No. I wanna see how they all can work together. How much broken they are or not. Then you get my verdict on how bad they are.
I said all of them. Unless you say that those are only ones you gonna use.
Be patient young one. I'm searching for all of them. Then you will have your comments.
Its better now. But could you show again rest of those customs now?[DOUBLEPOST=1421351010][/DOUBLEPOST] One card to make them archetype. Barely, but it is. Well I well go trough them later.
It look awful. Its really hard to read, when it shouldn't due to how short it is. Also whole rows of space that are empty.
Before I tell you what is wrong and what is good with this card, can you find and show your other customs. I will try to judge it it context of other ones too. EDIT: Except for how you written effect. It looks awful.
Hey, I'm being sensitive when I'm not villain and everybody thinks I am. Plus think about it. As a villain I can use all unbalanced customs, cuz villain stuff.
Then I call dibs on villain.
Dimensional travels.[DOUBLEPOST=1421280236][/DOUBLEPOST] Magic Reflector
Question time! If you defeat opponent not during your first turn but before he gets his turn does it still count as FTK?
You don't really want to have it on the field for most of time. What you want to do is make situation when your opponent cannot defend himself from OTK. Actually you could try use them to burn your opponent to death. Anyway remember that she kinda wouldn't use Immortal because she either don't know about it OR you don't want her to become next villain (summoning conditions).
They have potential if you can keep their continuous spell card on field. In best case scenario you can have 5 5000 ATK monsters.
Hey, hey. Use it. Use that card. Let it rage fly through you as you sacrifice hundreds of people souls to summon this card. #EarthboundSummoningConditions Hmm... Pendulum Summon? Or best cards ever. Fortune Fairies.
Technically that card should be lost. She had no memory of what happened when she was Dark Signer. Its safe to assume that she don't know about ever having that card.
(Just sayin that she kinda cannot posses that card, unless it take place in Dark Signer arc.)
Then I'm going with male.
*pressure*[DOUBLEPOST=1421198158][/DOUBLEPOST] I might have missed slightly on math. Well if it will go away from being slightly nerfed golem it will be okay. Lets wait with this one for more support and cards. Don't even joke about UBK. He can home run anybody ass at any moment (if there is set-up of 9 other FIRE monsters on field). And I see your point with Excalibur. Hmm... I guess no changes then. We can live with card that can potentially beat god. Of course, for now. I still have cards that are yet to be told that are bad, just because I'm Yakumo (also because they may be bad, but who cares; I think on this arena I'm the only one that complains about other people customs). Yes. the fate of the galaxy is resting on your shoulders, young human. All of the walls! I probably would insert another wall now, but there is no point in doing so. For now.
Addressing those I think are necessary to adress will take a little and will be not done in order. Those were just suggestions. I'm happy that you liked first one. Second one was only there if you would like to make them overly balanced. Yeah those stats will be better. Also you should fear not getting a lot of text on card. It's important to try to be as close to official grammar as possible. Combos that can lead to overusing one monster effect is something that Konami seems to have problems recently. And if Konami have problem, you should keep that in mind. Control clause will be more than enough in this case. EDIT: I probably intended to insert something here, but it seems that I forgot. I feel obligated to do so. Its possible, but very unlikely to happen in current state of deck. Also there is one other factor that made me focus on that matter. But I will get to it later. Also I'm aware of all of those things. Orginal 1800/1600 + 2000/0 = 3800. (3300/1600 during attack) 1st one 1900/1200 +1600/0 = 3500/1200. (3100/1200 during attack) 2nd one 2000/1000 + 1200/0 = 3400/1000. (3100/1000 during attack) New proposition: 1600/1200 + 300/0*4 = 1600/1200 + 1200/0 = 2800/1200. New cost: 500 LP for token. Changes to effect: no requirement to tribute token for attack. Now now. Hold your horses. I know what are you thinking. "That's like 1000 ATK drop from original at best field set-up!" Yes I'm aware of that. Do you know why I suggest that? Because it's getting to close to current boss monster, making it more cost effective for summoning it. Instead of 1000 LP you pay only 500 in this variant. Get yourself a LIGHT one an, Viola! Enough with stage play. Its getting too close to level of current boss monster. And both have pretty hard conditions to gasp their true power. And if this card reaches its final level, it is still something that most of decks can still fight against. "Think of it as very slow Goblin Attack Force." Or was it something like that? I don't remember. But now you got reverse. There can be no change IF this monster will be your boss monster. 4400 as boss monster when you go for max damage is not that big pain in the ass to deal with. Also remember that it also don't care that much about multi target destruction. It's only true weakness to get rid of it in perfect ATK set-up is to banish it or mass destruction of little ones. And you can count on fingers of one hand how many easily splash able mass destruction cards are in game. Also you can count in similar manner how many easily splash able banishing cards you can play. I suggest giving it harder conditions to summon OR (my favourite option) making it attack boost only 400 ATK for each Elemancer. (Also jokes about Mental Golem were just jokes. Nothing relevant to my opinion of card; also game of words in that card name was pretty easy to understand.) And now, what I except to come. >Card that lets you summon tokens more easily. Probably spell card. In best case it will require you to already control Elemancer to use. In even better token you get will be related to not what you want, but to what your opponent controls. >Some trap card to protect them. >Some search cards. >Pizza. When you see 1st card I assume that will come out soon, you can kinda see why I see Murasaki as one of most broken things as it is right now. Also we got walls of text for days.
It's rant time! 1st let me talk about general problem of your cards. AKA. how to write token. Name. Proper form would be "Elembryo Token" instead of ' "Elembryo" token '. 2nd defence mode :D This one is here only because you asked for it. And now, specific monsters: ● "Holy Elemancer, Hyoku" Stats: OK Effect: Here are some things I'm not sure about. AS far as I'm accepting it's one free token on entry and one token at cost of one card, I'm not sure about it getting WATER tokens, as most of your monsters get their Attribute specific tokens. But after all it's pretty good. ● "Butterfly Elemancer, Rei" Stats: OK Effect: Again we go with me not liking idea of this card getting token of different Attribute, but it's not that big issue. As far as I like it's protective side, I find it little too strong. Maybe let it protect only this card or "Elemancers". ● "Elemancer of Black Lightning, Murasaki" Stats: Little too big for level 4 monster without big drawback and potential power with its effect. Effect: If it didn't had it's huge ATK boost eff I would say that you should lower it's cost to 800. However as it's not finished archetype I would say that this card is not well balanced. At maximum output it can get to 3800 ATK when standing in place and 3300 ATK when attacking. And we are talking about level 4 monster. I would either increase it's level and add some more specific condition to summon OR lower that ATK boost effect (maybe together with getting rid of its cost for attack). I will say that it is the most unbalanced cards in whole set, if not for certain other dragon-type card... ● "Elemancer Lab Technician, Hikari" Stats: Well I guess they are OK, I would say that they could even get boost. Effect: I think I would change it, so once per turn it can target 1 other "Elemancer" you control and summon 1 "Elembryo Token" with the same attribute as that monster. Maybe Rock-type token. Then maybe add restriction to targeted monster to making it unable to summon tokens by its effect this turn. But getting 1 token shouldn't be a problem if context of presented parts of both archetypes. ● "Crystal Energy Elemancer, Matsuda" Name: Its the only one I have problem with its name. I personally think that it would be just fine with "Crystal Elemancer, Matsuda". Stats: Maybe you should lower either its ATK or DEF. As its combined stats exceed 3300. Those are some big numbers. Effect: I have some problems with wording you used for backfire part. As it is understandable, I never saw any card with 'manually' part. Maybe "it cannot change it's battle position, except by card effects." or something like that. Also little changes I would give it final effect: "When any player's monster declares an attack: you can tribute 1 "Elembryo Token"; negate the attack." ● "Blazing Nova Elemancer, Tsubaki" Stats: We go on OK grounds again! Hooray! Effect: I would only add part so it cannot shuffle itself to deck to keep on Special Summoning and using its effect to clear the board. Maybe also a restriction to being able to control only 1 copy of this card. ● "Unstable Golemental" (Unstable Mental Golem that is dragon for some reason, but I don't have problems with that) Stats: Those are pretty good, but I don't like when it can reach 4400 ATK quite easily. Effect: Well its a little too good for its summoning conditions. It can increase its ATK, protect itself from effects, and protect monsters that protect and give him ATK boost from being attacked. I highly recommend drop in ATK boost (not as big as with Murasaki). Its downside is not that relevant as its original ATK is only 2400. I generally think that this card should be fusion of fusions, as you can get necessary tokens quite easily without loosing field advantage. This one gets my "nerf it before it have chances of reproduction" note. In the end, they seem to have fun mechanic that allows them to rise into quite powerful archetype. Really if this was added to the game, would there be any other archetype that uses token for their effects or summons (except Mecha Phantom Beasts)? Quite original I must admit, yet I will wait to see finished thing before going to give my final opinion on whole archetype. BTW I don't see it as morning for you.