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  1. greater_bloo
  2. greater_bloo
  3. greater_bloo
    Coolness! :D
    You guys did good! And the editing of the audio and video was nice and tight,especially during those lines where several people talk one after the other.
    Post by: greater_bloo, Jun 30, 2012 in forum: Production Studio
  4. greater_bloo
    Need to pry myself from watching the video! >_<
    Lol that was very awesome! I can't stop watching it! All of you did an excellent job. I like the part around 1:49 onwards we just totally nailed it! Nice synch with that "Yeah, Yeah, Yeah, etc."part too!

    As for the video itself excellent job once again Ms. Jayn! The background fit the music very well. What you did with the pics were pretty basic but fit the song in terms of timing anyway.

    Anyways great job once again everyone! Now excuse me while I listen to this one more time before I go to sleep! XD
    Post by: greater_bloo, Jun 28, 2012 in forum: KHV Chorus
  5. greater_bloo
    Can't wait to hear it guys, do your best! I'm gonna sit this one out. I have too many people on my back about lines, I feel I would be betraying them if I signed up for new things and recorded that before theirs.

    Anyway looking forward to hearing it! :D
    Post by: greater_bloo, Jun 28, 2012 in forum: KHV Chorus
  6. greater_bloo
    Gah I was so awkward. >_< *head desk*
    But it was pretty fun for my first podcast. Nice talking with you guys about the demo and KH3D in general!

    EDIT: Oh and as for spoilers we basically only spoil a little bit about The World That Never Was. It's nothing too big, but if you're reading this seeking for where the spoilers come in. When Nemesis asks a question about The World That Never Was that's where the spoiler starts.
    Post by: greater_bloo, Jun 28, 2012 in forum: Community News & Projects
  7. greater_bloo
    Yeah in the touch screen you just the press the panda spirit's icon and drag him over one of the other spirit icons let go and it'll switch! :D
    Post by: greater_bloo, Jun 27, 2012 in forum: Kingdom Hearts News & Updates
  8. greater_bloo
  9. greater_bloo
  10. greater_bloo
    I would be happy to join in! Though I must admit I've never been on a podcast before. But hey I've gotta start somewhere right? My Skype name is bloothegreat (I believe you've already added me Mike). Looking forward to talking about the demo! I'm gonna play through it again right now! XD
    Post by: greater_bloo, Jun 26, 2012 in forum: Community News & Projects
  11. greater_bloo
    Thanks for sharing Mike it's always nice hearing other people's opinions!

    For the Dream Eater partners I sort of have a love/hate relationship with them. In my opinion they don't really stand out much in comparison with partners like Donald, Goofy, or the Organization members in Days. But I often mistake them for enemies since they pop in a similar way to enemy Dream Eaters. I do like Linking up with them though it adds more variety in combat options, and combining their two Dream Eater Links is very powerful as well. Switching between Dream Eater partners was pretty easy too, just grab their icon in the touch screen and move them over the active party members to switch them out.

    I agree with you Mike on the Flowmotion feeling like Tony Hawk. I'm not sure if there are any Flowmotion minigames in 3D but I hope Nomura puts more focus on it for the next game. Like for the next game maybe put in a world entirely devoted to Flowmotion, complete with minigames like an Obstacle Course, a Score Attack where you chain Flowmotion actions for points, and Challenges such as "get to this one spot without touching the floor" Throw in Multiplayer with gametypes like Flowmotion Races, Flowmotion Tag or Highest Score wins and it'll be pretty entertaining.
    Post by: greater_bloo, Jun 23, 2012 in forum: Kingdom Hearts News & Updates
  12. greater_bloo
    "On a magic carpet ride! A WHOLE NEW WOOOOORL-"

    Anyways this commercial was pretty fun! And after playing the demo I'm loving the flowmotion! It just opens up so many ways to approach a situation in the game. It's going to be hard replaying old Kingdom Hearts games without this in it. I also like how much bigger the levels are because of it.
    Post by: greater_bloo, Jun 22, 2012 in forum: Kingdom Hearts News & Updates
  13. greater_bloo
    Yup like axel91 said that is the standard for 3DS demos. However, it only counts how many times you access it from the 3DS menu so you can play it as much as you want when you're in the demo. And in my opinion it isn't that bad at all. I logged in a number of hours playing the Resident Evil Revelations demo and I only used like 3 of the uses before the full version came out, though it was only like about a two week wait. Just be careful quitting the demo and turning the 3DS off. Also make the most of your play time with each use.
    Post by: greater_bloo, Jun 22, 2012 in forum: Kingdom Hearts News & Updates
  14. greater_bloo
    OMG That was extremely fun! For the first 5 minutes of the tutorial I just wall jumped all over the place, swung around those poles, etc. It was a bit weird reaching the invisible ceiling though, but I was amazed getting that high up. I remember in KH1 I tried to reach the highest point of that Traverse Town area, but now with the Flowmotion it was easy and it's nice seeing the rooftops.

    Anyways onto gameplay! I like the variety of options we have now. In Birth by Sleep the D-Link and the Shot Lock were great but they felt kinda slow to pull off since you have to stop and do it. But the Flowmotion attacks and Reality Shift combined with the good old command system felt natural to pull off and worked well with each other. In fact now that I think about it I hardly used the normal Attack combos and spent most of my time using the new things. Overall the gameplay felt fast and I can see why the developers feel they can't go back to the old style of Kingdom Hearts gameplay. It was a bit awkward having to actually stop and select commands though, in Birth by Sleep I used my left index finger to cycle through the commands but with the D pad on the bottom of the Slide pad I had to move my thumb down.

    Levels! I like how big they are and not just in width, there's some vertical space too. Also there's a lot of things to do in this space too such as grind on rails, wall jump narrow passageways, etc. This also applies to the boss battle too! In past Kingdom Hearts games combat in boss battles usually took place on a flat surface, but this boss battle area was pretty big and had multiple places to use the flow motion actions.

    Anyway those are my impressions after one playthrough now excuse me while I play more of this!
    Post by: greater_bloo, Jun 22, 2012 in forum: Kingdom Hearts News & Updates
  15. greater_bloo
    WHAT!? O_O
    Well that came out of nowhere! Time to get on this thing! :D
    Post by: greater_bloo, Jun 22, 2012 in forum: Kingdom Hearts News & Updates
  16. greater_bloo
    Hey Mike I may be extremely late to reply to this but I'd be happy to join in! :D
    Post by: greater_bloo, Jun 22, 2012 in forum: The Spam Zone
  17. greater_bloo
    *applause* Congrats! Though I was expecting you to do good anyway! :D You have such a lovely voice!
    Anyways keep up the awesome work! :noworries:
    Post by: greater_bloo, Jun 21, 2012 in forum: Forum Families
  18. greater_bloo
    And here are my lines! I couldn't hear like the very last few ones so I didn't record them, let me know if you do want me to record them!

    http://www.mediafire.com/?9c2w6a5q666d1l6
    Post by: greater_bloo, Jun 20, 2012 in forum: KHV Chorus
  19. greater_bloo
    I missed you Jayn! XD *glomps* Hope work on the album is going well! :D

    Anyway onto the song. Love this song! Weird I just saw Shrek on tv a little while ago. I'll take the Heart please!
    Post by: greater_bloo, Jun 18, 2012 in forum: KHV Chorus
  20. greater_bloo