Calxiyn smiled a bit. "Don't get too cocky, taunting them might be your downfall." Calxiyn said. "I knew we could do it though. Be ready because reinforcements can come any minute. I don't think I've seen you around, I'm Calxiyn. I wish we were meeting under better circumstances, I mean, other then the Guild being destroyed." "If you want to make sure that everyone stays safe, making sure they building stays up is the first step. That's where we need you." Johanna smiled. "I hope Dale's alright..." She hadn't seen Dale since the incident the other night, and now she regretted the fight they had.
Storming The Guild Hall: Group 2 First Wave= Completed Amanda= Total= 50 EXP, 55 Jewels Ander= Total= 50 EXP, 55 Jewels Levi= Total= 50 EXP, 55 Jewels Calxiyn= Total=50 EXP, 55 Jewel
Amanda used Aero on Dark Mage! It did 7 damage, but with Magic it did 12! 6 damage was dealt to the surrounding enemies. Ander used Thunder on Crocodile 2! It did 6 damage, but with Magic and Weapon it did 24! 12 damage was dealt to the surrounding enemies. Levi used an attack on the Undead. It did 1 damage, but with Strength and Weapon it did 18 damage! Calxiyn used Quick Blitz on the Crocodile. It did 2 damage, but with Strength, Speed and Weapon it did 26 damage! All enemies are down! Crocodile HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-15) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Undead HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-7) Weapon: Sword (1-7) Strength: 5 Speed: 2 Defense: 3 Magic: 2 Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5) Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage) Bite: Damages a target (1-3) Dark Mage HP: ■■■■■■■■■■■■■■■■■■■■ (-2) Weapon: Staff (1-10) Strength: 0 Speed: 2 Defense: 2 Magic: 5 Bio: Poisons a target (1-3 damage, can deal a poison status effect which will take 3 HP each turn) Fire: Shoots a fireball (1-4) Blind: Blinds a target (Target will miss their next attack) Primordial burst: Deals damage proportionate to the target's magic stat. Crocodile 2 HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-2) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Amanda HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■ (20) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Bow and Arrow (3-10) +2 SPD Item Slots: Strength: 11 Speed: 7 Defense: 1 Magic: 5 Ander HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (43) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Mage’s Staff (3-10) +0 SPD Item Slots: Strength: 9 Speed: 4 Defense: 2 Magic: 8 Levi (@mindstorm787 ) HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Scorpion Flail (2-10) 0 SPD Item Slots: Strength: 14 Speed: 4 Defense: -1 Magic: 5 Calxiyn HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (3 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Keyblade (4-10) -1 SPD Item Slots: Strength: 14 Speed: 4(-1) Defense: -1 Magic: 5
Storming The Guild Hall: Group 1 First Wave= Completed Thomas= Total=50 EXP, 50 Jewels Ra= Total=50 EXP, 50 Jewels Velien= Total= 50 EXP, 50 Jewels Charlotte= Total=50 EXP, 50 Jewels Gaius= Total=50 EXP, 50 Jewels
Gaius used Quick Blitz On the Dark Mage 2! It did 2 damage, but with Strength, Speed and Weapon it did 20! Dark Mage 2 is Down! Veilien used Thunder on the Crocodile. It did 4 damage, but with Magic and Weapon it did 18! It did 9 damage to the surrounding enemies. Ra used Aero on the Undead! It did 5 damage, but with Magic and Weapon it did 22 damage! It did 11 damage on the surrounding enemies. All enemies are down! Crocodile HP: ■■■■■■■■■■■■■■■■■■■■ (-18) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Dark Mage HP: ■■■■■■■■■■■■■■■■■■■■ (0) Weapon: Staff (1-10) Strength: 0 Speed: 2 Defense: 2 Magic: 5 Bio: Poisons a target (1-3 damage, can deal a poison status effect which will take 3 HP each turn) Fire: Shoots a fireball (1-4) Blind: Blinds a target (Target will miss their next attack) Primordial burst: Deals damage proportionate to the target's magic stat. Crocodile 2 HP: ■■■■■■■■■■■■■■■■■■■■ (-11) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Undead HP: ■■■■■■■■■■■■■■■■■■■■ (-20) Weapon: Sword (1-7) Strength: 5 Speed: 2 Defense: 3 Magic: 2 Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5) Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage) Bite: Damages a target (1-3) Dark Mage 2 HP: ■■■■■■■■■■■■■■■■■■■■ (-20) Weapon: Staff (1-10) Strength: 0 Speed: 2 Defense: 2 Magic: 5 Bio: Poisons a target (1-3 damage, can deal a poison status effect which will take 3 HP each turn) Fire: Shoots a fireball (1-4) Blind: Blinds a target (Target will miss their next attack) Primordial burst: Deals damage proportionate to the target's magic stat. Gaius Ryan HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■(25)(+1) Ability Slots: (4)(+1) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Weapon: Fisticuffs (1-4) +5SPD Item Slot: (3) Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 14(+4) Speed: 4(+5) Defense: -1 Magic: 5 Veilen HP: ■■■■■■■■■■■■■■■■■■■■■■■ (20)(+3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46)(+1)(+10) Ability Slots: (3) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Enchanted Sword (1-8) +2SPD Item Slot: (3)Energy Bangle: Slightly raises max HP and Defense (+3, +1) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4(+2) Defense: -1(+1) Magic: 8(+2) Ra HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3)(+30) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Mage’s Staff (3-10) +0SPD Item Slot: (3)Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4 Defense: -1 Magic: 8(+6) Thomas HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Magic Sniper Rifle: (3-8) +2SPD Item Slot: (3) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 1(+2) Defense: 2 Magic: 8(+6) Charlotte HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Strength: 11 Speed: 1(-1) Defense: 5 Magic: 5 "And not a scratch on any of you." Dale said to himself. "Group 2 move inside of the building! Group 1 take a breather and prepare for a new wave of enemies." Crocodile HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Undead HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) Weapon: Sword (1-7) Strength: 5 Speed: 2 Defense: 3 Magic: 2 Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5) Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage) Bite: Damages a target (1-3) Dark Mage HP: ■■■■■■■■■■■■■■■■■■■■ (20) Weapon: Staff (1-10) Strength: 0 Speed: 2 Defense: 2 Magic: 5 Bio: Poisons a target (1-3 damage, can deal a poison status effect which will take 3 HP each turn) Fire: Shoots a fireball (1-4) Blind: Blinds a target (Target will miss their next attack) Primordial burst: Deals damage proportionate to the target's magic stat. Crocodile 2 HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Amanda HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Bow and Arrow (3-10) +2 SPD Item Slots: Strength: 11 Speed: 7 Defense: 1 Magic: 5 Ander HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Mage’s Staff (3-10) +0 SPD Item Slots: Strength: 9 Speed: 4 Defense: 2 Magic: 8 Levi (@mindstorm787 ) HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Scorpion Flail (2-10) 0 SPD Item Slots: Strength: 14 Speed: 4 Defense: -1 Magic: 5 Calxiyn HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (+1) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (3 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Keyblade (4-10) -1 SPD Item Slots: Strength: 14 Speed: 4(-1) Defense: -1 Magic: 5
Defend The Guild Hall: Group 1 will be fighting on the outside of the Sapphire Eclipse Guild Hall. Group 2 will be protecting the Guild Hall from taking any damage. When you have decided where you would like to go please post that your character is ready to depart on the mission. Group 1: Therity, Jack, Lucia, Caleb, Skadi 5/5 Group 2: Slivia, Zwei, Sara, Alessia, Beucette 5/5
Group one was ready for battle. They arrived at the gates of the Enemy Guild Hall. "Group 2 stand by." He told Levi, Ander, Calxiyn and Amanda. "Group 1, move in." Crocodile HP: ■■■■■■■■■■■■■■■■■■■■ (20) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Dark Mage HP: ■■■■■■■■■■■■■■■■■■■■ (20) Weapon: Staff (1-10) Strength: 0 Speed: 2 Defense: 2 Magic: 5 Bio: Poisons a target (1-3 damage, can deal a poison status effect which will take 3 HP each turn) Fire: Shoots a fireball (1-4) Blind: Blinds a target (Target will miss their next attack) Primordial burst: Deals damage proportionate to the target's magic stat. Crocodile 2 HP: ■■■■■■■■■■■■■■■■■■■■ (20) Weapon: Battle Axe (10+) Strength: 5 Speed: 2 Defense: 5 Magic: 0 Cull the meek: Deals physical damage to a target and all adjacent players (1-5) Ruthless predator: Next attack deals bonus damage and stuns the target Slice: Deals damage to a target, then follows up with Dice and deals damage to another target (1-5, 1-7) Dominus: Gains health and passive deals small amounts of damage to the whole party (1-3, gets 1 HP back for every damage done) Undead HP: ■■■■■■■■■■■■■■■■■■■■ (20) Weapon: Sword (1-7) Strength: 5 Speed: 2 Defense: 3 Magic: 2 Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5) Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage) Bite: Damages a target (1-3) Dark Mage 2 HP: ■■■■■■■■■■■■■■■■■■■■ (20) Weapon: Staff (1-10) Strength: 0 Speed: 2 Defense: 2 Magic: 5 Bio: Poisons a target (1-3 damage, can deal a poison status effect which will take 3 HP each turn) Fire: Shoots a fireball (1-4) Blind: Blinds a target (Target will miss their next attack) Primordial burst: Deals damage proportionate to the target's magic stat. Gaius Ryan HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■(25)(+1) Ability Slots: (4)(+1) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Weapon: Fisticuffs (1-4) +5SPD Item Slot: (3) Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 14(+4) Speed: 4(+3) Defense: -1 Magic: 5 Veilen HP: ■■■■■■■■■■■■■■■■■■■■■■■ (20)(+3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46)(+1)(+10) Ability Slots: (3) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Enchanted Sword (1-8) +2SPD Item Slot: (3)Energy Bangle: Slightly raises max HP and Defense (+3, +1) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4(+2) Defense: -1(+1) Magic: 8(+2) Ra HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3)(+30) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Mage’s Staff (3-10) +0SPD Item Slot: (3)Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4 Defense: -1 Magic: 8(+6) Thomas HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Magic Sniper Rifle: (3-8) +2SPD Item Slot: (3) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 1(+2) Defense: 2 Magic: 8(+6) Charlotte HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Strength: 11 Speed: 1(-1) Defense: 5 Magic: 5 "Alright guys listen up." Johanna put her hands on her hips. "There are 10 of us, almost, which means 5 of us are going to project the Guild Hall from damage, and the other half are going to fight. Both are equally important and we have to move Quickly, Dale alright has his guys going." She said. "Remember to take care of each other out there!"
"My Goodness. He wasn't in very good spirits was he? I've never seen anyone so hostile." Cailyn sighed, frowning. "We are doing something nice for him after all, he could have at least faked a smile." She muttered to herself, fixing the hair in her ponytail. "We could just walk around until we find it, the hill I mean, right Hikaru?" Cailyn smiled. "I don't think Captain Pete would be very pleased if we went back to ask for directions..."
Fellow Marluxia! Together we will take over the world! Mwahahha
Aw it's so pretty ^~^
"Alright guys listen up." Dale started. "It's time to get down to business, from what I can tell there are enemies at the front of the gates, and probably even inside the Guild Hall. We should split up into groups. One stays and deals with the enemies at the front of the Enemy Guild Hall, and then the others go through the doors and attack from the inside. There are 10 of us all together, I'll be bouncing from either group but if you need me I can be summoned." He explained. "Now let's get out there and do this for our Guild."
Storm The Guild Hall: Group 1 will be fighting on the outside of the Enemy Guild Hall. This is more challenging in terms of enemy strength but there are less. Group 2 will be fighting on the inside. This is more challenging in terms of enemy numbers but they are weaker. When you have decided where you would like to go please post that your character is ready to depart on the mission. Group 1: Gaius, Char, Thomas, Velien, Ra 5/5 Group 2: Calxiyn, Ander, Amanda, Levi 4/4
Done!~ And thanks to some of you guys for putting how much money you have left over because you know me I can't count right xD
She stopped the barrier, and finally collapsed. onto the ground. "You must all think of a plan." She pleaded. "Johanna, Dale, you must lead these people." She told them. She was obviously weakened, not only by the energy it took for a barrier but also from seeing her children beaten. "We won't let you down Evanora." She said. "We can't just give up and leave our friends here like this, we have to fight. If you want to Protect the Guild Hall, come and see me. If you wish to Storm the Enemy Guild Hall, then follow Dale. We have to put aside our differences and get moving."
Storm The Guild Hall Level Range: 1-2 Additional Information: N/A Job Header: Please put “Storm The Guild Hall” or "Storming" At the top of your post in “Blue that is the second one on the thing” Characters Ready To Head Out (Nope) Character’s: Dale, Velien, Charlotte, Calxiyn, Ra, Thomas. Gaius, Ander, Levi, Amanda (FULL) Information: When Mission is full, please go talk to Dale for more details. What we know so far: Dale is leading the Attack on the Enemy Guild Hall! This is dangerous and has a high risk Job Reward: 50 EXP, 70 Jewels Defend The Guild Hall Level Range: 1-2 Additional Information: N/A Job Header: Please put “Defend The Guild Hall” or "Defending" At the top of your post in “Yellow that is in the middle of the thing” Characters Ready To Head Out (Nope) Character’s: Johanna, Zwei, Lucia, Alessia, Beucette, Sliva, Skadi, Caleb, Sara, Jack (9/10) Information: When Mission is full, please go talk to Johanna for more details. What we know so far: Johanna is leading the Defense to protect our Guild Hall! Job Reward: 30 EXP, 90 Jewels
All the S-Class Members, though obviously shocked, collectively ran towards the Beast of a Man in front of them while their Guild Master protected the other Members. "Requip! Morning Star Armor!" Cass yelled. Suddenly the Purple Haired prophet changed from her skirt and tights into armor, which seems to be mainly composed of a leather-like material, sported many feather-shaped decorations, including a short cape, the pauldrons protruding from under it, and the cloth circling her waist, held up by a simple belt on the front. She doned a one piece suit, and with high-heeled armored greaves with large knee guards covering her calves. Her arms were heavily armored as well. Her hair was now styled in tangled buns on top of her head. "Sword Requip! Photon Slicer!" She was armed with a pair of simple swords with cross-shaped hand-guards, getting larger near the edges, and blades which seem to lack the standard cutting edges. As she rushed towards him, she flung at him an energy blast. "Sky Dragon, Troia!" Caliborn shouted as he generated a sphere of energy between his hands and then through it towards the monster. Mikasa watched as Caliborn went into the battle and suddenly felt a fiercer sense of loyalty to the Guild. She wouldn't let this man destroy it. "Satan Soul!" She screamed. Mikasa eyes became much darker, and her eyelashes grew larger, with a dark thin marking in a light zigzag-style crossing her right eye; similar markings are presented on her chest and on both of her bare thighs. Her hair became wilder, jutting upwards and getting curlier, and her ears enlarge, extending backwards, and gained pointed edges. She had sharp canine teeth, and her lips became covered in dark lipstick. Her forearms and hands receive noticeable changes, becoming covered in scales and each sprouting a fin-like protrusion on its outer side. Mikasa also grew a large, stocky tail seemingly made of metal plates or scales, getting smaller and smaller near its end. She now wore dark,one-piece suit revealing her arms and legs, which is open on the front and the back, exposing most of her stomach, and upper back too. Such cloth has lighter-colored edges taking on spiky shapes, and a similarly spiky collar is tied around the neck by a cravat tie. Her shoulders were tied in thin belts protruding from her one-piece suit, and her feet were covered by matching, high-heeled thigh-high boots, which are decorated by lighter motifs on their upper parts, taking on the shapes of jagged blades pointing downwards on the front of her legs, and on the lower parts, in correspondence to her ankles and feet. She also donned a pair of gauntlets covering the back parts of her transformed arms. She sported wings on her back, and flew towards Ezkeil with her immense strength. "Earth Magic! Iron Rock Fist!" Edric yelled, late to the party. He sculpted a gigantic fist from the ground and threw it at his target.
Evanora nodded to the others. "I am sorry to have to pull you from your Jobs, I have another Guild covering them right now as we speak. Please do not worried, the people you were helping will be just fine." "Caleb." She pondered the name. "Ah yes I remember. I am he Guild Master Evanora Vermilion. Please, tell us all why you have come here in such haste." She said. She couldn't hide her worry from the others. She was always so calm and collected, keeping the mystery's of magic to herself. But now you could see her worry in her eyes, and how stressed she really was.
Cailyn waved back. She ran towards the figure, who then turned out to be 'figures'. "Hey guys what's going on?" She asked. "Oh ya, my name is Cailyn, by the way. I was with Kaida, if you know her. If you don't well this is short of awkward isn't it..." She traced her foot around the dirt on the ground. "I was looking for people because she just vanished into thin air but when I came inside of the house I saw one of those ink thingys. Apparently my plan didn't work very well because I vanished anyway and ended up here." She explained. Her curly hair bounced as she talked, swaying back and forth. "So um, nice to meet you all." She gave a small smile. "Where exactly are we? This is.. totally weird."
I got Mickey!
Done~