I'm only mentioning it because all the models are the same format, right? It was justs though. If they are not then definitely forget about it.
Could you straight up replace (building) fight xemnas model with KH1FM xemnas?
CGI has no edges. lol
What we have done so far is the beta. You just need to import the files.
I cant find that thread. and Im positive. The trailers and screens are computerized graphics or from a devPS3 EDIT: well tried it and it made the brightness change with the color and gamma correction but no FXAA. I put it on max and it still doesnt work.
FXAA is fake AA. It looks nice but is a post processing effect like bloom and bloom is a major FPS hogger. I couldn't figure out how to use FXAA shaders or any shaders on PCSX2. How did activate it?
That looks ugly as all hell What's the FMV Fix and hor values?
I'm know 1.5 doesn't have FXAA or bloom. If you want I can record at 4096x4096 real quick next time. That's why I'm a media recorder on KH vids. =P if you guys want me to throw up a nice quality test video real quick for anything I can.
I would have gave you the one i have but i over wrote it by accident. Ask crazycatz
why do they look like that?
That would not look right. and how you we get another command to work in a 5th slot?
You can easily move summon to the bottom but the triangle thing im not to sure. oops double post. sorry
it will still cause issues. Oh also guys i cant get that TM2 extractor to work it says file is read only, corrupted or doesn't exists.
We can attempt to do this with the HUD a little later. It will casues alignment issues with the command words.
He wanted it to be more like 1.5. I don't like the cropping either and have zero idea why they did it. Removing the boarders sounds better but I don't know with those were still kept in to make it more cinematic or not.
ok thanks.
hes not worried about that now.
I need to know because OPTPIX doesnt read it. I dont want to be downloading programs left and right.
what program?
It should have been with the textures.