Streetlight Manifesto. :=D:
To me it's just that their heads were really big. It's a little proportionality off, but so darn cute.
I agree, even at the end of KH2, Donald, Goofy, & Mickey looked kinda funny next to Sora, RIku & Kairi. Their heads were huge. O.o I guess we're just not used to seeing them out of the regular graphics throughout the game, or in cartoon form.
Yeah, the emotion was definitely lacking there. At least they started the cut scene where Riku and Sora where sitting on the beach at the end. That scene was important and I'm glad they didn't screw that up. @NRA: You're welcome. :3
Jesus is on a kite. xD Jesus is on me! Get him off D:
Even funnier if he was all of them. They all knew each other anyway. xD
I was a tad disappointed in the progression of the graphics. I was actually really hoping the Organization would get some of the high-quality CG cut scenes like the intro and ending of KH1 & KH2. I wish they put the CGI movie-like graphics throughout the game like they did in Final Fantasy X.
Kh-Vids is one big migraine.
I played the BBS demo when I went to TGS. The precision on some of the aspects of the battle system is actually more improved than KH1 & 2. They did an excellent job for a handheld. I liked the KH2 Gummi Ship Locations as well. And indeed, they did remind me of Star Fox 64. I do like the simplicity of the KH1 Gummi Ship, but I did like the addition of more enemies in KH2. I guess there's some things I would swap around in both games.
Noooo really? Well, I think your grammar's perfection. :/ My god I couldn't even read that. *OD's on over the counter pain reliever drugs* Darn n00bs gonna kill me.
It was definitely a pain.Tbh I had to get help from the strategy guide since I was seriously stuck on it. D: Well that is also why I am grateful that they made a game devoted to the organization in Days. I'm glad they didn't shove Sora in there somehow, because that kid is just becoming a pain only because his personality is not too realistic. Besides, seeing more of Axel is always good. xD @What?: I really liked the battle system too. And the forms were always useful. Although, I agree, there is too much button mashing and not enough precision timing that is involved in order to get a command right.
I never saw it, do you recommend it? I've been looking for something new to watch.
It definitely gave the game a point that's for sure. But wow, I really like Hollow Bastion for what it was before. I do like the postern in KH2, but all of the puzzles within Hollow Bastion (KH1), made it more interesting. The organization storyline is what I enjoyed about KH2.
You're drawings are very pretty, Xaale. Very consistant on how you draw the wolves. Lol wow I sound like I'm in the Gfx section. xD Anyway, don't give up on it because it's very good. (:
You have to have 300 posts and be here 5 months.
I guess they like you? (my gawd I would flip if that happened to me). D:
The video blew my mind 8D Possibly melted it a bit too.
Not much really, just in the spamzone. You?
Same here regarding the magic thing. And I too like the plot for KH1 better. Although, the levels were so much more complicated at that point.
Being an ass isn't appreciated. I hate the part where they time you for getting the medallions D8