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  1. sora_101
    Thank You So Much, RikuAandD. I'll test it out!

    Also, here are the digits from the (J) Thread.

    Demyx:
    00 - Basic Model
    01 - Tune-Up
    02 - Tune-Up +
    03 - Overture
    04 - Overture +
    05 - Hummingbird
    06 - Hummingbird +
    07 - Prince Custom [It's a... Tennis Racket?]
    08 - Quartet
    09 - Quartet +
    0A - Old Hand
    0B - Old Hand +
    0C - Road to Major
    0D - Road to Major +
    0E - Power Chord
    0F - Power Chord +
    10 - Interlude
    11 - Interlude +
    12 - After-School
    13 - Quintet +
    14 - Quintet
    15 - Da Capo
    16 - Da Capo +
    17 - The Rockstar +
    18 - The Rockstar
    19 - Crescendo +
    1A - Crescendo
    1B - Serenade +
    1C - Serenade
    1D - Quintet ++
    1E - Da Capo ++
    1F - Harmonics
    20 - Harmonics +
    21 - Eight-Finger
    22 - Eight-Finger +
    23 - Fortessimo
    24 - Fortessimo +
    25 - Million-Dollar +
    26 - Million-Dollar
    27 - Arpeggio
    28 - Sanctuary +
    29 - Sanctuary
    2A - Concerto +
    2B - Concerto
    2C - Extra Gauge +
    2D - Extra Gauge
    2E - DUMMY TEXT
    ...
    31 - DUMMY TEXT

    Marluxia:
    00 = Initial Grey Scythe
    01 = Pink scythe with green handle
    02 = same as 01
    03 = Purple Scythe with Green handle
    04 = Same as 03
    05 = purple and White scythe, Green handle
    06 = Same as 05
    07 = BIG SPOON IS BIG .....actually, its more like a ladel. Yeah, let's go with that.
    08 = Large hollow Bladed purple scythe with 2 black Crosses inside blade
    09 = Same as 08
    0A = Saix Scythe I
    0B = Same as 0A
    0C = Tall Pink I
    0D = Same as 0C
    0E = Lexaeus Scythe I
    0F = same as 0E
    10 = Demyx Scythe I
    11 = Same as 10
    12 = BIG LONG flower scythe
    13 = "Terra" scythe
    14 = same as 13
    15 = Xigbar scythe I
    16 = Same as 15
    17 = Tall Pink II
    18 = Same as 17
    19 = Lexaeus Scythe II
    1A = Same as 19
    1B = Demyx Scythe II
    1C = Same as 1C
    1D = "Terra" Scythe Light
    1E = Xigbar Scythe Light
    1F = Lexaeus Scythe II - Red Style
    20 = Same as 1F
    21 = Saix Scythe II
    22 = same as 21?
    23 = Golden Scythe
    24 = Same as 23
    25 = Blue + Gold Xigbar Scythe
    26 = Same as 25
    27 = Signature Scythe
    28 = "Blood" Scythe
    29 = Same as 28
    2A = Blue Inverse "Terra" Scythe
    2B = Same as 2A
    2C = Tall Golden
    2D = Same as 2C
    2E = Signature Scythe
    2F = Signature Scythe
    30 = Signature Scythe
    31 = Signature Scythe

    Axel:
    00 - Silver, plain metal, 4 points
    01 - purple/silver, circle with 4 points
    02 - Repeat 01
    03 - Red version of 00
    04 - Repeat 03
    05 - Black ring outside, red inside, 4 black points
    06 - Repeat 06
    07 - Pizza
    08 - Purpe, 4 rounded points, 4 sharp, red spikes, silver outline
    09 - Repeat 08
    0A - Light and dark red with black, 8 spikes
    0B - Repeat 0A
    0C - Gray and red, 2 giant squares
    0D - Repeat 0C
    0E - Red and Silver, 2 long spikes
    0F - Repeat 0E
    10 - Circular with blades, black red and yellow
    11 - Repeat 10
    12 - 4 bright red curved spikes
    13 - Repeat 12
    14 - Purple And Pink, diamond
    15 - Repeat 14
    16 - Black and red, 8 angled spikes of varying length
    17 - Repeat 16
    18 - HUGE ****IN RED AND GRAY SQUARELIKE THING
    19 - REPEAT HUGE ****ING THING
    1A - Red and gray, 3 big spikes
    1B - Repeat 1A
    1C - Orange and yellow, curved spikes
    1D - Repeat 1C
    1E - Repeat 16
    1F - Red and Gray, 3 thick spikes
    20 - Repeat 1F
    21 - Purple, Red, White, 8 small spikes
    22 - Repeat 21
    23 - Recolor of 0C, purple gray blue
    24 - Repeat 23
    25 - 16 Recolor, gray and yellow
    26 - Repeat 25
    27 - Default Weapon
    28 - 4 sideways spikes, orange
    29 - Repeat 28
    2A - 16 Recolor, mauve
    2B - Repeat 2A
    2C - Recolor of 18, purple black red
    2D - Repeat 2C
    2E - Default Weapon
    2F - Default Weapon
    30 - Default Weapon

    Riku:
    00 - Soul Eater
    ...
    21 - Soul Eater +
    ...
    27 - Way to the Dawn
    28 - Oblivion +
    29 - Oblivion
    2A - Soul Eater ++
    ...
    2E - DUMMY TEXT
    ...
    31 - DUMMY TEXT

    Roxas:
    00 - Kingdom Chain [Key]
    01 - Missing Ache
    02 - Missing Ache +
    03 - Solitude Pain
    04 - Solitude Pain +
    05 - Midnight Roar
    06 - Midnight Roar +
    07 - Umbrella
    08 - Ominous Blade
    09 - Ominous Blade +
    0A - Innocent Sign
    0B - innocent Sign +
    0C - Darkness Geyser
    0D - Darkness Geyser +
    0E - Tide From Abyss
    0F - Tide From Abyss +
    10 - Twilight Sower [?]
    11 - Twilight Sower +
    12 - Aubade Road
    13 - Abaddon Plasma +
    14 - Abaddon Plasma
    15 - Guilty Crown
    16 - Guilty Crown +
    17 - Total Eclipse +
    18 - Total Eclipse
    19 - Leviathan +
    1A - Leviathan
    1B - Fate Rebellion +
    1C - Fate Rebellion
    1D - Abaddon Plasma ++ [++? Woah.]
    1E - Guilty Crown ++
    1F - Darker Than Darker [Wut?]
    20 - Darker Than Darker +
    21 - Silent Durge [?]
    22 - Silent Durge +
    23 - Heretic Flare
    24 - Heretic Flare +
    25 - Astral Blast +
    26 - Astral Blast
    27 - Kingdom Chain [Key] +
    28 - Omega Weapon +
    29 - Omega Weapon
    2A - Luna Eclipse +
    2B - Luna Eclipse
    2C - Twilight Blaze +
    2D - Twilight Blaze
    2E - Struggle Sword [Bat]
    2F - Oathkeeper
    30 - Wooden Stick
    31 - Acrossing Pair [Roxas's FM Keyblade]

    Xemnas:
    00 - Merciless [?]
    01 - Sanction
    02 - Sanction +
    03 - Autocracy
    04 - Autocracy +
    05 - Aggression [O_O Looks like Dark Matter from Boktai.]
    06 - Aggression +
    07 - Round Fan
    08 - Overload
    09 - Overload +
    0A - Conquest
    0B - Conquest +
    0C - Furious
    0D - Furious +
    0E - Judgement
    0F - Judgement +
    10 - Aristocrat
    11 - Aristocrat +
    12 - Absolute
    13 - Venerable +
    14 - Venerable
    15 - Termination
    16 - Termination +
    17 - Despair +
    18 - Despair
    19 - Punishment +
    1A - Punishment
    1B - Invincible +
    1C - Invincible
    1D - Venerable ++
    1E - Termination ++
    1F - Domination
    20 - Domination +
    21 - Triumph
    22 - Triumph +
    23 - Tyrant
    24 - Tyrant +
    25 - Annihilation +
    26 - Annihilation
    27 - Forbidden
    28 - Infinity +
    29 - Infinity
    2A - Ruination +
    2B - Ruination
    2C - Magnificent +
    2D - Magnificent
    2E - DUMMY TEXT
    ...
    31 - DUMMY TEXT

    Sora:
    00 - Kingdom Chain
    ...
    21 - Kingdom Chain +
    ...
    27 - Sword of Dream
    28 - Bond of Flame +
    29 - Bond of Flame
    2A - Kingdom Chain ++
    ...
    2E - DUMMY TEXT
    ...
    31 - DUMMY TEXT

    Mickey:
    00 - Kingdom Chain D [Darkside]
    ...
    21 - Kingdom Chain D +
    ...
    27 - Kingdom Chain D Ω
    28 - Star Seeker +
    29 - Star Seeker
    2A - Kingdom Chain D ++
    ...
    2E - DUMMY TEXT
    ...
    31 - DUMMY TEXT

    EDIT: I replaced my weapon with wooden stick AND jokered it, but it always killed meh... HOWEVER, when I replaced it w/ 10 as the digits, it gave me the Omnious Gear's weapon...

    EDIT2: Oh, so it only works in mission mode, but with slots 2, 3, and 4. Does it mean it works for Multiplayer?
    Post by: sora_101, Oct 11, 2009 in forum: Code Vault
  2. sora_101
  3. sora_101
    Well, if you rapidly put in twilight xemnas' digit in the throne room, then he'll appear.
    Post by: sora_101, Oct 10, 2009 in forum: Code Vault
  4. sora_101
    Profile Post

    Well then congrats XD

    Well then congrats XD
    Profile Post by sora_101 for Janime6, Sep 29, 2009
  5. sora_101
  6. sora_101
    Custom Shaymin's won't work.
    Post by: sora_101, Sep 29, 2009 in forum: Code Vault
  7. sora_101
  8. sora_101
    no, he needs some sort of status too. Maybe like replacing limit with final or something like that.

    Model Mod digits for other world models haven't been created yet, sorry.

    Can't help with Sai"x right now...

    as for sora-final-riku...

    Post by: sora_101, Sep 26, 2009 in forum: Code Vault
  9. sora_101
    Profile Post

    ello, slip!! 8D

    ello, slip!! 8D
    Profile Post by sora_101 for ◄Slip►, Sep 26, 2009
  10. sora_101
    Hey does anyone have the hand moveset mods. I'm in the Mood to make a Custom Form!
    Post by: sora_101, Sep 26, 2009 in forum: Code Vault
  11. sora_101
    Can you speak clearly? I think I might Help You.

    Oh, because the final moveset doesn't allow some of sora's blue and yellow (Physical and Growth) abilities, Guard has been deleted to make the moveset count from the code.

    However, if we use something like Moveset fix or Moveset Hand Mod, then it shouldn't be deleted, but might be glitchy or making the game hang.
    Post by: sora_101, Sep 26, 2009 in forum: Code Vault
  12. sora_101
    Ya they have no animations when there enemies xD
    Post by: sora_101, Sep 16, 2009 in forum: Code Vault
  13. sora_101
    Some allies have target mods inside their lines; Turning allies into enemies will make it work.
    Post by: sora_101, Sep 16, 2009 in forum: Code Vault
  14. sora_101
    002A is for the real oathkeeper digits, the dummy digits are in front.

    Edit: wait, it's not in the front. Here!

    0068 = Oathkeeper
    Post by: sora_101, Sep 2, 2009 in forum: Code Vault
  15. sora_101
    Great Job Slip, Love the work and everything! 8D
    Post by: sora_101, Aug 26, 2009 in forum: Video Showcase
  16. sora_101
    Status Mod, however it usually doesn't work

    For FM+ only. Uses Terra's Color Palette and applies it onto roxas for a "Ven" feel
    Post by: sora_101, Aug 26, 2009 in forum: Code Vault
  17. sora_101
    Glad to help.

    Also, yes I saw your post. It's all up to the 2nd line because that's where the values go. I hardly don't know the values, so you need to ask a Coder for help with that.
    Post by: sora_101, Aug 25, 2009 in forum: Code Vault
  18. sora_101
    Edit: whoops, i made a mistake...

    Add the code to make it proper

    Dont add the code to turn it sideways.

    sorry if i didn't make myself clear...
    Post by: sora_101, Aug 25, 2009 in forum: Code Vault
  19. sora_101
    If you don't put "F" in, It'll make a different data code, maybe something that'll freeze.

    The code exactly is, what i think, a "x/y weapon movement", making the weapon turn, flip, or reverse, good with other codes with weapon placement problems.

    If you remove the whole code, it'll return to it's normal state, which is sometimes bad. However, warrior sora's shield is the only problem; it's switched 45*degree-sign-if-i-knew-the-key* clockwise, or sideways.

    np. 8D
    Post by: sora_101, Aug 25, 2009 in forum: Code Vault
  20. sora_101
    OH! hehe... :sweatdrop:

    "F" goes in there, making the shield switch to front. If you don't put it in, it'll turn sideways...which I like! :D
    Post by: sora_101, Aug 25, 2009 in forum: Code Vault