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  1. Chevalier
    Yeah, I know what you mean, but I can't really think of anything else. In a way, he was possessed by a heartless, so there'd really be no need for him to become one. Or that's what I think.
    Post by: Chevalier, Apr 29, 2011 in forum: Kingdom Hearts HD I.5 ReMIX
  2. Chevalier
    Riku wasn't a heartless, because while his heart was bathed in darkness, it was never really to the point where it was consumed by darkness.

    When Ansem possessed him, you could say he was a heartless of sorts, but not exactly. His heart was always playing with darkness, but it never got to the point where heartless turned on him and took his heart.

    Or at least, that's what I got out of it.
    Post by: Chevalier, Apr 29, 2011 in forum: Kingdom Hearts HD I.5 ReMIX
  3. Chevalier
    Lol, you killed the thread before anyone even posted.

    Great going thar, Star.
    Post by: Chevalier, Apr 27, 2011 in forum: The Spam Zone
  4. Chevalier
    If I recall, something about our info not being too secure was posted wayyy before this happened. Just goes to show you how much Sony screwed up.

    I'm not saying that this happened because of Sony, but the event itself shows how much disregard Sony has for our info. If they were so concerned about the Geohotz incident, then they should have predicted some form of backlash, and even if not, they should have worked on the security of the customer first, and then on their product.

    Firmware updates are nice and what not to prevent the console from being hacked, but now they've got the disappointed costumers to contend with.

    It only does everything. Including being hacked.
    Post by: Chevalier, Apr 27, 2011 in forum: Gaming
  5. Chevalier
    It looks pretty nice. However, the background is kind of strong, maybe too strong. Maybe toning down the vintages of it a bit? Or maybe making the patters smaller?

    Lightning is kind of off, which I think was a main point touched up on in the tutorial. But that's pretty much it, I have Bo other CnC to give.

    Kind of unrelated, I like how The Fuk is watching this thread on invis. It's like he's a lil' guardian looking out for you. xD, sorry, I couldn't help it <3
    Post by: Chevalier, Apr 26, 2011 in forum: Arts & Graphics
  6. Chevalier
    Ghettina or Wolf Haley works. I can't believe someone's discovered the fact that Misty's a blow-up doll.

    And she tried so hard to hide it.
    Post by: Chevalier, Apr 26, 2011 in forum: The Spam Zone
  7. Chevalier
    That sucks. But it's cool that you can still post with speech recognition. I didn't know such a thing existed in computers/livingunderarock.

    Hope you get well, Jayn. We need to have you around posting those huge RP templates. I always secretly check your RP's because they look so different.
    Post by: Chevalier, Apr 25, 2011 in forum: The Spam Zone
  8. Chevalier
    Blergh, that's my thoughts on it. The Wii felt like crap to me. It was like there was barely any interest in it. Moreover, while it does have some nice games, the majority are just pretty mainstream stuff, which don't really please in the long run.

    I feel it's far too soon to release a new console. Honestly, if every ten years, they're gonna release a new console, then my wallet, nor my games will be happy. BC is always a general issue. Plus, not everyone buys their games/consoles at launch.

    This constant console creation is really straining. There's no way we can keep up with everything.
    Post by: Chevalier, Apr 25, 2011 in forum: Gaming
  9. Chevalier
    Actually, the mod was un-installed for the moment. However, Staff is looking into a way for the members to have the possibility of disabling receiving messages on their end.
    Post by: Chevalier, Apr 25, 2011 in forum: Feedback & Assistance
  10. Chevalier
    That's really something way off topic, wouldn't you rather make another thread, or PM
    staff about it?

    As for the AutoPM thing. It really shouldn't become a problem unless you're doing it wrong. I mean, the only instances where it may get flooded is on massive clean-ups, and even then, most of those barely delete posts of active members.

    Moreover, I think it really gives more control to the members, since the member will undoubtedly care for their post, whereas staff may have other issues present in mind. That way the member can contact the staff member, rather than the other way around. I think they'll find this degree of control and management beneficial.
    Post by: Chevalier, Apr 24, 2011 in forum: Feedback & Assistance
  11. Chevalier
    Okay, let me start by saying that placing those three on such a small canvas wasn't a great idea. Mainly because there's really no space for any kind of composition. Moreover, their sizes look off. Their placement also looks somewhat off.

    The stocks look quite blurry. And aren't really what attracts me the most. You have some orbs in there, and then the text which is huge and diverts the view from where the action is, the characters.

    Maybe you should stick with one focal point before advancing, but taking the initiative to do things is really good. Don't be afraid to do stuff because that's how we all learn.
    Post by: Chevalier, Apr 23, 2011 in forum: Arts & Graphics
  12. Chevalier
    I like this. This new style of yours really shows a wider range of skills, the effects are nice, and the use of C4D's and fractals is good. However, the effects could use some more flow and concept to them.

    The lighting is pretty great, too. Looks like you've got a very firm idea of how light works. However, I feel the whole tag lacks a bit of depth that most B&W tags have. The text is a pretty hit or miss subject, but it's okay here for the most part, however, it could use some work, as it's pretty hard to get right more often than not.

    Overall, this is really a lot of new skills and great improvement.
    Post by: Chevalier, Apr 23, 2011 in forum: Arts & Graphics
  13. Chevalier
    I know right? She made me laugh so hard in one of her posts. Because god is totes a hawt chick.
    Post by: Chevalier, Apr 22, 2011 in forum: The Spam Zone
  14. Chevalier
    I don't recall comparing it to another anime series. I can just say all of them fell into pits of repetition because they're shonen(some of them are). They don't really go for complex development, and they don't have to. However, Bleach really seems like it's going to have good character development, then drops it in favor of a sub-par plot with lots of action.

    We all know the good guys win, but that doesn't mean we can't expect some semblance of something different.
    Post by: Chevalier, Apr 21, 2011 in forum: The Spam Zone
  15. Chevalier
    Most Bleach fillers are all "we hafta save soul society from a group of villains that want to destroy it"
    Very original. The Bount arc was the best one, and even then, it wasn't really great, except for the character development it tried to push forth.

    But the lack of character development, and repetitive goals, really don't make the series work for me anymore.
    Post by: Chevalier, Apr 20, 2011 in forum: The Spam Zone
  16. Chevalier
    Profile Post

    Oh, hey .

    Oh, hey .
    Profile Post by Chevalier for Roxas&Sora4E, Apr 20, 2011
  17. Chevalier
  18. Chevalier
    Okay, well.

    http://www.youtube.com/user/KHVidsNETStream

    Here's our youtube, if you're an avid youtuber, you can subscribe and get notified when there's updates. But, as you can see from the playlists, Ven's story is there. The boss battles are on the way, and soon we'll have Aqua's story there, too. Thanks for the input.
    Post by: Chevalier, Apr 18, 2011 in forum: Feedback & Assistance
  19. Chevalier
    Okay, this is really nice, as always. The text is marvelous, and the smudging is quite immersive. But then again, you always do that great. However, this is always like this. I mean, we can't be jack of all trades, but maybe learning some new stuff could help?

    The two orbs look like the sun and the moon, which is nice.
    Post by: Chevalier, Apr 18, 2011 in forum: Arts & Graphics
  20. Chevalier
    The depth work here is pretty good. The combination of clipping masks and C4D worked, it's a very peculiar image, though, I'd say the depth could use a little more work, specially on the stock. It looks like it was sharpened a bit too much and let that be the end of it. Both lighting, and blurring+Sharpening play a large role. Remember, you're trying to convey depth. Think about how you perceive depth in real life and go from there.

    But overall, I'm really proud of you guys. This shows quite some improvement.
    Post by: Chevalier, Apr 18, 2011 in forum: Arts & Graphics