1) Well, I'm pretty sure it's possible to "open up" the magic command for Valor Form, but he has no spell animations, so he would just T-stance and do nothing (similar to how Roxas T-stances if you try to use magic with him). 2) Model mod would be the easiest here. Don't have access to my computer at the moment, so I can't help you. But keep in mind a lot of Final Form's damage comes from his effects, which will be gone if he uses Limit Form's model. 3) The animations can be changed, *BUT* the hitboxes and effects won't change, so it's purely cosmetic and won't actually work the way it should. 4) You need Roxas there to take his keyblades. Aurangzeb seemed to be working on a code for multiple keyblades, but I don't think he ever released it. 5) Ability mod, first page.
In theory, yes, but practically, Hall of the Cornerstone -> Audience Chamber tends to be the most stable. It usually works where other areas would crash.
A video game had never made me cry before... Until I played Nier (Ending B playthrough especially). Heck, I'd say it's one of the most simultaniously amazing and depressing thing I've experienced. Lost Temple and Junkyard were especially tough to sit through.
@Aten: Not with out-of-party partners (Cloud/Mickey/etc). The code has to overwrite a party member. But I think any party member should do, so it should be possible to modify the code so it overrides Mulan, for example.
Depends on what yuo mean by moveset. If you mean using the moveset mod from the front page, maybe, but that probably wouldn't actually do anything.
Closest you can get to that is Roxas w/ Shadow Roxas' model, which has a struggle bat attached. I'm not even sure if this even works on the PS2, my guess is emulator only. EDIT: VVV That too.
Perhaps, if you would care to explain what the **** you mean by Antiroxas Driceform.
Nier, no contest.
@nightmight9: Hasn't this already been done? Code: [I](From the front page)[/I] ROXAS WITH FINAL MOVESET (FIX) 21cd53f0 46544c55 21cd53f4 00004c5f 21cd53f8 00000000 21cd5410 46544c55 21cd5414 0000525f 21cd5418 00000000 (I know this isn't a Drive Form, like your code, but still...) EDIT: VVV Fair enough.
[I](From the front page)[/I] ROXAS WITH FINAL MOVESET (FIX) 21cd53f0 46544c55 21cd53f4 00004c5f 21cd53f8 00000000 21cd5410 46544c55 21cd5414 0000525f 21cd5418 00000000
Like pretty much every other code you've asked for, it's on the front page. Next time try actually looking there first, 'cause I'm not going to just copy/paste codes fromt there again. Have 9 Drive Bars (this makes it infinite and 9 drive bars for ALL characters) 21C6C900 0A090964
That question is so vague, I'm not sure how you expect anyone to know what you want. My guess is that you want something like this? 21cd51a8 58455f57 21cd51ac 5f303130 21cd51b0 46544c55 21cd51b4 0000525f Is it really that hard to just download MAXConvert and do it yourself? Ugh... Goofy replaced by Roxas boss 1GX1-RKJE-1QTXP VMZK-043W-X8YZY
Timeless River Sora (including Drive Forms) 11CE0B68 00000657 01CAC9F6 00000001 11CE0B70 0000066A 01CAD0B6 00000002 11CE0B72 0000066C 01CAD176 00000003 11CE0B74 00000961 01CBD496 00000042 11CE0B76 0000066E 01CAD236 00000004 11CE0B78 00000670 01CAD2F6 00000005 11CE0B7A 00000672 01CAD3B6 00000006
The three major cons of the target modding I can think of are: 1) Can only be used under the same conditions it was hacked under. (Must be in the same room, have the same party, etc. Not that big of a deal, but still...) 2) Has to be jokered if playing on a PS2. The target mod only works as long as the joker is held down. This means you can't really take part in the battle, only watch it. 3) Somewhat time-consuming to make. EDIT: @ Majik: Sounds cool. I was just trying to list what the cons were of the current target mod.
Hey thread, I'm wondering if any of you can help me out. I've been trying to make a Mickey boss by using the DMA model/effects mod. I have a boss and the Mickey partner in my party, and then have the boss "steal" the Mickey partner's model/effects/animations/etc. Some enemies crash, but I've managed to get Terra and Pete to work so far. My problem is, that when I start replacing their animations with Mickey's, the "Mickey boss" becomes invulnerable to Sora's attacks. I've tried to role mod both Mickey and the boss I'm replacing into neutrals (so everything should be able to hurt them), but it didn't seem to work. If any of you know what I'm doing wrong, or have some suggestions for what I might try, I'd appreciate it.
We have a video sub-forum for these thigs. You should post this there instead.
Why the heck would you ever recommend that, Sonic 2006 is an awful, awful game. http://www.youtube.com/watch?v=3MWEHwvcnyM
He's a bit glitchy, since he's using Final Forms moveset. One of his air finishers is Zantetsuken. He seems to have no ground finishers. EDIT: Also, this is just a matter of personal taste, but I'd say that if you're going to use a Tron-model, don't use Limit Form, it just looks strange. EDIT 2: Especially because Limit Form doesn't have magic animations. He can't use any spells because of this. EDIT 3: He also moves almost instantly across the entire map when i use potions. So really, all things considered, Final Form is stronger than your "Ultimate Form".
Frollo, from the Hunchback of Notre Dame. I really liked how he believed himself to be doing the right thing until the very end. Much better written than the stereotypical "Rawr, I'm evil"-villian that pops up so often in Disney films. Didn't really like the movie itself, though... EDIT: Also, "Hellfire" is probably the single most awesome Disney song/"music video".
To make Riku hit-able, either do a reaction command with a Samurai nobody, or use a summon. Quick run will most likely T-stance him, so I'm not going to bother with that one. As for glide, this should do it: Riku has Glide MAX 1032ED7C 0000806D
That code does nothing. Seriously, what kind of code are you trying to make? Pretty much every line uses weird adresses which seem to have nothing...