At the start of each battle phase, it gains one counter that makes it lose 500 attack. I summon it, go BP, it drops to 3500 attack. Your turn you go BP it drops to 3000 attack. my turn, I go BP, it drops to 2500 attack. That is the first attack value it can attack at, making it slightly stronger but slower than Goblin Attack Force. Sure, if you combine it with other card effects like Counter Cleaner it can be super strong.. But playing gene-warped warwolf then equipping it with Mage power and setting four face-downs will give you a four star with 4500 attack and no negative effects. In the play I made, it's already been reduced to 500 attack, and if it stays on the field until your battle phase it will drop to 0 attack and kill itself.
Did you not read its effect? I even explained in character why it's not amazing for battle >.>
Draw Phase--- *hand 2* Standby Phase--- "Not enough pieces to defeat it yet.. But I can still get more." Main Phase--- "I still have six cards banished, so I can use Supplier's effect to banish one card from my hand or field to draw one card. In this case, he will banish himself." *Hand 3* "Next, I'll bring him back with Chaotic Transmigration for the cost of banishing Chaotic Jumper from my grave. "Since I have seven cards banished now, I can use the same effect. This time, I'll banish the face-up Fiendish Chain that was left behind by your Black Rose Dragon" *hand 3* "And now I have the pieces I need. First, I'll normal summon Entropic Flare." "Flare, as a being of pure flame, has the advantage of being both easy to summon, and highly destructive. More destructive than even your Dragon Knight in fact. However, he has two minor flaws that when combined become fatal. The first is that with no physical form, he is a difficult familiar to maintain. His energy quickly dissipates over time until there is none left. The second flaw is that the spells that bind him together also have the unfortunate side effect of keeping him stuck in one place for a short duration after his summoning. These two flaws combined mean that Flare isn't as effective combatant as he appears at first glance. However, what he is very good at.. Is being a power source for destructive spells, like this one. I activate Entropic Hellfire." "By immediately expending three quarters of his power (placing six counters on him) I can destroy one monster with 4200 attack or less. Of course, I will choose your Dragon Knight." Battle Phase--- "Flare is massively weakened and still can't attack. In addition to this, he weakens further." *Flare seven counters 500 atk* "Supplier, however, will attack you directly." -1700 OOC: I'll pause here so you can react if you wish, and also to see if you have something you can activate, although I don't see what.
"It looks like you've fallen into my trap. Now, that's not to say that I have an effect I will activate at this time.. Itsumo himself was the trap. As surprising as it is, you actually managed to summon a familiar that Itsumo can't defeat in battle. Given that that is the case, Itsumo is worth less than my Chaotic Supplier. As such, Itsumo is worth more dying this way than surviving." *LP 1900* "I take it your turn is over?"
"I knew I should have kept a monster in hand.. I can't activate his effect. Proceed." Am I the only one who assumed this character was female?
And then Yakumo is DQ'd for somehow having six copies of Army of Skiel on the field at the same time. :P
"Tch.. I did not see that one coming."
OOC: What did you send from hand to grave for rebound? BIC: "That, too, was anticipated. I activate the trap card Fiendish Chain." "Unlike the Breakthrough Skill I used before, this will prevent your Black Rose Dragon from attacking as well as using its effect."
"Not only is your destructive power high, but you also have strong recovery? I have underestimated you. However, attempting to recover your malfunctioning trap was not unanticipated, and by doing so you have fallen into my trap." "Not only is your effect stopped, but you lose another card from your hand."
It's fine.
"Proceed."
I'll assume you can't react to anything then. "Now, I'll activate the effect of my Chaotic Portal Master in the graveyard. By banishing it, I can add one of my banished Chaotic monsters to my hand. I'll choose the Supplier that was just banished. "Now that I have a DARK monster in hand, I can safely activate Allure of Darkness." "I will banish a Kuribandit by its effect." "Now that I have six cards banished, I will normal summon the Chaotic Supplier I added earlier. After waiting a moment to prevent your Tatami from being flipped, I will use its effect to banish Transmigration from my hand, and draw one card." "I will set two cards, and then end my turn." End Phase--- "Itsumo returns to my field in face-up defense position." *hand one* *LP 5100* S/T Monsters Banished Grave
It uses its effect while banished.
Very situational? Maybe. When I used this deck in random, I didn't have too many problems with getting it out, and it does its job of creating reversals rather well. Very strong? Yeah, it can be that too. It used to be even stronger, being able to use its effect and attack in the same turn (That was a bit too strong). But if you think it's broken, there are a lot of things you should see happen in random. Things that make this card look weak. Regardless, I have edited my move so I am no longer using this card.
Chaotic Cannon has two different summoning conditions. The first is overlaying one level 10 FIRE monster with one level 10 DARK monster. I am not using this one. The second can use any one monster as a material, regardless of level, given that that monster cannot be normal summoned without tribute, my opponent owns it, and I control it. Using this condition, I am summoning it using only the BRD I stole as material.[DOUBLEPOST=1405534307][/DOUBLEPOST]If you'd like, I can change that move and not use Chaotic Cannon.
If you mean Chaotic Cannon, it's rank 10, but it has an alternate summoning condition that allows it to use as its material any one monster that my opponent owns, I control, and cannot be normal summoned without tribute. If you actually want to know Itsumo's level, he's level eight.
Edit: Changing my move as per request. "How threatening." "Unfortunately for you, while my familiars on the field cannot attack you, I have one familiar in a perfect position to take a shot, and since you have both a face-up and a face-down card, he can't miss." "My Chaotic Sniper will banish the top card of my deck, which is a.. Familiar. Unless you chain, he will destroy one face-up card you control."
Draw Phase--- *hand 3* Standby Phase--- "Activate anything?"
He was probably reading walkthroughs to figure out where Light was. The game is a bit too open world.
Terra told me he lost his account or password or something and didn't feel like making a new one.