Search Results

  1. nontul
    Destiny Island: Shore: http://youtube.com/watch?v=-0lO0Xakizc

    Castle Oblivion: http://youtube.com/watch?v=_KEz4YdklAA

    AntiWeapons Video (Has KH2FM Parts): http://www.youtube.com/watch?v=tP-tsZrCE5g
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  2. nontul
    Just use a joker to get to Castle Oblivion...

    Code:
    E001FDFF 0035B55C
    1033E830 00000E04

    Goto Disney Castle Hall of Cornerstone or whatever it is
    As soon as you enter it hold R2 and goto Audience Chamber (Next room)
    and you should be in Castle Oblivion after that you can stop holding R2.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  3. nontul
    Well I was going to remove it after I saw that Erkz found out how to get there easily with Party and such but I kinda know about it I just added it when I was testing through things... Also if anyone wants to test codes I highly recommend testing 100 Acre Wood codes to get them playable they seem to be VERY interesting.

    Just enter whatever world you want to go in like to get to Castle Oblivion use 04 for HB and 0E for the Room.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  4. nontul
    I honestly don't find what the big deal is about Castle Oblivion I guess i'm not that type of person :| Anyway i'm reposting the digit list since people seem to be asking:

    Code:
    1033E830 0000YYXX
    
    XX - World
    ----------------------------------
    01 - World of Darkness
    02 - Twilight Town
    03 - Destiny Islands
    04 - Radiant Garden/Hollow Bastion
    05 - Beast's Castle
    06 - Olympus Colisseum
    07 - Agrabah
    08 - Land of Dragons
    09 - 100 Acre Wood
    0A - Pride Lands
    0B - Atlantica
    0C - Disney Castle
    0D - Timeless River
    0E - Halloween Town
    0F - World Map [o_O WTF?]
    10 - Port Royal
    11 - Space Paranoids
    12 - The World That Never Was
    13 - Insta-Freeze
    
    YY - Room Digits [Note - NE means No Escape, NP means Not Playable / Weird Camera Angle, P means Playable with possible exceptions like not being able to leave the area]
    ---------------------
    World of Darkness
    00 - The Dark Margin [NE]
    
    Twilight Town
    01 - Roxas's Room [NE]
    
    Destiny Islands
    00 - Door to Darkness [P]
    01 - The Main Road [NE] [NP]
    02 - Main Island: Shore [NE] [NP]
    03 - Freeze
    04 - Freeze
    
    Radiant Garden/Hollow Bastion
    01 - The Dark Depths
    02 - The Great Maw [NP]
    03 - Crystal Fissure [P]
    04 - Castle Gate [NP]
    05 - Ansem's Study [P]
    06 - Postern [P]
    07 - Restoration Site [NP]
    08 - Bailey [NP]
    09 - Borough [NP]
    0A - Market Place [NP]
    0B - Corridors [NP]
    0C - Heartless Manufactory [NP]
    0D - Merlin's House [P] (Jokering the code to the "Market Place" Brings up a cutscene when Sora is thrown out of Poohs Book)
    0E - Castle Oblivion [NP]
    0F - Ansem's Study [NP]
    10 - Ravine Trail [NP]
    11 - The Great Maw [NP]
    12 - Restoration Site [NP]
    13 - Bailey [NP]
    14 - Corridors [NP]
    15 - Freeze
    16 - Freeze
    17 - Untested
    18 - Untested
    19 - Freeze
    1A - Freeze
    1B - Untested
    1C - Untested
    1D - Freeze
    1E - Untested
    1F - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Freeze
    
    Beast's Castle
    01 - Parlour
    
    Olympus Colisseum
    01 - Collesem gates (Cant get to the lobby for some reason, Undestroyed)
    02 - Collesem gates (destroyed) 
    03 - Underworld entrance (Triggerd a cutscene for me )
    04 - Collesium foyer
    05 - Valley of the dead
    06 - Hades chamber
    07 - Cave of the dead: Entrance
    
    Agrabah
    01 - Bazaar
    02 - The Peddler's Shop [P] [From first visit?]
    03 - The Palace [NP]
    04 - Vault [NP]
    05 - Above Agrabah [NP]
    06 - Palace Walls [P]
    07 - The Cave of Wonders Entrance [NP]
    08 - Freeze
    09 - The Cave of Wonders Stone ... [P]
    10 - Freeze
    11 - Freeze
    12 - Freeze
    13 - Untested
    14 - Untested
    15 - Freeze
    16 - Untested
    17 - Untested
    18 - Untested
    19 - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Untested
    24 - Untested
    25 - Freeze
    
    
    Land of Dragons
    01 - Encampment
    
    100 Acre Wood
    00 - 100 Acre Wood World Selection? [P]
    01 - The Big Tree [Forgot what it's called]
    02 - Pooh Bear's House [NP?]
    03 - Rabbit's House [NP?]
    04 - Piglette's House [NP?]
    05 - Kanga's House [NP?]
    06 - The Day of a Wind? (Possible Mini Game Area?, Messed up Text, Blue Screen) [NP?]
    07 - Eye the collection of Honey (Jap. Text, Possible Misspelling and Mini Game Area) [NP?]
    08 - Flower Fence Valley (Possible Mini Game Area?, Jap. Text) [NP?]
    09 - The Spookey Cave [NP?]
    0A - Freeze
    0B - Freeze
    
    
    Pride lands
    00 - Pride rock
    02 - Kings den
    03 - Long gourge place. 
    04 - The savana 
    05 - Elafant graveyard
    06 - Gorge
    07 - Wastelands
    08 - Jungle 
    09 - Oasis
    0A - Pride rock (restored)
    0B - Oasis (Night)
    0C - Overlook
    0D - Peak
    0E - Scar's darkness
    0F - (Looks like Savana, cept it didn't have a proper title and I couldent leave the area) 
    10 - (Where Mufasa died)
    
    Atlantica
    01 - Treasure Room [NE]
    02 - Undersea Courtyard [P]
    03 - Submarine Open Space (Jap. Text?, Same as 02, Recolored) [P]
    04 - Freeze?
    05 - Sunken Ship [P]
    06 - Wrath of the Sea (Daytime) [P]
    07 - Seashore (Same as above, Nighttime, Jap. Text?) [P]
    08 - Seashore (Same as above and 06, Evening) [P]
    09 - Wrath of the Sea (Area when you are singing with Ursula) [P]
    0A - D (Wedding Ship?) [P]
    0B - Freeze
    0C - Freeze
    0D - Untested
    0E - Freeze
    0F - Untested
    10 - Freeze
    
    
    Disney Castle
    00 - Audience Chamber [P]
    01 - Library
    02 - Collonade [P]
    03 - Courtyard [NP?, Black Screen]
    04 - The Hall of the Cornerstone [NP?]
    05 - Same as 04? Can't tell... [NP?]
    06 - Gummi Hanger [NP?, Blue Screen]
    07 - Freeze
    08 - Freeze
    09 - Untested
    
    
    Timeless River
    00 - Cornerstone Hill [P]
    01 - Pier
    02 - Waterway [P]
    03 - Wharf [NP]
    04 - Lilliput [NP]
    05 - Building Site [NP]
    06 - Scene of the Fire [NP]
    07 - Mickey's House [NP]
    08 - Villians Vale (Black & White) [NP]
    09 - Freeze
    0A - Freeze
    0B - Untested
    0C - Untested
    0D - Untested
    0E - Untested
    0F - Untested
    
    
    
    
    Halloween Town
    01 - Dr. Finkelstein's Lab
    
    World Map
    00 - World Map
    
    Port Royal
    01 - Harbour
    
    Space Paranoids
    01 - The Canyon
    
    The World That Never Was
    01 - The Alley to In-Between
    
    It's best you joker it (Which I don't have on hand if anyone doesn't mind please do post it) like going to the Disney Castle world and going to a different area of DC. I'm still waiting on Erkz to post the TWTNW values along with Twilight Town since according to AntiWeapon he did all of them if not a few.

    Some videos:

    Castle Oblivion: http://youtube.com/watch?v=_KEz4YdklAA
    Destiny Island: Shore: http://youtube.com/watch?v=-0lO0Xakizc
    Marluxia in Castle Oblivion (KH2FM Fight): http://youtube.com/watch?v=e5sis0WQl2k
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  5. nontul
    What do you mean "BETA Bosses"? I highly doubt there are any hidden bosses in the game (Refer to UCM list). If anything there is only T-Stance of old bosses or dummies. Like Ansem with the Heartless Guardian.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  6. nontul
    It has always been possible since Donald and Goofy are with you just replace them... In fact not too long ago I made a video I plan on uploading. Sadly in some parts of the area some special effects other than the character models are removed. Such as the Death Count on Soras head. I'll upload the video soon.

    Oh and also I mean for KH2FM. It's impossible to try it on KH2 due to there is no Boss value for Marluxia.

    Code for KH2FM:
    E003FDFF 0034D45C
    1032BAE0 00000E04
    11C6CC22 00000923
    11C6CC24 00000923

    Joker it when you go to a different area of wherever you're at. Joker is R2.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  7. nontul
    Alright finished 100 Acre Wood. Has some pretty interesting things yet I can't do anything due to Camera glitch or whatever it is. Anyway if someone finds a way please do test a few things for 100 Acre Wood.

    Code:
    1033E830 0000YYXX
    
    XX - World
    ----------------------------------
    01 - World of Darkness
    02 - Twilight Town
    03 - Destiny Islands
    04 - Radiant Garden/Hollow Bastion
    05 - Beast's Castle
    06 - Olympus Colisseum
    07 - Agrabah
    08 - Land of Dragons
    09 - 100 Acre Wood
    0A - Pride Lands
    0B - Atlantica
    0C - Disney Castle
    0D - Timeless River
    0E - Halloween Town
    0F - World Map [o_O WTF?]
    10 - Port Royal
    11 - Space Paranoids
    12 - The World That Never Was
    13 - Insta-Freeze
    
    YY - Room Digits [Note - NE means No Escape, NP means Not Playable / Weird Camera Angle, P means Playable with possible exceptions like not being able to leave the area]
    ---------------------
    World of Darkness
    00 - The Dark Margin [NE]
    
    Twilight Town
    01 - Roxas's Room [NE]
    
    Destiny Islands
    00 - Door to Darkness [P]
    01 - The Main Road [NE] [NP]
    02 - Main Island: Shore [NE] [NP]
    03 - Freeze
    04 - Freeze
    
    Radiant Garden/Hollow Bastion
    01 - The Dark Depths
    02 - The Great Maw [NP]
    03 - Crystal Fissure [P]
    04 - Castle Gate [NP]
    05 - Ansem's Study [P]
    06 - Postern [P]
    07 - Restoration Site [NP]
    08 - Bailey [NP]
    09 - Borough [NP]
    0A - Market Place [NP]
    0B - Corridors [NP]
    0C - Heartless Manufactory [NP]
    0D - Merlin's House [P] (Jokering the code to the "Market Place" Brings up a cutscene when Sora is thrown out of Poohs Book)
    0E - Castle Oblivion [NP]
    0F - Ansem's Study [NP]
    10 - Ravine Trail [NP]
    11 - The Great Maw [NP]
    12 - Restoration Site [NP]
    13 - Bailey [NP]
    14 - Corridors [NP]
    15 - Freeze
    16 - Freeze
    17 - Untested
    18 - Untested
    19 - Freeze
    1A - Freeze
    1B - Untested
    1C - Untested
    1D - Freeze
    1E - Untested
    1F - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Freeze
    
    Beast's Castle
    01 - Parlour
    
    Olympus Colisseum
    01 - Collesem gates (Cant get to the lobby for some reason, Undestroyed)
    02 - Collesem gates (destroyed) 
    03 - Underworld entrance (Triggerd a cutscene for me )
    04 - Collesium foyer
    05 - Valley of the dead
    06 - Hades chamber
    07 - Cave of the dead: Entrance
    
    Agrabah
    01 - Bazaar
    02 - The Peddler's Shop [P] [From first visit?]
    03 - The Palace [NP]
    04 - Vault [NP]
    05 - Above Agrabah [NP]
    06 - Palace Walls [P]
    07 - The Cave of Wonders Entrance [NP]
    08 - Freeze
    09 - The Cave of Wonders Stone ... [P]
    10 - Freeze
    11 - Freeze
    12 - Freeze
    13 - Untested
    14 - Untested
    15 - Freeze
    16 - Untested
    17 - Untested
    18 - Untested
    19 - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Untested
    24 - Untested
    25 - Freeze
    
    Land of Dragons
    01 - Encampment
    
    100 Acre Wood
    00 - 100 Acre Wood World Selection? [P]
    01 - The Big Tree [Forgot what it's called]
    02 - Pooh Bear's House [NP?]
    03 - Rabbit's House [NP?]
    04 - Piglette's House [NP?]
    05 - Kanga's House [NP?]
    06 - The Day of a Wind? (Possible Mini Game Area?, Messed up Text, Blue Screen) [NP?]
    07 - Eye the collection of Honey (Jap. Text, Possible Misspelling and Mini Game Area) [NP?]
    08 - Flower Fence Valley (Possible Mini Game Area?, Jap. Text) [NP?]
    09 - The Spookey Cave [NP?]
    0A - Freeze
    0B - Freeze
    
    Pride lands
    00 - Pride rock
    02 - Kings den
    03 - Long gourge place. 
    04 - The savana 
    05 - Elafant graveyard
    06 - Gorge
    07 - Wastelands
    08 - Jungle 
    09 - Oasis
    0A - Pride rock (restored)
    0B - Oasis (Night)
    0C - Overlook
    0D - Peak
    0E - Scar's darkness
    0F - (Looks like Savana, cept it didn't have a proper title and I couldent leave the area) 
    10 - (Where Mufasa died)
    
    Atlantica
    01 - Treasure Room [NE]
    02 - Undersea Courtyard [P]
    03 - Submarine Open Space (Jap. Text?, Same as 02, Recolored) [P]
    04 - Freeze?
    05 - Sunken Ship [P]
    06 - Wrath of the Sea (Daytime) [P]
    07 - Seashore (Same as above, Nighttime, Jap. Text?) [P]
    08 - Seashore (Same as above and 06, Evening) [P]
    09 - Wrath of the Sea (Area when you are singing with Ursula) [P]
    0A - D (Wedding Ship?) [P]
    0B - Freeze
    0C - Freeze
    0D - Untested
    0E - Freeze
    0F - Untested
    10 - Freeze
    
    Disney Castle
    00 - Audience Chamber [P]
    01 - Library
    02 - Collonade [P]
    03 - Courtyard [NP?, Black Screen]
    04 - The Hall of the Cornerstone [NP?]
    05 - Same as 04? Can't tell... [NP?]
    06 - Gummi Hanger [NP?, Blue Screen]
    07 - Freeze
    08 - Freeze
    09 - Untested
    
    Timeless River
    00 - Cornerstone Hill [P]
    01 - Pier
    02 - Waterway [P]
    03 - Wharf [NP]
    04 - Lilliput [NP]
    05 - Building Site [NP]
    06 - Scene of the Fire [NP]
    07 - Mickey's House [NP]
    08 - Villians Vale (Black & White) [NP]
    09 - Freeze
    0A - Freeze
    0B - Untested
    0C - Untested
    0D - Untested
    0E - Untested
    0F - Untested
    
    Halloween Town
    01 - Dr. Finkelstein's Lab
    
    World Map
    00 - World Map
    
    Port Royal
    01 - Harbour
    
    Space Paranoids
    01 - The Canyon
    
    The World That Never Was
    01 - The Alley to In-Between
    
    Also Recompiled with a few updated values that AntiWeapon posted back for Olympus.

    Again this is NOT complete so if anyone wants to test other things go ahead but write down what you end up in.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  8. nontul
    I skipped a few, never tested them, never bothered. If you want to test them go ahead but I assume they're nothing but freeze digits.

    Edit: HB is still missing a few so that's an exception if anyone wants to test more of that go ahead.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  9. nontul
    Edited and added.

    Edit: I'm curious about 100 Acre Woods Mini Games area I want to attempt to get there but not actually in a mini game >> time to test it seems.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  10. nontul
    So far on my list:

    Code:
    
    1033E830 0000YYXX
    
    XX - World
    ----------------------------------
    01 - World of Darkness
    02 - Twilight Town
    03 - Destiny Islands
    04 - Radiant Garden/Hollow Bastion
    05 - Beast's Castle
    06 - Olympus Colisseum
    07 - Agrabah
    08 - Land of Dragons
    09 - 100 Acre Wood
    0A - Pride Lands
    0B - Atlantica
    0C - Disney Castle
    0D - Timeless River
    0E - Halloween Town
    0F - World Map [o_O WTF?]
    10 - Port Royal
    11 - Space Paranoids
    12 - The World That Never Was
    13 - Insta-Freeze
    
    YY - Room Digits [Note - NE means No Escape.]
    ---------------------
    World of Darkness
    00 - The Dark Margin [NE]
    
    Twilight Town
    01 - Roxas's Room [NE]
    
    Destiny Islands
    00 - Door to Darkness [P]
    01 - The Main Road [NE] [NP]
    02 - Main Island: Shore [NE] [NP]
    03 - Freeze
    04 - Freeze
    
    Radiant Garden/Hollow Bastion
    01 - The Dark Depths
    02 - The Great Maw [NP]
    03 - Crystal Fissure [P]
    04 - Castle Gate [NP]
    05 - Ansem's Study [P]
    06 - Postern [P]
    07 - Restoration Site [NP]
    08 - Bailey [NP]
    09 - Borough [NP]
    0A - Market Place [NP]
    0B - Corridors [NP]
    0C - Heartless Manufactory [NP]
    0D - Merlin's House [P] (Jokering the code to the "Market Place" Brings up a cutscene when Sora is thrown out of Poohs Book)
    0E - Castle Oblivion [NP]
    0F - Ansem's Study [NP]
    10 - Ravine Trail [NP]
    11 - The Great Maw [NP]
    12 - Restoration Site [NP]
    13 - Bailey [NP]
    14 - Corridors [NP]
    15 - Freeze
    16 - Freeze
    17 - Untested
    18 - Untested
    19 - Freeze
    1A - Freeze
    1B - Untested
    1C - Untested
    1D - Freeze
    1E - Untested
    1F - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Freeze
    24 - 
    25 - 
    26 - 
    27 - 
    28 - 
    29 - 
    2A - 
    2B - 
    2C - 
    2D - 
    2E - 
    2F - 
    
    
    
    
    Beast's Castle
    01 - Parlour
    
    Olympus Colisseum
    01 - Colisseum Gates [Undestroyed, btw]
    
    Agrabah
    01 - Bazaar
    02 - The Peddler's Shop [P] [From first visit?]
    03 - The Palace [NP]
    04 - Vault [NP]
    05 - Above Agrabah [NP]
    06 - Palace Walls [P]
    07 - The Cave of Wonders Entrance [NP]
    08 - Freeze
    09 - The Cave of Wonders Stone ... [P]
    10 - Freeze
    11 - Freeze
    12 - Freeze
    13 - Untested
    14 - Untested
    15 - Freeze
    16 - Untested
    17 - Untested
    18 - Untested
    19 - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Untested
    24 - Untested
    25 - Freeze
    
    
    Land of Dragons
    01 - Encampment
    
    100 Acre Wood
    01 - The Big Tree [Forgot what it's called]
    
    Pride lands:
    00 - Pride rock
    02 - Kings den
    03 - Long gourge place. 
    04 - The savana 
    05 - Elafant graveyard
    06 - Gorge
    07 - Wastelands
    08 - Jungle 
    09 - Oasis
    0A - Pride rock (restored)
    0B - Oasis (Night)
    0C - Overlook
    0D - Peak
    0E - Scar's darkness
    0F - (Looks like Savana, cept it didn't have a proper title and I couldent leave the area) 
    10 - (Where Mufasa died)
    
    Atlantica
    01 - Treasure Room [NE]
    02 - Undersea Courtyard [P]
    03 - Submarine Open Space (Jap. Text?, Same as 02, Recolored) [P]
    04 - Freeze?
    05 - Sunken Ship [P]
    06 - Wrath of the Sea (Daytime) [P]
    07 - Seashore (Same as above, Nighttime, Jap. Text?) [P]
    08 - Seashore (Same as above and 06, Evening) [P]
    09 - Wrath of the Sea (Area when you are singing with Ursula) [P]
    0A - D (Wedding Ship?) [P]
    0B - Freeze
    0C - Freeze
    0D - Untested
    0E - Freeze
    0F - Untested
    10 - Freeze
    
    
    Disney Castle
    00 - Audience Chamber [P]
    01 - Library
    02 - Collonade [P]
    03 - Courtyard [NP?, Black Screen]
    04 - The Hall of the Cornerstone [NP?]
    05 - Same as 04? Can't tell... [NP?]
    06 - Gummi Hanger [NP?, Blue Screen]
    07 - Freeze
    08 - Freeze
    09 - Untested
    
    
    Timeless River
    00 - Cornerstone Hill [P]
    01 - Pier
    02 - Waterway [P]
    03 - Wharf [NP]
    04 - Lilliput [NP]
    05 - Building Site [NP]
    06 - Scene of the Fire [NP]
    07 - Mickey's House [NP]
    08 - Villians Vale (Black & White) [NP]
    09 - Freeze
    0A - Freeze
    0B - Untested
    0C - Untested
    0D - Untested
    0E - Untested
    0F - Untested
    
    
    
    
    Halloween Town
    01 - Dr. Finkelstein's Lab
    
    World Map
    00 - World Map
    
    Port Royal
    01 - Harbour
    
    Space Paranoids
    01 - The Canyon
    
    The World That Never Was
    01 - The Alley to In-Between
    
    
    I didn't add anyone elses this is just my list that I have. Someone should post a better list though.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  11. nontul
    DC and TR don't work for me for whatever reason I always get a weird camera angle and such even when I goto another room :/

    Anyway the code list...

    Code:
    [P] = Playable
    [NP] = Not Playable / Weird Camera Angle
    Disney Castle
    00 - Audience Chamber [P]
    01 - Library
    02 - Collonade [P]
    03 - Courtyard [NP?, Black Screen]
    04 - The Hall of the Cornerstone [NP?]
    05 - Same as 04? Can't tell... [NP?]
    06 - Gummi Hanger [NP?, Blue Screen]
    07 - Freeze
    08 - Freeze
    09 - Untested
    
    Seems incomplete but if anyone wants to test above where I left off go ahead.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  12. nontul
    I'm going to assume this is finished I got bored of Timeless River testing. For whatever reason I can't play in different spots even when I move to a different area of whatever world i'm in.

    Code:
    [P] = Playable
    [NP] = Not Playable / Weird Camera Angle
    
    Timeless River
    00 - Cornerstone Hill [P]
    01 - Pier
    02 - Waterway [P]
    03 - Wharf [NP]
    04 - Lilliput [NP]
    05 - Building Site [NP]
    06 - Scene of the Fire [NP]
    07 - Mickey's House [NP]
    08 - Villians Vale (Black & White) [NP]
    09 - Freeze
    0A - Freeze
    0B - Untested
    0C - Untested
    0D - Untested
    0E - Untested
    0F - Untested
    
    I have a feeling i'm leaving alot of things out I still need to retest a few things that i've posted.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  13. nontul
    Well I don't remember that... now I feel stupid. Anywayyyyy I think i've finished atlantica digits. Go ahead and test others if you feel the need to but I think it's pretty much done.

    Code:
    
    [P] = Playable, May not be able to leave in certain areas.
    Atlantica
    00 - Throne Room [P]
    01 - Treasure Room [NE]
    02 - Undersea Courtyard [P]
    03 - Submarine Open Space (Jap. Text?, Same as 02, Recolored) [P]
    04 - Freeze?
    05 - Sunken Ship [P]
    06 - Wrath of the Sea (Daytime) [P]
    07 - Seashore (Same as above, Nighttime, Jap. Text?) [P]
    08 - Seashore (Same as above and 06, Evening) [P]
    09 - Wrath of the Sea (Area when you are singing with Ursula) [P]
    0A - D (Wedding Ship?) [P]
    0B - Freeze
    0C - Freeze
    0D - Untested
    0E - Freeze
    0F - Untested
    10 - Freeze
    
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  14. nontul
    Very cool video and I wish there was a successful port on the infinite jump otherwise i'd be testing other things for KH2FM and such :(

    Anyway... Does anyone have ANY clue what the hell this thing is? Apparently i'm in "D".

    [​IMG]
    [​IMG]
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  15. nontul
    Well anyway... I find KH2 testing alot faster at least people are searching newer values for KH2FM. I guess this means the port was successful? Anyway... Here's my list KH2 or not it SHOULD be the same I don't know why it isn't...

    Code:
    02 - The Great Maw [NP]
    03 - Crystal Fissure [P]
    04 - Castle Gate [NP]
    05 - Ansem's Study [P]
    06 - Postern [P]
    07 - Restoration Site [NP]
    08 - Bailey [NP]
    09 - Borough [NP]
    0A - Market Place [NP]
    0B - Corridors [NP]
    0C - Heartless Manufactory [NP]
    0D - Merlin's House [P] (Jokering the code to the "Market Place" Brings up a cutscene when Sora is thrown out of Poohs Book)
    0E - Castle Oblivion [NP]
    0F - Ansem's Study [NP]
    10 - Ravine Trail [NP]
    11 - The Great Maw [NP]
    12 - Restoration Site [NP]
    13 - Bailey [NP]
    14 - Corridors [NP]
    15 - Freeze
    16 - Freeze
    17 - Untested
    18 - Untested
    19 - Freeze
    1A - Freeze
    
    i'm getting alot of freezes which is annoying me i'm just skipping a few to see if there's more somewhere.
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  16. nontul
    E0xxyyyy 0034D45C
    1032BAE0 00000B04

    xx= number of lines (01 in this case)
    yyyy=
    R1 = F7FF
    L1 = FBFF
    L2 = FEFF
    R2 = FDFF

    I don't have a complete list but it should work
    Example:
    E001FDFF 0034D45C
    1032BAE0 00000B04

    For R2 Joker.

    On a side note why are HBs values so different from KH2s?
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  17. nontul
    Well I should've done that to get to Castle Oblivion since I did it to everything else that means I made a mistake that [NP] could actually be playable... Oh well. On a side note thanks Erkz for figuring that out. Is TWTNW digit list complete yet? Or are you all testing digits still i'm going to mess around with Twilight Town soon if nobody has done that.

    Edit:

    I think i'm finished with Hollow Bastion. Everything I run into is a freeze. If anyone wants to try and find more go ahead and i'll continue if you find a higher working one.

    Code:
    Radiant Garden/Hollow Bastion
    01 - The Dark Depths
    02 - The Great Maw [NP]
    03 - Crystal Fissure [P]
    04 - Castle Gate [NP]
    05 - Ansem's Study [P]
    06 - Postern [P]
    07 - Restoration Site [NP]
    08 - Bailey [NP]
    09 - Borough [NP]
    0A - Market Place [NP]
    0B - Corridors [NP]
    0C - Heartless Manufactory [NP]
    0D - Merlin's House [P] (Jokering the code to the "Market Place" Brings up a cutscene when Sora is thrown out of Poohs Book)
    0E - Castle Oblivion [NP]
    0F - Ansem's Study [NP]
    10 - Ravine Trail [NP]
    11 - The Great Maw [NP]
    12 - Restoration Site [NP]
    13 - Bailey [NP]
    14 - Corridors [NP]
    15 - Freeze
    16 - Freeze
    17 - Untested
    18 - Untested
    19 - Freeze
    1A - Freeze
    1B - Untested
    1C - Untested
    1D - Freeze
    1E - Untested
    1F - Untested
    20 - Freeze
    21 - Untested
    22 - Untested
    23 - Freeze
    24 - Untested
    25 - Untested
    26 - Untested
    27 - Untested
    
    In other news since I found a few interesting things testing these I wanted to make a video out of them so...

    http://youtube.com/watch?v=_KEz4YdklAA = Castle Oblivion

    http://youtube.com/watch?v=-0lO0Xakizc = Destiny Island: Shore
    Post by: nontul, Dec 1, 2007 in forum: Code Vault
  18. nontul
    Well who knows. I don't really feel like going through videos and looking for Castle Oblivion. At least its there >>
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  19. nontul
    Well I don't know where it came from exactly I mean I asked a friend who HAS played KH2 alot and said there were cutscenes of it however I have no clue. I mean it could've been from Soras dreams (Awakening part) I don't know. Or maybe it was scrapped from there. There's still a couple of things missing which nobody seems to be testing like Space Paranoids, Halloween Town, Timeless River, etc. I'm just giving out a few values that i've tested.

    On a side note... I never tested HBs value for 00. So if anyone wants to test that and post results go ahead I don't think it should freeze.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault
  20. nontul
    Well then a few digits have already been tested (I don't know what exactly I just know Erkz and others have been messing around a bit) I may as well work on Twilight Town.
    Post by: nontul, Nov 30, 2007 in forum: Code Vault