Only if you're under warranty. If not, you've probably red ringed before and are ****ed.
Probably just a red ring. Anyway, like I said, this kind of **** always comes up when a new update is applied. I should also point out that while even the 360 S isn't imune to the Red Ring, it is far less likely to get one. In fact, the newer your XBox is, the less likely it is to get one.
Yeah, this kind of **** happens every time an update is released. I'm going to go ahead and say that correlation doesn't equal causation and will only believe there's actually a problem when some news sources start reporting it.
So, Valve goes from hating the PS3 to hating the XBox? I wonder when they'll realize that treating both platforms equally is good for business.
Hey, I remember watching the 2001 remake on Toonami years ago. While I can't say anything for Shotaro Ishinomori's (you know, the guy who's directly responsible for just about every major toku series from the 70s (with the distinct exception of the Spiderman toku,) including Kamen Rider and Super Sentai) original, the remake kicked all sorts of ass. Also, apparently the 2005 Skull Man remake is a prequel. Go figure, especially considering that the original version of Skull Man was the direct precursor to Kamen Rider.
First song: Generic emo metalcore. Nothing I haven't heard before from better bands that I can't stand anyway (nothing against them or their fans, I just don't care for metalcore.) Though I am surprised it took them more than 30 seconds to get to the screaming. Second song: A neat string piece, but it doesn't really feel like its going anywhere. Third song: Generic pop-punk along the lines of Jimmy Eat World, Blink 182 or, eugh, Fall Out Boy. Again, nothing I haven't heard before from other bands. So, yeah, I guess you can say that I don't like them.
I'm going out on a limb here and saying Rock Band 3 was by far the best game of the year.... For me anyway. In fact, here's a top 5: 5: Valkyria Chronicles 2: This year was pretty damn good for PSP games with three in particular that I think stand out, Valkyria Chronicles 2, Kingdom Hearts: Birth By Sleep and Metal Gear Solid: Peace Walker. Unfortunately, I have a lot of trouble getting into PSP games, so I didn't play much Peace Walker (really need to, though.) Of the two that I played enough of, Valkyria Chronicles was easily the better..... Even if it was because of Birth By Sleep's atrocious load times. 4: No More Heroes 2: Desperate Struggle: You know what the only way to make No More Heroes better was? Make it five times bigger and make the mini games not suck. Sure the mini games still aren't perfect and it doesn't have 50 bosses like the ranks suggest, but it was still a blast and a half to play. 3: Fallout: New Vegas: Much like No More Heroes, this years Fallout game was more or less an expanded version of Fallout 3, but, my god, what a game. Its far, far bigger and deeper than Fallout 3 wants to be, the storyline is greatly improved and the only real problem it has are the bugs. Seriously, it is inexcusable how buggy this game is. 2: Red Dead Redemption: Really only better than Fallout because of Fallout's buggyness, but Red Dead is still one of my favorite games of all time. Amazing action, amazing story, amazing multiplayer that's only hindered by the jackasses who go out of their way to kill you for no ****ing reason. I can honestly say that Red Dead Redemption's storyline, especially when you reach Mexico and the ending, is the most emotionally moving story I have ever experienced in a video game. 1: Rock Band 3: Seems kind of odd that I'd throw a rhythm game in from of the amazing storylines of Red Dead Redemption and Fallout: New Vegas, but, as a total music geek, Rock Band 3 is the ultimate rhythm game. Every single aspect has been improved from Rock Band 2. The interface is more intuitive, the graphics are better, the gameplay is refined, the career mode offers more and better options, the soundtrack is excellent, the new instrument and pro mode offer new challenges. This game is proof of Harmonix's dedication and ability to rhythm games. Here's to what comes next for Harmonix. Honorable mention: Kingdom Hearts: Birth By Sleep: As I said earlier, the only reason I consider Valkyria Chronicles 2 to be a better game is because of the atrocious load times. The controls are well done and make up for the interface problems of the PSP, the boss fights are downright fun and even the story isn't bad. Its an all around great game. Too bad you spend more time loading than you do in some battles. Honorable mention 2: World of Warcraft: Cataclysm: Probably would have been ranked higher than Valkyria Chronicles if it weren't for the fact that its not a very big expansion compared to Burning Crusade and Wrath of the Lich King. I really enjoyed almost everything about Cataclysm, the dungeons are far better than either previous expansion, the questing is actually fun and feels like it goes somewhere and the new zones keep things unique while still expanding on the locales of the original World of Warcraft. Too bad its only about half the size of the other expansions.
Very little. The pre-Blackest Night stuff I've been buying trades of, but so far all I have is the Sinestro Corps War (which is possibly more Geoff Johns than Tomasi, despite it being a crossover of Corps and the main book,) so the only individual issue of Corps I have is #47, AKA, his last issue on it. That said, he's now writing Emerald Warriors, which continues to make me wonder if Tomasi has any idea how to tell the readers what's going on. I mean, really, we're five issues in and we still have no clue what Guy and Ganthet's plan is, even though they've been leading up to it since Green Lantern #53, which came out TWO MONTHS before Emerald Warriors #1. And, hell, according to the summaries on Comixology, the reveal won't even be in Emerald Warriors, even though Emerald Warriors is supposed to be about the ****ing plan!
I both agree and disagree with this. On one hand, I personally don't read a lot of Marvel because I don't like how Marvel often tries to be "relevant" or "political" before they try to tell a story (yes I am aware that DC will also soapbox from time to time, but they're a lot more subtle about it usually.) I don't like it when comics preach instead of telling a story as I'm reading a superhero comic to enjoy seeing a conflict between good and evil. On the other hand, brand loyalty is quite useless when it comes to companies as big as Marvel and DC as they only care about you as long as you pay for their product. Not to mention that the opposite company from one's preference is just as capable of making a good story as one's preferred company. For example, I am currently reading Avengers and the Infinity Gauntlet and I can see why it rates high among the pro-space trucker demographic (Clevinger's words, not mine)..... Granted, I would have probably passed it up if it weren't for the fact that Brian Clevinger (Atomic Robo, 8-Bit Theater) is writing it. He's also the reason why I'll be picking up his Captain America book when that comes out. Meh, John's the Lantern that got me interested in Green Lantern in the first Place, so its not a matter of me not liking Guy at all, I just like John, Kyle and Hal more.
In other words, nothing. I was personally hoping that they'd go with John instead of Guy considering that, 1, Guy's easily my least favorite of the human Lanterns and 2, John's more popular anyway thanks to his exposure in the Justice League cartoon.
Some people are complaining that Hal is out of character in the trailer. Well, here's the thing, this is his origin story, before any character development. He's supposed to be a cocky playboy dick, which I think the trailer hits relatively well. Of course, it is somewhat jarring to go from his more serious post character development personality in the comics to what the movie has.
That's actually not too horribly uncommon when you look as some of the heavier prog metal bands like Atheist or Opeth, which is kind of ironic considering that traditional jazz tends to be pretty simple.
Mercy is for the weak!!!
Nice contradiction. Also, Muse is, well, really hit or miss. When they hit, they hit hard, but when they miss, they really miss.
Well, hate to burst your bubble here, but under Planned Parenthood, therapy is already available to abortion patients and potential patients. Hasn't stopped the dumber pro-"life" folks from declaring that women get abortions because pregnancy is "inconvenient."
After watching the trailer, I'm sure it'll be just as "good" as Seltzer and Friedburg's other "parodies." Those two are incapable of writing or directing anything that's actually funny and I have no idea how they can still find work, especially after the aptly named Disaster Movie.
What the hell was that? That was worse than anything I would have expected. Its so bad I can't help but find it hilarious! Its great how it can't decide if it wants to be electronic, industrial or rock. That's probably the worst blend of those genres I've ever heard.
In theory, that is the entire point of allowing games to be played off the R4 cards. However, many people that buy the R4 cards don't give two shits about supporting the companies that make the games. They just want their games for free. The R4 card is easy to abuse and most people aren't going to care about the legal uses of something if they can use it to save a few bucks. Still, like you said, clever use of copy protection will allow a potential pirate play the game more or less as a demo, but lock them out of most of the game.
Except Nintendo isn't doing it out of greed like the RIAA did to Napster. Nintendo's profits, while still excellent, have been harmed by people buying R4 cards and simply downloading the games onto them for free, so the companies that make the games see no money out of it. Likewise, Napster was breaking the law by offering copyrighted music for free. However, the RIAA was more interested in stuffing their own pockets than the pockets of the musicians. Nintendo is protecting their assets, the RIAA was protecting their right to overprice everything. The problem with Napster was that legally bought CDs were a ridiculous $20 to $30 a copy. Napster shook up the status quo and forced record companies to drop prices to a much more reasonable level. It worked for a while, even after Napster was forced to go legit. Frustratingly, CD prices eventually went back up to around $20 each outside of a handful of minor labels (Nuclear Blast, for example, charges $9 to $13 a disc, which is where I think ALL record companies should be pricing their CDs.) Of course, this doesn't stop record companies from turning around and *****ing that people aren't buying their CDs when its their greed that caused the rampant piracy in the first place.
Well, unfortunately, as long as the illegal uses of the cards are there, Nintendo and international law will do everything possible to end the production of them as most people who use the cards aren't going to use them for their legal purposes. No they're going to use them to save some cash and just steal the games.