3c89c 0000xxxx Jack Sparrow NPC 11c3c464 0000xxxx ------------------------------ Port Royal - Isla de Muerta: Moonlight Nook ------------------------------ Mushroom 10 11c5c13c 0000xxxx Small treasure chests (3) 11c5b110 0000xxxx 11c5b150 0000xxxx 11c5b190 0000xxxx ------------------------------ Twilight Town - The Old Mansion ------------------------------ Mushroom 12 11c4454c 0000xxxx Small treasure chests (2) 11c43680 0000xxxx 11c436c0 0000xxxx ------------------------------ Twilight Town - The Woods ------------------------------ Vivi NPC 11c58fc8 0000xxxx Small treasure chests (3) 11c579d8 0000xxxx 11c57a18 0000xxxx 11c57a58 0000xxxx ------------------------------ Twilight Town - Tunnelway ------------------------------ Mushroom 7 11c58f8c 0000xxxx Small treasure chests (2) 11c57b84 0000xxxx 11c57bc4 0000xxxx I was planning on doing the Sandlot too, since it's a nice, open are with a skateboard and 4 NPCs, but I can't seem to find a single adress that works... :( I found some for the Sandlot too, but for some reason not all of them: Code: ------------------------------ Twilight Town - Sandlot ------------------------------ Skateboard (Only when comming from Back Alley) Can't find for some reason... Seifer NPC 11c3b1a0 0000xxxx Rajin NPC 11c3b548 0000xxxx Fujin NPC 11c3b928 0000xxxx Struggle Guy NPC Can't find for some reason... EDIT: Here are the last ones: Code: ------------------------------ Hollow Bastion - Castle Gate ------------------------------ Mushroom 9 11c4cef0 0000xxxx ------------------------------ Olympus Coliseum - Underworld Caverns: Atrium ------------------------------ Mushroom 6 11c53dd8 0000xxxx ------------------------------ Twilight Town - Station Plaza ------------------------------ Skateboard (When comming from Central Station) 11c30330 0000xxxx Setzer NPC 11c328d8 0000xxxx
------------------------------ Agrabah - Palace ------------------------------ Jasmine NPC 11c332bc 0000xxxx Market stands (8) Don't know the right digit, can't find them ------------------------------ Agrabah - Treasure Room ------------------------------ Mushroom 5 11c555cc 0000xxxx Small treasure chests (2) 11c540d4 0000xxxx 11c54114 0000xxxx ------------------------------ Beast's Castle - Bridge ------------------------------ Mushroom 3 11c55080 0000xxxx ------------------------------ Disney Castle - Courtyard ------------------------------ Skateboard (Only when comming from Gummi Hangar) 11c59d00 0000xxxx Small treasure chests (7) 11c599d8 0000xxxx 11c59a18 0000xxxx 11c59a58 0000xxxx 11c59a98 0000xxxx 11c59ad8 0000xxxx 11c59b18 0000xxxx 11c59b58 0000xxxx ------------------------------ Halloween Town - Christmas Tree Plaza ------------------------------ Mushroom 2 11c56194 0000xxxx ------------------------------ Hollow Bastion - Marketplace ------------------------------ Leon/Squall NPC Don't know the right digit, can't find it Cloud NPC 11c4d430 0000xxxx Scrooge NPC 11c4d178 0000xxxx Moogle Shop Don't know the right digit, can't find it NOTE: The following NPCs might not be useful because they are inside their booth. Huey NPC 11c4c808 0000xxxx Dewey NPC 11c4c8c4 0000xxxx Louie NPC 11c4c980 0000xxxx Armor Shop Guy Don't know the right digit, can't find it ------------------------------ Port Royal - Black Pearl ------------------------------ Donald NPC 11c3c4e8 0000xxxx Goofy NPC 11c3c89c 0000xxxx Jack Sparrow NPC 11c3c464 0000xxxx ------------------------------ Port Royal - Isla de Muerta: Moonlight Nook ------------------------------ Mushroom 10 11c5c13c 0000xxxx Small treasure chests (3) 11c5b110 0000xxxx 11c5b150 0000xxxx 11c5b190 0000xxxx ------------------------------ Twilight Town - The Old Mansion ------------------------------ Mushroom 12 11c4454c 0000xxxx Small treasure chests (2) 11c43680 0000xxxx 11c436c0 0000xxxx ------------------------------ Twilight Town - The Woods ------------------------------ Vivi NPC 11c58fc8 0000xxxx Small treasure chests (3) 11c579d8 0000xxxx 11c57a18 0000xxxx 11c57a58 0000xxxx ------------------------------ Twilight Town - Tunnelway ------------------------------ Mushroom 7 11c58f8c 0000xxxx Small treasure chests (2) 11c57b84 0000xxxx 11c57bc4 0000xxxx
------------------------------ Twilight Town - Sandlot ------------------------------ Skateboard (Only when comming from Back Alley) Can't find for some reason... Seifer NPC 11c3b1a0 0000xxxx Rajin NPC 11c3b548 0000xxxx Fujin NPC 11c3b928 0000xxxx Struggle Guy NPC Can't find for some reason...
------------------------------ Hollow Bastion - Castle Gate ------------------------------ Mushroom 9 11c4cef0 0000xxxx ------------------------------ Olympus Coliseum - Underworld Caverns: Atrium ------------------------------ Mushroom 6 11c53dd8 0000xxxx ------------------------------ Twilight Town - Station Plaza ------------------------------ Skateboard (When comming from Central Station) 11c30330 0000xxxx Setzer NPC 11c328d8 0000xxxx
I've been using PCSX2 and Emuhaste to try and find some UCM adresses the last couple of days. Recently PCSX2 has begun to run my games strangely, not just KH2FM which I've been using Emuhaste on, but also other games. It's doing strange graphical glitches it's never done before (if I enter the pause menu, it flashes back and forth between the menu and thegame field), it doesn't do the "fade to black"-thing when I exit an area, and it runs a lot slower than usual. I haven't changed any settings with the plugins, so I doubt it's them. I also tried using a different BIOS, but it still glitched out. Anyone who knows what the problem is? I'm thinking it probably has something to do with Emuhaste, but shouldn't all the changes made in it disappear once both programs have been closed? EDIT: I think it's something that's been corrupted, either my ISO, savegame, or something about the emulator. I have normally collected all the puzzle pieces, but suddenly there was one... EDIT: Nevermind. I solved the problem by resetting all my PCSX2 settings. You can lock this if you want.
Hmm, are you sure? I've tried it a couple of times now, but each time it loads up the area, but not Sora, or the boss/enemies, or anything else. It's just stuck in the same camera angle.
Do any of you guys know how to do a battle relocation? Like in these videos: 1000 Heartless relocated to Castle Oblivion Final Xemnas relocated to Station of Awakening Also, it seems that these relocations are restricted to areas in the same world the battle takes place in...?
This should be it: Code: Exp Modifier 200FE050 01C47021 200FE054 0806DC4C 200FE058 01EE782A 201B7128 0803F814 201B712C 00042??? XXX 040= 2 times 080= 4 times 0C0= 8 times 100= 16 times 140= 32 times 180= 64 times EDIT: @\/RikuFan1314\/ Yes, yes it will.
Exp Modifier 200FE050 01C47021 200FE054 0806DC4C 200FE058 01EE782A 201B7128 0803F814 201B712C 00042??? XXX 040= 2 times 080= 4 times 0C0= 8 times 100= 16 times 140= 32 times 180= 64 times
Soul Eater seems to be part of Boss Riku's model (it is in the model viewer, at least) so I don't think it's possible to wield it. The next best thing would be to replace the model of a keyblade with the model of Riku's keyblade, Way to the Dawn. Code: Sora wields Kingdom Key 1032E020 00000029 Kingdom Key -> Way to the Dawn 11CD4390 00000317 I recommend you unequip all "attack-abilities" except round break, explosion, and magnet splash. Riku's keyblade seems to only work with standard attacks and attacks that use Sora's effects to deal damage. My guess is that it's because it simply doesn't have hitboxes for those attacks, since Riku can't use them.
Sora wields Kingdom Key 1032E020 00000029 Kingdom Key -> Way to the Dawn 11CD4390 00000317
As far as I know, there isn't a code to play as Riku from the Xemnas fight yet. I seem to remember seeing Aurangzeb posting a pic where he was playing as the Riku boss (the hooded one with Soul Eater), but I don't think he ever released the code, probably because it's DMA. Texture modding Riku to look like blindfold Riku might be possible, depends on how his textures are organized.
I'm pretty sure those codes you've given him replaces Roxas' textures with his own textures, which means it doesn't really do anything. I think you were supposed to take some of the cloaked Roxas values and write them to the standard Roxas adresses, and then see which ones fits best where.
I'm talking about this part of the code: Code: E020FEFF 0034D45C – L2 = Animation Mod 2091CDB8 00E5AB70 2091FEF8 00E4F710 2091FFB8 00E4F710 2091FFF8 00E4F710 20920038 00E4F710 20920078 00E40E50 209200B8 00E46E40 2091F798 00EE7A00 2091DA58 00F603A0 2091DAD8 00F0F6F0 2091DB18 00EE7A00 2091DBD8 00F0F6F0 2091F218 00EF9AF0 2091F258 00EF9AF0 2091F298 00EF9AF0 2091F2D8 00F0F6F0 2091F318 00EF9AF0 2091F998 00F0F6F0 2091F9D8 00F0F6F0 2091D678 00E5AB70 There are 20 lines below the joker, but the joker is set to activate the next 32 lines, which doesn't make sense. Since it says 20, and there are 20 lines, I figured someone just forgot to convert 20 to hex.
E020FEFF 0034D45C – L2 = Animation Mod 2091CDB8 00E5AB70 2091FEF8 00E4F710 2091FFB8 00E4F710 2091FFF8 00E4F710 20920038 00E4F710 20920078 00E40E50 209200B8 00E46E40 2091F798 00EE7A00 2091DA58 00F603A0 2091DAD8 00F0F6F0 2091DB18 00EE7A00 2091DBD8 00F0F6F0 2091F218 00EF9AF0 2091F258 00EF9AF0 2091F298 00EF9AF0 2091F2D8 00F0F6F0 2091F318 00EF9AF0 2091F998 00F0F6F0 2091F9D8 00F0F6F0 2091D678 00E5AB70
You can't choose to omit parts of the model. Sure, there might be a model of Roxas in his coat without the hood on, but it would still have different bones. The only way I can see this happening would be to edit the bones of a model in a 3d program and somehow find a way to get that model into the game. I don't know if that really is possible or not, and even if it was, it would be a tremendous amount of work.
Hmmm... I don't know much about these kind of codes, so I don't know how to fix it. All I know is that the model replacement seems to have been done incorrectly; Sora stays the same in the introduction cutscene, even though he should be a mushball Xemnas. Also, I noticed the second joker was wrong: Code: E0[COLOR="Orange"]20[/COLOR]FEFF 0034D45C It should be this: Code: E0[COLOR="Orange"]14[/COLOR]FEFF 0034D45C It seems that the coder forgot to convert the amount of lines (20) to hex (14). That still doesn't fix the model problem, though.
E0[COLOR="Orange"]20[/COLOR]FEFF 0034D45C
E0[COLOR="Orange"]14[/COLOR]FEFF 0034D45C
I know I'm a bit late, but I just wanted to say; awesome tutorial, thanks so much for posting. Just asking out of curiosity here: Have you tried using this to make Riku use his Dark Firaga animation? I'm thinking of trying, but if you've already tried and it works/doesn't work I'll just let it be. EDIT: As you said, in order to use the animations of others, you need them in your party. Do you think it's possible to change that character back (or replace them with something else) once the animation mod has been activated? Or would that stop the code from working?
The standard cars are called Hot Rods, but they're not red. The ones in Carvern of Remembrance are called Mad Bumpers.
First thing that comes to my mind is the Crimson Jazz Heartless. I'll see if I can think of others. EDIT: There's also the Fiery Globe (though a lot of its texture is solid lava) Sark (that one boss from Space Paranoids) is also red, but mostly grey. MCP is red as well, but I don't know if his texture is useful. Hades has some red textures when he's in his "fire mode". A partially red enemy is the Hammer Frame. (Only KH2, they changed its texture in FM.) Luna Bandit (Not red in FM.) Toy Soldier (Also changed somewhat in FM, but still has red textures.)