Search Results

  1. Jiku Neon
    You are complaining about people exploiting cards, but that's a problem with the cards not the people. People are allowed and expected to do everything in their power to win within the rules of the game. People who do that aren't exploiting it in a negative way, they are outplaying whoever isn't using all the tools available and deserve to win for being better at the game. I know that's not the point you were making but it's an important distinction I feel.

    Now, the reason for newer sets overshadowing older ones is called power creep. It's basically a way to constantly give people a reason to buy more cards. Every playable trading card game does it to an extent, but Wizards of the Coast has avoided it nicely in recent years by endorsing the Sealed and Draft formats where people construct decks out of packs the buy on the spot, Standard and Modern formats which only include cards from more recent sets, as well as Vintage and Legacy for the people with the money to burn on thousand dollar cards. Each playtype either has no ban list or has one that cuts out less than 40 specific cards for the game's 21 year history. So they can afford to cycle the power level of the cards over the course of several years without invalidating much but the already bad cards from older sets. Like I said, Magic is really well designed even if I don't find it as entertaining as some people do. YuGiOh only has one tourney format and one ban list so they have to keep creeping to keep creeping to make things worth while to buy and they have to keep banning to make the players feel like they aren't getting cheated. So YuGIOh is incredibly poorly designed because of things like that.

    I'm speaking from experience in other games. You don't repeatedly summon an attacker because you're wasting your time and effort because it's generic and could be replaced by anything. You summon things with abilities stapled on because you get value off of them and only they can do that thing. It's as simple as that.

    Another reason YuGiOh is badly designed. 40 card decks aren't standard in Magic because they're far too consistent and take away the random element to the point where combo decks run rampant further driving up the cost of certain cards that counter that deck archetype and limiting the build options. There are a fair number of combo decks in Legacy and Vintage that would go off and get turn 0 or turn 1 victories if you could draw the right opening hand, but with a seven card opening hand and 60 cards instead of 40 those decks are completely beatable by other decks because they don't have the same level of consistency they would otherwise have. I understand the YuGiOh has a 3 of rule instead of a 4 of rule for copies of the same card making the combo deck thing less of an issue, but it still does make that deck archetype better.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  2. Jiku Neon


    I feel like I covered this with the I don't play YuGiOh thing, but I don't actually know what the effect is and what 2700ATK and level 9 mean at this point. Anyways, if there is no way to make it fair without adding a bullshit caveat, then yes, it should just never have been written at all. You're clearly missing my poinjt if you think I'd like something that could only be summoned once because that's the same thing you said before essentially from my perspective. Also, YuGiOh from my understanding, has a longer ban list than any other popular trading card game because of its poor writing to begin with so you should take that as a part of the game.

    My point is that the effect, the part you care about, the part that makes it different from any other random card is what matters here. You have a deck with 59 other cards, I assume so you have other creatures you could just play off a draw without having to two for one yourself to get. I figured that much would be obvious, but I'm clarifying because your perspective much be a lot different from how I imagined it.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  3. Jiku Neon
    The thing is you're not simply limiting its power, you're saying you can use something once per game even though you can perform the triggering activity more times well within the rules. That's fucking retarded. You're basically observing a flaw in the interactions that are possible in it and rather than reworking the power to make it fair you're just taking away the interaction you don't like. It's the equivalent of putting a bandaid over a weak spot on a crack in a vase rather than just making a vase that's harder to crack. I don't play YuGiOh anymore, duh, I said as much, but the above is something I think holds true in all games.

    So what you propose is making it a one use thing that can't be used in any way except the most obvious and direct way. There is no point in pulling it out of graveyard or tutoring it up if it gets bottomed or anything so yeah, you're taking away decision making powers from the user so you're taking away creativity options. That's obvious, I feel.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  4. Jiku Neon
    I don't tend to give things free passes on stuff. If it's bad, it's just bad. If I like it and it's bad, I like it and it's still bad. But when I acknowledge that something is bad, I don't generally recommend it to anyone. Now, I kinda dislike the YuGiOh card game. Yes, I played it once upon a time, and it was unbalanced and horrible. I've since played games like Magic and Hearthstone, which while I find them kind of boring, I at least acknowledge are pretty well designed for the most part so I had to at least give them that. So associating the show with something I dislike already isn't gonna help.

    It's not just kinda silly, it's like something out of a Monty Python bit. Even if it gets less silly, come on.[DOUBLEPOST=1399250390][/DOUBLEPOST]
    That stifles any possible creativity and toolboxing people can do with the card and is truly just a cop out for actually balancing it.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  5. Jiku Neon
    Shut up, you're dead.
    Post by: Jiku Neon, May 4, 2014 in forum: The Playground
  6. Jiku Neon
    No thanks, I hold feelings of only disdain for the design and style. I'm surprised you can stomach it when you typically are against the quote unquote anime style that YuGiOh is a prime example of. I also think that cardgames on motorcycles is a phrase that has been bandied about in reference to this 5ds series so it's probably not something I could take even a little bit seriously.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  7. Jiku Neon
    I have no idea what any of those mean. I'm going to assume that the seasons that occurred after they took down Kids WB all had these weird subtitles.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  8. Jiku Neon
    Well, it's fact. Now Magic will have a bad movie to go with YuGiOh's bad show.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  9. Jiku Neon
    Then what was the punchline?
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  10. Jiku Neon
    20th Century Fox has acquired film rights for Magic, I'm pretty sure no one has a leg to stand on with that.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone
  11. Jiku Neon
    Implying there is a such thing as a trading card game that isn't.
    Post by: Jiku Neon, May 4, 2014 in forum: The Spam Zone