Search Results

  1. Gultigargar
    All right, this is it:
    Code:
    Surveillance Robots replaced by Neoshadows
    (1000 Heartless battle only)
    21ca97d0 58455f4d
    21ca97d4 00303234
    21ca97d8 00000000
    21ca97f0 58455f4d
    21ca97f4 2e303234
    21ca97f8 7465736d
    21ca97fc 00000000
    I've only had time to test this code on an emulator. I don't know if it will even work on a PS2.
    Post by: Gultigargar, Oct 11, 2010 in forum: Code Vault
  2. Gultigargar
    I can try working on replacing Surveillance Robots with Neoshadows for you, but as I remember, it gets pretty glitchy when you try to replace flying units with ground units. Also, I can't guarantee it will work, the 1000 heartless battle can easily crash when you've already replaced Armored Knights with Shadows.
    Post by: Gultigargar, Oct 11, 2010 in forum: Code Vault
  3. Gultigargar
    There's two things you can do to make him hitable. Either replace Donald or Goofy with a Samurai, and then activate the Duel Stance reaction command (with the shortcut or reaction command mod).

    The other thing you can do instead is to use the code that gives 9 drive bars to all characters and infinite drive + can summon alone code, and then use a summon (I usually use Genie, since he doesn't attack on his own).

    (I would normally link these codes, but I don't really have access to them atm)
    Post by: Gultigargar, Oct 11, 2010 in forum: Code Vault
  4. Gultigargar
    Here you go:
    Code:
    Sephiroth battle boss mod
    
    Transparency mod (Default is 3F800000)
    21AB1234 ????????
    
    Color mod (Default is 28806b5a)
    21AB12BC ????????
    
    Size mod (Default is 3F800000)
    21AB12D0 ????????
    Post by: Gultigargar, Oct 9, 2010 in forum: Code Vault
  5. Gultigargar
    I think he meant that he wanted it ported for normal KH2.

    The thing is, adamboy7, size mods are DMA, meaning they have to be specifically hacked for a single battle., and they won't work outside that battle.
    Post by: Gultigargar, Oct 7, 2010 in forum: Code Vault
  6. Gultigargar
    You might just have a bad copy, or maybe the American release was piracy protected? (Don't know if you've got the Japanese or American).

    Could also be some of your graphic settings causing problems.

    I know that my Re:CoM iso, which I got from an official copy of the game, works, so it should be able to work for you too.


    Why can I read T_T
    Post by: Gultigargar, Oct 7, 2010 in forum: Technology
  7. Gultigargar
    The problem would be that the Sora "boss" wouldn't be wielding any keyblade. Might be fixable, though, I dunno.

    I had a similar idea where I tried to replace his model and animations the the Mickey partner (whose keyblade is part of his model), but the game crashed when I tried changing his model, only textures and animations worked. So I don't know if Sora's model will work, but I guess it's worth a try.
    Post by: Gultigargar, Oct 7, 2010 in forum: Code Vault
  8. Gultigargar
    It shouldn't make a difference whether you're using your game disc or an iso (codes work for me either way). If your codes aren't working, then it's either that the codes don't work (hurr hurr), or the way you apply them don't work.
    Post by: Gultigargar, Oct 6, 2010 in forum: Code Vault
  9. Gultigargar
    Wouldn't it be better to simply remove the keyblade entirely?
    Code:
    Sora has no weapon equipped
    103403C0 00000000
    Or does that only work on the emulator?
    Post by: Gultigargar, Oct 4, 2010 in forum: Code Vault
  10. Gultigargar
    True, but I think his "flying" animation would fit very well with quick run.
    Post by: Gultigargar, Oct 3, 2010 in forum: Code Vault
  11. Gultigargar
    Uh, guys, Sora may not be the smartest kid, but he could probably tell that they were dead from all the broken "doors" (or whatever they are) at Proof of Existence.

    EDIT: VV You've got a point, his heart "remembering" it might also make sense.
    Post by: Gultigargar, Oct 2, 2010 in forum: Kingdom Hearts HD II.5 ReMIX
  12. Gultigargar
    I think if you replace Quick Run/Dodge Roll with walking/running animations, they won't get stuck in a loop. (Haven't tested this myself yet, but I think it was done in the "Play as Xemnas" code...) But Cloud doesn't even have a real walking animation. He has sidestepping, and he has that one animation where he flies forward, which could be used, I guess.

    EDIT: Also, don't stand animations work just fine? I'm an idiot, no they don't.

    EDIT2: Just tested dodge roll and quick run. They WORK. You can change them into walking/running animations and they won't get stuck in a loop.
    [Here's proof!]
    Post by: Gultigargar, Oct 2, 2010 in forum: Code Vault
  13. Gultigargar
    I always kind of liked that it was never explained. My personal interpretation is that it might possibly be Sora's heart speaking to himself, if that makes sense.
    Post by: Gultigargar, Oct 2, 2010 in forum: Kingdom Hearts HD I.5 ReMIX
  14. Gultigargar
    My absolute favorite anime is Neon Genesis Evangelion.

    As for least favorite, I'm not sure. (I usually stop after one or two episode if I the show seems like something I won't like). Probably Hellsing. That was almost physically painful to watch...
    Post by: Gultigargar, Oct 2, 2010 in forum: Anime and Manga
  15. Gultigargar
    If you aren't doing it already, I'd recommend connecting your keyboard to your PS2. Makes the process go a bit faster. If you have a MAXDrive (or a formatted USB) you can also use MAX Codelist Manager to transfer your codes.
    Post by: Gultigargar, Oct 2, 2010 in forum: Code Vault
  16. Gultigargar
    Mine works just fine with several jokers. Depends on the AR MAX version maybe? :whatsthat:
    Post by: Gultigargar, Oct 2, 2010 in forum: Code Vault
  17. Gultigargar
    That actually doesn't matter. It will do the same, regardless of if it is one code or two.
    Post by: Gultigargar, Oct 2, 2010 in forum: Code Vault
  18. Gultigargar
    ^^ That's converted wrong. You're not using any game ID, and you're using USA as region. This is the correct conversion:
    Code:
    1QNH-CF0U-2TW28
    7XW7-NHHK-CUG1V
    60F9-Y3AW-W0UMN
    NJGX-QQ1J-RHPT2
    7EGY-PZF4-B84CT
    03AH-5PBC-9K2T7
    EANB-R5UY-8Y6KM
    0X6D-MF9C-HY73A
    R1Y6-1QTJ-CU1X4
    HTWW-XN59-W08Z8
    YM3J-XE3B-TE31P
    HR6X-1XT1-P5VBD
    60WZ-4FYP-2WF3V
    NMEP-B343-P0WGJ
    1TPH-MH0T-EM4NN
    C19N-ZZKG-X36FM
    UWXZ-1KCC-89GZF
    RXC6-2CXD-GF0C2
    KG43-B8UV-A3Q9F
    VBM6-3T7Y-F0W3R
    KTX8-JWZY-VNE8F
    N1W2-2CJA-DCZDF
    V6MT-G8M6-VZG4R
    0AH7-PR33-H1FDJ
    KCV0-7A6Z-WF8H1
    03AH-5PBC-9K2T7
    Post by: Gultigargar, Oct 2, 2010 in forum: Code Vault
  19. Gultigargar
    Yeah, I just tested it as well. I thought you were just doing something wrong when you said Cloud was in your party before he was supposed to be, but the code really does BSOD.
    Post by: Gultigargar, Oct 1, 2010 in forum: Code Vault
  20. Gultigargar
    If Cloud appears before you're going from the Throne Room into the Hall of the Cornerstone, you're doing something wrong. You have to be in the Throne Room, without having pressed any of the jokers. Then press and hold R2 while you're walking back into the Hall of the Cornerstone. Once it's loaded, let go. You should now be playing as a "mess up" (mushball) Cloud. Then you press L2 once, and most of his animations will be fixed. Use spells such as fire/blizzard/thunder to make the Cloud you're playing as do his different attacks.
    Post by: Gultigargar, Oct 1, 2010 in forum: Code Vault