Oh, hey, Sony stripping down the PS3 and its software, what else is new /sarcasm
Then why did it work fine for me? It always chooses the right skills that the enemy is weak against every time. Again, why did it work fine for me? What other strategy is involved? What I posted was the strategy I used in every single boss fight except the Eidolon battles, which would have been good if it weren't for the ****ing Doom counter.
Again, there were good things about a game that played itself? Considering that the Paradigm System is the only thing that they kept, what else could you be referring to? You could, but there was no reason not to since you're just going to use the same abilities the computer would. Here's the strategy in all except the Eidolon bosses: All out attack paradigm, balanced paradigm, healing paradigm, switch between these depending on how much you need health. You could throw in a support paradigm, but all that does is mean you can use the balanced paradigm instead of the healing paradigm more often. There's no real strategy involved and all you really end up doing is running through corridors and pressing X X X X L1 X X X.
There were good things about a game that plays itself?
Would now be a good time to point out that the Emperor sealed a C'Tan (basically a sentient sun and one of the beings that created the Necrons) inside of Mars single handedly?
Ok, as my last post in this thread was deleted for me being a complete ******* (and, honestly, yeah, I was being an uncalled for ass), I'll post something with some actual substance: Katy Perry sucks. Yeah, that doesn't say anything, but it does sum up my thoughts. As for why I say she sucks, here's a small list of reasons: 1: She can't sing. Listen to any live recording and brace for ear pain. She is constantly off key and barely stays with the proper melody. She's untalented and needs auto-tune to sing and, if you need auto-tune to sing, YOU SHOULDN'T HAVE A CAREER IN SINGING. 2: She's not original. Her work is generic, derivative and bland pop garbage. Its the same kind of crap we've been getting since the 1980s only without the cheesy charm of the 80s. 3: Her lyrics are not profound. At all. "Firework" is a generic "you're special" message and nothing more. Its the exact same message we've heard since pre-school. Like her music, her lyrical abilities are generic, derivative and bland. At least Gaga tries to be relevant with her "important" lyrics. Really, Perry is just like the majority of the pop stars of the last three decades, big for a while, then forgotten within the decade because everyone will realize that she sucks.
Its closer to a rip off of Bleach than anything, but besides that, its not a bad series, but pales in comparison to Watsuki's other work.
Well, Madoka Magica is a deconstruction of magical girl shows (and draws a considerable number of parallels to Cardcaptor Sakura specifically), so its likely to play a lot of the same tropes for the purpose of showing why they don't really work.
http://machinaesupremacy.com/2011/10/14/live-at-assembly-2011/ So, yeah. They released a video for one of their gigs. It covers a lot of their material, including a good portion of their free stuff.
Why remake Ruby and Sapphire? Because of FireRed/LeafGreen and HeartGold/SoulSilver? Poor reasoning there. The entire point of FireRed/LeafGreen was to fix the huge problem that Ruby/Sapphire had: An incomplete Pokedex and incompatibility with older games. The fact that Gens I and III have story parallels and take place around the same time was done intentionally because they had plans for Red/Blue remakes from the start of Gen III. HeartGold/SoulSilver exist for a few more reasons. They're fan favorites, the original Gold/Silver had save battery issues (IE, the save batteries on most copies of the games are dead thanks to the persistent clock) and they ended the series's dependency on the GBA games to complete the Pokedex. Likewise with Gen III, gens II and IV have story parallels and take place around the same time. Ruby and Sapphire, on the other hand, are pretty much the polar opposites to Gold and Silver. They're the least liked of the series, there are no story parallels between them and Black/White (partly because Black/White takes place on a completely different continent), Black/White advanced the timeline further than gens II and IV, the series doesn't depend on anything other than the DS anymore and there's not nearly as much fan demand as there was for Gold/Silver to be remade. The fact that this "confirmation" was either a fabrication on Bulbapedia's part or a mistranslation on their part doesn't help matters. Are you sure that you were playing SoulSilver? The Johto games are the longest games in the series with two maps to explore (plus the added content of the remakes) and the hardest final boss in the series (Red, whose LOWEST leveled Pokemon is his lvl 80 Lapras and holds the record for the HIGHEST leveled Pokemon carried by an NPC (his lvl 88 Pikachu)). The game is nowhere near over after beating the Elite Four.
Except for the non-Japanese releases of the original DS. The Japanese release had red with black, blue, pink, white, silver and black, but the other regions got silver, blue and red with silver (this one I don't even think got released in Europe). This one is rather inexplicable as all regions had literally the same DS with different languages on the box.
Alright, due to my own laziness, this week's reviews are a bit late: Green Lantern: New Guardians: I really liked this book. Maybe its the fact that I like Kyle Rayner more than Guy Gardner, but I expect this to be better than Emerald Warriors, which I still say shouldn't have been canceled (I say they should have given Batman only two books, kept Emerald Warriors and given Steel a book). In fact, I'd say that this one has the most promise out of all three Green Lantern books. Definitely recommended. Justice League Dark: To my surprise, this wasn't bad at all. Its still odd to see John Constantine and Shade the Changing Man in the same book as Superman, Wonder Woman, Batman and Cyborg, but, as the idea of a team of characters who fight supernatural threats is a solid idea, I actually think this could work... as long as they keep Superman, Wonder Woman, Batman and Cyborg at a distance from any member of the team that isn't Zatana. Recommended. Aquaman: Oh, Aquaman, the guy that no one, not even people in the DCU, likes. Everyone thinks he's a useless hero who talks to fish. No one seems to realize two things about him: first, that having a body adapted for living deep underwater, he has super strength and his vision is super sharp, second, HE OWNS THREE QUARTERS OF THE DAMN PLANET. This first issue sets up things up for a universe that doesn't get him. He goes to stop some criminals in a van, they and the cops expect him to get run over until he flips the van over his head with his trident. He then goes to get lunch at a seafood restaurant and is stared at because the rest of the customers think he doesn't eat meat since he "talks to fish" and is hounded by some ******bag with a blog who basically mocks him until he gets up and leaves. Definitely recommended... if only to prove that the Aquaman from Superfriends is bullshit. The Fury of Firestorm: This is a book that I was both looking forward to and not really caring about due entirely to the fact that it was written by Gail Simone, who was responsible for what was my favorite book before the reboot (Birds of Prey, for those who are curious). I don't really know what to think about this one. On one hand, Simone did a fantastic job as usual, but on the other hand, some of the ideas and changes to Firestorm are odd. Maybe the odd changes were Ethan Van Sciver's ideas, but unless I see a script or an interview that says otherwise, I can't say for sure if they were. Even so, it wouldn't surprise me if Van Sciver was responsible for them as he's an artist, not a writer. Several artists are dreadful writers. Still recommended as its still a solid book, despite the oddities. Superman: This book seems to be about the reboot in the form of a superhero story. The Daily Planet is changing with the times and, with it, the old building is being destroyed with a new building standing to replace it. Sound familiar? That said, outside of the Daily Planet plot, this book is a solid superhero story of Superman fighting a fire alien that randomly appeared in Metropolis. Recommended. Batgirl: God damn it, DC. You HAD to put Gail Simone on this book, didn't you? I know I'm a bit late to the party since this came out three weeks ago, but I picked up a copy of the second printing because I keep hearing how good it is and the fact that its written by Gail Simone. Personally, I'm still not happy with the fact that Barbara Gordan is no longer Oracle seeing as she was more interesting and useful to the DCU as a whole as Oracle than she ever was as Batgirl, not to mention that, while I give them credit for acknowledging The Killing Joke, there are serious unfortunate implications when it comes to Barbara being miraculously cured of her paralysis. However, having just realized that I've been ranting about why I originally planned to pick up it, it is actually quite good. There's good action and a bit of realistic PTSD when the villain points a gun at Batgirl (while she's dealt with people with guns as Oracle, its the first time she's had a gun directly pointed at her since she got her legs back). I'm looking forward to where this is going, even if I am still unhappy with DC undoing one of the few bits of continuity that managed to stick for more than a few years. Recommended.
This series is terrible. Its too bad, too, as it started out rather well. The early humor works decently and the action was done quite well thanks to the varied and creative powers each character has. However, somewhere down the line, I think the writer snapped. It became more about needless (heh) fanservice and god awful "comedy" than anything. Action scenes stopped working so well and the already rather flat characters became flanderized. Add in the fact that the storyline has never been much more than a string of cliches that only worked due to the good action and we've got a good contender for Missed Opportunity: The Manga.
Well this gets my vote for dumbest comment of the week. While, for some odd reason, it only allows the use of one Wii U controller, it can do local multiplayer by using Wii remotes (and classic controllers, I'd imagine) and it is more than capable of online multiplayer (and, considering the 3DS's surprisingly good online system, should be capable of good online). That said, the Wii U being more powerful than the 360 (and PS3 for that matter) should be a given since the 360 was released in 2005 and the PS3 in 2006. Both consoles are several years old at this point and the Wii U should be on par with relatively powerful gaming PCs, some of which are considerably more powerful than the 360 and PS3.
For Space Marines, it comes with about 585 points. For Orks, 385. Its apparent to me that they intend it to be an even match if you remove the Terminator squad (which costs 200 points) from the Marines that it comes with, but included them so that there wouldn't be such a large number of Orks compared to Marines, which is why I personally say that Orks were kind of a bad choice for a starter kit. Alternatively, you could use options to boost the Ork point count to match the Marine point count. Its actually quite easy to remove the Dreadnought instead of the Terminators and give the Orks about 100 points of options.
I will point out that most players are willing to do casual games with low point counts. I'm still only playing with about 1,000 points of Tau, partly because some essential Tau models (such as Broadside Battlesuits) are damn near impossible to find at the moment. I'm actually planning to start a Space Wolves army sooner than I planned because of how hard it is to get Tau.
Space Wolves are some of the best Marines in the Imperium. They're so tough and badass that even the Inquisitional forces of the Imperium refuse to even set foot on Fenris out of fear of what the Wolves would do to them thanks to the fact that Logan Grimnar never forgave them for the time he was present for them ordering any Imperial Guardsmen that had seen the Forces of Chaos sterilized and sent to a work camp for the rest of their lives. Even more impressively, out of fear, the Inquisition ignores the Wolves' blatant heresies of seeing their All Father as high, if not higher, than the Emperor. Wolves will only comply to an Exterminatus order if its the only option. The Inquisition is relatively trigger happy with them (IE, they'll likely even order it against Eldar, who rarely permanently take planets as they're too focused on their own survival). As for Salamanders, their specialty is urban warfare, so Exterminatus isn't even in their area of expertise anyway. Here's the first lesson of the 40k universe: There is no good guy. There is only slightly less evil). Tau happen to be the least evil faction in the game (followed by the Imperium and the Eldar in debatable order). The Tau will use force to bring your people into the Greater Good if they try to fight back, but they DON'T make you give up your culture, faith or way of life (IE, they even let human members of the Tau Empire worship the Emperor freely). All the Tau want from members of their empire is for them to contribute to the Greater Good. On the other hand, the Imperium will commit genocide against you for the horrible crime of not being human enough. Even genetic strains that they deem too far from what they count as "human" will be exterminated if they aren't useful. Even if you are human enough, unlike the Tau, they WILL force you to conform to their culture. Orks will wipe out your entire planet because they're bored. Eldar tend to stick to themselves because they're mostly interested in their own survival, which is also why they don't trust the other races. If Eldar (not Dark Eldar, who are basically space pirates) invade your planet, they have a reason. Granted, they're not going to do so peacefully as they're likely going to try to make you move (and will commit genocide if they deem it necessary), but they mostly leave the other races alone and will actually leave a planet when they're done (though this is often a few hundred years after their initial invasion). Personally, I rate the Imperium as slightly less evil than the Eldar, but the Tau are clearly the least evil faction as their ultimate goal, peaceful galactic unification, is a noble one, plus their methods are considerably less brutal than any of the other factions. They're still not nice or good, but I'll take what I can get in this setting. Remember, there's a reason the Eldar and Tau have been labeled as the "good guys" at times.... Even if that label has only been slightly true in the case of the Tau. Considering that the Assault on Black Reach kit is $100 and comes with about $300 worth of models, yes, this game is really, REALLY expensive. Frankly, that's the wargaming hobby as a whole. Still, even if you don't play the tabletop game, there are many ways to enjoy the setting with the various video games (most notably the Dawn of War series and Space Marine, the most recent game), the novels (where most of the lore is explored) and the other media in the franchise (including a direct to DVD movie, a few tabletop RPGs (Dark Heresy and Rogue Trader being the most popular) and a few comic books). That said, I'd say its still worth picking up the Assault on Black Reach kit, grab a friend and run a few games to see if its a hobby worth sinking your money in.
Alright, its Wednesday and that means three more #1s to go over! Supergirl: It seems decompressed stories are becoming really popular lately as, again, not a lot happens here. At the same time, however, it does establish Supergirl's character very well and the action (and there is a lot of action) is fantastic. Plus the art is also fantastic. I'd say buy it. Blue Beetle: Where I can forgive the overly decompressed style of Supergirl and Justice League, Blue Beetle suffers for it due to being a B-list character. I can't expect the perfect pacing that Mister Terrific had, but a lot of what happens in this issue seems a little too extended for such a minor character. However, it does do a great job of setting up the setting, Jaime Reyes and his supporting cast, the last of which even Mister Terrific didn't do a terribly great job of doing. Recommended, though, as it is by no means bad, I'm just being unfair by comparing it to Mister Terrific, which remains the book I would recommend the most. Green Lantern Corps: If you are new to Green Lantern and want a book to start with, go with this one over the flagship book. Although it still relies somewhat on continuity, it does so in a way that a #1 should. Characters are introduced without requiring one to know who they are previously and the current story arc being set up looks great. The only problem I have with it is that it appears that Geoff Johns' love of violence has rubbed off on Peter Tomasi. Definitely recommended.
Space Wolves and Salamanders are the only two chapters of Space Marines who actively go out of their way to protect innocent lives. An Exterminatus order wipes out ALL life on the planet and renders it completely uninhabitable. The vast majority of the time it is also done long before the Imperial Guard and civilians have a chance to evacuate. Wolves and Salamanders believe that if they CAN save lives, they should do everything in their power to do so. If the threat it big enough, only once all other options are exhausted will Wolves or Salamanders go through with an Exterminatus order. There's also the fact that Wolves don't exactly see eye to eye with the rest of the Imperium and likely view Xenos civilians of non-genocidal races (granted, that only includes Eldar and Tau in terms of playable races) as innocents and the fact that Exterminatus denies them the chance to test their strength against an enemy strong enough that the Imperium is willing to sacrifice an entire planet to get rid of.
If by "deep impact," you mean Deep Strike, its a rule that lets you place certain reserve units anywhere you want on the board. The explanation is that the unit teleports or drops onto the battlefield to flank the opponent. However, there is a draw back to this. In order to Deep Strike, you must roll a Scatter (a Scatter Die with only 1/3 chance of dropping exactly where you want, plus 2d6 to determine the distance of the scatter) and if the unit scatters into an obstacle (terrain or other units), you roll 1d6 with a 1/3 chance each of the unit being destroyed, delayed (arguably the best thing you can hope for on Deep Strike mishaps) or your opponent being able to place the unit. In the fluff, orbital bombardment is used, mostly by the Imperium through Exterminatus orders, to wipe all of the life off a planet if such a measure is deemed necessary. Just don't suggest Exterminatus in front of Space Wolves or Salamanders as it doesn't go over very well with them. Not sure what you mean by Tomahawk, though. As for why you would start the game with reserves, it all depends on what you're doing with the reserves units. In Dawn of War deployment, you are required to have everything except up to one HQ and two Troops in reserves (even then, you can start the game with a clear board if you want to). There's also the aforementioned Deep Strike special rule and the Outflank special rule, which allows certain units to enter the game from table edges you don't control. Otherwise, the only other reason you'd want to have reserves is to keep specific units safe until you want to use them.