Yes, I'm using a blank disc in which I burned KH2 FM on it from my computer. After that, I started codebreaker and then after i putted the codes, I replaced the codebreaker disc with KH2 FM disc in the disc tray of my Non-japanese PS2. From that point, the codes didn't work at all. Do i need the original KH2 FM disc in order to use these codes from Codebreaker, or i can use these FM codes with a burned disc? And do i need swapmagic in order for my codes to work on my burned disc?
I need help. After i put my codes on codebreaker, I started kh2 fm on my PS2 and none of the codes worked at all. NONE OF THEM! I even tried putting the mastercode and enabled it, then once i started KH2 FM, the screen was black and it stayed black. It never showed the logo screen main menu.
These are the mastercodes I used which triggered the black screen of death: CB6+/Gs3+/Xp4+
903088E0 0C0C21E0
CB/Gs/Xp
F02F5EF8 002F5EFB
What should i do to make the codes work?
Codebreaker I'm using is Codebreaker V10
Hello everyone! I need help.
You see, In the Kingdom Hearts 2 Final Mix code thread, they added one more role mod code that wasn't added here (that code is bolded in yellow).
KH2FM Role Mod
Player is: 2036C3DC XXXXXXXX
Party Members are: 2036C3E0 XXXXXXXX
NPCs are: 2036C3E4 XXXXXXXX
Bosses are: 2036C3E8 XXXXXXXX
Enemies are: 2036C3EC XXXXXXXX
Weapons are: 2036C3F0 XXXXXXXX
Partners are: 2036C400 XXXXXXXX
Large Bosses are: 2036C40C XXXXXXXX
Summons are: 2036C428 XXXXXXXX Tough Enemies are: 2036C430 XXXXXXXX
0016F154- Player
0016F164- Party Member
0016F298- Neutral
0016F17C- Boss
0016F1A4- Enemy
0016F1F4- Partner
0016F244- Large Boss
0016F350- Summon 0016F3A0- Tough Enemy
Can anyone port this yellow code from KH2FM to KH2 NTSC?
Can anyone port the PAL Boss Relocation codes to NTSC? Please, I can't find it anywhere on this topic. I only found it in the PAL version.
I love Kurt Zisa and Parasite Cage and also Darkside, so only these three bosses I want ported. However, If you can port all of the bosses, that would be great too. I only have the NTSC version of KH.
Thank You!
In Kingdom Hearts 2 Final Mix, they added one more role mod code that I would like to request in KH2 (that code is bolded in yellow).
KH2FM Role Mod
Player is: 2036C3DC XXXXXXXX
Party Members are: 2036C3E0 XXXXXXXX
NPCs are: 2036C3E4 XXXXXXXX
Bosses are: 2036C3E8 XXXXXXXX
Enemies are: 2036C3EC XXXXXXXX
Weapons are: 2036C3F0 XXXXXXXX
Partners are: 2036C400 XXXXXXXX
Large Bosses are: 2036C40C XXXXXXXX
Summons are: 2036C428 XXXXXXXX Tough Enemies are: 2036C430 XXXXXXXX
0016F154- Player
0016F164- Party Member
0016F298- Neutral
0016F17C- Boss
0016F1A4- Enemy
0016F1F4- Partner
0016F244- Large Boss
0016F350- Summon 0016F3A0- Tough Enemy
Can anyone port this yellow code from KH2FM to KH2 NTSC?
Maybe you misunderstood me, when an enemy or boss hits you, you just stay in place, in other words, you don't automatically flinch back when you get damage from an enemy.
That's the invincibility code I'm requesting for.
The Infinite HP code will have to do for now.
Is it possible to make an invincibility code for sora, if it is possible, I wanted to request the code.
Also, can you make a heartless/heartless boss size modifier code?
I would be really appreciated, thank you.
Hello, My name is Meshari Al-Mohaisen and I am 16 years old. I always play Bemani Music Games and DJMAX.
I read comic books such as Archie, Garfield and Sonic the Hedgehog.
My favorite subjects in school are Math and Spelling (English).
That's all I have to give you on my introduction.