Thanks for posting. I'm gonna suggest to them to make the HD collections available for download on PS4, as my PS3 is on its way out.
Heheheh
noooope
I just chose a random one that looked fairly clear. It had Shan-Yu in it. That one's probably clearer, but the color difference should be negligible.
They have a gradient, not just one solid color. It ranges from about 98dd06 to 2cc400 for HP, and 108be8 to 0051c8 for MP. Using Photoshop to get these values from a Kingdom Hearts II still.
I'm all for defensive options in gameplay, but I found Aero in KH1 terribly boring. Increasing defense isn't satisfying for me, and outside the small novelty of killing enemies by drunkenly running into them, the damage it dealt was not that useful. That aside, I just don't like the way it looks, which is weird cause I'm a sucker for force fields. It was just way too spherical-looking for wind-based magic. I realize it's probably a hardware limitation, but I would've like to see some variation in shape, especially when you jump or dodge roll. If it did, I would probably use it way more.
Nothing but animating. Got a whole lot of work to do for my short film.
'EY! Wassup?
Heh. Go figure.
Ansem's Report 11, to be precise. You can find it online pretty easily. Basically, Xehanort determined that Kairi was special, sensing the light inside of her, and he suspected she would lead him to a keyblade wielder. So he cast her out into space (or the lanes between, to use the correct terminology) to see what would happen. We can safely assume that it was Aqua's spell that caused Kairi to drift to Destiny Islands. However, Xehanort might have reasoned that since she was (allegedly) a princess of heart, a keyblade master would actively attempt to save her: it's one of their responsibilities to protect the princesses. Or maybe he somehow knew about or detected Aqua's spell, it's never specified. Either way, he wanted to find a keyblade wielder, and he did. He had multiple motives for wanting to know where the keyblade wielder (Riku) was. One of which was so he could gauge how long he had to round up the princesses before they tried to stop him (as suggested in AR:11). At which point he could either make the keyblade wielder his ally, or destroy them (reclaiming Kairi in the process). The other reason gets a little muddied up in DDD spoilers, so I won't go into that.
You should create an account on creativecrash.com. You can download models and rigs that people have made, and study them. Type in "free" in your...
Could be better. Stressing out a little with school work. How about you?
No, I don't have any plans of getting other audio files. The reason I got the ones I did was because I was going through the game's ISO to extract 3D models/textures, in case I wanted to use them for future projects (which I've yet to do). I ran into the audio files and was able to get them fairly easily. I was using someone else's extraction software, so I don't know how to get it myself, and I don't have the time to troubleshoot.
Huh, interesting. Someone down the line probably forgot to write it, so they just put whatever there instead of calling the VA back. Wonder if...
I don't think KH1 has bonuses. What you're seeing is a regular level up. In KH2 you don't gain any EXP from defeating bosses, but you grow predetermined levels (called a "Get Bonus") for each boss that gives you a specific thing. In KH2, you can ONLY increase your HP through bosses, as opposed to regular leveling.
I like each of them for different reasons, but I'm quite partial to Master Form. I don't particularly like the color scheme, but I really like how magic looks/behaves with it. Anti-form WOULD be my favorite, if it didn't halve your defense and prevent you from manually reverting (or at least let you use items). Side note: I think it's really cool that the main four forms give you similar fighting styles to Organization XIII members. Valor = Roxas (of course), Wisdom = Xigbar (long range), Master = Xaldin (aerial movements/attacks, and half of weapons held while the other half float) , and Final = Xemnas (similar stance/combos and color scheme of Xemnas' final form).
It looks to me like it's because Donald grew an HP level, causing him to go above the 0 HP threshold.
No idea. It was just missing from the directory. There were other clips that were missing too, like Vexen's and Marluxia's, as well as some random...
I'm sure there's some way, but I have no idea :/
Is it? It looks okay on my end.