Johanna was speechless. She groaned irritably. "You're impossible!" She yelled after him. She turned around, and made a B-Line for her room. She walked into her clean bedroom, with the huge window and the white Victorian style decor. The window no longer held the beautiful view it once did, now the city was in chaos. She could see other members of the Guild down below, fighting in the town. She was able to see the garden still, unharmed by the madness. The vines still hung from the top of the window, along with the beautiful flowers all over the room. It made her smile slightly. She sat on her bed near the window, and sighed heavily. The birds in the cages didn't sing, seeing Johanna's mood so different from usual. She saw her Music Box, but couldn't find it in herself to open it. She lied there on the bed, tears streaming down her face. The birds started to sing again. "How is it you sing?... Anything.." She asked. "How is it you sing?" Her voice was almost silent now.
She walked forward, continuing to poke him in the chest at the end of each phrase "Other then you blowing your top at a Guild Member, and acting half your age? No Dale, I'm perfectly fine." Her eyes were like daggers cutting into him. She threw her arms down. "Are you looking to start a fight? You're good at that." She crossed her arms, turning away from him.
"It was alright. No causalities, a few people knocked out but other then that." She shrugged coldly. She stood awkwardly, playing with her necklace.
Mikasa was shocked and obviously flustered when Caliborn touched her hand. She felt this feeling running through her. She was about to finally say something, when Silvia came over. She nearly jumped out of her skin. She recognized her, she was in her dorm. Mikasa was now white as a sheet. Her bangs covered purposely her eyes, and her hair the redness of her face. Without saying anything, and without a clear expression on her face, she used her maneuver gear to fly out of the Guild Hall. She sat on the highest point of the Guild Hall. She came up here to think from time to time. She danged her legs off the edge, sitting on the ledge of the highest tower. She was still feeling the warmth of Caliborn's hand on hers. She shivered. "Damn you, Silvia."
Yo? xD
She nodded, listening to Alessia's story. "Very interesting. Thank you very much, you are dismissed. Feel free to rest up." She said. She saw another group come in right after, with Lucia, Therity, Caleb, Jack and Skadi. "All of you are still standing, that's wonderful." She said, her heart filled with joy. "I would like a full report from one of you, but from the looks of things there might not be much to say, congratulations."
Defending The Guild Hall: Group 1 Wow guys you killed it out there (Mini Boss Yana) = Completed Lucia= Total= 70 EXP, 70 Jewels Therity= Total= 70 EXP, 70 Jewels Caleb= Total= 70 EXP, 70 Jewels Jack= Total= 70 EXP, 70 Jewel Skadi= Total= 70 EXP, 70 Jewel Defending The Guild Hall: Group 2 I don't know if I should be proud or disappointed (Mini Boss Alastor): CompletedBeucette= Total= 70 EXP, 70 Jewel Zwei= Total= 70 EXP, 70 Jewel Sara= Total= 70 EXP, 70 Jewel Silvia= Total= 70 EXP, 70 Jewel Alessia= Total= 70 EXP, 70 Jewel Hasu=70 EXP, 70 Jewel Mizuki= 70 EXP, 70 Jewel Storming The Guild Hall: Group 1 What a load of bullshit you guys are cheating = Completed Thomas Total= 140 EXP, 140 Jewel Ra Total= 140 EXP, 140 Jewel Velien Total= 140 EXP, 140 Jewel Charlotte Total= 140 EXP, 140 Jewel Gaius Total= 140 EXP, 140 Jewel
Gaius used Quick Blitz on Orpheus. It did 3 damage, but with Strength, Speed and Weapon it did 32! Velien used Thunder on Orpheus. It did 6 damage, but with Magic and Weapon it did 24! It did 12 damage to surrounding enemies. Ra used Cure on Thomas. It healed 20 of his HP. Thomas used Thunder on Orpheus. It did 6 damage, but with Magic and Weapon it did 28! It did 14 damage to surrounding enemies. Charlotte used Quick Blitz on Orpheus. It did 3 damage, but with Strength, Speed and Weapon it did 27. All together the group did 112 damage to Orpheus, and 22 damage to other enemies. Orpheus' defense reduced 2 damage. Orpheus is down! Familiar's defense reduced 2 damage. Familiar is down! Champion's defense reduced 10 damage. Champion is down! HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-1) Ability Slots: Blood Womb: Final Arbiter encases itself in a womb of blood, reducing any damage done to it (Cannot attack while inside) Malevolent Tendrils: Final Arbiter sends out between 1 and 3 tendrils, each attacking a different party member. Chance of inflicting undead. Awaken: Revives a defeated enemy, inflicting it with undead. Abomination's presence: Undead combatants gain increased stats . Advent of the damned: Summons 2 Champions, 3 Minions, 4 Familiars. They cannot attack on the turn summoned. Raze the holy: Damages all non-undead combatants. Weapon: Orb (2-10) Strength: 0 Speed: 4 Defense: 14 Magic: 10 Gaius Ryan HP: ■■■■■■■■■■■■■■■■■■■■ (13) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■(12)(+1) Ability Slots: (4)(+1) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Weapon: Fisticuffs (1-4) +5SPD Item Slot: (3) Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 14(+4) Speed: 4(+5) Defense: -1 Magic: 5 Veilen HP: ■■■■■■■■■■■■■■■■■■■■■■■ (20)(+3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (39)(+1)(+10) Ability Slots: (3) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Enchanted Sword (1-8) +2SPD Item Slot: (3) Energy Bangle: Slightly raises max HP and Defense (+3, +1) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4(+2) Defense: -1(+1) Magic: 8(+2) Ra HP: ■■■■■■■■■■■■■■■■■■■■ (16) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3)(+30) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Mage’s Staff (3-10) +0SPD Item Slot: (3) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4 Defense: -1 Magic: 8(+6) Thomas HP: ■■■■■■■■■■■■■■■■■■■■ (13) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3)(+30) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Magic Sniper Rifle: (3-8) +2SPD Item Slot: (3) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 1(+2) Defense: 2 Magic: 8(+6) Charlotte HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Strength: 11 Speed: 1(-1) Defense: 5 Magic: 5
"Wow..." Cailyn gazed at the orb of light. "It's beautiful." She said. "You can just feel the light that radiates from it." She thought to herself, feeling a warmth inside her heart. Whether that was the comforting presence of the light, or the actual Cornerstone was questionable. It didn't matter though, it brought her closer to home somehow. She was in a daze, but then heard Hikaru and D'daear's voice break through her day dreaming. "The Lighting Bolt does look cool, but whatever you guys want to." Cailyn told him, trying to readjust her eye's focus on Hikaru. "I feel like I'm kind of imposing on your group/team or whatever, so you guys should decide." She pushed a strand of hair out of her face clumsily. "Besides, I don't want to pick something that will drag us to our doom..." She whispered to herself.
"No, don't push yourself." She told Silva. "Let us get back first, I promise it'll all be alright." She told her. She summoned two holder plants, one for Beucette and the other with Sara. The springy plants came out from the ground, leading all the way to the Guild Hall. Their bodies bounced on the springy leaves, all the way home. ~ Guild Hall ~ "Welcome back." She said, to Johanna, Beucette, Zwei, Sara, Mikuzi, Hasu, Silvia, and Alessia. "You have been successful as well, Congratulations." She smiled slightly, she looked happier then before. She healed the fallen Guild Members. "Please tell me that you injured the enemy and not each other, I'd like a full report." ~ Battle Field ~ Johanna went back to see her other group. She walked over to Lucia, Therity, Caleb, Jack and Skadi. "Wow, you guys didn't need any help at all!" Johanna smiled. "And all of you are still standing, come on, let's go back."
Zwei used Quick Blitz on Alastor. It did 5 damage, but with Strength, Speed and Weapon it did 35! Mizuki used Quick Blitz on Alastor. It did 3 damage, but with Strength, Speed and Weapon it did 32! Hasu used Aero on Alastor. It did 7 damage, but with Magic and Weapon it did 30! Alessia used Quick Blitz on Alastor. It did 4 damage, but with Strength, Speed and Weapon it did 27! Silvia used Aero on Alastor. It did 6 damage, but with Magic it did 12! In total everyone did 136 damage! Alastor's defense reduced 1 of the damage. Alastor is down! HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-1) Ability Slots: Thunder - Standard thunder magic (1-6) Gravity - standard gravity magic (10 damage over 5 turns) Fire - Standard fire magic (1-5) Aero - Standard wind magic (1-8) Blizzard - standard ice magic (1-3) Cure - standard cure magic (1-5 + Magic Stat) Vanish - Becomes untargetable for 1 round, but takes 50% extra damage from aoe Element Mix: Combines his other elemental spells to create a new and more powerful ability (1-10 damage, have chance of all status effects) Element Mix: Thunder Collision - Leaps into the sky and then combines both gravity and thunder magic to slam into one target, dealing moderate damage and paralysing the target for their next turn. Does not do AOE damage (6-12) Element mix: Cold fire - Combines fire and ice to release a wave of fire that reduces the speed of all enemies struck (1-5 decreased Speed) Element mix: Healing wind - combines cure and wind magic to create a current of air that heals all allies and increases their speed slightly (1-5 heal, 1-5 speed increase) Element mix: Freezing wind - Combines Blizzard and Aero to deal a quick, low damage attack to a target. Does not consume his action for the turn, but cannot be used more than once every two turns (1-3) Element Mix: Delta Break - Combining Aero, Fire, and Gravity, Alastor performs a devastating move which inflicts confuse, as well as deals incredible damage, but instantly removes him from his master of the elements state. (10-20 damage) Master of the Elements - Enters a new form for 5 rounds, giving increased defence and restoring 5hp whenever he casts a spell, and enabling the use of the Element Mix abilities. Once this ability has worn off, Alastor cannot use it again for 5 rounds. (+5 defense, lasts 3 rounds) Knowledge of the Arcane - This ability can only be used when Alastor has 30% or less hp, and can only be used once. Immediately puts Alastor into his Master of the Elements state, or if in the state at the time that this ability activates, increases the duration by 3 rounds for this instance only. Strength: 0 Speed: 6 Defense: 10 Magic: 1 Beucette HP: ■■■■■■■■■■■■■■■■■■■■ (-14) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Ego The Sword (1-10) +2 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3)(+2) Defense: 2 Magic: 5 Zwei (Blizzard Status Effect) HP: ■■■■■■■■■■■■■■■■■■■■ (15) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3) Defense: -1 Magic: 5 Mizuki HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 14(+4) Speed: 4(+3) Defense: 2 Magic: 2 Sara HP: ■■■■■■■■■■■■■■■■■■■■ (-3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (5 Damage) Weapon: Bow and Arrow (3-10) +2 SPD Item Slots: Strength: 11 Speed: 7(+2) Defense: 2 Magic: 5 Starting-Class Member Hasu HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (40) MP:■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (55)(+55) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Mage’s Staff (3-10) +0 SPD Item Slots: Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 9 Speed: 4 Defense: 5 Magic: 7(+10) Alessia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (19) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: (+1) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Quick Blitz: Perform a jumping attack. (5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Arming Sword (4-13) +0 SPD Item Slots: Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) Strength: 11(+1) Speed: 1(+1) Defense: 5 Magic: 5 Silvia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (10) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Shield +3DEF +0 SPD Item Slots: Strength: 11 Speed: 1 Defense: 5(+3) Magic: 5[DOUBLEPOST=1420765465][/DOUBLEPOST]Lucia used Regular Attack. It did 1 damage, but with Strength and Weapon 36! Therity used Quick Blitz. It did 3 damage, but with Strength, Speed and Weapon it did 23! Caleb used Cure on Skadi. It healed 5 of her HP. Jack used Thunder. It did 5 damage, but with Magic and Weapon it did 15! Skadi used Quick Blitz. It did 4 damage, but with Strength and Speed it did 10! All together the group did 84 damage. Yana's defense reduced 8 of the damage. HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (-22) Curse of the Lost Magic - Deals 5 damage to all combatants at the end of each round. Decay - Inflicts a curse upon a target, dealing a small amount of damage each turn for five turns. (1-5 damage each turn) Searing Inferno - Releases a wave of flame, dealing moderate to high damage to allies and enemies alike. (1-10) Mass Sleep - Puts the entire party to sleep for three turns. If a sleeping target is attacked directly, they awaken. Mage's curse - Inflicts a curse upon the target, inflicting a very small amount of damage and draining mana every time the target uses mana, for 4 turns. (1-4 mana drain) Hellfire - Creates an enormous pillar of black flames, doing a high amount of damage initially and applying a burn effect to all hit that deals a moderate amount of damage each turn. This ability can only be used when the caster is below 50% health. (1-5 flames, doing 1-10 damage) Strength: 0 Speed: 10 Defense: 10 Magic: 15 Lucia HP: ■■■■■■■■■■■■■■■■■■■■ (1) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 11(+4) Speed: 7(+3) Defense: -1 Magic: 5 Therity HP: ■■■■■■■■■■■■■■■■■■■■ (10) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Everlast Blade: (1-9) +2 SPD Item Slots: Strength: 14 Speed: 4(+2) Defense: 1 Magic: 5 Caleb HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (23) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (17) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Shortsword (2-9) +1 SPD Item Slots: Strength: 11 Speed: 4(+1) Defense: 5 Magic: 2 Jack HP: ■■■■■■■■■■■■■■■■■■■■ (18) MP:■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (29) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Mage’s Staff (3-10) +0 SPD Item Slots: Strength: 9 Speed: 4 Defense: 2 Magic: 8 Skadi HP: ■■■■■■■■■■■■■■■■■■■■ (7) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■ (15)(+1) Ability Slots: (+2) Quick Blitz: Perform a jumping attack. (5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Mage’s Staff (3-10) +0 SPD Item Slots: Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1) Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1) Strength: 9 Speed: 4 Defense: 2 Magic: 8(+4)
Did Sora not crash the spaceship when he flew it to Deep Jungle?... And the other time he drove didn't Monstro eat the ship?
I forgot I was playing this video so when I took out my headphones "Data is Corrupted" and Sora saying "Stupid Computer." rang throughout my Computer Class.
No problem! I have exams coming up anyway so things are going to be a little bit weird with stuff, don't worry about it we'll take care of...
It's so pretty ^~^
They grow up so fast ; ( at this rate I'm going to be the only one not in a retirement home any time soon. But seriously Happy Birthday!~
Confession: I cannot play it but when I do watch the Let Play's I'm can't even look at the video so I scroll down instead of actually looking at what's going on because I'm a huge wimp.
Gaius used Thunder on Minion. It did 6 damage, but with Magic it did 7. It did 3 damage to surrounding enemies. Velien used Cure on Charlotte. It healed 20 HP. Ra used Cure on Velien. It healed 15 HP. Thomas used Fire on Orpheus. It did 5 damage, but with Magic and Weapon it did 24! Charlotte used Cure on Gaius. It healed 7 HP. In total the group did 27 damage on Orpheus, 7 on Minion and 3 on everything else. Orpheus' defense reduced 14 damage. Familiar's defense reduced 2 damage. Champion 2's defense reduced 4 damage. Minion's defense reduced 1 damage. Minion is down! Orpheus used Blood Womb! It will reduce damage done to him next turn. The Familiar used Bite on Gaius. It did 5 damage, but with Strength and Weapon it did 10. Gaius' defense reduced 0 damage. Champion 2 used Decimating Smash on Veilen. It did 3 damage, but with Strength and Weapon it did 22. It wouldn't effect him till next turn. Last turn's Decimating Smash on Thomas effected him. Thomas is down! HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (109) Ability Slots: Blood Womb: Final Arbiter encases itself in a womb of blood, reducing any damage done to it (Cannot attack while inside) Malevolent Tendrils: Final Arbiter sends out between 1 and 3 tendrils, each attacking a different party member. Chance of inflicting undead. Awaken: Revives a defeated enemy, inflicting it with undead. Abomination's presence: Undead combatants gain increased stats . Advent of the damned: Summons 2 Champions, 3 Minions, 4 Familiars. They cannot attack on the turn summoned. Raze the holy: Damages all non-undead combatants. Weapon: Orb (2-10) Strength: 0 Speed: 4 Defense: 14 Magic: 10 Familiar HP: ■■■■■■■■■■■■■■■■■■■ (2) Weapon: Sword (1-7) Strength: 5 Speed: 2 Defense: 3 Magic: 2 Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5) Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage) Bite: Damages a target (1-3) Champion 2 HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (10) Weapon: Battle Axe (1-10) Strength: 7(+5) Speed: 0(+5) Defense: 5(+5) Magic: 4(+5) Glory in Death: When Undead Champion dies to an enemy, it uses the ability deathsurge, dealing damage to a target proportionate to their health. Decimating Smash: Undead champion charges up a powerful swing, dealing damage on their next turn. (1-7 damage) Soul Furnace: Undead champion generates a shield around itself, stopping it from taking up to (1-10) damage. If the shield is unbroken, it can be detonated to deal damage to the party. Roar of the Slayer: Lets out a fierce roar, dealing damage to a target, or can be used on an allied lesser undead to deal damage to the whole party. (1-5 damage) Unstoppable Onslaught: Undead Champion charges at a party member, unable to be stopped by status effects (Even those already afflicted). Upon collision, they stun the target and adjacent party members and deal damage. (1-8 damage + Stun) Minion HP: ■■■■■■■■■■■■■■■■■■■ (-2) Weapon: Staff (1-7) Strength: 2 Speed: 2 Defense: 3 Magic: 5 Consume flesh: Damages a target and restores a small amount of health proportionate to how much damage was dealt (1-5) Corrupt: Target is poisoned and has a chance to become undead, attacking random targets, friend or foe (1-5 damage) Bite: Damages a target (1-3) Dark Firaga (1-10) Gaius Ryan (Undead) HP: ■■■■■■■■■■■■■■■■■■■■ (13) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■(12)(+1) Ability Slots: (4)(+1) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Weapon: Fisticuffs (1-4) +5SPD Item Slot: (3) Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 14(+4) Speed: 4(+5) Defense: -1 Magic: 5 Veilen HP: ■■■■■■■■■■■■■■■■■■■■■■■ (20)(+3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (42)(+1)(+10) Ability Slots: (3) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Enchanted Sword (1-8) +2SPD Item Slot: (3) Energy Bangle: Slightly raises max HP and Defense (+3, +1) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4(+2) Defense: -1(+1) Magic: 8(+2) Ra HP: ■■■■■■■■■■■■■■■■■■■■ (16) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(46)(+3)(+30) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Mage’s Staff (3-10) +0SPD Item Slot: (3) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 4 Defense: -1 Magic: 8(+6) Thomas HP: ■■■■■■■■■■■■■■■■■■■■ (-7) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■(43)(+3) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Magic Sniper Rifle: (3-8) +2SPD Item Slot: (3) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Magic Armlet: Slightly raises max MP and Magic. (+1, +2) Strength: 11 Speed: 1(+2) Defense: 2 Magic: 8(+6) Charlotte HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Strength: 11 Speed: 1(-1) Defense: 5 Magic: 5
Beucette used Cure on Silvia. It healed 9 of her HP. Sara used Thunder. It did 1 damage, but with Magic and Element Mix it did 12. Alessia used Cure. It healed 9 of her HP. Silvia used Cure on Sara. It healed 8 of her HP. In total, the group did 0 damage. Alastor used Cure on himself. It healed 13 of his HP. Alastor used Element Mix: Thunder Collision on Sara. It did 6 damage, but with Magic it did 10! Sara's defense reduced 2 damage. Alastor used Thunder Silvia. It did 1 damage, but with Magic it did 10. It did 5 damage to everyone else Silva's defense reduced 4 damage. Beucette's defense reduced 2 damage. Sara's defense reduced 1 damage. Alessia's defense reduced 2 damage. Zwei's defense reduced 0 damage. Alastor used Regular Attack on Sara. It did 1 damage, but with Strength it did 1! Sara's defense reduced 1 damage. Alastor used Element Mix: Delta Break on Beucette. It did 13 damage, but with Magic it did 21. Beucette's defense reduced 2 damage. Zwei's burned! It did 3 damage. Zwei's frozen! It did 2 damage. HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (135) Ability Slots: Thunder - Standard thunder magic (1-6) Gravity - standard gravity magic (10 damage over 5 turns) Fire - Standard fire magic (1-5) Aero - Standard wind magic (1-8) Blizzard - standard ice magic (1-3) Cure - standard cure magic (1-5 + Magic Stat) Vanish - Becomes untargetable for 1 round, but takes 50% extra damage from aoe Element Mix: Combines his other elemental spells to create a new and more powerful ability (1-10 damage, have chance of all status effects) Element Mix: Thunder Collision - Leaps into the sky and then combines both gravity and thunder magic to slam into one target, dealing moderate damage and paralysing the target for their next turn. Does not do AOE damage (6-12) Element mix: Cold fire - Combines fire and ice to release a wave of fire that reduces the speed of all enemies struck (1-5 decreased Speed) Element mix: Healing wind - combines cure and wind magic to create a current of air that heals all allies and increases their speed slightly (1-5 heal, 1-5 speed increase) Element mix: Freezing wind - Combines Blizzard and Aero to deal a quick, low damage attack to a target. Does not consume his action for the turn, but cannot be used more than once every two turns (1-3) Element Mix: Delta Break - Combining Aero, Fire, and Gravity, Alastor performs a devastating move which inflicts confuse, as well as deals incredible damage, but instantly removes him from his master of the elements state. (10-20 damage) Master of the Elements - Enters a new form for 5 rounds, giving increased defence and restoring 5hp whenever he casts a spell, and enabling the use of the Element Mix abilities. Once this ability has worn off, Alastor cannot use it again for 5 rounds. (+5 defense, lasts 3 rounds) Knowledge of the Arcane - This ability can only be used when Alastor has 30% or less hp, and can only be used once. Immediately puts Alastor into his Master of the Elements state, or if in the state at the time that this ability activates, increases the duration by 3 rounds for this instance only. Strength: 0 Speed: 6 Defense: 10 Magic: 12 Beucette HP: ■■■■■■■■■■■■■■■■■■■■ (-14) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Ego The Sword (1-10) +2 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3)(+2) Defense: 2 Magic: 5 Zwei (Blizzard Status Effect) HP: ■■■■■■■■■■■■■■■■■■■■ (-15) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3) Defense: -1 Magic: 5 Sara HP: ■■■■■■■■■■■■■■■■■■■■ (-3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (5 Damage) Weapon: Bow and Arrow (3-10) +2 SPD Item Slots: Strength: 11 Speed: 7(+2) Defense: 2 Magic: 5 Alessia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (19) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: (+1) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Quick Blitz: Perform a jumping attack. (5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Arming Sword (4-13) +0 SPD Item Slots: Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) Strength: 11(+1) Speed: 1(+1) Defense: 5 Magic: 5 Silvia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Shield +3DEF +0 SPD Item Slots: Strength: 11 Speed: 1 Defense: 5(+3) Magic: 5 Johanna had been going back and forth, from the Guild hall to the battle ground fighting off enemies when she saw that one of her groups were in deep trouble. "Courage don't desert me.." She whispered to herself. She saw one of her roommates there, Alessia. "Come on guys, you can't give up without a fight!" Johanna shouted from the rooftop of the building she stood on. Johanna used Cura on Zwei. It healed 30 of his HP. Johanna huffed, using so much Magic Power in one go wasn't a great idea for her, especially when she hadn't battled in a while, but she couldn't just leave them suffering."I hope you're alright... Dale." Johanna HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (100) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (73) Ability Slots: Take Over: Animal Soul Knuckle Plant: The user throws seeds on the ground, which then grow into large vines with fists, pummeling the opponent (30 MP, spawns a Knuckle Plant that can do 15 damage per turn) Chain Plant: The user throws a pack of seeds on the ground which will then grow into large vines that bind the target to decrease its mobility (45 MP, Spawns a Chain Plant that can Bind enemies) Holder Plant: The user summons large, springy leaves, which can be utilized to aid someone falling down from above (20 MP, does what it says.) Fairy Bomb: Gremlin: The user surrounds the enemy with dust particles which are then ignited to create a powerful explosion. (50 damage, 35 dealt to other targets, 40 MP) Fairy Ray: The user casts rays composed of fairy dust towards the target that have the ability to inflict damage. (40 damage, 40 MP) Cura: Recover a large amount of HP. (16MP, 15 Healed +Magic Stat) Stopra: Manipulate time to bring surrounding enemies' movement to a complete halt for 2 rounds of combat. (30 MP) Weapon: Fists (4-8) Item Slots: Strength: 13 Speed: 2 Defense: 5 Magic: 17 Beucette HP: ■■■■■■■■■■■■■■■■■■■■ (-14) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Ego The Sword (1-10) +2 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3)(+2) Defense: 2 Magic: 5 Zwei (Blizzard Status Effect) HP: ■■■■■■■■■■■■■■■■■■■■ (15) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3) Defense: -1 Magic: 5 Sara HP: ■■■■■■■■■■■■■■■■■■■■ (-3) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (5 Damage) Weapon: Bow and Arrow (3-10) +2 SPD Item Slots: Strength: 11 Speed: 7(+2) Defense: 2 Magic: 5 Alessia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (19) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: (+1) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Quick Blitz: Perform a jumping attack. (5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Arming Sword (4-13) +0 SPD Item Slots: Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) Strength: 11(+1) Speed: 1(+1) Defense: 5 Magic: 5 Silvia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Shield +3DEF +0 SPD Item Slots: Strength: 11 Speed: 1 Defense: 5(+3) Magic: 5
Beucette used Cure on Beucette. It healed 8 of her HP. Sara used Thunder. It did 6 damage, but with Magic it did 8. Alessia used Quick Blitz. It did 4 damage, but with Strength, Speed and Weapon it did 25. Silvia used Cure on Zwei. It healed 10 of his HP. In total, the group did 33 damage. Alastor's defense reduced 8 damage. Alastor used Element Mix: Thunder Collision on Silvia. It did 12 damage, but with Magic it did 20! Silvia's defense reduced 8 damage. Alastor used Element Mix: Freezing Wind on Zwei. It did 3 damage, but with Magic it did 6. Zwei was frozen! Zwei's defense reduced 0 damage. Zwei's burned! It did 5 damage. Zwei's frozen! It did 4 damage. Alastor used Cure on himself. It healed 4 of his HP, but with Magic it did 11. Alastor used Cure on himself. It healed 2 of his HP, but with Magic it did 14. Alastor used Vanish! He will be untargetable next round. HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (135) Ability Slots: Thunder - Standard thunder magic (1-6) Gravity - standard gravity magic (10 damage over 5 turns) Fire - Standard fire magic (1-5) Aero - Standard wind magic (1-8) Blizzard - standard ice magic (1-3) Cure - standard cure magic (1-5 + Magic Stat) Vanish - Becomes untargetable for 1 round, but takes 50% extra damage from aoe Element Mix: Combines his other elemental spells to create a new and more powerful ability (1-10 damage, have chance of all status effects) Element Mix: Thunder Collision - Leaps into the sky and then combines both gravity and thunder magic to slam into one target, dealing moderate damage and paralysing the target for their next turn. Does not do AOE damage (6-12) Element mix: Cold fire - Combines fire and ice to release a wave of fire that reduces the speed of all enemies struck (1-5 decreased Speed) Element mix: Healing wind - combines cure and wind magic to create a current of air that heals all allies and increases their speed slightly (1-5 heal, 1-5 speed increase) Element mix: Freezing wind - Combines Blizzard and Aero to deal a quick, low damage attack to a target. Does not consume his action for the turn, but cannot be used more than once every two turns (1-3) Element Mix: Delta Break - Combining Aero, Fire, and Gravity, Alastor performs a devastating move which inflicts confuse, as well as deals incredible damage, but instantly removes him from his master of the elements state. (10-20 damage) Master of the Elements - Enters a new form for 5 rounds, giving increased defence and restoring 5hp whenever he casts a spell, and enabling the use of the Element Mix abilities. Once this ability has worn off, Alastor cannot use it again for 5 rounds. (+5 defense, lasts 3 rounds) Knowledge of the Arcane - This ability can only be used when Alastor has 30% or less hp, and can only be used once. Immediately puts Alastor into his Master of the Elements state, or if in the state at the time that this ability activates, increases the duration by 3 rounds for this instance only. Strength: 0 Speed: 6 Defense: 10(+5) Magic: 12 Beucette HP: ■■■■■■■■■■■■■■■■■■■■ (10) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Ego The Sword (1-10) +2 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3)(+2) Defense: 2 Magic: 5 Zwei (Fire Status Effect) (Blizzard Status Effect) HP: ■■■■■■■■■■■■■■■■■■■■ (-10) MP:■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD Item Slots: Titan Chain: Significantly raises Strength and Speed (+4, +3) Strength: 9(+4) Speed: 4(+3) Defense: -1 Magic: 5 Sara HP: ■■■■■■■■■■■■■■■■■■■■ (2) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (13) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Quick Blitz: Perform a jumping attack. (5 Damage) Weapon: Bow and Arrow (3-10) +2 SPD Item Slots: Strength: 11 Speed: 7(+2) Defense: 2 Magic: 5 Alessia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (12) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: (+1) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Quick Blitz: Perform a jumping attack. (5 Damage) Quick Blitz: Perform a jumping attack. (5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Arming Sword (4-13) +0 SPD Item Slots: Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) Strength: 11(+1) Speed: 1(+1) Defense: 5 Magic: 5 Silvia HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (17) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (15) Ability Slots: Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Shield +3DEF +0 SPD Item Slots: Strength: 11 Speed: 1 Defense: 5(+3) Magic: 5