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  1. Jadentheman
    I am a newbie, so it's kinda difficult for me. However if you're up to it can you hex out and give me the TM2 files?
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  2. Jadentheman
    How do you extract the .img file?[DOUBLEPOST=1376165342][/DOUBLEPOST]
    Haven't tested yet. Can someone do that for me? Don't have a good enough PC for PCSX2 to test something like that so..

    Most strings in the FM and US version are the same, so long as no FM specific stuff is there, it's fairly easy to translate
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  3. Jadentheman
    My goal is to do the available worlds left that don't have final mix specific stuff in them. I might do Deep Jungle next.

    Meh, I'll do finish Halloween Town
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  4. Jadentheman
    I create folders to organize the files. Just click on it and everything will be in there
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  5. Jadentheman
    Disney Castle ARDs uploaded.

    I also would like to know how to convert pngs to TM2s
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  6. Jadentheman
    Then I guess I'll do it myself then. I'll need help though
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  7. Jadentheman
    Where did you find the title screen texture? And can you tell me where the other textures are? I would love to get my hands on the menu one so I can recompose for 16x9 displays. Can't do HD because those haven't extracted from 1.5 yet :(
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  8. Jadentheman
    It annoyed me too, but I just wanted an option for it so it's accurate
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  9. Jadentheman
    No it's not that. They already made that. What I am proposing is what they done to 1.5. They cropped it or rather zoomed in the image so it's not letterboxed anymore. Maybe some kind of zoom function for cutscenes which I think the widescreen helper can do that.
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  10. Jadentheman
    We need a widescreen hack that crops the cutscenes too. I know the guys that made the original hack didn't like to do that. Who knows maybe it will improve perform for cutscenes in PCSX2 since the PC doesn't have to render much.
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  11. Jadentheman
    Give some sort of video or even typed tutorial and I'm there to help you ;)

    I want to recolor some Heartless again (Nocturnes looks bland), give Neoshadows their BBSFM texture and all that.
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  12. Jadentheman
    I was thinking maybe we should talk to this guy regarding the UI elements

    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  13. Jadentheman
    Wait till we are able to import those models :D But yeah, if we retexture nearly every character and maybe some enemies?, we can make our own 1.5 HD Remix. Except this on can play at 1080p60 with AA and possibly AF
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  14. Jadentheman
    Good news is I got my hands on the US copy of KH. Translation will now go smooth. Expect me to upload a lot of files that don't have FM specific stuff in them.
    Post by: Jadentheman, Aug 10, 2013 in forum: Code Vault
  15. Jadentheman
    oh whatever, I just want to see this texture in action. can someone make a video :D[DOUBLEPOST=1376106428][/DOUBLEPOST]Looking through models and man oh man do these Princesses of Heart need their BBS/KH2 textures pronto. They were lazy on design for them
    Post by: Jadentheman, Aug 9, 2013 in forum: Code Vault
  16. Jadentheman
    Yeah, but where is that texture? and oh come the other textures don't have this problem?

    Perhaps it is model related?
    Post by: Jadentheman, Aug 9, 2013 in forum: Code Vault
  17. Jadentheman
    I am getting the US version again so this stuff can be a little easier on me. BTW PC ARD scripts are up if you want to translate Hollow Bastian
    Post by: Jadentheman, Aug 9, 2013 in forum: Code Vault
  18. Jadentheman
    ^ Better off doing it in PM just in case

    I bet your texture problem could be linked to the models perhaps? I really want this model replacement thing to happen. But there is no where to really starting except for the rigging in 3DS max.

    we have to wait for crazycat, but translation has priority first
    Post by: Jadentheman, Aug 9, 2013 in forum: Code Vault
  19. Jadentheman
    We only have accuracy for most new FM abilities. The rest is TBD
    Post by: Jadentheman, Aug 9, 2013 in forum: Code Vault
  20. Jadentheman
    Oops that post was directed towards you HP bar pic.

    My bad :p carry on please!
    Post by: Jadentheman, Aug 9, 2013 in forum: Code Vault