Bets placed: Hasu: 20 Jewels on Charlotte, 10 on Thomas, 10 on Ra, 10 on Gaius Calxiyn: 10 Jewels on Thomas Edric: 100 Jewels on Charlotte Skadi: 20 on Charlotte, 10 on Ra, 5 on Thomas Velien: 150 on Velien ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Gaius Ryan HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (4) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Weapon: Fisticuffs (1-4) +5SPD Item Slot: (3) Strength: 14 Speed: 4(+5) Defense: -1 Magic: 5 Veilen HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46) Ability Slots: (3) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Enchanted Sword (1-8) +2SPD Item Slot: (3) Strength: 11 Speed: 4(+2) Defense: -1 Magic: 8 Ra HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Mage’s Staff (3-10) +0SPD Item Slot: (3) Strength: 11 Speed: 4 Defense: -1 Magic: 8 Thomas HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Magic Sniper Rifle: (3-8) +2SPD Item Slot: (3) Strength: 11 Speed: 1(+2) Defense: 2 Magic: 8 Charlotte HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Strength: 11 Speed: 1(-1) Defense: 5 Magic: 5
Cassandra got down from the S-Class area, and looked at the newbies standing on top of the table. "If you guys want to duke it out, you may as well have a proper battle. I'll teach you about the Battle basics." "The person with the highest speed will attack first. You will attack in turns. For example, if I had a speed of 8, while Caliborn had a speed of 6, I would attack first. Caliborn would wait until I posted before attacking. To attack, you can either make it all fancy and then Bold the attack you are using in your post. Blah blah blah Character used Quick Blitz OR You can just do //ATTACK:Quick Blitz." Bets placed: Hasu: 10 Jewels on Charlotte Calxiyn: 10 Jewels on Thomas ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Gaius Ryan HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (4) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Weapon: Fisticuffs (1-4) +5SPD Item Slot: (3) Strength: 14 Speed: 4(+5) Defense: -1 Magic: 5 Ra HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Weapon: Mage’s Staff (3-10) +0SPD Item Slot: (3) Strength: 11 Speed: 4 Defense: -1 Magic: 8 Thomas HP: ■■■■■■■■■■■■■■■■■■■■ (20) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (46) Ability Slots: (4) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) Quick Blitz: Perform a jumping attack. (3 Damage) Thunder: Strike surrounding enemies from above with lightning (3MP, 6 damage) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) Weapon: Magic Sniper Rifle: (3-8) +2SPD Item Slot: (3) Strength: 11 Speed: 1(+2) Defense: 2 Magic: 8 Charlotte HP: ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ (30) MP: ■■■■■■■■■■■■■■■■■■■■■■■■■ (25) Ability Slots: (3) Quick Blitz: Perform a jumping attack. (3 Damage) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) Weapon: Hand and a Half Sword (3-11) -1SPD Item Slot: (3) Strength: 11 Speed: 1(-1) Defense: 5 Magic: 5
"Oh!" She looked surprised. She looked at Silvia. "I'm sorry, you're sitting right here with me and I haven't even told you my name, how rude of me." She said, straightening out her pink dress. "My name is Calxiyn." She said with a bright smile. "No last name or anything, just plain old Calxiyn." She shrugged. "I just joined the Guild-" She cut herself off. She suddenly looked very embarrassed. "Oh ya I forgot I guess we alllll just joined the guild. Sorry I'm a bit nervous. Can't you tell?" She laughed awkwardly. She tucked her hair behind her ear again. "I hope we get our Dorm rooms and stuff soon so we can unpack before we go on our jobs and stuff." Her legs swung back and forth under the table, though she didn't hit anyone. There was this childish air about her, and she was all smiles. She then looked back at Thomas, who had also jumped onto the table. Shaking her head, she watched as he proclaimed battle. She was taken a back by Thomas' wink. She crossed her arms in denial, though she was blushing rapidly. "W-Who does this guy think he is?!" She said, tucking a curl behind her ear.
Cal looked at the girl as well. The one with the hair as white as snow. It made her jealous almost. "I suppose." She took a sip from her drink. She looked at Thomas. "Maybe you should invite her to sit with us over here. We're far enough from the boy who seemed to make her uncomfortable." Cal suggested. She noticed it was pretty even split between boys and girls in the guild. She wondered when they would all get their Dorm mates. Not that they would be spending too much time in the dorms.
It felt like the amount of guards was never ending. "We're doing all that we can!" She called back to Kaida. Cailyn looked again, realizing they weren't as far away from victory as she thought. They were almost done with these guards. If they could push through to the end, they would be golden. She had never fought so hard, or at least, not in a long time. Pete was nothing but a coward, and she hated cowardice. She clenched her fist tightly. She fought off 3 of the guards, and took the blows they gave her in her stride. Her way of attacking was less then normal, as it seemed to be based on more then luck more then actually being able to hit things. Never the less she battled with all her might. OoC: 15/50 guards left 0/4 Guard 0/4 Guard 0/4 Guard 1/4 Guard 155/300 Pete
There was so much going on she had no idea what to look at. First there was this Casanova flirting with a girl with hair as white as snow. Now, self conscious she was looking at her long blond curls. There was another shy girl around where she was sitting, and Ra seemed to try and give her some more encouragement. Then proceeded to accept Gaius' challenge of battle. Maybe this could be a chance for her to prove herself. She was unsure, and looked at Silvia. "What do you think?" She asked, pointing at Gaius. "Are we supposed to join them, or pretend we don't notice them? I'm unsure." She said. Her voice was sweet, and she tried to stay serious at first. She burst into laughter. "They're something, that's for sure."
You guys are all accepted! The thread is up now sooooo go ahead and post Kupos!~
The Guild Hall shimmered with excitement. Thousands of lanterns were floating in the air. Through a large skylight, the moon shone. There were tables upon tables facing vertical in the room, all filled with food and drink. For tonight was a celebrate of new members to the Sapphire Eclipse Guild. The Newest Guild Members sat at the front of the room, while older members sat at the other tables. There was a table at the front where the S-Class Members were sitting. In the middle of those S-Class, was Evanora, the head of the Guild. The beauty of the hall was stunning. It looked like it was adorned with Gold. The trees and vines were gold as well with silver and gold leaves. Evanora stood up, and the crowd hushed. Evanora stood up. Everything about her said respect. She wasn’t proud or vain. She was one of the seven wizard saints, and just by looking at her you could see why. She had found value in the wizards sitting in front of her, no matter how insignificant they thought of themselves. “Greetings to all of you, members old and new. To our new Guild Members, I give thee the most humble welcomes of welcomes. To our old members, another year of Guildship filled with Magic awaits you.” “Another year of friendship and comradeship. United in a common passion for magic and doing some good for this world we live in. Another year where we stand, as we always have, as one united Sapphire Eclipse!” Caliborn stood tall and proud, straight up and proper. He addressed the crowd with his eyes. He gazed at them all a moment, taking a time passing his eyes, his Elven nobility radiating from him. Then, he looked up towards the sky and raised his arms too. Wind roared around him and with a roar, pale white flurries of air rushed together and in swirls rushed around the room. “I am Caliborn, lord of the winds and runner of the wilds! Dragon of the Sky!” He then cleared his throat. “Welcome to Sapphire Eclipse.” Cassandra rolled her eyes at Caliborn. She hated when Caliborn showed off. She gave him the cut eye, but stopped as soon as she saw Mikasa glaring at her. God she was nuts about him. She stood up. “Another year of hard work and effort. This guild is not just about friendship, but about you growing as a Wizard.” Cassandra said. “Not only in Magic but also in Will, in Brains, and in Strength.” She raised her weapon into the air, before changing into a different outfit. It's breastplate was fairly plain, composed of simply two hanging plates, paired with a ruffled cloth sprouting from under it over some chainmail; all of which surmount a long skirt, reaching down to Cassandra’s knees and covering the rather featureless greaves. The gauntlets, covering the entirety of their arms, are similarly unadorned, with only her pauldrons, composed of overlapping plates, having some decorations over the upper plates, taking the form of wings. Her weapon changed as well. A Spear also appeared, intricate with decorations on the shaft and the massive head, together with a flag bearing Sapphire Eclipse symbol, plus what looks like a laurel wreath, tied to it by two slim ribbons. “I am Cassandra, Wizard of the Sword and Armor. I see into the threads of the past and the future, and I predict you will all have a wonderful time here in Sapphire Eclipse.” Mikasa stood up. She hated this event. She looked at all of the new guild members below. Just as weak and as pitiful as last years. “This is just my opinion, but when it comes to teaching somebody discipline… I believe pain is the most effective way.” She told the guild. Her icy stare hit the crowd. “That is something you will learn in this Guild. Do not take this Guild lightly. Do not underestimate the power of the monsters you will face. If you are not careful your cockiness will be your downfall. All the pain you will go through here will either kill you or make you stronger. Only the victors are allowed to live. This world is merciless like that.” Mikasa sat down. She didn’t show her Magic. What would be the point? Edric stepped forwards, rubbing his head and cleared his throat. He flashed a grin at the ground and in a deeply northern accent he began to speak. “You all know the drill here. Strength, honour, glory, you’re all pathetic worms if you listen to Mikasa over there it’s like it’s that time of the month every da- Oops, wasn’t meant to say that bit.” Edric cleared his throat and drank deeply from a golden, frothing glass he procured from behind him. “You’re all here to get paid, do some good for the world, but you know what you can’t forget? As much as things may seem to drain the spirit out of the world, ya can’t just forget that we’re all people here. We’re all good folks looking for an honest job. But life can’t be too much work ya know? We’re a guild, and that means more than just a name. It’s a community and yes, we’re here to get paid, but we’re also here to have a damn good time when the job is done and dusted.” Edric took a long swig from his drink again and began to casually juggle a jet of fire nonchalantly. “Welcome to Sapphire Eclipse laddies and lasses! Hope you enjoy yer stay!” “Thank you to all of our wonderful S-Class members who have spoken today.” She started to clap, and urged the Guild hall to clap as well. “Now you may eat and be merry with each other, and work to form the bond that you will have for years to come!” Calxiyn couldn’t deny she was overwhelmed with all of these speakers. They all spoke of Strength and Honor and like working hard while others were hardly working. How wizarding was dangerous and how it was also a year of friendship as well as growing as a wizard. It was all a lot to take in and Calxiyn couldn’t believe it was finally here. The day she would join a guild. Before the celebration started, she got her Guild Mark on her hand. The others must have too, though she hadn’t talked with any of them much. They had all done training tests among other candidates. Only few Mages had actually gotten in. All of the new mages sat together at a table. The guild was filled with some chatter, but you could hear each other well. Not like anyone was talking yet. There was this silence. Who would be the first to introduce themselves and break the ice?
"In a land far, far away lies the Kingdom of Fiore, a small, peaceful nation and a place filled with magic. Found in every home, bought and sold in every marketplace, for most, magic is merely a tool, a mundane part of everyday life. For some, however, magic is an art, and they have devoted their lives to its practice. These are the wizards. Banded together into magical guilds, they Apply their skills in search of fame and fortune. Many such guilds dot the landscape of Fiore, but there is a certain guild in a certain town that soars high above the rest, one from which countless legends have been born. A guild that will no doubt continue to create legends well into the future. Its name... is Sapphire Eclipse." This is the tale about YOU, seeking to become a full-fledged wizard, warrior, or master in your trade. In a magic world ruled by guilds, becoming a full wizard requires you to join one. One day your world turns upside down when you walk into the Sapphire Eclipse guild, ran by Evanora Vermilion who happens to be famous and well-known across the nation. You are invited to join with us, as we go on adventures and missions for the guild, struggle with problems from the past, fight world-threatening villains and learn the power of friendship and wizards alike. This Roleplay is partly inspired by KH SOS, and In The Times Of Fairy Tails on Punchwood.com ^~^ Rules: 1. No invincible characters! Everyone WILL be suffering from some sort of injury at some point during the story. Mwahwhwhahwahwah 2. No God Modding. 3. Keep all conversations between characters within KHV’s rules and the rules within the RP section's as well. 4. Only take control of your character, unless given the permission by someone else. This can happen a lot because of school/work etc, but make sure you tell me first before you start controlling characters. You can also give me permission to battle for you or control your character if need be. 5. Keep active during your Job. Failing to do this keeps the Job held up and also is not fair for other people that post. Because of this, if you fail to post without letting someone know why, you will lose your Job rewards, gaining 0 EXP/Jewels/ or whatever else is being given out on that Job. 6. Try to keep your posts at a reasonable length. For battle posts I don’t really expect that much other than you battling, but if you want to write something more in detail it’s all good. 7. Your abilities must follow your character build. (Explained later in the thread) 8. DO NOT Start battles or summon enemies. You won’t need to fight unless a mission prompts you to (I’m looking at you Skyheart >.>) 9. No metagaming! This means knowing something your character should not know. All of your information will be given to you by other characters at some point. If you know the Jobs/Arcs in Fairy Tail, though tempting try to make your characters as clueless as possible. 10. No drastically changing the scenario. 11. Ok so I realize some of the stuff in here might be KH related (Accessory's, Starting Spells) BUT this isn't a KH RP by any stretch of the imagination. It's a long painful story but ya. This is a Fairy Tail Roleplay. 12. Sapphire Eclipse is counting on you, so do your best! Useful things to know: Like many other Roleplays on KHV, this RP has an OOC thread and a Main Thread. Jobs will be posted in the OOC, so you are able to sign up characters to do that Job. I’m also going to try to give a colour or some kind of symbol you can use so you don’t get confused with which Jobs are which. If you wish to join the Roleplay, please take a look at the OOC thread.
I'm going to jump into this Game as well~
Similar to the Official Square Enix (US) Blog had posted a few months ago The Official Square Enix (EU) Blog has posted a Casting call for a "KINGDOM HEARTS Collaboration Video." For European fans. From the Blog Post: This seems to be a bit different then the US Casting call a few months ago, but still has the same purpose. What do you guys think they are going to do with this footage? Never the less, this is an awesome chance for the EU fans of Kingdom Hearts, and is something you won't want to miss out on!
"In a land far, far away lies the Kingdom of Fiore, a small, peaceful nation and a place filled with magic. Found in every home, bought and sold in every marketplace, for most, magic is merely a tool, a mundane part of everyday life. For some, however, magic is an art, and they have devoted their lives to its practice. These are the wizards. Banded together into magical guilds, they Apply their skills in search of fame and fortune. Many such guilds dot the landscape of Fiore, but there is a certain guild in a certain town that soars high above the rest, one from which countless legends have been born. A guild that will no doubt continue to create legends well into the future. Its name... is Sapphire Eclipse." This is the tale about YOU, seeking to become a full-fledged wizard, warrior, or master in your trade. In a magic world ruled by guilds, becoming a full wizard requires you to join one. One day your world turns upside down when you walk into the Sapphire Eclipse guild, ran by Evanora Vermilion who happens to be famous and well-known across the nation. You are invited to join with us, as we go on adventures and missions for the guild, struggle with problems from the past, fight world-threatening villains and learn the power of friendship and wizards alike. This Roleplay is partly inspired by KH SOS, and In The Times Of Fairy Tails on Punchwood.com ^~^ Rules: 1. No invincible characters! Everyone WILL be suffering from some sort of injury at some point during the story. Mwahwhwhahwahwah 2. No God Modding. 3. Keep all conversations between characters within KHV’s rules and the rules within the RP section's as well. 4. Only take control of your character, unless given the permission by someone else. This can happen a lot because of school/work etc, but make sure you tell me first before you start controlling characters. You can also give me permission to battle for you or control your character if need be. 5. Keep active during your Job. Failing to do this keeps the Job held up and also is not fair for other people that post. Because of this, if you fail to post without letting someone know why, you will lose your Job rewards, gaining 0 EXP/Jewels/ or whatever else is being given out on that Job. 6. Try to keep your posts at a reasonable length. For battle posts I don’t really expect that much other than you battling, but if you want to write something more in detail it’s all good. 7. Your abilities must follow your character build. (Explained later in the thread) 8. DO NOT Start battles or summon enemies. You won’t need to fight unless a mission prompts you to (I’m looking at you Skyheart >.>) 9. No metagaming! This means knowing something your character should not know. All of your information will be given to you by other characters at some point. If you know the Jobs/Arcs in Fairy Tail, though tempting try to make your characters as clueless as possible. 10. No drastically changing the scenario. 11. Ok so I realize some of the stuff in here might be KH related (Accessory's, Starting Spells) BUT this isn't a KH RP by any stretch of the imagination. It's a long painful story but ya. This is a Fairy Tail Roleplay. 12. Sapphire Eclipse is counting on you, so do your best! Useful things to know: Like many other Roleplays on KHV, this RP has an OOC thread and a Main Thread. Jobs will be posted in the OOC, so you are able to sign up characters to do that Job. I’m also going to try to give a colour or some kind of symbol you can use so you don’t get confused with which Jobs are which. Roleplay Character Sheet Currently, it is only 2 characters to Player. Depending on activity within the RP this could be changed later. It is also possible that I’ll let people made some ~Bad Guys~ later on in the RP. There might also be a chance for you to create an S-Class Character. Name: Gender: Age (Min of 14): Description: Personality: (Optional, if you'd rather keep that a secret) Weapons: (Must relate to your Build Chosen) Armor: (Should start with no Armor) AS: BEFORE FILLING THIS IN PLEASE PICK YOUR PATH FIRST. YOU START WITH 3 ABILITY SLOTS. Strengths: Weaknesses/Fears: History: Other: Character Build Chosen: Character Build Weakness: The App itself is very simple, but try to be as creative as you can! If you don’t understand something about the app, don’t fear! By the end of this thread you should have everything you need to know! Everyone is starting at LEVEL 1. Keep this in mind for picking things for your AS slots. SPELLS: Spells do not have a cooldown, but are limited by the MP of the user. This current list of Magic is NOT all the Magic in the RP, but is the starting Magic your characters will be using. Part of the Roleplay is for your character to decide who they are. Magical energy is tied with the persons being, so picking a magic that fits your character is important. The list of Magic will be reveled later. These Spells can be learned by any Character Build. Spoiler Magic: These are spells that your character will be using! (For now). Since you've yet to pick your Magic Type, these are the learning blocks (if you will for your character) (1) Aero: Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. (5MP, 8 damage on impact+Stun) (5) Aerora: Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes.(10MP, 16 damage on impact+Stun) (8) Aeroga: Call on the wind to lift enemies into the air and send them flying for even more damage. Stuns most foes. (20 MP. 25 damage on impact+Stun) (15) Tornado: Control a mighty whirlwind and drag enemies into the vortex, where they will take continual damage. (35MP, 35 damage over 5 turns) (1) Fire: Launch a ball of fire toward enemies. (3MP. Deals 5 Damage) (5) Fira: Launch a stronger ball of fire toward enemies. (6MP. Deals 10 Damage) (8) Firaga: Launch an even stronger ball of fire toward enemies. (12 MP. 20 Damage) (13) Dark Firaga: Launch a ball of dark fire that blinds some targets. (18 MP. 30 Damage) (15) Fission Firaga: Launch a ball of fire that explodes when it hits an enemy, catching nearby foes in the blast. (20MP, 35 Damage to target, 15 to others) (16) Crawling Fire: Launch a slow-moving ball of fire that deals multiple hits to a single enemy as it passes through. (25MP, 40 Damage, 15 other targets) (17) Triple Firaga: Launch a series of three fireballs toward enemies. (30MP, 3X20 Damage) (18) Firaga Burst: Conjure up a ball of flame overhead, then send fire flying in all directions at once. Ignites some foes. (35 MP, 40 Damage, 20 other times) (20) Raging Storm: Cloak yourself in a whirlwind of fire, then fly around at will, dealing damage to enemies on contact. (55MP,+20 damage to attacks hit) (19) Meteor: Bring a giant meteor crashing down on the enemy, triggering an explosion on impact. (45MP, 50 damage) (19) Mega Flare: Launch a ball of fire that triggers a massive explosion from which no enemy is spared. (50MP, 40 damage + Burns 20) (6) Zero Gravity: Create an anti-gravity field and send foes around you drifting into the air for continual damage. Hit floating enemies to confuse them. (8MP, 10 damage over 5 turns) (12) Zero Gravira: Create an anti-gravity field and send foes around you drifting into the air for stronger continual damage. Hit floating enemies to confuse them. (16MP, 20 damage over 5 turns) (18) Zero Graviga: Create an anti-gravity field and send foes around you drifting into the air for even stronger continual damage. Hit floating enemies to confuse them. (24MP, 30 damage over 5 turns) (20) Transcendence: Create an anti-gravity field no enemy can escape, then deal damage by sending them hurtling in all directions. (50MP, 40 damage over 2 turns then further 15 from impact) (1) Thunder: Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects (3MP, 6 damage, deals half to other targets) (5) Thundara: Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects.(6MP, 12 damage, deals half to other targets) (8) Thundaga: Strike surrounding enemies from above with even stronger lightning that shocks other nearby foes if it connects. (12MP, 24 damage, deals half to other targets) (12) Thundaga Shot: Blast enemies head-on with a bolt of lightning that shocks other nearby foes if it connects. (24MP, 48 damage, deals half to other targets) (1) Blizzard: Blast enemies head-on with a chunk of ice. (3MP. Deals 4 Damage) (5) Blizzara: Blast enemies head-on with a stronger chunk of ic. (6MP. Deals 8 Damage) (8)Blizzaga: Blast enemies head-on with an even stronger chunk of ice. (12 MP. 16 Damage) (13)Triple Blizzaga: Blast enemies head-on with a series of three chunks of ice that cut right through and potentially deal multiple hits. (30MP, 3X16 Damage) (16) Deep Freeze: Freezes nearby enemies. Damage dealt to frozen enemies is increased. (25MP, 20 Damage, X2 damage to frozen targets) (18) Glacier: Freeze enemies before sending them flying. (35 MP, 35 Damage, 20 ground impact) (20) Ice Barrage: Cause giant ice crystals to burst from the ground and knock enemies into the air. (50MP, 40 damage + Freezes 20) (1) Cure: Recover a small amount of HP. (8MP, 5HP Healed+Magic Stat) (8) Cura: Recover a large amount of HP. (16MP, 15 Healed +Magic Stat) (15) Curaga: Recover a huge amount of HP. (30MP. 20 healed+Magic Stat) (3) Esuna: Recover from all negative status effects. (10MP) (20) Holy: Send out columns of light which devastate enemies, and recover HP at the same time. (60MP, 40 damage added to user’s health) (4) Magnet: Use magnetic force to pull enemies in and deal continual damage.(6MP, 12 damage over 2 turns) (6) Magnera: Use magnetic force to pull enemies in and deal more continual damage. (12MP, 24 damage over 2 turns) (14) Magnega: Use magnetic force to pull enemies in and deal even more continual damage. (24MP, 48 damage over 2 turns) (16) Jewels Magnet: Use magnetic force to yank Jewels right out of enemies. (15 MP,1-20 Jewels ) (17) Energy Magnet: Use magnetic force to yank HP prizes right out of enemies. (40MP, 1-20HP) (4) Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 1 round of combat. (15MP) (8) Stopra: Manipulate time to bring surrounding enemies' movement to a complete halt for 2 rounds of combat. (30 MP) (16) Stopga: Manipulate time to bring surrounding enemies' movement to a complete halt for 3 rounds of combat. (50MP) (6) Mine Shield: Set 5 explosive magical traps which stun enemies when tripped. (12MP, 10 damage per mine) (8) Mine Square: Set 5 explosive magical traps all around you which stun enemies when tripped. (15MP, 15 damage per mine) (11) Seeker Mine: Set 5 explosive magical traps next to you which zoom toward and stun any enemies that get too close. (20MP, 20 damage per mine) (6) Quake: Shake the earth and cause 1-8 boulders to burst forth which knock enemies into the air and stun them in the process.(12MP, 8 damage per rock) (6) Confuse: Confuse surrounding enemies and cause them to attack each other. (15MP) (6) Bind: Bind any enemies grouped around the target you have locked on, forcing them to stay in one place (10 MP) (15) Blackout: Blind surrounding enemies to stop them from attacking in your direction (20MP) (16) Sleep: Put surrounding enemies to sleep.(25MP) (18) Mini: Temporarily reduce the size of enemies. You can step on them while they are shrunk to deal damage. (30MP) Abilities/Non Magic stuff Abilities are classified by your character build. Warrior’s should be picking Abilities that are listed under Warrior. You can choose abilities from other builds, but they will take two of your Ability slots. (Some of these may or may not be inspired by Kingdom Hearts COUGH COUGH Guilty as charged) Spoiler Open: (1) Quick Blitz: Perform a jumping attack. (5 Damage) (2) ~Blitz: Perform a series of jumping attacks. (1-5 attacks, 5 Damage) (4) Sliding Dash: Punish faraway enemies with a charging attack. (18 Damage) (6) Wishing Edge: Strike an enemy three times with a single jumping attack. (15 damage per hit) (8) Blizzard Edge: Cloak yourself in ice and hit the enemy with a jumping attack, after which ice bursts from the ground for additional damage. (12 damage + 10 magic damage + freeze chance) (10) Stun Edge: Perform a jumping attack that stuns some foes. (30 damage + stun chance) (11) Geo Impact: A leaping strike which causes 1-5 giant boulders to burst from the earth and deal additional damage. (30 damage + 6 per rock) (13)Sacrifice: Expend HP to perform a single, powerful attack. (50 + Health spent) (15)Break Time: Restore 10% of Max HP and 10 MP each time dependent on RNG score (1-10) (17) Limit Storm: Perform a spinning attack that deals additional damage if you are low on HP. (70 damage + 15 for every 10 health lost) (20) Salvation: Perform a powerful spinning attack and hit enemies with lots of columns of light at once. You will also recover HP. (40 per target hit. Half damage dealt added in Health) Strength Build: (5) Binding Strike: Perform a spinning attack that binds some foes. (20 damage + chance to stop enemies attacking for a turn) (6) Fire Strike: Cloak the your weapon in fire and perform a spinning attack at the enemy. (weapon damage + 7 continuous fire damage) (8) Meteor Crash: Leaps high into the air and bring your your weapon down on the enemy, along with 1-5 meteors. (35 damage + 4 per meteor) (10) Sonic Blade: Perform a series of charging attacks that will reach faraway enemies. (55 damage) (12) Confusion Strike: Perform a spinning attack that confuses some foes. (45 damage + Confusion) (14) Chaos Blade: RNG to perform a series of charging attacks that blind, bind or confuse some foes. (45 damage + guaranteed status effects) (16) Brutal Blast: Knock enemies into the air, then smack them into next year with a powerful spinning attack. (70 damage + 15 damage to other foes) (20) Zantetsuken: Assail enemies with a single, blindingly fast strike that has a chance of destroying them on the spot. (100 damage + with a 8-10 score on a 1-10 RNG, instant kill except on bosses) Magic Build (4) Fire Dash: Cloak yourself in fire, then punish faraway enemies with a charging attack. (25 damage + 5 fire damage continuous for 2 turns) (5) Binding Strike: Perform a spinning attack that binds some foes. (35 damage + chance to stop enemies attacking for a turn) (8) ~Magic Hour: Dive repeatedly and create 1-4 columns of light that send enemies flying. (15 damage) (10) Poison Edge: Perform a jumping attack that poisons some foes. (35 damage + 5 continuous for two turns) (13) Dark Haze: Cloak yourself in darkness, then charge at faraway enemies. (50 damage) (15) ~Time Splicer: Inflict Stop on all enemies for 1 Round. (50 damage) (18) Magnet Spiral: Use magnetic force to pull in surrounding enemies, and then punish them all at once with a single spin attack. (1 turn to pull enemies, 70 damage dealt) (20) Zantetsuken: Assail enemies with a single, blindingly fast strike that has a chance of destroying them on the spot. (100 damage + with a 8-10 score on a 1-10 RNG, instant kill except on bosses) Defense Build: (2) Barrier Surge: Cloak yourself in a barrier and rush the enemy. (15 damage + 1 Round invulnerability) (4) Fire Surge: Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. (30 damage + 4 continuous fire damage) (6) Thunder Surge: Cloak yourself in electricity and rush the enemy, stunning foes on contact. (35 damage + Stun) (8) ~Aerial Slam: Knock enemies into the air and then smack them back down. (30 damage + 20 impact) (10)~Ars Solum: Assail enemies with a ferocious string of blows. RNG 1-5 to tack on a few extra hits for good measure. (35 damage + 5 for every extra hit) (12) Windcutter: Create a whirlwind with a spin attack and send surrounding enemies flying (50 damage) (14)Collision Magnet: Use magnetic force to pull a single enemy toward you, then send it crashing into other foes. ((Takes 1 round to pull in, 50 damage dealt) (17) ~Tornado Strike: Knock nearby enemies into the air with a series of whirlwinds. (70 damage, then 6 damage continuous while in whirlwind. 2 turns whirlwind duration) (20) ~Ars Arcanum: Assail enemies with a ferocious string of blows. RNG 1-5 to tack on a few extra hits for good measure. (100 damage + 10 for every extra hit) Speed Build: (4)Strike Raid: Throw your weapon at the enemy. Stuns some foes. (25 damage+Stun) (6) Poison Edge: Perform a jumping attack that poisons some foes. (30 damage + 6 continuous) (8) Freeze Raid: Cloak your weapon in ice and throw it at the enemy. Freezes foes. (40 damage + Freeze) (10)Treasure Raid: Throw your weapon at the enemy. Causes some foes to drop Jewels . (50 damage + 1-50 Jewels ) (13) Spark Raid: Throw your weapon at the enemy. If it connects, the your weapon will split into beams of light that fly in all directions. (60 damage + 15 damage to other targets) (15) Wind Raid: Throw your weapon at the enemy, letting the wind guide it toward your target for multiple hits. (70 damage but will never miss) (20) Zantetsuken: Assail enemies with a single, blindingly fast strike that has a chance of destroying them on the spot. (100 damage + 7-10 chance for instant kill) The Quartermaster Info on basic weapons and shields. You can have your character request a Special Weapon. For example, if someone wanted to use a “Keyblade” then I would give it a damage cap and stats. There are some generic Weapons in there already so feel free to use those as well. Spoiler Guild Issue- All Cost 150, Sell for 75: Fists (1-4) +5SPD Bow and Arrow (3-10) +2 SPD Throwing Knives (1-4 knives dealing 1-3 damage) +1 SPD Dagger (2-7) +2SPD Shortsword (2-9) +1 SPD Arming Sword (2-10) +0 SPD Hand and a Half Sword (3-11) -1 SPD Two Handed Sword (3-12) -2 SPD Mage’s Staff (3-10) +0 SPD Lance (2-10 X 2 when on horseback) +0 SPD Axe (4-10) -1 SPD Double Handed Axe (4-11) -2 SPD Spear (3-9) +2 SPD Bo/Quarterstaff/Staff (non magical) (2-7) +3 SPD Tower Shield +5DEF -2 SPD Heater Shield +3DEF +0 SPD Kite Shield +4 DEF, -1 SPD Buckler +2 DEF, +1 SPD Improved Weaponry: All Cost 300, sell for 75 Fists (4-10) +5SPD Bow and Arrow (5-12) +2 SPD Throwing Knives (2-5 knives dealing 1-5 damage) +1 SPD Dagger (4-9) +2SPD Shortsword (4-11) +1 SPD Arming Sword (4-13) +0 SPD Hand and a Half Sword (5-14) -1 SPD Two Handed Sword (6-16) -2 SPD Mage’s Staff (5-13) +0 SPD Lance (4-12 X 2 when on horseback) +0 SPD Axe (5-13) -1 SPD Double Handed Axe (6-17) -2 SPD Spear (5-11) +2 SPD Bo/Quarterstaff/Staff (non magical) (4-9) +3 SPD Tower Shield +8DEF -2 SPD Heater Shield +5DEF +0 SPD Kite Shield +6 DEF, -1 SPD Buckler +4 DEF, +1 SPD Magic Sniper Rifle: (6-12) +2SPD Special: (Price listed Upon Request) Brotherhood (1-8) +2 SPD Everlast Blade: (1-9) +2 SPD Keyblade: (4-10) -1 SPD Orb: (9-14) + SPD Special Items: These are a list of (Some) Items that can not be found inside of the Guild Shop, but can still be found on Missions. If you want it to be a ~Surprise~ Then don't open this haha. Spoiler Cottage: A Cottage is a healing item that fully heals all guild members (Missions) HP and MP. Elixir: An Elixir is a rare healing item that fully heals one character's HP and MP. It can be made using either: Energy Bangle: Slightly raises max HP and Defense Power Chain: Slightly raises Strength Guard Earring: Raises max AS and Defense EXP Earring: Increases experience you get by 20% Mega-Potion: It restores 30 HP for each Mission Member AS Up: AS Boosts will increase your overall AS permanently by one. The item can only be used at a Job outside of combat or the Guild Hall when obtained. Angel Bangle: Raises max HP and Defense Golem Chain: Raises Strength and Defense Magic Armlet: Slightly raises max MP. Also enhances magic Golem Chain: Raises Strength and Defense Master Earring: Significantly raises max AS and Defense. Mega-Ether: It restores three MP for each Mission Member Defense Up: Will permanently increase a character's Defense stat by one Rune Armlet: Slightly raises max MP and Defense. Also enhances magic. Heartguard: Raises max HP and Defense, and reduces dark damage by 20%. Equip more to boost effect Power Up: Power Up is an item that raises your Strength by one point Titan Chain: Significantly raises Strength and Defense Atlas Armlet: Raises max MP and Defense. Also significantly enhances magic. Crystal Crown: Raises max HP, max MP, max AS, Strength, and Defense. Also enhances Magic. Megalixir: Megalixir is a rare healing item that completely fills the entire party's HP and MP. Garnet Ring: Increases Strength and extremely increases maximum AS Mythril Ring: Increases magic and extremely increases maximum AS Power Band: Extremely increases Defense Soldier Earring: Highly increases maximum AS and strength Mage Earring: Highly increases maximum AS and magic Expert's Ring: Exceedingly increases maximum AS Shade Archive: Raises your Magic by 3 and your AS by 5 Full Bloom: Raises your Strength by 3 and your AS by 5 GUILD SHOP: These are a list of current items your character can buy in the Guild Shop for Jewels. The first price is the BUY Price, and the second is the SELL price. I am human and can make mistakes so some of these prices might be wrong hahaha. If you want to buy or sell anything in the Guild Shop, Whether it be Weapon/Accessory/Other just make a header on your post in the OOC Thread saying “Guild Shop” and state what you want to do. Spoiler Strength Build: Spoiler Brave Warrior: Slightly raises max HP, Strength, and Speed. (+3, +1, +1) 700/500 Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2) 1000/300 Golem Chain: Raises Strength, Speed and Defense (+3, +1, +1) 600/300 Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3) 700/500 Titan Chain: Significantly raises Strength and Speed (+4, +3) 500/200 White Fang: Slightly raises Strength, Speed, Defense, and max AS (+1, +1, +1, +1) 550/500 Aquamarine Ring: Increases Strength and greatly increases maximum AS (+1,+3) 580/200 Jewels Diamond Ring: Increases Strength, Speed and drastically increases maximum AS (+1, +1,+5) 950/300 Jewels Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5) 900/300 Jewels Garnet Ring: Increases Strength and extremely increases maximum AS (+1,+4) 520/200 Jewels Medal: Increases Strength (+1) 100/50 Jewels Moon Amulet: Highly increases Strength and Magic and also greatly increases maximum AS (+2, +2, +3) 950/40 Sardonyx Ring: Increases Strength, Speed and slightly increases maximum AS (+1, +1, +1) 360/70 Jewels Star Charm: Greatly increases Strength and Magic and drastically increases maximum AS (+2,+2,+5) 825/400 Jewels Skill Ring: Increases Strength, Speed and slightly increases maximum AS (+4, +2, +1) 625/200 Jewels Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5) 900/850 Jewels Soldier Earring: Highly increases maximum AS and Strength (+2,+4) 650/100 Jewels Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) 420/250 Jewels Power Chain: Slightly raises Strength (+1) 150/30 Magic Build: Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2) 1000/300 Magic Armlet: Slightly raises max MP and Magic. (+1, +2) 155/50 Gold Ring: Increases Magic and increases maximum AS (+1,+2) 320/100 Jewels Mage Earring: Highly increases maximum AS and magic (+2, +4) 620/300 Jewels Moon Amulet: Highly increases Strength and Magic and also greatly increases maximum AS (+2, +2, +3) 950/40 Mythril Ring: Increases magic and extremely increases maximum AS (+1,+4) 750/200 Jewels Orichalcum Ring: Increases magic and drastically increases maximum AS (+1,+5) 750/300 Jewels Platinum Ring: Increases Magic and greatly increases maximum AS (+1,+3) 480/200 Jewels Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1) 160/50 Jewels Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5) 900/850 Jewels Defense Build: Angel Bangle: Raises max HP and Defense. (+6, +2) 300/100 Atlas Armlet: Raises max MP and Defense. (+2, +2) 400/200 Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2) 1000/300 Energy Bangle: Slightly raises max HP and Defense (+3, +1) 175/50 Gaia Bangle: Significantly raises max HP and Defense (+9, +3) 400/200 Golem Chain: Raises Strength, Speed and Defense (+3, +1, +1) 600/300 Guard Earring: Raises max AS and Defense (+3 +1) 700/400 Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4) 550/100 Master Earring: Significantly raises max AS, Speed and Defense. (+4, +1, +2) 850/400 Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3) 700/500 Protect Chain: Slightly raises Defense (+1) 150/30 Protera Chain: Raises Defense (+2) 450/100 Protega Chain: Significantly raises Defense (+3) 780/150 Rune Armlet: Slightly raises max MP and Defense. (+1, +1) 200/100 White Fang: Slightly raises Strength, Speed, Defense, and max AS (+1, +1, +1, +1) 550/500 Speed Build: Brave Warrior: Slightly raises max HP, Strength, and Speed. (+3, +1, +1) 700/500 Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2) 1000/300 Golem Chain: Raises Strength, Speed and Defense (+3, +1, +1) 600/300 Master Earring: Significantly raises max AS, Speed and Defense. (+4, +1, +2) 850/400 Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3) 700/500 Sonic Chain: Slightly raises Speed (+1) 150/30 Titan Chain: Significantly raises Strength and Speed (+4, +3) 500/200 White Fang: Slightly raises Strength, Speed, Defense, and max AS (+1, +1, +1, +1) 550/500 Diamond Ring: Increases Strength, Speed and drastically increases maximum AS (+1, +1,+5) 950/300 Jewels Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5) 900/300 Jewels Sardonyx Ring: Increases Strength, Speed and slightly increases maximum AS (+1, +1, +1) 360/70 Jewels Star Charm: Greatly increases Strength and Magic and drastically increases maximum AS (+2,+2,+5) 825/400 Jewels Skill Ring: Increases Strength, Speed and slightly increases maximum AS (+4, +2, +1) 625/200 Jewels Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) 420/250 Jewels AS/IS/MP/HP/JEWELS: Ability Stud: Slightly raises max AS (+2) 200/40 Jewels Angel Bangle: Raises max HP and Defense. (+6, +2) 400/100 Atlas Armlet: Raises max MP and Defense. (+2, +2) 400/200 Brave Warrior: Slightly raises max HP, Strength, and Speed. (+3, +1, +1) 700/500 Crystal Crown: Raises max HP, max MP, max AS, Strength, Speed, and Defense. Also enhances Magic. (+6, +4, +1, +3, +2, +2, +2) 1000/300 Energy Bangle: Slightly raises max HP and Defense (+3, +1) 175/50 Gaia Bangle: Significantly raises max HP and Defense (+9, +3) 300/200 Guard Earring: Raises max AS and Defense (+3 +1) 700/400 Heartguard: Raises max HP and Defense. Equip more to boost effect. (+3, +4) 550/100 Magic Armlet: Slightly raises max MP and Magic. (+1, +2) 155/50 Master Earring: Significantly raises max AS, Speed and Defense. (+4, +1, +2) 850/400 Omega Arts: Raises max HP, Strength, Speed, and Defense. (+3, +3, +3 +3) 700/500 Ray of Light: Slightly raises max HP and MP. (+3, +1) 400/200 Rune Armlet: Slightly raises max MP and Defense. (+1, +1) 200/100 White Fang: Slightly raises Strength, Speed, Defense, and max AS (+1, +1, +1, +1) 550/500 Ability Ring Slightly increases maximum AS (+1) 180/80 Jewels Aquamarine Ring Increases Strength and greatly increases maximum AS (+1,+3) 580/200 Jewels Cosmic Ring:Tremendously increases maximum AS. (+8) 1100/200 Jewels Cosmic Arts: Increases HP and MP and extraordinarily increases maximum AS (+2, +2, +8) 1500/400 Jewels Diamond Ring: Increases Strength, Speed and drastically increases maximum AS (+1, +1,+5) 950/300 Jewels Engineer's Ring: Increases maximum AS (+2) 500/100 Jewels Expert's Ring: Exceedingly increases maximum AS (+6) 875/300 Jewels Fencer Earring: Highly increases maximum AS, Strength, Speed and also increases Magic (+2, +1, +1,+5) 900/300 Jewels Garnet Ring: Increases Strength and extremely increases maximum AS (+1,+4) 520/200 Jewels Gold Ring: Increases Magic and increases maximum AS (+1,+2) 320/100 Jewels Lucky Ring: Brings luck to the wearer, increasing the drop rate of items/Jewels (20% enhanced Drop Rate) 250/100 Jewels Mage Earring: Highly increases maximum AS and magic (+2, +4) 620/300 Jewels Master's Ring: Extraordinarily increases maximum AS (+7) 900/300 Jewels Moon Amulet: Highly increases Strength and Magic and also greatly increases maximum AS (+2, +2, +3) 950/40 Mythril Ring: Increases magic and extremely increases maximum AS (+1,+4) 700/200 Jewels Orichalcum Ring: Increases magic and drastically increases maximum AS (+1,+5) 750/300 Jewels Platinum Ring: Increases Magic and greatly increases maximum AS (+1,+3) 480/200 Jewels Sardonyx Ring: Increases Strength, Speed and slightly increases maximum AS (+1, +1, +1) 360/70 Jewels Silver Ring: Increases Magic and slightly increases maximum AS (+1, +1) 160/50 Jewels Star Charm: Greatly increases Strength and Magic and drastically increases maximum AS (+2,+2,+5) 825/400 Jewels Skill Ring: Increases Strength, Speed and slightly increases maximum AS (+4, +2, +1) 625/200 Jewels Skillful Ring: Drastically increases maximum AS (+5) 850/200 Jewels Soldier Earring: Highly increases maximum AS and Strength (+2,+4) 650/100 Jewels Slayer Earring: Highly increases maximum AS and Magic and also increases Strength (+1, +2,+5) 900/850 Jewels Technician's Ring: Greatly increases maximum AS (+3) 540/100 Jewels Tourmaline Ring: Increases Strength, Speed and increases maximum AS (+1, +1, +2) 420/250 Jewels Potion: Restore HP to the User, or to a target of the user's choosing. (+30 HP) 100/25 Hi-Potion: Restore HP to the User, or to a target of the user's choosing. (+60 HP) 200/25 Ether: Restores three MP to the User, or to a target of the user’s choosing. (+3 MP) 300/25 Hi-Ether: Restores six MP to the User, or to a target of the user’s choosing (+6 MP) 350/25 Alright, so this is a quick summary of something that doesn't exist. Name: It’s what your character’s name is, simple as. Level: This is the level your character is. Also pretty simple. Levels are a good indication of how experienced a player you are. Every time you level up you can choose to designate points into one of the stat groups. EXP: EXP is gained by killing enemies and completing missions (And anything else we decide to give it to you for). You need EXP in order to level up. Jewels: This is how much of the ‘Jewels ’ currency you have. You can buy stuff with it, and maybe even use it to trade with other players for items they may have. You start with 500. HP: This is how we can tell how much damage you have taken. Every time you take damage, that damage will be deducted from your Health Points. Once your HP reaches 0, its game over for you. You start off with 20 health, plus your path bonus and then you gain 10 health every time you level up. Note that you can find items that give you more health. MP: This is how much Mana you have. Mana allows you to cast spells and ¼ of your MP recharges every turn. Note, you cannot cast a spell with more mana than you currently have. You’d be surprise how often this happens so make sure you look at your MP first. You gain 5 Mana Points for every 1 point in your Magic. You gain 10 MP points each Level AS: These Ability Slots dictate how many magic powers/physical abilities you can have at one time. You gain 1 each other level. Strength: This is how much damage is added to your melee attacks when you are fighting, More strength, more damage- Simple as. You start off with 8 by default. Speed: This is how quick you are. The person with the highest speed will attack first, and your speed will be added to the damage done by ranged attacks instead of your strength. You start with 4 by default. Defense: This is how much damage you will have subtracted from the total damage dealt to you. For example, if I am hit for 15 damage and I have 10 defense, 15-10=5 so I only take 5 damage. You start with 2 be default. Magic: This dictates what spells you can use and how much MP you have. You gain 4 MP for every 1 point in this statistic. You start with 5 by default. IS: These Item Slots are dictate how many Items you can have at one time. You gain 1 each other level Battle Section Part of Character Sheet Character Build: Like your standard RPG, you have the choices of different character builds. These are very important for your character to pick. Choose wisely because you’re stuck with it. You can certain Abilities depending on your build. You have your Character Build Chosen, what you want your character to specialize in. Then you have your Character Build Weakness, what your character isn’t quite good at. There are 4 main Builds, all classifying as either, Strength, Magic, Defense and Speed. Strength Choosing Build: Increased Strength, AS (+3, +1) Choosing Weakness: Decreased Strength, Defense Choosing Build: Increased Defense/HP/IS (+3, +10, +1) Choosing Weakness: Decreased Defense Magic Choosing Build: Increased Magic/MP/AS (+3, +6, +1) Choosing Weakness: Decreased Magic Speed Choosing Build: Increased Speed/Defense/IS (+3, +3, +1) Choosing Weakness: Decreased Speed Each time you level, you get a stat point to spend on 1 of the following. Your points allocates to the following stats Juvia: +1 Strength, +4 HP Gray: +2 Speed, +0.5 Strength, +1 Magic Lucy: +2 Defense, +1.5 HP Wendy: +1 Magic, +1 Defense Natsu: +1.5 Speed, +1 Defense, +1.5 Strength Erza: +3 Strength OR +3 Magic OR +3 Defense OR +3 Speed If you have any questions, comments, or concerns regarding the RP, remember to shoot me, Skyheart, or Al(215) a PM. They are my helpers for this RP, which means they will also enforce RP rules. Al and I control S-Class characters and other characters in the Guild other then your own. ~Roommate List~ Female Dorm List: Dorm 1 Johanna Taylor Scarlett Alessia Rennette Dorm 2 Cassandra Charlotte Alisa Tessa Dorm 3 Lucia Therity Calxiyn Beucette Thea Dorm 4 Silvia Mikasa Skadi Mikuzi Aoki Male Dorm List: Dorm 1 Leo Thomas Rho Caleb Edric Dorm 2 Trevor Gaius Zephyr Ra Velien Dale Dorm 3 Ander Jack Caliborn Zwei Malkira Quinn Dorm 4 Vance Conrad Aias Damian Gexln ~Castle~ Spoiler Parthenia Spoiler ~Ice Cave~ ~Forest~ ~Tree House~ ~Sugar Plum Island~ ~The Castle~ Astedia Spoiler ~Astedia Castle and Ice Rink~ ~ Cloud Kingdom ~ ~ The Forbidden Forest ~ ~Ferris Shop~ ~The Mountain~ ~Aidan's House~ ~Current Jobs~ 1. The Demon War Level Range: 5-6 Mission Ratings: Heavy Battling, Story Interaction, Character Interaction Additional Information: This mission will embark after all of the other missions have embarked for story reasons. Sorry! Job Header: Please put “The Demon War” At the top of your post in “This red” Tags: Replacement Fairy Tail Arc, Longer Mission, Story. Mission Leader: (0/2) Characters Ready To Head Out (0/7) Character’s: (0/7) Information: When Mission is full, please go talk to ___ for more details. What your characters know: ????? What we know so far: This is the Demon War mission. 5 Demons will come into the Guild asking for help and protection, and explain their situation to you upon meeting. This is a two part mission but you don't have to go on both parts. Mission Reward: 50 EXP, 60 Munny 2. The City of Ember Level Range: 5-6 Mission Ratings: Story Interaction, Character Interaction, Little Battling Additional Information: Job Header: Please put “The City of Ember” At the top of your post in “This orange” Tags: Based on the book and not the trash movie, Longer Mission, Story. Mission Leader: Zephyros, Shani, Florica. (3/3) Characters Ready To Head Out (0/4) Character’s: (0/4) Information: When Mission is full, please go talk to Zephyros for more details. What your characters know: ????? What we know so far: Zephyros is going to tell you that we're on the search for El Dordo, but instead we're going to fall into the City of Ember. Mission Reward: 50 EXP, 60 Munny 3. The Island Expedition. Level Range: 5-6 Mission Ratings: Story Interaction, Character Interaction, Moderate Battling, Moderate Puzzles Additional Information: Job Header: Please put “The Island Expedition” At the top of your post in “This Pink” Tags: Based on SOMETHING that's for sure, Longer Mission, Story. Mission Leader: Johanna (1/2) Characters Ready To Head Out (0/5) Character’s: (0/5) Information: When Mission is full, please go talk to Johanna for more details. What your characters know: ????? What we know so far: Johanna and the other Guild Members have been hired to help Prince Antonio and his friend Frazer, both disguising as normal adventurers and sailors to map out a dangerous island. Mission Reward: 50 EXP, 60 Munny 4. The Demon Barber of Fleet Street Level Range: 5-6 Mission Ratings: Heavy Story Interaction, Heavy Character Interaction, Little Battling, Moderate Puzzles Additional Information: Job Header: Please put “The Demon Barber of Fleet Street” At the top of your post in “This Red” Tags: Based the hit Musical as well as book, Longer Mission, Story. Mission Leader: Dale, Trevor (2/2) Characters Ready To Head Out (0/5) Character’s: (0/5) Information: When Mission is full, please go talk to Dale for more details. What your characters know: ????? What we know so far: Dale, while looking for Johanna's parentage has found a missing person flier for a Johanna Barker of around Johanna's age. Dale is calling upon the Guild Members to help him solve the mystery of what happened to Johanna's parents. Mission Reward: 50 EXP, 60 Munny 5. The Fairy Curse of Laverna Level Range: 5-6 Mission Ratings: Moderate Story Interaction, Moderate Character Interaction, Moderate Battling, Moderate Puzzles Additional Information: Job Header: Please put “The Fairy Curse of Laverna” At the top of your post in “This Pink” Tags: Based the hit Musical as well as book, Longer Mission, Story. Mission Leader: Elivana (1/2) Characters Ready To Head Out (0/5) Character’s: (0/5) Information: When Mission is full, please go talk to Clara for more details. What your characters know: ????? What we know so far: Though Clara isn't leading the mission directly, she'll tell you about how Elivana, a flightless fairy has pleaded for someone to save her Kingdom, which is instead of the Realm that Clara rules over where the Guild has visited once before. Clara needs to take the group with her, and teleport them to Elivana. She told Elivana she would send her best Wizards to help them, not being able to go herself and survive. Mission Reward: 50 EXP, 60 Munny
"How can these clown be controlling so many of them!" Cailyn started to laugh. "There are way too many!" She answered to Roe. "I tried my best I swear!" She tried to give her a small smile. She swung her Keyblade at the guards, trying her best not to look so weak in front of her allies. OOC: BP Used: 15 23/50 Guards 0/4 Guard 0/4 Guard 0/4 Guard 1/4 Guard
Totally signing up! I'm so glad you're running another one Nova!
I've only been in relationships online, mostly because the boys at my school aren't very nice. A beautiful thing about online relationships are that yes, you can still find people who are rude etc, in my experience people in general are a lot nicer online then they are to me irl. But ya that's just me. I find myself much happier when I'm with people online in general, so I think it was a good fit for me. I've been with my boyfriend for nearly a year now actually, and it's definitively be a unique experience. All of these questions are totally true. You'll have to face them eventually and sometimes you don't always get the answer you were looking for. "What you'll tell people" was really stressing me out a lot. After a while of dating my current boyfriend, I told 2 of my closest friends and they got really upset with me. One of them stopped being friends with me after that. Those friends actually told other people, and I started to get made fun of because of it. People were saying things like I was going to get kidnapped, they were probably be a pervert etc. It really strained me after a while, but after my boyfriend and I got to met that really shut everyone up xD I think this is starting to become a norm now. Not just dating online per day but also meeting people, so the stigma around it is fading. Of course you have to watch out for Catfish and people that are going to take advantage of you, but at times I feel like people are forgetting that not everyone online is like that. The mentality "Everyone online is bad!" Susan in class could also go online but is she bad too? Adults seem to have that mentality for some reason. Not all of them of course but it really bugs me during online safety courses when they do that, just because you can met some really fantastic people online, like, totally be careful but not everyone is out to get you. He came to visit this Summer, which was pretty crazy in itself. First I had to set things up so our parents could talk, which was a struggle in itself because I had hid it from my mom up to that point (Which totally wasn't my brightest idea, since it was kind of like "Surprise! My British boyfriend and his parents are coming to visit.") It was also very expensive for him and his family to travel here, which was another hurdle we had to go over. We've talked about things like "Who would move where?", "How would whoever would move there get the money to settle." Then for us there was this whole idea of "Well whoever moves will have to get a citizenship so they can do this and that" I'm still in high school, so this is really a lot to be thinking about, and really early to think about it all as well. At the same time, by the time I'm out of high school if we are still together I want to move right away so I'm able to go to school there and things like that. So really there isn't a lot of time to be Saving Money, Figuring out a Career path, Etc. (Writing this post is actually stressing me out a bit haha) This could probably all be avoided by finding someone locally, but looking at my friends experiences with boys around here, it brings a whole new set of problems. This doesn't really apply to everyone's situation though. It is a balance of what you can handle and then what you think is best for yourself. I had never been in a physical relationship at all before my boyfriend came in the summer, so I think it was just easier for me because I didn't feel like I was missing something. After he left it was really very sad, and with summer over in general we don't have a lot of time to spend together because of timezones. Like Misty said before it is really easy to block people out of your life on the internet, so blocking each other or ignoring them when getting into fights is very simple. ^ 1000X this. Even though you are somewhat limited in online relationships, technology is growing and is making things so much easier. I remember reading a book, and after the characters got separated they couldn't be together anymore, and I was really confused like "Why can't they just text each other etc." and then I remembered that this particular book was set in like, the 80's sooo that wasn't happening. They did stay in touch writing letters though and that got me thinking. To have to send letters all the way to England and then wait for one back would've been insane. So thank goodness for Technology and how it's been growing.
Disney Town Cailyn took all of the hits pretty hard, and was running out of breath already again. She was back to wishing she had stayed in Max's hideout or whatever he called it. At least they were sitting down there. She regretted ever saying that she was bored. "This is totally not a 3 person job!" She huffed. "Come on Roe give me a bit of backup here! The Newbie seems to be doing alright by herself." Cailyn sighed. She slashed her Keyblade at the enemies with her left hand, while trying to protect her face with the right. "If they knock off my glasses I'm totally done." She thought to herself. Now was not the time to be going into battle blindly, literately. "Let's dance Kupos!" Total BP: 15 30/50 Guards Left (Another Guard will only 1 BP remaining) 175/300 Pete
I'm INFP as well sooo to add onto Tale's list up there I suppose: Sasha Braus from Attack on Titan Leonard Hofstadter from The Big Bang Theory Nagisa Furukawa from CLANNAD Ash's Butterfree from Pokémon Sweeney Todd from Sweeney Todd: The Demon Barber of Fleet Street Romeo from Romeo and Juliet Clementine from The Walking Dead
The Kingdom Hearts HD 2.5 ReMIX will be out on October 2nd in Japan, but some Keyblade Masters have already gotten their hands on early copies of the title. One 2ch user is playing through Kingdom Hearts II Final Mix and has reported seeing Kingdom Hearts Dream Drop Distance in HD, as well as the scene from the Kingdom Hearts III Announcement Trailer from E3 2013, In which Sora picks up Master Eraqus' Keyblade (The Master Keeper) Another 2ch user has said that the opening to Kingdom Hearts HD 2.5 ReMIX consist's of scenes from as well as Kingdom Hearts Dream Drop Distance and Kingdom Hearts Chi/X, (Thought scenes from Chi have yet to be shown in screenshots) Could this possibly mean a Kingdom Hearts 3D Remaster before Kingdom Hearts III? View attachment 40420 View attachment 40421 View attachment 40422 View attachment 40423 View attachment 40424 View attachment 40425 View attachment 40426
Disney Town "Looking good guys!" She shouted. She loved the sound of the weapons flying through the air. The feeling of a weapon rushing past you. She wasn't blood thirty by any stretch of the imagination, but she loved to fight. "You got it Roe!" Cailyn smiled. She got into a battle pose. "Time to dance baddies." She gave them a taunting smirk. She finished off the Injured soldiers, and then she finished off 3 of the Guards. She left one with one BP. OOC: BP Used: 15 37/50 Guards, 1 BP to finish off the injured.
I'll take some critique as well, since it's my first time playing and stuff >.> Good game everyone~