i was wondering so riku is practically perfect now? maybe the last riku code should gather the finishing touch(but im just grateful for V5) Quote: ok,reviewing , v5 has auto air combo , scan, failsafe ,no items ,and unequiped session am i right? : All except for the auto-air combo/no-items. I didn't include it in V5. pls dont confuse me 1: v5 doesnt t-stance? 2:v5 cant attack on the ground? how does it work?
ok,reviewing , v5 has auto air combo , scan, failsafe ,no items ,and unequiped session am i right?
819 isnt final battle riku its the normal in-party one and if it attacks in the air only then thats perfect! auto air combos.................(cries) finally!, thanks erks! you made my day!
ok then if he doesnt t-stance why cant we do ground attacks? or does he automatically does air combos even if you attack from ground?
could someone tell me whats new about the V5? ok,Erks pls explain to me your whole post in detail pls
yes pls anything to stop t-stance,but i dont see how its posible to only do air combos if it doesnt t-stance? if its a code that doesnt allow riku to do ground combos or something(being the only option air combo) is that it? OMB, Erks?, you are gonna post the code right?
it should be called grimore of illusions or grimoire of apparittions his weapon should have been a mirror.........
ok so about the riku code? anything new? oh btw V4 doesnt have scan so i use V3 and i dont think there will be more updates to the riku code
ummm, i think there isnt gonna be more updating to the riku code.............. btw i did understand the purpose of youre code keyblade spirit but to me it seems..........(maybe you have another reason?) i believe you said something about showing your father...........i cant remember the rest
not attack on the ground!? its the safest way but sometimes i attack on the ground by mistake, and riku goes t-stance =( umm perhaps a shortcut command that makes riku take damage?(if there is such a thing) erks? why is riku so hard to play with?
so there is no hope then,the riku code will stay as it is now? guess the samurai isnt so bad.............ill have to get used to it
Erks,i would also like to know if someone is making a less glitchy version
what options are there to use riku without t-stance: the samurai(still a incomplete method) no other method(just dont attack on the ground)
how is the riku code fixing coming along? i have to kill him everytime so it doesnt freeze?
the samurai works but after changing from screen about 2 times it freezes............................... will we ever get a way for riku not to t-stance ..........sigh
ummm can you give the samurai digits pls.....does it freeze in some parts? and is the riku code V4 better than V3? what does infinite jump do can you post it pls?
ummm, i dont have a code for this so i cant try...............can someone try for me with sora's moveset or give me the code so i can try? is FM+ in english or has english subtitles?
before you try and make this code ask yourself and explain why would this code be better than a stat mod(wich is already made for any character) because i dont understand completely what youre triying to do btw if i change riku's(the controlable with riku code one)moveset will he have a shorter combo?
quick select? you mean shortcut? i tried didnt work =( but i dont know why when i placed the duel stance reaction command( with the rc code ) no reaction appaered why? some news about riku? btw is there some way for the air combo riku has to be shorter(perhaps a moveset mod?,i dont know how that works)
ummm,this is kinda harsh for me to say but..................the riku code "saga"(or whatever you wanna call it)isnt over ,just because we can use riku doesnt mean hes stable.............and even if someone thinks that their help is not required..........it is everyone counts (even the most unnoticable stuff)is required so lets try to make a more stable riku code and some other amazing codes! ,i think this code database has KH codes that no one else has (so most of the world should check this site for KH codes) so lets(all)get to work btw hows the riku code making coming along? SUGGESTION FOR THE NEXT RIKU CODE(originally posted by keybladespirit) Step 1: Make a code so that the only animations he performs are running and attacking, but all other animations are canceled even though the action is performed.(not sure how it would help) Step 2: Use the Reaction Mod to have the Duel Stance Reaction.(tried it no,reaction happened,anyone willing to try?) Step 3: Use the Reaction Mad Canceler after ypu do the Reaction.(?) Step 4: try putting duel -stance in shortcut(anyone willing to try ?) step 5:see if any other reaction commands get him out of t-stance or a similar effect(taking damage) step 6:report your findings to the thread! ok that covers what should need to be done.(or am i missing something or do ppl placed aside the riku code?)