The Mother 3 translation does not cross against a product Nintendo is trying to offer. Nor do hacks, etc. They are different games. Meanwhile, Square is trying to provide an English Type-0, but they can't have an American Trade-Mark on a product that exists, however they have to file cease and desist because that person beat them to the punch with their own product with express permission. Notice how this word comes up a lot guys, context. Especially when we're talking legality, it's all about context. Square letting them finish was the nice thing to do, that guy being pissy that he can't collect ad revenue off of hosting the translation (another technicality here) and saying "SE doesn't care about its fans" is immature and illegal. He's actually being a baby and responding to manipulating some other company's product with hostility.
Yeah, but maybe they wanted it finished like the Streets of Rage cease and desist from SEGA. Companies will wait for the project to be done and released then file and force the creator to take it down, even though it's now free across the internet.
Yes, but Square-Enix HAS TO file a cease and desist. Has to. If they do not, more people will do things with their IPs. You have to claim ownership of this stuff or else it isn't really yours
We really shouldn't hire mods to just be tedious spambot cleaners.... We should prevent the spambots from getting in in the first place.
Kind of, but not really? One is a response to a reaction, where as the first is just a reaction. Very different. Ya know, context.
Is this really content or perpetuating a myth that there's no content in a public venue where content should be?
Make your own threads then. Add your own content instead of complaining about a lack of content.
To Square's credit, they had to figure out what the hell to do with this game. I've been basically sitting on a full localization since a couple months after it came out in Japan, but the PSP up and died. I'm sure they considered just putting on the Vita marketplace, but I'm also sure they waited to observe how well the Vita was selling first. Turns out, not very well. Like I said, they probably didn't know what the hell they were going to do with Type-0 until a couple months prior to the announcement.[DOUBLEPOST=1405806244][/DOUBLEPOST] Listen, it's not like a cease and desist was completely unreasonable here. Wait, you mean there's an emulator that can give them the game free, at lower res albeit, and in English and run on basically any PC? And we're releasing this game? Like, it's not like they stopped them immediately. They stopped them when they figured out they were going to still release Type-0. The whole spheal he gave about "IS THIS HOW A COMPANY TREATS ITS BIGGEST FANS?!?!?!" can actually suck my nuts. It's so entitled to another company's intellectual property that I shudder to think of this person ever getting in a concept of ownership debate. Yes, you did work Square-Enix is doing and going to sell. You got told to stop. Get over it. Implying Journos should play and research games so they get their facts straight? HA!
Yeah, quitting rashly and being jobless. Very wrong way.
The issue with DLC is now characters like Jill in UMvC3 are forever lost. I definitely prefer physical expansions, tweaks or not. But I'm also from a different era.
It's fun to stay at the... But seriously, grats to getting out of retail the right way.
Uhhh no. The SNES destroyed the Genesis in America, taking 55%-65% of the market at a given time. Europe is where the Mega Drive and Master System both did the best. By Western, I mean west of the international date line. However, that can skew things because of where it falls. It's basically European and North American in the gaming community. The germanic languages and such. Eastern basically means "Asian". Yes, but what you're missing is that there was a major, major decline. The NES had a monopoly on third-party support and the Master System didn't get much at all. The Genesis came out, started selling well, and so a lot of publishers flew the Nintendo coop because they couldn't compete against Nintendo games. The short story version of this is after the game crash, Nintendo revived console gaming, but almost every major selling game on the console was from Nintendo themselves. Other games couldn't compete with their marketing and universal appeal. Games were much more expensive then and and third parties had already crushed consumer trust, but Nintendo got it back through Mario. There's reason seven out of ten NES games you always hear about were from Nintendo themselves. That's the point I'm making. It was a continual degrade until third party support didn't exist. The SNES is where the decline of support started and with later gens came an increased popularity of western games, who either came from a company with bad Nintendo relations or didn't seek to make Nintendo relations. At least Capcom and Konami tried to play both sides back on the N64. Here's the thing, third parties aren't idiots. They know as well as we do why people buy Nintendo consoles- to buy Nintendo games. This has been the case since the NES. This will not change. That said, the GBA and DS and 3DS show times where there was no other choice. The market for the PSP and Vita were too small and prior to that no competition existed other than way back with the Game Gear, and that had the same problem. If you wanted to make a cheaper game, you had no choice but to go with Nintendo. This is why people comply with Nintendo still using carts for their handhelds. The only time hardware came into effect when talking third parties and Nintendo is the PS1 era, but they flew the coop for many other reasons than hardware, as we've just talked about. The GC was an easy platform to port to, which is why Ubisoft put almost all of their games on all three consoles. It was also capable of running games pushing the Xbox's specs, so the only trouble maker then was the PS2 and that got the MOST third-party support due to good relationships with Sony and it was cheaper to make games for. Point being, people would rather compete against Nintendo in a market where they're going to get noticed and even spotlighted than compete directly with Nintendo and trying to feed off their leftover scraps.
MY. GOD.
There are some that generate questions that are very easy to just google. Keeps idiots out, too.
Guys think we might need a better "prove you're human" system?
As Jiku says, I have the soul of a fat kid
Pizza Hut. HNNNNNNNNGH
Factually incorrect. You remember games from Capcom, and Konami, but just because they were big names means squat. The Genesis had far more third party support than the SNES. EA used the hell out of the Genesis and the third party support for the Genesis was one of its biggest marketing points. The SNES had a lot of Japanese third party support, but the Genesis had the lion's share of Western developers. Hence why I said it decreased- before the NES held the monopoly on third parties, while, in the fourth generation of consoles, the Genesis gained overwhelming third party support so they didn't have to directly compete with Nintendo. The point here is you're arguing a battle of history with me, and I can provide countless links, videos, and magazine scans to prove that history shows the Genesis was the third party machine due to western developers getting comfy. I can assure you without resorting to all of that that you're wrong and your idolization of the SNES, old Square, Castlevania, and so on and so forth is the only thing getting in the way.
It's my love of films and games that is precisely why I can't formulate a list. CAN'T PICK BETWEEN MY CHILDREN
WHY DO YOU HAVE A TOP THIRTY LIST I CAN'T EVEN FORMULATE A TOP 5