Comments on Profile Post by Maru

  1. Explode
    Explode
    To my knowledge no patches ever came out for 1.5 or 2.5
    Aug 13, 2016
  2. Maru
    Maru
    Hopefully they fix it on the PS4 port, because I do intend to get one eventually, when they're like $50. >_<
    Aug 13, 2016
    Explode likes this.
  3. Maru
    Maru
    Aug 15, 2016
  4. Explode
    Explode
    So before, sound effects played at more or less the same volume regardless of where the character/object that produced that sound was. But now things that are far away from Sora (or more accurately, the camera that we look through) sound quieter, while things that are closer sound louder. At least that's what I observed.
    Aug 15, 2016
  5. Explode
    Explode
    This problem doesn't seem to affect cutscenes. I assume this is how they do surround sound for the gameplay, but I'm speaking with zero actual experience.
    Aug 15, 2016
  6. Maru
    Maru
    Hm. Looking at it again, it looks like that already existed, and just they just "improved" it, though, unfortunately, it didn't go as planned. This is from the original Kingdom Hearts II, and if you pay attention at 4:55, you can hear Goofy's low HP cry fade when Sora goes in the air after Pete attacks, though you can still hear it:

    Aug 16, 2016
  7. Maru
    Maru
    There's another instance earlier in the video at 1:30, where Goofy's knock-back damage cry fades after he falls in the red.

    Although that still doesn't explain why when you're right next to Pete, for example, you don't always hear him say "Get out of my way!" or "Yeah-ha!" or whatever cry for whatever attack he's doing.
    Aug 16, 2016
  8. Maru
    Maru
    Or if you're right by your allies, and they get hit with an attack that *doesn't* cause knock-back, you don't hear the yell a lot of the times. This happens with knock-back attacks, too, but most of the time, they don't get sent flying that far, unless it's Shan-Yu or something and they're positioned just right, in which case, you'll always hear them.
    Aug 16, 2016
  9. Maru
    Maru
    Then you also have the case where if Donald, Goofy, or the world ally gets repeatedly attacked, like by Shan-Yu when he goes berserk, they won't continuously scream and instead start, but then stop. That might be part of the general sound effects issue, though, like not hearing all of Xigbar's bullets.
    Aug 16, 2016
  10. Maru
    Maru
    (This character limit is annoying, huh?)

    Rather than fill your profile up with embeds, take a look at the videos from the thread I linked to above earlier today (or yesterday for you) for examples, which you may have already seen when I posted them, but it's been a while. Specifically, posts #12, #14, and #15 at the time stamps mentioned.
    Aug 16, 2016