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  1. nontul
    Well there's no way to actually walk around it without Sora/Party Members. But if anyone finds out it'd be great. Anyway... I plan to take a small break for 2 hours or so then probably work on a couple more digits then stop for the night. Probably Twilight Town or TWTNW since apparently has alot of digits.

    Edit: Offtopic but took me about 2 hours or so testing digits of course I got distracted... alot.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  2. nontul
    Well I don't know if anyone else is testing other values but I was testing HB mods and here is what I found (I quit after hitting a freeze, i'll go through it more later)

    [NP] = Not Playable / Weird Camera Angle
    [P] = Playable

    02 - The Great Maw [NP]
    03 - Crystal Fissure [P]
    04 - Castle Gate [NP]
    05 - Ansem's Study [P]
    06 - Postern [P]
    07 - Restoration Site [NP]
    08 - Bailey [NP]
    09 - Borough [NP]
    0A - Market Place [NP]
    0B - Corridors [NP]
    0C - Heartless Manufactory [NP]
    0D - Merlin's House [P] (Jokering the code to the "Market Place" Brings up a cutscene when Sora is thrown out of Poohs Book)
    0E - Castle Oblivion [NP]
    0F - Ansem's Study [NP]
    10 - Ravine Trail [NP]
    11 - The Great Maw [NP]
    12 - Restoration Site [NP]
    13 - Bailey [NP]
    14 - Corridors [NP]
    15 - Freeze

    This was the only thing interesting I found after testing things:
    [​IMG]

    I don't remember this but a friend said it was from a cutscene.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  3. nontul
    Erm. No. I mean the models (NPC?) just arrive randomly. No Cutscenes. No Battle. Nothing. If you tried jokering things in different areas to change areas i'm just saying something MAY come up.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  4. nontul
    I think I may have beaten you to it however I didn't test it much I figured it was just a glitch/bug on the game for the code. Anyway I don't remember what code I was testing (It was one of the HB codes which i'm still going through) I went through the area of the 1000 heartless along with jokering where Sephiroths spot is and took me back. And to my surprise Mickey and everything else was there as if the 1000 heartless was taking place. So maybe if you tried jokering in different areas you might end up with something different or something popped up? I have no idea. I don't know if this makes sense but it's pretty weird. Also once you leave that area and come back Mickey is gone and all the other models as well. I think I used this:

    1033E830 00000304

    Just joker that as soon as you're going to sephiroths spot and you should see what I mean hopefully.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  5. nontul
    Destiny Island Cave Pic if anyone is interested (I know I was curious about it)

    [​IMG]

    Edit: Seems the quality turned into crap... Oh well.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  6. nontul
    Here are a few for Agrabah that i've tested:

    [P] = Playable
    [NP] = Not Playable / Weird Camera Angle


    Agrabah
    01 - Bazaar
    02 - The Peddler's Shop [P] [From first visit?]
    03 - The Palace [NP]
    04 - Vault [NP]
    05 - Above Agrabah [NP]
    06 - Palace Walls [P]
    07 - The Cave of Wonders Entrance [NP]
    08 - Freeze
    09 - The Cave of Wonders Stone ... [P]
    0A - Untested
    0B - Untested
    0C - Untested
    0D - Untested
    0E - Untested
    0F - Untested
    10 - Freeze
    11 - Freeze
    12 - Freeze
    13 - Untested
    14 - Untested
    15 - Freeze
    16 - Untested
    17 - Untested
    18 - Untested
    19 - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Untested
    24 - Untested
    25 - Freeze

    I skipped a few I realize that but i'm going to move on to another part and try this set later.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  7. nontul
    Well from the looks of things there is only 2 digits of Destiny Island. Both are not playable in from the looks of it.

    01 - The Main Road [NE]
    02 - Main Island: Shore [NE]
    03 - Freeze before entering world
    04 - Freeze before entering world

    If anyone wants to go through higher values go ahead and i'll go through where you left off if they somehow work.

    Edit: Going to go through Agrabah maybe i'll have better luck there.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  8. nontul
    Don't know if anyone cares or not but since they seem to be having problems try jokering it in DC (Disney Castle) I finally got Erkz' code to work there after an hour of trying >> i'm going to go after the Destiny Islands Digits. If that fails i'll just keep trying others I guess.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  9. nontul
    It didn't work for me... unless

    I actually tried the Destiny Islands code for a test. If that matters.

    Edit: nvm erkz answered my question.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  10. nontul
    Doesn't appear to work sadly. :/

    Thanks.

    Edit: Also is it really world specific doing things like loading a save in HB for a TWTNW mod or can I actually just load a save in any world, joker it, and the world will change?
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  11. nontul
    Mind porting this to KH2FM (If you don't mind)? I'd like to test as well.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  12. nontul
    Someone PMed me on youtube asking me to make a video out of this with roxas and to test (I dont remember who since I have a habit of reading and deleting PMs) and I decided to test it for fun and it does work fine i'll upload the video in an hour so you all can see it I guess.

    edit: http://www.youtube.com/watch?v=bZJtPdNJl6c
    Post by: nontul, Nov 21, 2007 in forum: Code Vault
  13. nontul
    for http://mutuki1406.hp.infoseek.co.jp/code/kh2_fm.html

    for http://www17.ocn.ne.jp/~altcodex/nezumiFM2P.htm

    I decided to check back on the site being cause I was looking for something. hope that helps.
    Post by: nontul, Oct 18, 2007 in forum: Code Vault
  14. nontul
    There is something weird with those nothing digits. Usally (When I first tested) I was in Disney Castle after defeating Terra the music Rage Awakened took over as music. But didn't freeze the game when going into worlds. I didn't really test it however I went to HB, DC, and PR. They all seemed to work fine with Rage Awakened taken over as music. So i'm assuming any music from a battle you won that music will take over.

    Anyway I found out Cloudstrife252 has most of the codes done already and he's probably tested more than I have. However there was 2 digits I accidently skipped so heres the ones I did test that're only in KH2FM:

    3F - 13th Reflection (I didn't find it, found it somewhere in this thread.)

    45 - CoR Battle.
    44 - CoR.
    43 - Rage Awakened.
    42 - The Other Promise.
    41 - Christmas Town Battle Music
    40 - Christmas Town Normal Music

    and of course everything above 45 is nothing as posted earlier.
    Post by: nontul, Oct 13, 2007 in forum: Code Vault
  15. nontul
    woops oh well.
    Post by: nontul, Oct 12, 2007 in forum: Code Vault
  16. nontul
    13th Struggle:
    20347D34 00000097
    20347D44 00000097

    Armax:
    XEJ0-27RZ-KYWFQ
    5UU0-WUYE-TFNC4
    5KZX-2TXA-YGRG5


    I'm not sure if this works as I never tested the 13th Struggle digit. or if armax works. I don't know about the other ones you want but since we're talking about this I tested a few other music digits I don't know if someone else has ever finished/tested them all but the list I have is incomplete.

    42 - The Other Promise
    43 - Rage Awakened
    44 - Cavern of Rememberance
    45 - CoR Battle
    46 - Nothing (Plays regular music during boss battles)
    47 - Nothing (Plays regular music during boss battles)
    48 - Nothing (Plays regular music during boss battles)
    49 - Nothing (Plays regular music during boss battles)
    4A - Nothing (Plays regular music during boss battles)
    4B - Nothing (Plays regular music during boss battles)
    4C - Nothing (Plays regular music during boss battles)
    4D - Nothing (Plays regular music during boss battles)
    4E - Nothing (Plays regular music during boss battles)
    4F - Nothing (Plays regular music during boss battles)
    46 - Nothing (Plays regular music during boss battles)
    47 - Nothing (Plays regular music during boss battles)
    48 - Nothing (Plays regular music during boss battles)
    49 - Nothing (Plays regular music during boss battles)
    4A - Nothing (Plays regular music during boss battles)
    4B - Nothing (Plays regular music during boss battles)
    4C - Nothing (Plays regular music during boss battles)
    4D - Nothing (Plays regular music during boss battles)
    4E - Nothing (Plays regular music during boss battles)
    4F - Nothing (Plays regular music during boss battles)

    A2- Evil Music (when Villians plot)
    A3 - Same music as A2 maybe a different song.
    A4 - Phils Mini Game Music
    A5 - Nothing (Plays regular music during boss battles)
    A6 - Some weird music (After a few seconds the music ends and there is no music)
    A7 - Same as A6 but different (Sounds like A2 and A3)
    A8 - Same as A7 but loops
    A9 - Same as A7


    I just continued from A2 from the list I had. Sorry if this has been posted already or so but i'd like a complete list if it is already complete.
    Post by: nontul, Oct 12, 2007 in forum: Code Vault
  17. nontul
    it'll stop all music from playing. i've used the code in almost every world and it doesn't crash. Like I said you or anyone else can try it but i'm pretty sure it works fine.

    All swapmagic versions work fine. I use swapmagic 2.

    I recommend you should make another backup and burn it at a slower rate. 4x should be okay. Test your regular disk and see if it works fine, if it continues do what I said and you should be fine. Is it normal? Not unless you have 200 codes running or something.

    edit: or what evilman said.
    Post by: nontul, Oct 11, 2007 in forum: Code Vault
  18. nontul
    This works for me you can try this if you still have problems with no bgm:
    20347D34 00000010
    20347D44 00000010

    Or just change the last 2 digits to 10 of whichever code you're using. Works fine for me.
    Post by: nontul, Oct 10, 2007 in forum: Code Vault
  19. nontul
    hmm well I probably did hit revert even though I don't remember doing that. But who knows if I ever do have the chance i'll try and do what I did the same as before and see what comes up not a big deal anyway.
    Post by: nontul, Sep 30, 2007 in forum: Code Vault
  20. nontul
    Well I have no idea how EXACTLY I did it but I know for sure I didn't try reverting. The only thing I could remember was I tried to guard one of Terras attacks so I attacked to block, Got hit, Attacked again then I noticed I wasn't getting any damage. Oh well I guess it was random for me. Or just it was something I did. I have no clue.
    Post by: nontul, Sep 29, 2007 in forum: Code Vault