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  1. Hidden Smithery
    I wish I could feel so enthusiastic about games like I used to. Real life sucks.
    Post by: Hidden Smithery, Jun 13, 2013 in forum: Kingdom Hearts News & Updates
  2. Hidden Smithery
    :\

    I love Days though...
    Post by: Hidden Smithery, Jun 13, 2013 in forum: Kingdom Hearts News & Updates
  3. Hidden Smithery
    I've been playing Kingdom Hearts as a series since day one and there are things that still make no sense. They'll get over it.
    Post by: Hidden Smithery, Jun 12, 2013 in forum: General & Upcoming Kingdom Hearts
  4. Hidden Smithery
    Although all things right now are possible, I wouldn't hold out too much hope for a PS3 version. But hey, stranger things have happened; and even if this one thing doesn't, there are plenty of great games on the PS3 so that it'll be worth the investment.
    Post by: Hidden Smithery, Jun 12, 2013 in forum: General & Upcoming Kingdom Hearts
  5. Hidden Smithery
    After such a long hiatus of not fighting non-memory/data-simulation Heartless, I sincerely hope that we'll be seeing them again instead of some new monster faction.
    Post by: Hidden Smithery, Jun 12, 2013 in forum: General & Upcoming Kingdom Hearts
  6. Hidden Smithery
    Well, yeah, I was more under the idea we were talking about the world/kh1-specific weapon textures, etc.[DOUBLEPOST=1371102184][/DOUBLEPOST]Can I propose that we take all of the existing tools and create a new thread for us to have discussion in?

    As it is, the releases of tools and rough patches are so scattered in this thread I have no idea where anything is anymore; and we'd be a bit more focused; and the thread would be related to the patch that's in-progress instead of "not what we think".
    Post by: Hidden Smithery, Jun 12, 2013 in forum: Code Vault
  7. Hidden Smithery
    Even as a huge fanboy of Kingdom Hearts, I think that some in this thread are a bit too defensive of the series. What's wrong with Xbox owners wanting to play a Kingdom Hearts game? Why don't they deserve to experience it? Square wants to make more money, and being multiplatform is one of the best ways to do that; it reaches a new audience.

    Some companies, like Valve, have titles ported on multiple consoles; lets look at some examples. Team Fortress 2 was made by Valve, it's PC, Mac, and Xbox 360 versions were all developed directly by them; they allowed EA to port a PS3 version. So what happened? The versions differed in quality, but they all sold well and made a lot of money.

    Later on, Portal 2 was released on the PC, Mac, PS3 and Xbox 360; this time, the PC/Mac version could actually play multiplayer WITH the PS3 version; all of the versions sold amazingly well and there was little-to-no loss of quality or content between them.

    Ports have happened in the past, and will continue to happen. It's not a big deal. Square is not an indie developer that's just starting out; they know what they're doing (aside from an apparent lack of what the word "consistency" means), so don't worry. The PS4 version will be the superior version; so don't worry too much about it.
    Post by: Hidden Smithery, Jun 12, 2013 in forum: General & Upcoming Kingdom Hearts
  8. Hidden Smithery
    Well, there are two ways to interpret it. By the same "size", they can mean same X by Y (a low quality texture can be 256x256 just as a higher quality version of it can be), which would seem odd but believable, or they mean that they're the same file-size (two files that are both 200 kilobytes in size).

    I'd like to believe that they are just higher resolution versions of the textures rather than a straight copy-paste from PS2 to PS3, but I don't know; I don't have the game myself to compare.
    Post by: Hidden Smithery, Jun 12, 2013 in forum: Code Vault
  9. Hidden Smithery
    Things I'd like to see:
    • Flowmotion
    • Deck system, ala BBS/3D/Re:Coded
    • A reason for why Drives can't be used if they aren't ("My magic clothes are broke ;~;")
    Post by: Hidden Smithery, Jun 11, 2013 in forum: General & Upcoming Kingdom Hearts
  10. Hidden Smithery
    The KH2 outfit looks fine. Sora doesn't have to have a makeover every time a game is released; besides, his "real" body in 3D was the same as his KH2 body. It's consistent (not like Riku's ever-changing hair length).
    Post by: Hidden Smithery, Jun 11, 2013 in forum: Kingdom Hearts News & Updates
  11. Hidden Smithery
    That "gameplay" at the end of the trailer doesn't look like gameplay to me.
    Post by: Hidden Smithery, Jun 11, 2013 in forum: Kingdom Hearts News & Updates
  12. Hidden Smithery
    So why can't you access the workplace?
    Post by: Hidden Smithery, Jun 10, 2013 in forum: Code Vault
  13. Hidden Smithery
    Profile Post Comment

    Really? That's pretty cool.

    Really? That's pretty cool.
    Profile Post Comment by Hidden Smithery, Jun 8, 2013
  14. Hidden Smithery
    (S)He's just showing what they're are capable of by using that game as an example.
    Post by: Hidden Smithery, Jun 4, 2013 in forum: Code Vault
  15. Hidden Smithery
    I suppose ppf-o-matic would be the only legal option, however, would the changes (such as the replaced files) be reflexed in a patch like that?
    Post by: Hidden Smithery, Jun 2, 2013 in forum: Code Vault
  16. Hidden Smithery
    Bumping because I miss this thread already. It's been a week of dead silence. crazycat, come back! ;~;
    Post by: Hidden Smithery, Jun 1, 2013 in forum: Code Vault
  17. Hidden Smithery
    That's awesome o_o
    Post by: Hidden Smithery, May 25, 2013 in forum: Code Vault
  18. Hidden Smithery
    Also, this is more of a curiosity question more than anything; despite changing the game's sysfont to the English equivalent, why don't the cutscenes' font change to random letters? Do they use the same font file as the Journal which, as you said, is separate from the one you replaced already? Or is it something else?
    Post by: Hidden Smithery, May 24, 2013 in forum: Code Vault
  19. Hidden Smithery
    So I just hex edit the ISO directly again? :|
    Post by: Hidden Smithery, May 22, 2013 in forum: Code Vault
  20. Hidden Smithery
    Where could I find that file, anyway? I tried looking within the dumped files but nada.
    Post by: Hidden Smithery, May 22, 2013 in forum: Code Vault