Search Results

  1. What?
    I pause the video games I am currently playing to hand over excerpts from school textbooks to female friends all of the time. I must certainly be conducting something improperly.
    Post by: What?, Dec 13, 2011 in forum: The Spam Zone
  2. What?
    This thread has made myself realize that Black Hanekawa and Kyubey are rather similar in some aspects.

    Oh my goodness.
    Post by: What?, Dec 13, 2011 in forum: The Spam Zone
  3. What?
  4. What?
  5. What?
  6. What?
  7. What?
  8. What?
  9. What?
  10. What?
  11. What?
    Santa Claus won't make me happy
    With a toy on Christmas day [Fuzzy, Cat<3Sora, Kisala ]


    I won't even stay awake to
    Hear those magic reindeers click.

    Baby all I want for Christmas is you! [Nemesis, Excasr]

    Standing right outside my door
    Post by: What?, Dec 12, 2011 in forum: KHV Chorus
  12. What?
  13. What?
    IENZO > Red.


    Congratulations.

    HEART is the BEING OF HEAT. She is the main attacker of the team, and easily holds a large array of energy and wavelength based attacks she may appropriately conjure, as long as they stay within logical limits. However, as the BEING OF HEAT, her nature is also that of CHAOS and DISCORD. Overuse of HEART's power shall lead to harmful effects.

    ANDREW is the BEING OF MATTER. Extremely versatile though limited in attacks, he is primarily a prime player in the BATTLEFIELD MOVEMENT PRINCIPLE, which is prime to defeating the DARK GUARDIANS. The BEING OF MATTER can effectively transmit and transmute matter of all sorts, and form appropriate weapons, but they may only be used by the BEINGS OF HEAT and the BEING OF VECTORS.

    TERRA is the BEING OF VECTORS. The role of the BEING OF VECTORS is MOVEMENT OF ALL FACTORS RELATED TO THE BEINGS. MOTION, whether of the direct movement of a BEING from point A to point B, or of a PROJECTILE beginning from the SOURCE POINT to the HIT POINT, all of these factors must be conducted by the BEING OF VECTORS. The BEING OF VECTORS controls movement of everything except factors conducted by the DARK GUARDIAN.

    IENZO is the BEING OF SIGHT. As DARK GUARDIANS OF SPACE AND TIME, the opponents' moves are hard to predict. However, this is where the BEING OF SIGHT is key. She may use her EYE OF HEISENBERG every turn to figure out either one of two things, but not both:
    1. The set position of the two GUADIANS, but one will not know the direction they will move in next.
    2. The direction the two GUARDIANS are moving in, but not their specific positions.
    Usually, the DARK GUARDIANS OF SPACE AND TIME ARE INVISIBLE.


    On to the mechanics.

    Your battlefield is a large, yet limited ground called TWO-DIMENSIONAL SPACETIME. This SPACETIME does not COMPLETELY FOLLOW EINSTEINIAN GENERAL RELATIVITY MECHANICS BECAUSE THIS IS LESS AN ASTROPHYSICS LESSON THAN IT IS A TEST FOR A BATTLE SYSTEM AND THUS I SIMPLY WISH FOR CREATIVITY AND THE RULE OF COOL TO APPLY. Every turn, the BEING OF MATTER MUST SWITCH THE BATTLEFIELD TO SOME POINT IN TIME AND SPACE, else the GUARDIAN OF SPACE shall change the BATTLEFIELD to their advantage.

    Turns are divided into TWO PHASES: The STRATEGIC PHASE and the ACTION PHASE. The STRATEGIC PHASE is where all of the planning occurs. The BEINGS are to discuss amongst themselves STRATGIES of HOW TO FIGHT THE GUARDIANS and lower their PLANCK NUMBERS (read: HP) to 0. Each BEING has THREE ACTION POINTS to CONDUCT ANY ACTION. When strategies are finished, the BEINGS must send myself INFORMATION and a MAP FOR VISUAL ADJUSTMENT/MOVEMENT/ETC. so I may carry out the actions. Meanwhile, the GUARDIANS shall also have a STRATEGIC PHASE.

    The ACTION PHASE is relatively cinematic, and occurs with MOVEMENT SIMULTANEITY. That is, it is RELATIVELY CLOSE TO REAL-TIME. RELATIVELY. BEINGS must observe actions carefully in order to come up with proper STRATEGIES for the next turn.

    Be creative in strategies.

    Please inform myself if we may clear anything up before beginning.

    the BEINGS can begin their strategy and submit it whenever ready. Use the FIRST MAP WITH THE FOUR BEINGS ONLY ON IT provided, as the TWO DARK GUARDIANS ARE INVISIBLE. Because of this, one must plan carefully.

    The BEINGS CAN RECEIVE HELP ON THEIR STRATEGIES FROM THE VOICES OF HUMANITY.
    (read: All members, feel free to help conceive and assist with strategies)

    Inform myself when ready to begin.









    I have absolutely no idea whatsoever where exactly I am currently heading with this rather roughly-held-together scenario.
    Post by: What?, Dec 12, 2011 in forum: The Playground
  14. What?
    If possible may I claim the following parts:

    [More than you could ever know.]

    { ♥ }And the sound of children's
    Laughter fills the air.


    I don't need to hang my stocking
    There upon the fireplace [Feenie]

    Standing right outside my door
    Post by: What?, Dec 12, 2011 in forum: KHV Chorus
  15. What?
    Welcome.

    To begin, I must state that Arch was correct.

    [​IMG]

    These four blobs represent your SELVES.

    Please assign a colour to yourself, all four of you. With a colour comes an ASPECT. Keep this ASPECT to your heart. This ASPECT, along with your INTERESTS, will determine your POWERS.

    You are the guardians of LIFE, and you must protect it from two dark beings from the edges of the universe.

    [​IMG]

    The DARK RED BLOB is the GUARDIAN OF TIME.
    The GRAY BLOB is the GUARDIAN OF SPACE.

    You must protect HUMANITY from these two dark beings.


    When you have chosen your COLOURS, we may begin.
    Post by: What?, Dec 11, 2011 in forum: The Playground
  16. What?
    Thank you, all four of you. I shall get to the topic in a moment. I must construct something first.
    Post by: What?, Dec 11, 2011 in forum: The Playground
  17. What?
    To begin, the first four people posting their interest shall be chosen.

    I am not expecting this thread to get anywhere.
    Thread by: What?, Dec 11, 2011, 29 replies, in forum: The Playground
  18. What?
    Welcome back, my gloriously wonderful mother. I shall hope you continue your stalking with even more quickness of wit and skill.
    Post by: What?, Dec 11, 2011 in forum: The Spam Zone
  19. What?
    Profile Post

    Negative? In what way?

    Negative? In what way?
    Profile Post by What? for Always Dance, Dec 11, 2011
  20. What?
    [​IMG]

    Here is something I have briefly conjured.
    Post by: What?, Dec 10, 2011 in forum: Retirement Home