Those Final effects come with the model itself, you have to do nothing more to make that "mix" between effects.
I want the code as well, no one ever posted that Flag event swapper to move flags fom world to world.
Well DjC, actually Sephiroth works, but you can't use it directly. OH, yeah, i thought the same, playing as Darkside, Ice Titan or Rock Titan, that would rock. :D
No, it doesn't, the moveset has nothing to do with the effects, the thing that changes wich magic effects are used it's the substatus. Just change this line from the code 21c956bc 0?000000 00 - Sora 01 - Valor (It will unable you to use magic) 02 - Wisdom 03 - Master 04 - Final form 05 - Antiform But well, there's no need to talk like that, he actually knows more than you about hacking (no offense), it's just he doesn't like you to mess up with the code without knowing what you're doing. And about the code, it actually has Master's effects, but since you have Final's model, at times some Final's effects will appear.
Just to make it cooler, obviously, the other keyblade is just decoration, it hurts, but ocassionally.
1 - The code already has Master's magic effects *Points to the magic effects* 2 - Messing with the part of the second keyblade won't do, it's very specific for every form/character. 3 - Adding the huge effects will make the battle to lag a lot if you use too much magic at the same time. If you still think it's fine, then play with it :3
Wierd, try unequiping growth abilities, and all should be fine. I think it T-Stances for you because you activated those abilities.
Oh, that's my video :D I never thought on putting it on kh-vids since the code was meant to be exclusive for KH Coding forums, but yeah, that one is cool, i will make a better version, you will notice that the keyblade dissapears when you do magic, that's completely fixable, and when i fix it both keyblades will use magic.
You won't be seeing a true DW Roxas ally in a long time, we still don't know how to give a second keyblade to characters on other slots.
That's a party mod, but don't try putting digits, nothing will appear.
We CAN actually get rid from Donald and Goofy, loooooooooooong ago, i didn't know anyone would like a code like that. Get rid of Donald and Goofy 103F211F 00000000 Someone should test it... i don't know if it works on PS2. There will probably never be.
I'm testing the music mod, please help me, this will be a pain in the ass the digits continue after FF. Code: 000-064 - Nothing 065 - Deep jungle 066 - Having a wild time 067 - Olympus Coliseum 068 - Traverse town 069 - Destiny islands 06A - BSOD 06B - BSOD 06C - BSOD 06D - BSOD 06E - Dearly beloved 06F - Shrouding Dark Cloud 070 - Hand in hand 071 - BSOD 072 - BSOD 073 - BSOD 074 - Welcome to wonderland 075 - A very small wish 076 - To our surprise 077 - Bustin' up on the beach 078 - Go for it! 079 - Monstruous Monstro 07A - Blast away Gummi ship I 07B - Blast away Gummi ship II 07C - "Make gumi song" 07D - Precious Stars in the Sky 07E - Bustin' up on the beach (repeat -.-") 07F - A day in Agrabah 080 - Arabian Dream 081 - Capitain's Hook pirate ship 082 - Neverland sky 083 - Night of fate 084 to 8B - BSOD 08C - Under the sea 08D - Winnie the pooh book 08E - Bustin' up on the beach (repeat, again -.-") 08F - Mickey Mouse Club March 090 - This is hallowen! 091 - BSOD 092 - Pirate's Gigue 093 - An adventure in Atlantica 094 - Blast away Gummi ship III 095 - Spooks of hallowen town 096 - BSOD 097 - BSOD 098 - Hollow bastion 099 - Scherzo di notte 09A - End of the world 09B - Fragments of sorrow 09C - BSOD 09D - Holy bananas! 09E to B7 - BSOD 0B8 - Merlin's magical house 0B9 to 120 - BSOD
000-064 - Nothing 065 - Deep jungle 066 - Having a wild time 067 - Olympus Coliseum 068 - Traverse town 069 - Destiny islands 06A - BSOD 06B - BSOD 06C - BSOD 06D - BSOD 06E - Dearly beloved 06F - Shrouding Dark Cloud 070 - Hand in hand 071 - BSOD 072 - BSOD 073 - BSOD 074 - Welcome to wonderland 075 - A very small wish 076 - To our surprise 077 - Bustin' up on the beach 078 - Go for it! 079 - Monstruous Monstro 07A - Blast away Gummi ship I 07B - Blast away Gummi ship II 07C - "Make gumi song" 07D - Precious Stars in the Sky 07E - Bustin' up on the beach (repeat -.-") 07F - A day in Agrabah 080 - Arabian Dream 081 - Capitain's Hook pirate ship 082 - Neverland sky 083 - Night of fate 084 to 8B - BSOD 08C - Under the sea 08D - Winnie the pooh book 08E - Bustin' up on the beach (repeat, again -.-") 08F - Mickey Mouse Club March 090 - This is hallowen! 091 - BSOD 092 - Pirate's Gigue 093 - An adventure in Atlantica 094 - Blast away Gummi ship III 095 - Spooks of hallowen town 096 - BSOD 097 - BSOD 098 - Hollow bastion 099 - Scherzo di notte 09A - End of the world 09B - Fragments of sorrow 09C - BSOD 09D - Holy bananas! 09E to B7 - BSOD 0B8 - Merlin's magical house 0B9 to 120 - BSOD
Since Carey can't get online, i'm posting this for him. Carey made this mastercode for Final Mix. Code: made by carey final mix master/enabler code (for codebreaker and gameshark only) 902605b8 0c098116
made by carey final mix master/enabler code (for codebreaker and gameshark only) 902605b8 0c098116
Dudes, don't release such sucky codes, you don't even know what you're doing, we already said that the only playable characers were the attackable ones, nothing more, all the others fall through the ground no matter what you do, and just forget about playing as Zexion, there isn't any dummy on the game that fits its joints, so start forgetting about it guys.
No, he weren't playing as Xemnas, they both were CPU, those are CPU vs CPU battles.
Weapon mod exists loooooooooooooooooooooong ago, Erkz or Anti made it, and i made a rudimentary weapon mod, but it's not that good X'D, and a party mod, but don't get your hopes up..... it's really crappy.
That's the next thing on KH1 that i'm going to hack, i always wanted a music mod for KH1.
Er... have you tested these ones? They don't look like the true ones, if you didn't know replacement ALWAYS, start with 1C? ?= random number. You need to make the dump on the actual fight, and then hack the replacing, and one more thing, the relacement have behind 5-6 lines of data and then some nop lines, so you know.
Dude, just look for it, i made this code for pal first, so it MUST be on the thread. But digits won't be the same.
Thanks for testing, i needed to make sure that that works on Ps2.